diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 782ceaa..e746b3d 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -39,6 +39,7 @@ r.DefaultFeature.AutoExposure=False r.DefaultFeature.AntiAliasing=2 r.VirtualTextures=True r.ReflectionCaptureResolution=128 +r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False [/Script/NavigationSystem.NavigationSystemV1] DefaultAgentName=None @@ -78,3 +79,17 @@ MinimumiOSVersion=IOS_12 [/Script/NavigationSystem.RecastNavMesh] RuntimeGeneration=Static +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=3B4D63E94AAA2FB88CD4B18E7EC01250 +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini index 9330a41..96e0b0a 100644 --- a/Config/DefaultInput.ini +++ b/Config/DefaultInput.ini @@ -115,6 +115,12 @@ bUseMouseForTouch=False bEnableMouseSmoothing=True bEnableFOVScaling=True bCaptureMouseOnLaunch=True +bEnableLegacyInputScales=True +bEnableMotionControls=True +bFilterInputByPlatformUser=False +bEnableInputDeviceSubsystem=True +bShouldFlushPressedKeysOnViewportFocusLost=True +bEnableDynamicComponentInputBinding=True bAlwaysShowTouchInterface=False bShowConsoleOnFourFingerTap=True bEnableGestureRecognizer=False @@ -207,8 +213,8 @@ DoubleClickTime=0.200000 +AxisMappings=(AxisName="AxisGrabLeft",Scale=1.000000,Key=OculusTouch_Left_Trigger_Axis) +AxisMappings=(AxisName="AxisGrabRight",Scale=1.000000,Key=OculusTouch_Right_Grip_Axis) +AxisMappings=(AxisName="AxisGrabLeft",Scale=1.000000,Key=OculusTouch_Left_Grip_Axis) -DefaultPlayerInputClass=/Script/Engine.PlayerInput -DefaultInputComponentClass=/Script/Engine.InputComponent +DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput +DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent DefaultTouchInterface=None -ConsoleKeys=Tilde +ConsoleKeys=Tilde diff --git a/Content/Sequences/DLAA_1080.uasset b/Content/Sequences/DLAA_1080.uasset new file mode 100644 index 0000000..0495057 Binary files /dev/null and b/Content/Sequences/DLAA_1080.uasset differ diff --git a/Content/Sequences/DLAA_1080Old.uasset b/Content/Sequences/DLAA_1080Old.uasset new file mode 100644 index 0000000..8a47618 Binary files /dev/null and b/Content/Sequences/DLAA_1080Old.uasset differ diff --git a/Content/Sequences/Movie1.uasset b/Content/Sequences/Movie1.uasset new file mode 100644 index 0000000..2b0b2e8 Binary files /dev/null and b/Content/Sequences/Movie1.uasset differ diff --git a/Content/Sequences/Movie2.uasset b/Content/Sequences/Movie2.uasset new file mode 100644 index 0000000..1564435 Binary files /dev/null and b/Content/Sequences/Movie2.uasset differ diff --git a/Content/Sequences/Movie3.uasset b/Content/Sequences/Movie3.uasset new file mode 100644 index 0000000..8222ec8 Binary files /dev/null and b/Content/Sequences/Movie3.uasset differ diff --git a/Content/Sequences/Picture.uasset b/Content/Sequences/Picture.uasset new file mode 100644 index 0000000..11dace8 Binary files /dev/null and b/Content/Sequences/Picture.uasset differ diff --git a/Content/VirtualRealityBP/Maps/Laboratory.umap b/Content/VirtualRealityBP/Maps/Laboratory.umap index 4f03cac..529711e 100644 Binary files a/Content/VirtualRealityBP/Maps/Laboratory.umap and b/Content/VirtualRealityBP/Maps/Laboratory.umap differ diff --git a/Content/VirtualRealityBP/Maps/LightingAndNavigation.umap b/Content/VirtualRealityBP/Maps/LightingAndNavigation.umap index fcb0ddc..09b7fbf 100644 Binary files a/Content/VirtualRealityBP/Maps/LightingAndNavigation.umap and b/Content/VirtualRealityBP/Maps/LightingAndNavigation.umap differ diff --git a/MilkLabRemote.uproject b/MilkLabRemote.uproject index 9b5b1db..24eab75 100644 --- a/MilkLabRemote.uproject +++ b/MilkLabRemote.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "4.26", + "EngineAssociation": "5.4", "Category": "", "Description": "", "Plugins": [ @@ -11,6 +11,15 @@ { "Name": "PixelStreaming", "Enabled": true + }, + { + "Name": "DLSSMoviePipelineSupport", + "Enabled": true, + "MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/nvidia-dlss" + }, + { + "Name": "MovieRenderPipeline", + "Enabled": true } ], "TargetPlatforms": [ diff --git a/Plugins/AdvancedSessions/AdvancedSessions.uplugin b/Plugins/AdvancedSessions/AdvancedSessions.uplugin deleted file mode 100644 index eb87986..0000000 --- a/Plugins/AdvancedSessions/AdvancedSessions.uplugin +++ /dev/null @@ -1,33 +0,0 @@ -{ - "FileVersion": 3, - "Version": 0, - "VersionName": "4.26", - "FriendlyName": "Advanced Sessions", - "Description": "Adds new blueprint functions to handle more advanced session operations.", - "Category": "Advanced Sessions Plugin", - "CreatedBy": "Joshua Statzer", - "CreatedByURL": "N/A", - "DocsURL": "", - "MarketplaceURL": "", - "SupportURL": "", - "EngineVersion": "4.26.0", - "CanContainContent": false, - "Installed": true, - "Modules": [ - { - "Name": "AdvancedSessions", - "Type": "Runtime", - "LoadingPhase": "PreDefault" - } - ], - "Plugins": [ - { - "Name": "OnlineSubsystem", - "Enabled": true - }, - { - "Name": "OnlineSubsystemUtils", - "Enabled": true - } - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor-AdvancedSessions.pdb b/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor-AdvancedSessions.pdb deleted file mode 100644 index b8c2f01..0000000 Binary files a/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor-AdvancedSessions.pdb and /dev/null differ diff --git a/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor.modules b/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor.modules deleted file mode 100644 index 2f9fe9c..0000000 --- a/Plugins/AdvancedSessions/Binaries/Win64/UE4Editor.modules +++ /dev/null @@ -1,7 +0,0 @@ -{ - "BuildId": "14830424", - "Modules": - { - "AdvancedSessions": "UE4Editor-AdvancedSessions.dll" - } -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index 7f09527..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,10 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cppa7.o", - "Module.AdvancedSessions.cppa8.o", - "Module.AdvancedSessions.gen.1_of_2.cppa7.o", - "Module.AdvancedSessions.gen.2_of_2.cppa7.o", - "Module.AdvancedSessions.gen.1_of_2.cppa8.o", - "Module.AdvancedSessions.gen.2_of_2.cppa8.o" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp deleted file mode 100644 index 13c64e0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp +++ /dev/null @@ -1,547 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::CloseWebURLUI(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains); - P_GET_UBOOL(Z_Param_bEmbedded); - P_GET_UBOOL(Z_Param_bShowBackground); - P_GET_UBOOL(Z_Param_bShowCloseButton); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeX); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeY); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary() - { - UClass* Class = UAdvancedExternalUILibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI }, - { "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI }, - { "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI }, - { "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI }, - { "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI }, - { "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI }, - { "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics - { - struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms - { - FBPUniqueNetId PlayerRequestingAccountUpgradeUI; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics - { - struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles the Friends list\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles the Friends list" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowFriendsUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics - { - struct AdvancedExternalUILibrary_eventShowInviteUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles inviting people to your game\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles inviting people to your game" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowInviteUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics - { - struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms - { - FString LeaderboardName; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LeaderboardName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics - { - struct AdvancedExternalUILibrary_eventShowProfileUI_Parms - { - FBPUniqueNetId PlayerViewingProfile; - FBPUniqueNetId PlayerToViewProfileOf; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the profile of a uniquenetid\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the profile of a uniquenetid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowProfileUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics - { - struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms - { - FString URLToShow; - EBlueprintResultSwitch Result; - TArray AllowedDomains; - bool bEmbedded; - bool bShowBackground; - bool bShowCloseButton; - int32 OffsetX; - int32 OffsetY; - int32 SizeX; - int32 SizeY; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_URLToShow; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains; - static void NewProp_bEmbedded_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmbedded; - static void NewProp_bShowBackground_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowBackground; - static void NewProp_bShowCloseButton_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetY; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeY; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "AllowedDomains" }, - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "CPP_Default_bEmbedded", "false" }, - { "CPP_Default_bShowBackground", "false" }, - { "CPP_Default_bShowCloseButton", "false" }, - { "CPP_Default_OffsetX", "0" }, - { "CPP_Default_OffsetY", "0" }, - { "CPP_Default_SizeX", "0" }, - { "CPP_Default_SizeY", "0" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 1464195108 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 4120315359 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 4043553488 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 3756740063 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 3207195387 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 1738882840 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 1556619591 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedExternalUILibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = { - &UAdvancedExternalUILibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedExternalUILibrary, 1670383639); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedExternalUILibrary(Z_Construct_UClass_UAdvancedExternalUILibrary, &UAdvancedExternalUILibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedExternalUILibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h deleted file mode 100644 index 0497a87..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -enum class EBlueprintResultSwitch : uint8; -class APlayerController; -#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h -#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp deleted file mode 100644 index 379dbc7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp +++ /dev/null @@ -1,430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance(); - ENGINE_API UClass* Z_Construct_UClass_UGameInstance(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged")); - void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms; - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking ? true : false; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInvited=PersonInvited; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInviting=PersonInviting; - Parms.AppId=AppId; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms); - } - void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login status\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login status" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedVoice" }, - { "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AppId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[]; -#endif - static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UGameInstance, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 4147065069 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 325261759 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 3566662989 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 592500266 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 111627664 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsGameInstance.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ObjectInitializerConstructorDeclared", "" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData[] = { - { "Category", "AdvancedVoiceInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = { - &UAdvancedFriendsGameInstance::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers), - 0, - 0x009000A8u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsGameInstance, 3372321447); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsGameInstance(Z_Construct_UClass_UAdvancedFriendsGameInstance, &UAdvancedFriendsGameInstance::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsGameInstance"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h deleted file mode 100644 index 2bb9ee1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h -#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms \ - { \ - int32 PlayerNum; \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId NewPlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SessionToJoin; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInviting; \ - FString AppId; \ - FBlueprintSessionResult SessionToJoin; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp deleted file mode 100644 index 69ad122..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp +++ /dev/null @@ -1,381 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface(); - COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead."); - } - void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnPlayerVoiceStateChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteAccepted" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteReceived" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister() - { - return UAdvancedFriendsInterface::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UInterface, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = { - &UAdvancedFriendsInterface::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000840A1u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsInterface() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsInterface::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface); - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged); - if (Func) - { - Parms.PlayerNum=PlayerNum; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged); - if (Func) - { - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.PlayerUniqueNetID=PlayerUniqueNetID; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged); - if (Func) - { - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted); - if (Func) - { - Parms.PersonInvited=PersonInvited; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived); - if (Func) - { - Parms.PersonInviting=PersonInviting; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h deleted file mode 100644 index 67ef838..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h +++ /dev/null @@ -1,161 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h -#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS \ - struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms \ - { \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId PlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms \ - { \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SearchResult; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms \ - { \ - FBPUniqueNetId PersonInviting; \ - FBlueprintSessionResult SearchResult; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsInterface(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ -private: \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp deleted file mode 100644 index b41417c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp +++ /dev/null @@ -1,470 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_UBOOL_REF(Z_Param_Out_IsFriend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId); - P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary() - { - UClass* Class = UAdvancedFriendsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetFriend", &UAdvancedFriendsLibrary::execGetFriend }, - { "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList }, - { "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList }, - { "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend }, - { "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend }, - { "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics - { - struct AdvancedFriendsLibrary_eventGetFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - FBPFriendInfo Friend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms - { - APlayerController* PlayerController; - TArray FriendsList; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FriendsList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms - { - FBPUniqueNetId UniqueNetId; - TArray PlayersList; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PlayersList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|RecentPlayersList" }, - { "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics - { - struct AdvancedFriendsLibrary_eventIsAFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - bool IsFriend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_IsFriend_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_IsFriend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj) - { - ((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a friend\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms - { - APlayerController* PlayerController; - TArray Friends; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friends_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Friends; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a list of friends\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a list of friends" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 1398137705 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3853821174 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 795468478 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3029336844 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 3720354019 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 2029764053 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = { - &UAdvancedFriendsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsLibrary, 2139048131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsLibrary(Z_Construct_UClass_UAdvancedFriendsLibrary, &UAdvancedFriendsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h deleted file mode 100644 index 30234a6..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -struct FBPUniqueNetId; -struct FBPOnlineRecentPlayer; -struct FBPFriendInfo; -enum class EBlueprintResultSwitch : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h -#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp deleted file mode 100644 index 5f52c9f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession(); - ENGINE_API UClass* Z_Construct_UClass_AGameSession(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); -// End Cross Module References - void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession() - { - } - UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister() - { - return AAdvancedGameSession::StaticClass(); - } - struct Z_Construct_UClass_AAdvancedGameSession_Statics - { - static UObject* (*const DependentSingletons[])(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[]; -#endif - static const UE4CodeGen_Private::FMapPropertyParams NewProp_BanList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AGameSession, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams[] = { - { "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" }, - { "HideCategories", "Input Movement Collision Rendering Utilities|Transformation" }, - { "IncludePath", "AdvancedGameSession.h" }, - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, - { "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" }, - }; -#endif - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData[] = { - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - }; -#endif - const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AAdvancedGameSession_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = { - &AAdvancedGameSession::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers), - 0, - 0x008002A4u, - METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AAdvancedGameSession() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AAdvancedGameSession, 1870491131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return AAdvancedGameSession::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_AAdvancedGameSession(Z_Construct_UClass_AAdvancedGameSession, &AAdvancedGameSession::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("AAdvancedGameSession"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h deleted file mode 100644 index e5659a1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h -#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h" -#endif -#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class AdvancedGameSession."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp deleted file mode 100644 index 276bfb0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp +++ /dev/null @@ -1,887 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts) - { - P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccount(Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary() - { - UClass* Class = UAdvancedIdentityLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts }, - { "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus }, - { "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken }, - { "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname }, - { "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount }, - { "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken }, - { "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute }, - { "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute }, - { "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName }, - { "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName }, - { "GetUserID", &UAdvancedIdentityLibrary::execGetUserID }, - { "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics - { - struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms - { - TArray AccountInfos; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AccountInfos; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get all known users accounts\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get all known users accounts" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics - { - struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms - { - FBPUniqueNetId UniqueNetID; - EBPLoginStatus LoginStatus; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LoginStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the login status of a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the login status of a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetLoginStatus_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms - { - APlayerController* PlayerController; - FString AuthToken; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthToken; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the auth token for a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the auth token for a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms - { - FBPUniqueNetId UniqueNetID; - FString PlayerNickname; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerNickname; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get a players nickname\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a players nickname" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccount_Parms - { - FBPUniqueNetId UniqueNetId; - FBPUserOnlineAccount AccountInfo; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a users account\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a users account" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccount_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AccessToken; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AccessToken; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account access token\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account access token" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AuthAttribute; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthAttribute; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account Auth attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString DisplayName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account display name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account display name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString UserName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user accounts real name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user accounts real name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics - { - struct AdvancedIdentityLibrary_eventGetUserID_Parms - { - FBPUserOnlineAccount AccountInfo; - FBPUniqueNetId UniqueNetID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserID_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString NewAttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Set a user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Set a user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 3204168474 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 866765203 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 2328596748 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 2597016064 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 963176343 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 2203534905 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 436804122 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 4177109749 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 4233721583 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 4030691781 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 2930427692 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 534121409 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedIdentityLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = { - &UAdvancedIdentityLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedIdentityLibrary, 230186338); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedIdentityLibrary(Z_Construct_UClass_UAdvancedIdentityLibrary, &UAdvancedIdentityLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedIdentityLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h deleted file mode 100644 index 9eb14ce..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUserOnlineAccount; -enum class EBlueprintResultSwitch : uint8; -struct FBPUniqueNetId; -class APlayerController; -enum class EBPLoginStatus : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h -#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp deleted file mode 100644 index c401e3f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {} - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static UObject* (*const SingletonFuncArray[])() = { - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, - }; - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/AdvancedSessions", - SingletonFuncArray, - UE_ARRAY_COUNT(SingletonFuncArray), - PKG_CompiledIn | 0x00000000, - 0x41C062E6, - 0xFF8D1C81, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h deleted file mode 100644 index 0c0b25f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" - diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp deleted file mode 100644 index 757804e..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp +++ /dev/null @@ -1,2340 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessionsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execHasOnlineSubsystem) - { - P_GET_PROPERTY(FNameProperty,Z_Param_SubSystemName); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::HasOnlineSubsystem(Z_Param_SubSystemName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNetPlayerIndex) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NetPlayerIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNetPlayerIndex(Z_Param_PlayerController,Z_Param_Out_NetPlayerIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumNetPlayers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(Z_Param_WorldContextObject,Z_Param_Out_NumNetPlayers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execSetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::SetPlayerName(Z_Param_PlayerController,Z_Param_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetPlayerName(Z_Param_PlayerController,Z_Param_Out_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execUniqueNetIdToString) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_String); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::UniqueNetIdToString(Z_Param_Out_UniqueNetId,Z_Param_Out_String); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_A); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_B); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(Z_Param_Out_A,Z_Param_Out_B); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidUniqueNetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidUniqueNetID(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState) - { - P_GET_OBJECT(APlayerState,Z_Param_PlayerState); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(Z_Param_PlayerState,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetID) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetID(Z_Param_PlayerController,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FFloatProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FIntProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FStrProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_UBOOL(Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FByteProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyFloat) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyFloat(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyInt) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyInt(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyString) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyString(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyBool) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_UBOOL_REF(Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyBool(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyByte) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FByteProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyByte(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingsName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_OutProperty); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyByName(Z_Param_Out_ExtraSettings,Z_Param_SettingsName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyKey) - { - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_SessionProperty); - P_FINISH; - P_NATIVE_BEGIN; - *(FName*)Z_Param__Result=UAdvancedSessionsLibrary::GetSessionPropertyKey(Z_Param_Out_SessionProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueBuildID) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueBuildID(Z_Param_SessionResult,Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(Z_Param_WorldContextObject,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionID_AsString) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionID_AsString(Z_Param_Out_SessionResult,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidSession) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidSession(Z_Param_Out_SessionResult); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty) - { - P_GET_STRUCT(FSessionPropertyKeyPair,Z_Param_SessionSearchProperty); - P_GET_ENUM(EOnlineComparisonOpRedux,Z_Param_ComparisonOp); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionsSearchSetting*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(Z_Param_SessionSearchProperty,EOnlineComparisonOpRedux(Z_Param_ComparisonOp)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsPlayerInSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerToCheck); - P_GET_UBOOL_REF(Z_Param_Out_bIsInSession); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::IsPlayerInSession(Z_Param_WorldContextObject,Z_Param_Out_PlayerToCheck,Z_Param_Out_bIsInSession); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionSettings) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumConnections); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumPrivateConnections); - P_GET_UBOOL_REF(Z_Param_Out_bIsLAN); - P_GET_UBOOL_REF(Z_Param_Out_bIsDedicated); - P_GET_UBOOL_REF(Z_Param_Out_bAllowInvites); - P_GET_UBOOL_REF(Z_Param_Out_bAllowJoinInProgress); - P_GET_UBOOL_REF(Z_Param_Out_bIsAnticheatEnabled); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_BuildUniqueID); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionSettings(Z_Param_WorldContextObject,Z_Param_Out_NumConnections,Z_Param_Out_NumPrivateConnections,Z_Param_Out_bIsLAN,Z_Param_Out_bIsDedicated,Z_Param_Out_bAllowInvites,Z_Param_Out_bAllowJoinInProgress,Z_Param_Out_bIsAnticheatEnabled,Z_Param_Out_BuildUniqueID,Z_Param_Out_ExtraSettings,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionState) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPOnlineSessionState,Z_Param_Out_SessionState); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionState(Z_Param_WorldContextObject,(EBPOnlineSessionState&)(Z_Param_Out_SessionState)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetExtraSettings) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetExtraSettings(Z_Param_SessionResult,Z_Param_Out_ExtraSettings); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execAddOrModifyExtraSettings) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_SettingsArray); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_NewOrChangedSettings); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ModifiedSettingsArray); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::AddOrModifyExtraSettings(Z_Param_Out_SettingsArray,Z_Param_Out_NewOrChangedSettings,Z_Param_Out_ModifiedSettingsArray); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execBanPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToBan); - P_GET_PROPERTY(FTextProperty,Z_Param_BanReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::BanPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToBan,Z_Param_BanReason); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execKickPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToKick); - P_GET_PROPERTY(FTextProperty,Z_Param_KickReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::KickPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToKick,Z_Param_KickReason); - P_NATIVE_END; - } - void UAdvancedSessionsLibrary::StaticRegisterNativesUAdvancedSessionsLibrary() - { - UClass* Class = UAdvancedSessionsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "AddOrModifyExtraSettings", &UAdvancedSessionsLibrary::execAddOrModifyExtraSettings }, - { "BanPlayer", &UAdvancedSessionsLibrary::execBanPlayer }, - { "EqualEqual_UNetIDUnetID", &UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID }, - { "FindSessionPropertyByName", &UAdvancedSessionsLibrary::execFindSessionPropertyByName }, - { "FindSessionPropertyIndexByName", &UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName }, - { "GetCurrentSessionID_AsString", &UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString }, - { "GetCurrentUniqueBuildID", &UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID }, - { "GetExtraSettings", &UAdvancedSessionsLibrary::execGetExtraSettings }, - { "GetNetPlayerIndex", &UAdvancedSessionsLibrary::execGetNetPlayerIndex }, - { "GetNumberOfNetworkPlayers", &UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers }, - { "GetPlayerName", &UAdvancedSessionsLibrary::execGetPlayerName }, - { "GetSessionID_AsString", &UAdvancedSessionsLibrary::execGetSessionID_AsString }, - { "GetSessionPropertyBool", &UAdvancedSessionsLibrary::execGetSessionPropertyBool }, - { "GetSessionPropertyByte", &UAdvancedSessionsLibrary::execGetSessionPropertyByte }, - { "GetSessionPropertyFloat", &UAdvancedSessionsLibrary::execGetSessionPropertyFloat }, - { "GetSessionPropertyInt", &UAdvancedSessionsLibrary::execGetSessionPropertyInt }, - { "GetSessionPropertyKey", &UAdvancedSessionsLibrary::execGetSessionPropertyKey }, - { "GetSessionPropertyString", &UAdvancedSessionsLibrary::execGetSessionPropertyString }, - { "GetSessionSettings", &UAdvancedSessionsLibrary::execGetSessionSettings }, - { "GetSessionState", &UAdvancedSessionsLibrary::execGetSessionState }, - { "GetUniqueBuildID", &UAdvancedSessionsLibrary::execGetUniqueBuildID }, - { "GetUniqueNetID", &UAdvancedSessionsLibrary::execGetUniqueNetID }, - { "GetUniqueNetIDFromPlayerState", &UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState }, - { "HasOnlineSubsystem", &UAdvancedSessionsLibrary::execHasOnlineSubsystem }, - { "IsPlayerInSession", &UAdvancedSessionsLibrary::execIsPlayerInSession }, - { "IsValidSession", &UAdvancedSessionsLibrary::execIsValidSession }, - { "IsValidUniqueNetID", &UAdvancedSessionsLibrary::execIsValidUniqueNetID }, - { "KickPlayer", &UAdvancedSessionsLibrary::execKickPlayer }, - { "MakeLiteralSessionPropertyBool", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool }, - { "MakeLiteralSessionPropertyByte", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte }, - { "MakeLiteralSessionPropertyFloat", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat }, - { "MakeLiteralSessionPropertyInt", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt }, - { "MakeLiteralSessionPropertyString", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString }, - { "MakeLiteralSessionSearchProperty", &UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty }, - { "SetPlayerName", &UAdvancedSessionsLibrary::execSetPlayerName }, - { "UniqueNetIdToString", &UAdvancedSessionsLibrary::execUniqueNetIdToString }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms - { - TArray SettingsArray; - TArray NewOrChangedSettings; - TArray ModifiedSettingsArray; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SettingsArray; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewOrChangedSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NewOrChangedSettings; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ModifiedSettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModifiedSettingsArray; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner = { "SettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray = { "SettingsArray", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, SettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, NewOrChangedSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, ModifiedSettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Adds or modifies session settings in an existing array depending on if they exist already or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Adds or modifies session settings in an existing array depending on if they exist already or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "AddOrModifyExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics - { - struct AdvancedSessionsLibrary_eventBanPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToBan; - FText BanReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToBan; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan = { "PlayerToBan", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, PlayerToBan), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason = { "BanReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, BanReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventBanPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Ban a player from the currently active game session, only available on the server\n// Note that the default gamesession class does not implement an actual ban list and just kicks when this is called\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Ban a player from the currently active game session, only available on the server\nNote that the default gamesession class does not implement an actual ban list and just kicks when this is called" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "BanPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics - { - struct AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms - { - FBPUniqueNetId A; - FBPUniqueNetId B; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_A_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_A; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_B_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_B; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A = { "A", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, A), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B = { "B", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, B), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "/* Returns true if the values are equal (A == B) */" }, - { "CompactNodeTitle", "==" }, - { "DisplayName", "Equal Unique Net ID" }, - { "Keywords", "== equal" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Returns true if the values are equal (A == B)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "EqualEqual_UNetIDUnetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms - { - TArray ExtraSettings; - FName SettingsName; - EBlueprintResultSwitch Result; - FSessionPropertyKeyPair OutProperty; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingsName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutProperty; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName = { "SettingsName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, SettingsName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty = { "OutProperty", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, OutProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms - { - TArray ExtraSettings; - FName SettingName; - EBlueprintResultSwitch Result; - int32 OutIndex; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex = { "OutIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, OutIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property index by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property index by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyIndexByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms - { - UObject* WorldContextObject; - FString SessionID; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of the current session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of the current session ID" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms - { - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Current Build ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Current Build ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetExtraSettings_Parms - { - FBlueprintSessionResult SessionResult; - TArray ExtraSettings; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get an array of the session settings from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get an array of the session settings from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics - { - struct AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms - { - APlayerController* PlayerController; - int32 NetPlayerIndex; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NetPlayerIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex = { "NetPlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, NetPlayerIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the network player index of the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the network player index of the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNetPlayerIndex", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics - { - struct AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms - { - UObject* WorldContextObject; - int32 NumNetPlayers; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumNetPlayers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers = { "NumNetPlayers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, NumNetPlayers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams[] = { - { "bIgnoreSelf", "true" }, - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the number of network players\n" }, - { "DisplayName", "GetNumNetworkPlayers" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the number of network players" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNumberOfNetworkPlayers", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventGetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Get the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms - { - FBlueprintSessionResult SessionResult; - FString SessionID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of a session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of a session ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - bool SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static void NewProp_SettingValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms*)Obj)->SettingValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!!!\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!!!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - uint8 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingValue), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Byte (For Enums)\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - float SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Float\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - int32 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Int\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms - { - FSessionPropertyKeyPair SessionProperty; - FName ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionProperty_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionProperty; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty = { "SessionProperty", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, SessionProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session property Key Name value\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session property Key Name value" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyKey", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - FString SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as String\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionSettings_Parms - { - UObject* WorldContextObject; - int32 NumConnections; - int32 NumPrivateConnections; - bool bIsLAN; - bool bIsDedicated; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bIsAnticheatEnabled; - int32 BuildUniqueID; - TArray ExtraSettings; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPrivateConnections; - static void NewProp_bIsLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLAN; - static void NewProp_bIsDedicated_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicated; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bIsAnticheatEnabled_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAnticheatEnabled; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_BuildUniqueID; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections = { "NumConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections = { "NumPrivateConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumPrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN = { "bIsLAN", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsDedicated = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated = { "bIsDedicated", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsAnticheatEnabled = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled = { "bIsAnticheatEnabled", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID = { "BuildUniqueID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, BuildUniqueID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session settings\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session settings" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionState_Parms - { - UObject* WorldContextObject; - EBPOnlineSessionState SessionState; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionState_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SessionState; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState = { "SessionState", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, SessionState), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session state" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms - { - FBlueprintSessionResult SessionResult; - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Build ID from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Build ID from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetID_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms - { - APlayerState* PlayerState; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerState; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState = { "PlayerState", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, PlayerState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player who is assigned the the given player state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player who is assigned the the given player state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetIDFromPlayerState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics - { - struct AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms - { - FName SubSystemName; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SubSystemName; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName = { "SubSystemName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms, SubSystemName), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|Misc" }, - { "Comment", "// Checks if the stated session subsystem is active\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Checks if the stated session subsystem is active" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "HasOnlineSubsystem", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics - { - struct AdvancedSessionsLibrary_eventIsPlayerInSession_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId PlayerToCheck; - bool bIsInSession; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToCheck; - static void NewProp_bIsInSession_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInSession; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck = { "PlayerToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, PlayerToCheck), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsPlayerInSession_Parms*)Obj)->bIsInSession = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession = { "bIsInSession", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if someone is in the current session\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if someone is in the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsPlayerInSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics - { - struct AdvancedSessionsLibrary_eventIsValidSession_Parms - { - FBlueprintSessionResult SessionResult; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidSession_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidSession_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if a session result is valid or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a session result is valid or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Return True if Unique Net ID is valid\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Return True if Unique Net ID is valid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics - { - struct AdvancedSessionsLibrary_eventKickPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToKick; - FText KickReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToKick; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_KickReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick = { "PlayerToKick", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, PlayerToKick), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason = { "KickReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, KickReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventKickPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Kick a player from the currently active game session, only available on the server\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Kick a player from the currently active game session, only available on the server" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "KickPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms - { - FName Key; - bool Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static void NewProp_Value_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms*)Obj)->Value = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms - { - FName Key; - uint8 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Value), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Byte (For Enums)\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms - { - FName Key; - float Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Float\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms - { - FName Key; - int32 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Int\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms - { - FName Key; - FString Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from String\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms - { - FSessionPropertyKeyPair SessionSearchProperty; - EOnlineComparisonOpRedux ComparisonOp; - FSessionsSearchSetting ReturnValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionSearchProperty; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ComparisonOp_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ComparisonOp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty = { "SessionSearchProperty", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, SessionSearchProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp = { "ComparisonOp", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ComparisonOp), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session search parameter\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session search parameter" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionSearchProperty", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventSetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Set the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Set the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "SetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventSetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics - { - struct AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms - { - FBPUniqueNetId UniqueNetId; - FString String; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_String; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String = { "String", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, String), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|UniqueNetId" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "UniqueNetIdToString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings, "AddOrModifyExtraSettings" }, // 1444437775 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer, "BanPlayer" }, // 3070917730 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID, "EqualEqual_UNetIDUnetID" }, // 2865322094 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName, "FindSessionPropertyByName" }, // 3752161096 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName, "FindSessionPropertyIndexByName" }, // 1477604592 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString, "GetCurrentSessionID_AsString" }, // 513951002 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID, "GetCurrentUniqueBuildID" }, // 211117355 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings, "GetExtraSettings" }, // 1891259156 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex, "GetNetPlayerIndex" }, // 2142817357 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers, "GetNumberOfNetworkPlayers" }, // 3003054268 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName, "GetPlayerName" }, // 4044989891 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString, "GetSessionID_AsString" }, // 3830538906 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool, "GetSessionPropertyBool" }, // 3480069516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte, "GetSessionPropertyByte" }, // 2408291801 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat, "GetSessionPropertyFloat" }, // 2136281784 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt, "GetSessionPropertyInt" }, // 2266394887 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey, "GetSessionPropertyKey" }, // 2864813785 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString, "GetSessionPropertyString" }, // 1062643431 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings, "GetSessionSettings" }, // 1702254793 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState, "GetSessionState" }, // 2363394951 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID, "GetUniqueBuildID" }, // 1001845637 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID, "GetUniqueNetID" }, // 4228486418 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState, "GetUniqueNetIDFromPlayerState" }, // 116820640 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem, "HasOnlineSubsystem" }, // 3493615345 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession, "IsPlayerInSession" }, // 3329797634 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession, "IsValidSession" }, // 597894507 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID, "IsValidUniqueNetID" }, // 1530050162 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer, "KickPlayer" }, // 3150199164 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool, "MakeLiteralSessionPropertyBool" }, // 2585605460 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte, "MakeLiteralSessionPropertyByte" }, // 1274442788 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat, "MakeLiteralSessionPropertyFloat" }, // 74195712 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt, "MakeLiteralSessionPropertyInt" }, // 1436774214 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString, "MakeLiteralSessionPropertyString" }, // 2391632036 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty, "MakeLiteralSessionSearchProperty" }, // 714723135 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName, "SetPlayerName" }, // 3431550516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString, "UniqueNetIdToString" }, // 1844338001 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedSessionsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams = { - &UAdvancedSessionsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedSessionsLibrary, 2928963693); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedSessionsLibrary(Z_Construct_UClass_UAdvancedSessionsLibrary, &UAdvancedSessionsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedSessionsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSessionsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h deleted file mode 100644 index 13aace3..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -class UObject; -struct FBPUniqueNetId; -class APlayerState; -struct FSessionPropertyKeyPair; -enum class ESessionSettingSearchResult : uint8; -enum class EBlueprintResultSwitch : uint8; -struct FBlueprintSessionResult; -enum class EOnlineComparisonOpRedux : uint8; -struct FSessionsSearchSetting; -enum class EBPOnlineSessionState : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h -#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp deleted file mode 100644 index 1f14117..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp +++ /dev/null @@ -1,951 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent) - { - P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary() - { - UClass* Class = UAdvancedVoiceLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers }, - { "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent }, - { "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking }, - { "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted }, - { "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking }, - { "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker }, - { "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers }, - { "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker }, - { "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker }, - { "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers }, - { "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice }, - { "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice }, - { "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker }, - { "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers }, - { "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker }, - { "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics - { - struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms - { - int32 NumLocalTalkers; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Gets the number of local talkers for this system\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Gets the number of local talkers for this system" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics - { - struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms - { - bool bHasHeadset; - uint8 LocalPlayerNum; - }; - static void NewProp_bHasHeadset_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Get if a headset is present for the specified local user\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Get if a headset is present for the specified local user" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a local player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a local player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics - { - struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms - { - uint8 LocalUserNumChecking; - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a player is muted for the specified local player\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a player is muted for the specified local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a remote player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a remote player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a local player as someone interested in voice data\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a local player as someone interested in voice data" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all remote players as talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all remote players as talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all signed in players as local talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all signed in players as local talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters local player as a local talker\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters local player as a local talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters a remote player as a talker\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters a remote player as a talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedVoiceLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = { - &UAdvancedVoiceLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h deleted file mode 100644 index c58926f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h -#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp deleted file mode 100644 index 607a489..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp +++ /dev/null @@ -1,1430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeBlueprintDataDefinitions() {} -// Cross Module References - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); -// End Cross Module References - static UEnum* EOnlineComparisonOpRedux_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EOnlineComparisonOpRedux")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EOnlineComparisonOpRedux_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EOnlineComparisonOpRedux(EOnlineComparisonOpRedux_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EOnlineComparisonOpRedux"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash() { return 2804668557U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EOnlineComparisonOpRedux"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EOnlineComparisonOpRedux::Equals", (int64)EOnlineComparisonOpRedux::Equals }, - { "EOnlineComparisonOpRedux::NotEquals", (int64)EOnlineComparisonOpRedux::NotEquals }, - { "EOnlineComparisonOpRedux::GreaterThan", (int64)EOnlineComparisonOpRedux::GreaterThan }, - { "EOnlineComparisonOpRedux::GreaterThanEquals", (int64)EOnlineComparisonOpRedux::GreaterThanEquals }, - { "EOnlineComparisonOpRedux::LessThan", (int64)EOnlineComparisonOpRedux::LessThan }, - { "EOnlineComparisonOpRedux::LessThanEquals", (int64)EOnlineComparisonOpRedux::LessThanEquals }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "/** The types of comparison operations for a given search query */// Used to compare session properties\n" }, - { "Equals.Name", "EOnlineComparisonOpRedux::Equals" }, - { "GreaterThan.Name", "EOnlineComparisonOpRedux::GreaterThan" }, - { "GreaterThanEquals.Name", "EOnlineComparisonOpRedux::GreaterThanEquals" }, - { "LessThan.Name", "EOnlineComparisonOpRedux::LessThan" }, - { "LessThanEquals.Name", "EOnlineComparisonOpRedux::LessThanEquals" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotEquals.Name", "EOnlineComparisonOpRedux::NotEquals" }, - { "ToolTip", "The types of comparison operations for a given search query // Used to compare session properties" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EOnlineComparisonOpRedux", - "EOnlineComparisonOpRedux", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlineSessionState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlineSessionState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlineSessionState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlineSessionState(EBPOnlineSessionState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlineSessionState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash() { return 3531972168U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlineSessionState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlineSessionState::NoSession", (int64)EBPOnlineSessionState::NoSession }, - { "EBPOnlineSessionState::Creating", (int64)EBPOnlineSessionState::Creating }, - { "EBPOnlineSessionState::Pending", (int64)EBPOnlineSessionState::Pending }, - { "EBPOnlineSessionState::Starting", (int64)EBPOnlineSessionState::Starting }, - { "EBPOnlineSessionState::InProgress", (int64)EBPOnlineSessionState::InProgress }, - { "EBPOnlineSessionState::Ending", (int64)EBPOnlineSessionState::Ending }, - { "EBPOnlineSessionState::Ended", (int64)EBPOnlineSessionState::Ended }, - { "EBPOnlineSessionState::Destroying", (int64)EBPOnlineSessionState::Destroying }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Creating.Comment", "/** An online session is in the process of being created */" }, - { "Creating.Name", "EBPOnlineSessionState::Creating" }, - { "Creating.ToolTip", "An online session is in the process of being created" }, - { "Destroying.Comment", "/** The session is being destroyed */" }, - { "Destroying.Name", "EBPOnlineSessionState::Destroying" }, - { "Destroying.ToolTip", "The session is being destroyed" }, - { "Ended.Comment", "/** The session is closed and any stats committed */" }, - { "Ended.Name", "EBPOnlineSessionState::Ended" }, - { "Ended.ToolTip", "The session is closed and any stats committed" }, - { "Ending.Comment", "/** The session is still valid, but the session is no longer being played (post match lobby) */" }, - { "Ending.Name", "EBPOnlineSessionState::Ending" }, - { "Ending.ToolTip", "The session is still valid, but the session is no longer being played (post match lobby)" }, - { "InProgress.Comment", "/** The current session has started. Sessions with join in progress disabled are no longer joinable */" }, - { "InProgress.Name", "EBPOnlineSessionState::InProgress" }, - { "InProgress.ToolTip", "The current session has started. Sessions with join in progress disabled are no longer joinable" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NoSession.Comment", "/** An online session has not been created yet */" }, - { "NoSession.Name", "EBPOnlineSessionState::NoSession" }, - { "NoSession.ToolTip", "An online session has not been created yet" }, - { "Pending.Comment", "/** Session has been created but the session hasn't started (pre match lobby) */" }, - { "Pending.Name", "EBPOnlineSessionState::Pending" }, - { "Pending.ToolTip", "Session has been created but the session hasn't started (pre match lobby)" }, - { "Starting.Comment", "/** Session has been asked to start (may take time due to communication with backend) */" }, - { "Starting.Name", "EBPOnlineSessionState::Starting" }, - { "Starting.ToolTip", "Session has been asked to start (may take time due to communication with backend)" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlineSessionState", - "EBPOnlineSessionState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlinePresenceState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlinePresenceState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlinePresenceState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlinePresenceState(EBPOnlinePresenceState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlinePresenceState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash() { return 998553991U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlinePresenceState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlinePresenceState::Online", (int64)EBPOnlinePresenceState::Online }, - { "EBPOnlinePresenceState::Offline", (int64)EBPOnlinePresenceState::Offline }, - { "EBPOnlinePresenceState::Away", (int64)EBPOnlinePresenceState::Away }, - { "EBPOnlinePresenceState::ExtendedAway", (int64)EBPOnlinePresenceState::ExtendedAway }, - { "EBPOnlinePresenceState::DoNotDisturb", (int64)EBPOnlinePresenceState::DoNotDisturb }, - { "EBPOnlinePresenceState::Chat", (int64)EBPOnlinePresenceState::Chat }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Away.Name", "EBPOnlinePresenceState::Away" }, - { "BlueprintType", "true" }, - { "Chat.Name", "EBPOnlinePresenceState::Chat" }, - { "Comment", "// Wanted this to be switchable in the editor\n" }, - { "DoNotDisturb.Name", "EBPOnlinePresenceState::DoNotDisturb" }, - { "ExtendedAway.Name", "EBPOnlinePresenceState::ExtendedAway" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "Offline.Name", "EBPOnlinePresenceState::Offline" }, - { "Online.Name", "EBPOnlinePresenceState::Online" }, - { "ToolTip", "Wanted this to be switchable in the editor" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlinePresenceState", - "EBPOnlinePresenceState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPServerPresenceSearchType_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPServerPresenceSearchType")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPServerPresenceSearchType_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPServerPresenceSearchType(EBPServerPresenceSearchType_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPServerPresenceSearchType"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash() { return 3535587660U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPServerPresenceSearchType"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPServerPresenceSearchType::AllServers", (int64)EBPServerPresenceSearchType::AllServers }, - { "EBPServerPresenceSearchType::ClientServersOnly", (int64)EBPServerPresenceSearchType::ClientServersOnly }, - { "EBPServerPresenceSearchType::DedicatedServersOnly", (int64)EBPServerPresenceSearchType::DedicatedServersOnly }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AllServers.Name", "EBPServerPresenceSearchType::AllServers" }, - { "BlueprintType", "true" }, - { "ClientServersOnly.Name", "EBPServerPresenceSearchType::ClientServersOnly" }, - { "Comment", "// This is to define server type searches\n" }, - { "DedicatedServersOnly.Name", "EBPServerPresenceSearchType::DedicatedServersOnly" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "This is to define server type searches" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPServerPresenceSearchType", - "EBPServerPresenceSearchType", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintAsyncResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintAsyncResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintAsyncResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintAsyncResultSwitch(EBlueprintAsyncResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintAsyncResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash() { return 3463655769U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintAsyncResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintAsyncResultSwitch::OnSuccess", (int64)EBlueprintAsyncResultSwitch::OnSuccess }, - { "EBlueprintAsyncResultSwitch::AsyncLoading", (int64)EBlueprintAsyncResultSwitch::AsyncLoading }, - { "EBlueprintAsyncResultSwitch::OnFailure", (int64)EBlueprintAsyncResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AsyncLoading.Comment", "// Still loading\n" }, - { "AsyncLoading.Name", "EBlueprintAsyncResultSwitch::AsyncLoading" }, - { "AsyncLoading.ToolTip", "Still loading" }, - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintAsyncResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintAsyncResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintAsyncResultSwitch", - "EBlueprintAsyncResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintResultSwitch(EBlueprintResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash() { return 356629099U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintResultSwitch::OnSuccess", (int64)EBlueprintResultSwitch::OnSuccess }, - { "EBlueprintResultSwitch::OnFailure", (int64)EBlueprintResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintResultSwitch", - "EBlueprintResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* ESessionSettingSearchResult_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("ESessionSettingSearchResult")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return ESessionSettingSearchResult_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_ESessionSettingSearchResult(ESessionSettingSearchResult_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("ESessionSettingSearchResult"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash() { return 3722094034U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("ESessionSettingSearchResult"), 0, Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "ESessionSettingSearchResult::Found", (int64)ESessionSettingSearchResult::Found }, - { "ESessionSettingSearchResult::NotFound", (int64)ESessionSettingSearchResult::NotFound }, - { "ESessionSettingSearchResult::WrongType", (int64)ESessionSettingSearchResult::WrongType }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Found.Comment", "// Found the setting\n" }, - { "Found.Name", "ESessionSettingSearchResult::Found" }, - { "Found.ToolTip", "Found the setting" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotFound.Comment", "// Did not find the setting\n" }, - { "NotFound.Name", "ESessionSettingSearchResult::NotFound" }, - { "NotFound.ToolTip", "Did not find the setting" }, - { "WrongType.Comment", "// Was not the correct type\n" }, - { "WrongType.Name", "ESessionSettingSearchResult::WrongType" }, - { "WrongType.ToolTip", "Was not the correct type" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "ESessionSettingSearchResult", - "ESessionSettingSearchResult", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPLoginStatus_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPLoginStatus")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPLoginStatus_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPLoginStatus(EBPLoginStatus_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPLoginStatus"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash() { return 2278158689U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPLoginStatus"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPLoginStatus::NotLoggedIn", (int64)EBPLoginStatus::NotLoggedIn }, - { "EBPLoginStatus::UsingLocalProfile", (int64)EBPLoginStatus::UsingLocalProfile }, - { "EBPLoginStatus::LoggedIn", (int64)EBPLoginStatus::LoggedIn }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "LoggedIn.Comment", "/** Player has been validated by the platform specific authentication service */" }, - { "LoggedIn.Name", "EBPLoginStatus::LoggedIn" }, - { "LoggedIn.ToolTip", "Player has been validated by the platform specific authentication service" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotLoggedIn.Comment", "/** Player has not logged in or chosen a local profile */" }, - { "NotLoggedIn.Name", "EBPLoginStatus::NotLoggedIn" }, - { "NotLoggedIn.ToolTip", "Player has not logged in or chosen a local profile" }, - { "UsingLocalProfile.Comment", "/** Player is using a local profile but is not logged in */" }, - { "UsingLocalProfile.Name", "EBPLoginStatus::UsingLocalProfile" }, - { "UsingLocalProfile.ToolTip", "Player is using a local profile but is not logged in" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPLoginStatus", - "EBPLoginStatus", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPUserPrivileges_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPUserPrivileges")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPUserPrivileges_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPUserPrivileges(EBPUserPrivileges_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPUserPrivileges"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash() { return 1044184414U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPUserPrivileges"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPUserPrivileges::CanPlay", (int64)EBPUserPrivileges::CanPlay }, - { "EBPUserPrivileges::CanPlayOnline", (int64)EBPUserPrivileges::CanPlayOnline }, - { "EBPUserPrivileges::CanCommunicateOnline", (int64)EBPUserPrivileges::CanCommunicateOnline }, - { "EBPUserPrivileges::CanUseUserGeneratedContent", (int64)EBPUserPrivileges::CanUseUserGeneratedContent }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "CanCommunicateOnline.Comment", "/** Whether the user can use voice and text chat */" }, - { "CanCommunicateOnline.Name", "EBPUserPrivileges::CanCommunicateOnline" }, - { "CanCommunicateOnline.ToolTip", "Whether the user can use voice and text chat" }, - { "CanPlay.Comment", "/** Whether the user can play at all, online or offline - may be age restricted */" }, - { "CanPlay.Name", "EBPUserPrivileges::CanPlay" }, - { "CanPlay.ToolTip", "Whether the user can play at all, online or offline - may be age restricted" }, - { "CanPlayOnline.Comment", "/** Whether the user can play in online modes */" }, - { "CanPlayOnline.Name", "EBPUserPrivileges::CanPlayOnline" }, - { "CanPlayOnline.ToolTip", "Whether the user can play in online modes" }, - { "CanUseUserGeneratedContent.Comment", "/** Whether the user can use content generated by other users */" }, - { "CanUseUserGeneratedContent.Name", "EBPUserPrivileges::CanUseUserGeneratedContent" }, - { "CanUseUserGeneratedContent.ToolTip", "Whether the user can use content generated by other users" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPUserPrivileges", - "EBPUserPrivileges", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } -class UScriptStruct* FSessionsSearchSetting::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionsSearchSetting, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionsSearchSetting::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionsSearchSetting(FSessionsSearchSetting::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionsSearchSetting"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionsSearchSetting")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting; - struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Sent to the FindSessionsAdvanced to filter the end results\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Sent to the FindSessionsAdvanced to filter the end results" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionsSearchSetting", - sizeof(FSessionsSearchSetting), - alignof(FSessionsSearchSetting), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash() { return 744328678U; } -class UScriptStruct* FSessionPropertyKeyPair::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionPropertyKeyPair, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionPropertyKeyPair::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionPropertyKeyPair(FSessionPropertyKeyPair::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionPropertyKeyPair"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionPropertyKeyPair")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair; - struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Used to store session properties before converting to FVariantData\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Used to store session properties before converting to FVariantData" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionPropertyKeyPair", - sizeof(FSessionPropertyKeyPair), - alignof(FSessionPropertyKeyPair), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash() { return 1766057364U; } -class UScriptStruct* FBPFriendInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendInfo(FBPFriendInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo; - struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_OnlineState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnlineState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OnlineState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingSameGame_MetaData[]; -#endif - static void NewProp_bIsPlayingSameGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingSameGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PresenceInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState = { "OnlineState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, OnlineState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit(void* Obj) - { - ((FBPFriendInfo*)Obj)->bIsPlayingSameGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame = { "bIsPlayingSameGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendInfo), &Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo = { "PresenceInfo", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, PresenceInfo), Z_Construct_UScriptStruct_FBPFriendPresenceInfo, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendInfo", - sizeof(FBPFriendInfo), - alignof(FBPFriendInfo), - Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash() { return 3657842222U; } -class UScriptStruct* FBPFriendPresenceInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendPresenceInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendPresenceInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendPresenceInfo(FBPFriendPresenceInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendPresenceInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendPresenceInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo; - struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOnline_MetaData[]; -#endif - static void NewProp_bIsOnline_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOnline; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlaying_MetaData[]; -#endif - static void NewProp_bIsPlaying_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingThisGame_MetaData[]; -#endif - static void NewProp_bIsPlayingThisGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingThisGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsJoinable_MetaData[]; -#endif - static void NewProp_bIsJoinable_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsJoinable; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasVoiceSupport_MetaData[]; -#endif - static void NewProp_bHasVoiceSupport_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasVoiceSupport; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PresenceState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PresenceState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StatusString_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_StatusString; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsOnline = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline = { "bIsOnline", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlaying = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlayingThisGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame = { "bIsPlayingThisGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsJoinable = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable = { "bIsJoinable", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bHasVoiceSupport = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport = { "bHasVoiceSupport", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState = { "PresenceState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, PresenceState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString = { "StatusString", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, StatusString), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendPresenceInfo", - sizeof(FBPFriendPresenceInfo), - alignof(FBPFriendPresenceInfo), - Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash() { return 3002102508U; } - -static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FBPOnlineRecentPlayer cannot be polymorphic unless super FBPOnlineUser is polymorphic"); - -class UScriptStruct* FBPOnlineRecentPlayer::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineRecentPlayer::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineRecentPlayer(FBPOnlineRecentPlayer::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineRecentPlayer"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineRecentPlayer")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer; - struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastSeen_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LastSeen; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen = { "LastSeen", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineRecentPlayer, LastSeen), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - Z_Construct_UScriptStruct_FBPOnlineUser, - &NewStructOps, - "BPOnlineRecentPlayer", - sizeof(FBPOnlineRecentPlayer), - alignof(FBPOnlineRecentPlayer), - Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash() { return 3471333781U; } -class UScriptStruct* FBPOnlineUser::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineUser, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineUser::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineUser(FBPOnlineUser::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineUser"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineUser")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser; - struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPOnlineUser", - sizeof(FBPOnlineUser), - alignof(FBPOnlineUser), - Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash() { return 2821024764U; } -class UScriptStruct* FBPUniqueNetId::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUniqueNetId, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUniqueNetId::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUniqueNetId(FBPUniqueNetId::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUniqueNetId"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUniqueNetId")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId; - struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\n// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\n// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\n// I really need to re-think this later\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\nThe UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\nSo I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\nI really need to re-think this later" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUniqueNetId", - sizeof(FBPUniqueNetId), - alignof(FBPUniqueNetId), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash() { return 2587011273U; } -class UScriptStruct* FBPUserOnlineAccount::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUserOnlineAccount, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUserOnlineAccount::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUserOnlineAccount(FBPUserOnlineAccount::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUserOnlineAccount"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUserOnlineAccount")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount; - struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUserOnlineAccount", - sizeof(FBPUserOnlineAccount), - alignof(FBPUserOnlineAccount), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash() { return 2814513559U; } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h deleted file mode 100644 index 684d3dd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h +++ /dev/null @@ -1,160 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h -#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h" -#endif -#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_321_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_310_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_274_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \ - typedef FBPOnlineUser Super; - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h - - -#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \ - op(EOnlineComparisonOpRedux::Equals) \ - op(EOnlineComparisonOpRedux::NotEquals) \ - op(EOnlineComparisonOpRedux::GreaterThan) \ - op(EOnlineComparisonOpRedux::GreaterThanEquals) \ - op(EOnlineComparisonOpRedux::LessThan) \ - op(EOnlineComparisonOpRedux::LessThanEquals) - -enum class EOnlineComparisonOpRedux : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \ - op(EBPOnlineSessionState::NoSession) \ - op(EBPOnlineSessionState::Creating) \ - op(EBPOnlineSessionState::Pending) \ - op(EBPOnlineSessionState::Starting) \ - op(EBPOnlineSessionState::InProgress) \ - op(EBPOnlineSessionState::Ending) \ - op(EBPOnlineSessionState::Ended) \ - op(EBPOnlineSessionState::Destroying) - -enum class EBPOnlineSessionState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \ - op(EBPOnlinePresenceState::Online) \ - op(EBPOnlinePresenceState::Offline) \ - op(EBPOnlinePresenceState::Away) \ - op(EBPOnlinePresenceState::ExtendedAway) \ - op(EBPOnlinePresenceState::DoNotDisturb) \ - op(EBPOnlinePresenceState::Chat) - -enum class EBPOnlinePresenceState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \ - op(EBPServerPresenceSearchType::AllServers) \ - op(EBPServerPresenceSearchType::ClientServersOnly) \ - op(EBPServerPresenceSearchType::DedicatedServersOnly) - -enum class EBPServerPresenceSearchType : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \ - op(EBlueprintAsyncResultSwitch::OnSuccess) \ - op(EBlueprintAsyncResultSwitch::AsyncLoading) \ - op(EBlueprintAsyncResultSwitch::OnFailure) - -enum class EBlueprintAsyncResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \ - op(EBlueprintResultSwitch::OnSuccess) \ - op(EBlueprintResultSwitch::OnFailure) - -enum class EBlueprintResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \ - op(ESessionSettingSearchResult::Found) \ - op(ESessionSettingSearchResult::NotFound) \ - op(ESessionSettingSearchResult::WrongType) - -enum class ESessionSettingSearchResult : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPLOGINSTATUS(op) \ - op(EBPLoginStatus::NotLoggedIn) \ - op(EBPLoginStatus::UsingLocalProfile) \ - op(EBPLoginStatus::LoggedIn) - -enum class EBPLoginStatus : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \ - op(EBPUserPrivileges::CanPlay) \ - op(EBPUserPrivileges::CanPlayOnline) \ - op(EBPUserPrivileges::CanCommunicateOnline) \ - op(EBPUserPrivileges::CanUseUserGeneratedContent) - -enum class EBPUserPrivileges : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp deleted file mode 100644 index e9a2cfc..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy() - { - UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics - { - struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UCancelFindSessionsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Cancels finding sessions\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Cancels finding sessions" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, sizeof(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 2736853391 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CancelFindSessionsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = { - &UCancelFindSessionsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCancelFindSessionsCallbackProxy, 1484847254); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCancelFindSessionsCallbackProxy(Z_Construct_UClass_UCancelFindSessionsCallbackProxy, &UCancelFindSessionsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCancelFindSessionsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h deleted file mode 100644 index 17d3114..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UCancelFindSessionsCallbackProxy; -#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h -#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CancelFindSessionsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index 05496df..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_GET_UBOOL(Z_Param_bUsePresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly); - P_GET_UBOOL(Z_Param_bAntiCheatProtected); - P_GET_UBOOL(Z_Param_bUsesStats); - P_GET_UBOOL(Z_Param_bShouldAdvertise); - P_FINISH; - P_NATIVE_BEGIN; - *(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise); - P_NATIVE_END; - } - void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced() - { - UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics - { - struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - APlayerController* PlayerController; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bIsDedicatedServer; - bool bUsePresence; - bool bAllowJoinViaPresence; - bool bAllowJoinViaPresenceFriendsOnly; - bool bAntiCheatProtected; - bool bUsesStats; - bool bShouldAdvertise; - UCreateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static void NewProp_bUsePresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsePresence; - static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence; - static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly; - static void NewProp_bAntiCheatProtected_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected; - static void NewProp_bUsesStats_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsesStats; - static void NewProp_bShouldAdvertise_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 */" }, - { "CPP_Default_bAllowInvites", "true" }, - { "CPP_Default_bAllowJoinViaPresence", "true" }, - { "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" }, - { "CPP_Default_bAntiCheatProtected", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bShouldAdvertise", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_bUsePresence", "true" }, - { "CPP_Default_bUsesStats", "false" }, - { "CPP_Default_PlayerController", "None" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible." }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 593833644 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CreateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was created successfully\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was created successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error creating the session\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error creating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UCreateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCreateSessionCallbackProxyAdvanced, 1323794915); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCreateSessionCallbackProxyAdvanced(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, &UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCreateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index 299e3c8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class APlayerController; -class UCreateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h -#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CreateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp deleted file mode 100644 index b72dd71..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,181 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy() - { - UClass* Class = UEndSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "EndSession", &UEndSessionCallbackProxy::execEndSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics - { - struct EndSessionCallbackProxy_eventEndSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UEndSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions|Deprecated" }, - { "Comment", "// Ends the current session\n" }, - { "DeprecatedFunction", "" }, - { "DeprecationMessage", "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead." }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Ends the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, sizeof(EndSessionCallbackProxy_eventEndSession_Parms), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister() - { - return UEndSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UEndSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 683188859 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "EndSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UEndSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = { - &UEndSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UEndSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UEndSessionCallbackProxy, 1446654549); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UEndSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UEndSessionCallbackProxy(Z_Construct_UClass_UEndSessionCallbackProxy, &UEndSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UEndSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h deleted file mode 100644 index 3be4cf8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UEndSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h -#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class EndSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp deleted file mode 100644 index 33d0476..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms - { - TArray SessionInfo; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId); - P_NATIVE_END; - } - void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy() - { - UClass* Class = UFindFriendSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics - { - struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - UFindFriendSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Attempts to get the current session that a friend is in\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Attempts to get the current session that a friend is in" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, sizeof(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 827912277 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindFriendSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = { - &UFindFriendSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindFriendSessionCallbackProxy, 2175304236); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindFriendSessionCallbackProxy(Z_Construct_UClass_UFindFriendSessionCallbackProxy, &UFindFriendSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindFriendSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h deleted file mode 100644 index bb6f39b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h +++ /dev/null @@ -1,121 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class UFindFriendSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h -#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms \ -{ \ - TArray SessionInfo; \ -}; \ -static inline void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo) \ -{ \ - _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; \ - Parms.SessionInfo=SessionInfo; \ - BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindFriendSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index dfcbef9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,341 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults) - { - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults); - P_FINISH; - P_NATIVE_BEGIN; - UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults); - P_NATIVE_END; - } - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_UBOOL(Z_Param_bEmptyServersOnly); - P_GET_UBOOL(Z_Param_bNonEmptyServersOnly); - P_GET_UBOOL(Z_Param_bSecureServersOnly); - P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_MinSlotsAvailable); - P_NATIVE_END; - } - void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced() - { - UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults }, - { "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms - { - TArray SessionResults; - TArray Filters; - TArray FilteredResults; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionResults; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FilteredResults; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - int32 MaxResults; - bool bUseLAN; - EBPServerPresenceSearchType ServerTypeToSearch; - TArray Filters; - bool bEmptyServersOnly; - bool bNonEmptyServersOnly; - bool bSecureServersOnly; - int32 MinSlotsAvailable; - UFindSessionsCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaxResults; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static void NewProp_bEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly; - static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly; - static void NewProp_bSecureServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly; - static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_MinSlotsAvailable; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData)) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "Filters" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" }, - { "CPP_Default_bEmptyServersOnly", "false" }, - { "CPP_Default_bNonEmptyServersOnly", "false" }, - { "CPP_Default_bSecureServersOnly", "false" }, - { "CPP_Default_MinSlotsAvailable", "0" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 636344802 - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 2061466504 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindSessionsCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is a successful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is an unsuccessful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = { - &UFindSessionsCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindSessionsCallbackProxyAdvanced, 3356762052); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindSessionsCallbackProxyAdvanced(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, &UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindSessionsCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h deleted file mode 100644 index 4bccdf7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -struct FSessionsSearchSetting; -class UObject; -class APlayerController; -enum class EBPServerPresenceSearchType : uint8; -class UFindSessionsCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h -#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindSessionsCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp deleted file mode 100644 index 9ed3f3b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp +++ /dev/null @@ -1,223 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy() - { - UClass* Class = UGetFriendsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics - { - struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UGetFriendsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, sizeof(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 689887652 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetFriendsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = { - &UGetFriendsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetFriendsCallbackProxy, 2799164507); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetFriendsCallbackProxy(Z_Construct_UClass_UGetFriendsCallbackProxy, &UGetFriendsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetFriendsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h deleted file mode 100644 index e5f56bd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPFriendInfo; -class UObject; -class APlayerController; -class UGetFriendsCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h -#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetFriendsListDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetFriendsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp deleted file mode 100644 index 282e165..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp +++ /dev/null @@ -1,231 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy() - { - UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics - { - struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId UniqueNetId; - UGetRecentPlayersCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, sizeof(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 3410360930 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetRecentPlayersCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = { - &UGetRecentPlayersCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetRecentPlayersCallbackProxy, 1396503292); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetRecentPlayersCallbackProxy(Z_Construct_UClass_UGetRecentPlayersCallbackProxy, &UGetRecentPlayersCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetRecentPlayersCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h deleted file mode 100644 index cbc90c0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPOnlineRecentPlayer; -class UObject; -struct FBPUniqueNetId; -class UGetRecentPlayersCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h -#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetRecentPlayersCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp deleted file mode 100644 index 81ea1ed..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp +++ /dev/null @@ -1,251 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms - { - EBPUserPrivileges QueriedPrivilege; - bool HadPrivilege; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege; - static void NewProp_HadPrivilege_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj) - { - ((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "const &FBPUniqueNetId, PlayerID," }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID); - P_NATIVE_END; - } - void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy() - { - UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics - { - struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms - { - UObject* WorldContextObject; - EBPUserPrivileges PrivilegeToCheck; - FBPUniqueNetId PlayerUniqueNetID; - UGetUserPrivilegeCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Gets the privilage of the user\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Gets the privilage of the user" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, sizeof(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 1640909250 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetUserPrivilegeCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = { - &UGetUserPrivilegeCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetUserPrivilegeCallbackProxy, 1959037680); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetUserPrivilegeCallbackProxy(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, &UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetUserPrivilegeCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h deleted file mode 100644 index 425a7e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h +++ /dev/null @@ -1,122 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPUserPrivileges : uint8; -class UObject; -struct FBPUniqueNetId; -class UGetUserPrivilegeCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h -#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms \ -{ \ - EBPUserPrivileges QueriedPrivilege; \ - bool HadPrivilege; \ -}; \ -static inline void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; \ - Parms.QueriedPrivilege=QueriedPrivilege; \ - Parms.HadPrivilege=HadPrivilege ? true : false; \ - BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetUserPrivilegeCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp deleted file mode 100644 index 842fe26..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_UserID); - P_GET_PROPERTY(FStrProperty,Z_Param_UserToken); - P_FINISH; - P_NATIVE_BEGIN; - *(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken); - P_NATIVE_END; - } - void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy() - { - UClass* Class = ULoginUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LoginUser", &ULoginUserCallbackProxy::execLoginUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics - { - struct LoginUserCallbackProxy_eventLoginUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FString UserID; - FString UserToken; - ULoginUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserToken; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs into the identity interface\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Logs into the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, sizeof(LoginUserCallbackProxy_eventLoginUser_Parms), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister() - { - return ULoginUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULoginUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 952152064 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LoginUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULoginUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = { - &ULoginUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULoginUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULoginUserCallbackProxy, 273410733); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULoginUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULoginUserCallbackProxy(Z_Construct_UClass_ULoginUserCallbackProxy, &ULoginUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULoginUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h deleted file mode 100644 index 5df8198..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULoginUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h -#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LoginUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp deleted file mode 100644 index 3e0c4e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy() - { - UClass* Class = ULogoutUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics - { - struct LogoutUserCallbackProxy_eventLogoutUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - ULogoutUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs out of the identity interface\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Logs out of the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, sizeof(LogoutUserCallbackProxy_eventLogoutUser_Parms), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 3039454303 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LogoutUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = { - &ULogoutUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULogoutUserCallbackProxy, 2908079883); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULogoutUserCallbackProxy(Z_Construct_UClass_ULogoutUserCallbackProxy, &ULogoutUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULogoutUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h deleted file mode 100644 index add2dc5..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULogoutUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h -#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LogoutUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp deleted file mode 100644 index 6ec1f4c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited); - P_FINISH; - P_NATIVE_BEGIN; - *(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited); - P_NATIVE_END; - } - void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy() - { - UClass* Class = USendFriendInviteCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics - { - struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetIDInvited; - USendFriendInviteCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, sizeof(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 572765917 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "SendFriendInviteCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = { - &USendFriendInviteCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(USendFriendInviteCallbackProxy, 1549969020); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_USendFriendInviteCallbackProxy(Z_Construct_UClass_USendFriendInviteCallbackProxy, &USendFriendInviteCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("USendFriendInviteCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h deleted file mode 100644 index 40ba41f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class USendFriendInviteCallbackProxy; -#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h -#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \ -static inline void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) \ -{ \ - BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate(NULL); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class SendFriendInviteCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/Timestamp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/Timestamp deleted file mode 100644 index 88255fe..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/Timestamp +++ /dev/null @@ -1,21 +0,0 @@ -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index a2765ff..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,258 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bAllowJoinInProgress); - P_GET_UBOOL(Z_Param_bRefreshOnlineData); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_FINISH; - P_NATIVE_BEGIN; - *(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer); - P_NATIVE_END; - } - void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced() - { - UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics - { - struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bRefreshOnlineData; - bool bIsDedicatedServer; - UUpdateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bRefreshOnlineData_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" }, - { "CPP_Default_bAllowInvites", "false" }, - { "CPP_Default_bAllowJoinInProgress", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bRefreshOnlineData", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 3813129286 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was updated successfully\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was updated successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error updating the session\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error updating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UUpdateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UUpdateSessionCallbackProxyAdvanced, 2793462679); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UUpdateSessionCallbackProxyAdvanced(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, &UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UUpdateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index d5b333f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class UUpdateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h -#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UpdateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index 7f09527..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Android/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,10 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cppa7.o", - "Module.AdvancedSessions.cppa8.o", - "Module.AdvancedSessions.gen.1_of_2.cppa7.o", - "Module.AdvancedSessions.gen.2_of_2.cppa7.o", - "Module.AdvancedSessions.gen.1_of_2.cppa8.o", - "Module.AdvancedSessions.gen.2_of_2.cppa8.o" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index d11be3d..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,7 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cpp.obj", - "Module.AdvancedSessions.gen.1_of_2.cpp.obj", - "Module.AdvancedSessions.gen.2_of_2.cpp.obj" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp deleted file mode 100644 index 13c64e0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp +++ /dev/null @@ -1,547 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::CloseWebURLUI(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains); - P_GET_UBOOL(Z_Param_bEmbedded); - P_GET_UBOOL(Z_Param_bShowBackground); - P_GET_UBOOL(Z_Param_bShowCloseButton); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeX); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeY); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary() - { - UClass* Class = UAdvancedExternalUILibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI }, - { "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI }, - { "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI }, - { "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI }, - { "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI }, - { "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI }, - { "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics - { - struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms - { - FBPUniqueNetId PlayerRequestingAccountUpgradeUI; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics - { - struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles the Friends list\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles the Friends list" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowFriendsUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics - { - struct AdvancedExternalUILibrary_eventShowInviteUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles inviting people to your game\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles inviting people to your game" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowInviteUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics - { - struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms - { - FString LeaderboardName; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LeaderboardName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics - { - struct AdvancedExternalUILibrary_eventShowProfileUI_Parms - { - FBPUniqueNetId PlayerViewingProfile; - FBPUniqueNetId PlayerToViewProfileOf; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the profile of a uniquenetid\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the profile of a uniquenetid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowProfileUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics - { - struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms - { - FString URLToShow; - EBlueprintResultSwitch Result; - TArray AllowedDomains; - bool bEmbedded; - bool bShowBackground; - bool bShowCloseButton; - int32 OffsetX; - int32 OffsetY; - int32 SizeX; - int32 SizeY; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_URLToShow; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains; - static void NewProp_bEmbedded_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmbedded; - static void NewProp_bShowBackground_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowBackground; - static void NewProp_bShowCloseButton_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetY; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeY; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "AllowedDomains" }, - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "CPP_Default_bEmbedded", "false" }, - { "CPP_Default_bShowBackground", "false" }, - { "CPP_Default_bShowCloseButton", "false" }, - { "CPP_Default_OffsetX", "0" }, - { "CPP_Default_OffsetY", "0" }, - { "CPP_Default_SizeX", "0" }, - { "CPP_Default_SizeY", "0" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 1464195108 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 4120315359 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 4043553488 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 3756740063 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 3207195387 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 1738882840 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 1556619591 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedExternalUILibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = { - &UAdvancedExternalUILibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedExternalUILibrary, 1670383639); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedExternalUILibrary(Z_Construct_UClass_UAdvancedExternalUILibrary, &UAdvancedExternalUILibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedExternalUILibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h deleted file mode 100644 index 0497a87..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -enum class EBlueprintResultSwitch : uint8; -class APlayerController; -#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h -#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp deleted file mode 100644 index 379dbc7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp +++ /dev/null @@ -1,430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance(); - ENGINE_API UClass* Z_Construct_UClass_UGameInstance(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged")); - void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms; - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking ? true : false; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInvited=PersonInvited; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInviting=PersonInviting; - Parms.AppId=AppId; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms); - } - void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login status\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login status" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedVoice" }, - { "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AppId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[]; -#endif - static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UGameInstance, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 4147065069 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 325261759 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 3566662989 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 592500266 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 111627664 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsGameInstance.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ObjectInitializerConstructorDeclared", "" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData[] = { - { "Category", "AdvancedVoiceInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = { - &UAdvancedFriendsGameInstance::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers), - 0, - 0x009000A8u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsGameInstance, 3372321447); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsGameInstance(Z_Construct_UClass_UAdvancedFriendsGameInstance, &UAdvancedFriendsGameInstance::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsGameInstance"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h deleted file mode 100644 index 2bb9ee1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h -#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms \ - { \ - int32 PlayerNum; \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId NewPlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SessionToJoin; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInviting; \ - FString AppId; \ - FBlueprintSessionResult SessionToJoin; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp deleted file mode 100644 index 69ad122..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp +++ /dev/null @@ -1,381 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface(); - COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead."); - } - void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnPlayerVoiceStateChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteAccepted" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteReceived" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister() - { - return UAdvancedFriendsInterface::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UInterface, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = { - &UAdvancedFriendsInterface::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000840A1u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsInterface() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsInterface::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface); - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged); - if (Func) - { - Parms.PlayerNum=PlayerNum; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged); - if (Func) - { - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.PlayerUniqueNetID=PlayerUniqueNetID; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged); - if (Func) - { - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted); - if (Func) - { - Parms.PersonInvited=PersonInvited; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived); - if (Func) - { - Parms.PersonInviting=PersonInviting; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h deleted file mode 100644 index 67ef838..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h +++ /dev/null @@ -1,161 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h -#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS \ - struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms \ - { \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId PlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms \ - { \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SearchResult; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms \ - { \ - FBPUniqueNetId PersonInviting; \ - FBlueprintSessionResult SearchResult; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsInterface(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ -private: \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp deleted file mode 100644 index b41417c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp +++ /dev/null @@ -1,470 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_UBOOL_REF(Z_Param_Out_IsFriend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId); - P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary() - { - UClass* Class = UAdvancedFriendsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetFriend", &UAdvancedFriendsLibrary::execGetFriend }, - { "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList }, - { "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList }, - { "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend }, - { "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend }, - { "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics - { - struct AdvancedFriendsLibrary_eventGetFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - FBPFriendInfo Friend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms - { - APlayerController* PlayerController; - TArray FriendsList; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FriendsList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms - { - FBPUniqueNetId UniqueNetId; - TArray PlayersList; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PlayersList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|RecentPlayersList" }, - { "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics - { - struct AdvancedFriendsLibrary_eventIsAFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - bool IsFriend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_IsFriend_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_IsFriend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj) - { - ((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a friend\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms - { - APlayerController* PlayerController; - TArray Friends; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friends_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Friends; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a list of friends\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a list of friends" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 1398137705 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3853821174 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 795468478 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3029336844 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 3720354019 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 2029764053 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = { - &UAdvancedFriendsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsLibrary, 2139048131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsLibrary(Z_Construct_UClass_UAdvancedFriendsLibrary, &UAdvancedFriendsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h deleted file mode 100644 index 30234a6..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -struct FBPUniqueNetId; -struct FBPOnlineRecentPlayer; -struct FBPFriendInfo; -enum class EBlueprintResultSwitch : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h -#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp deleted file mode 100644 index 5f52c9f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession(); - ENGINE_API UClass* Z_Construct_UClass_AGameSession(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); -// End Cross Module References - void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession() - { - } - UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister() - { - return AAdvancedGameSession::StaticClass(); - } - struct Z_Construct_UClass_AAdvancedGameSession_Statics - { - static UObject* (*const DependentSingletons[])(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[]; -#endif - static const UE4CodeGen_Private::FMapPropertyParams NewProp_BanList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AGameSession, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams[] = { - { "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" }, - { "HideCategories", "Input Movement Collision Rendering Utilities|Transformation" }, - { "IncludePath", "AdvancedGameSession.h" }, - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, - { "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" }, - }; -#endif - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData[] = { - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - }; -#endif - const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AAdvancedGameSession_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = { - &AAdvancedGameSession::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers), - 0, - 0x008002A4u, - METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AAdvancedGameSession() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AAdvancedGameSession, 1870491131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return AAdvancedGameSession::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_AAdvancedGameSession(Z_Construct_UClass_AAdvancedGameSession, &AAdvancedGameSession::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("AAdvancedGameSession"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h deleted file mode 100644 index e5659a1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h -#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h" -#endif -#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class AdvancedGameSession."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp deleted file mode 100644 index 276bfb0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp +++ /dev/null @@ -1,887 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts) - { - P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccount(Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary() - { - UClass* Class = UAdvancedIdentityLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts }, - { "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus }, - { "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken }, - { "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname }, - { "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount }, - { "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken }, - { "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute }, - { "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute }, - { "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName }, - { "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName }, - { "GetUserID", &UAdvancedIdentityLibrary::execGetUserID }, - { "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics - { - struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms - { - TArray AccountInfos; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AccountInfos; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get all known users accounts\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get all known users accounts" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics - { - struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms - { - FBPUniqueNetId UniqueNetID; - EBPLoginStatus LoginStatus; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LoginStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the login status of a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the login status of a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetLoginStatus_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms - { - APlayerController* PlayerController; - FString AuthToken; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthToken; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the auth token for a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the auth token for a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms - { - FBPUniqueNetId UniqueNetID; - FString PlayerNickname; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerNickname; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get a players nickname\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a players nickname" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccount_Parms - { - FBPUniqueNetId UniqueNetId; - FBPUserOnlineAccount AccountInfo; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a users account\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a users account" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccount_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AccessToken; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AccessToken; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account access token\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account access token" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AuthAttribute; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthAttribute; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account Auth attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString DisplayName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account display name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account display name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString UserName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user accounts real name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user accounts real name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics - { - struct AdvancedIdentityLibrary_eventGetUserID_Parms - { - FBPUserOnlineAccount AccountInfo; - FBPUniqueNetId UniqueNetID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserID_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString NewAttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Set a user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Set a user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 3204168474 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 866765203 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 2328596748 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 2597016064 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 963176343 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 2203534905 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 436804122 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 4177109749 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 4233721583 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 4030691781 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 2930427692 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 534121409 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedIdentityLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = { - &UAdvancedIdentityLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedIdentityLibrary, 230186338); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedIdentityLibrary(Z_Construct_UClass_UAdvancedIdentityLibrary, &UAdvancedIdentityLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedIdentityLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h deleted file mode 100644 index 9eb14ce..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUserOnlineAccount; -enum class EBlueprintResultSwitch : uint8; -struct FBPUniqueNetId; -class APlayerController; -enum class EBPLoginStatus : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h -#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp deleted file mode 100644 index c401e3f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {} - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static UObject* (*const SingletonFuncArray[])() = { - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, - }; - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/AdvancedSessions", - SingletonFuncArray, - UE_ARRAY_COUNT(SingletonFuncArray), - PKG_CompiledIn | 0x00000000, - 0x41C062E6, - 0xFF8D1C81, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h deleted file mode 100644 index 0c0b25f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" - diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp deleted file mode 100644 index 757804e..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp +++ /dev/null @@ -1,2340 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessionsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execHasOnlineSubsystem) - { - P_GET_PROPERTY(FNameProperty,Z_Param_SubSystemName); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::HasOnlineSubsystem(Z_Param_SubSystemName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNetPlayerIndex) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NetPlayerIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNetPlayerIndex(Z_Param_PlayerController,Z_Param_Out_NetPlayerIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumNetPlayers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(Z_Param_WorldContextObject,Z_Param_Out_NumNetPlayers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execSetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::SetPlayerName(Z_Param_PlayerController,Z_Param_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetPlayerName(Z_Param_PlayerController,Z_Param_Out_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execUniqueNetIdToString) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_String); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::UniqueNetIdToString(Z_Param_Out_UniqueNetId,Z_Param_Out_String); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_A); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_B); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(Z_Param_Out_A,Z_Param_Out_B); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidUniqueNetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidUniqueNetID(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState) - { - P_GET_OBJECT(APlayerState,Z_Param_PlayerState); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(Z_Param_PlayerState,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetID) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetID(Z_Param_PlayerController,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FFloatProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FIntProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FStrProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_UBOOL(Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FByteProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyFloat) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyFloat(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyInt) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyInt(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyString) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyString(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyBool) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_UBOOL_REF(Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyBool(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyByte) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FByteProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyByte(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingsName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_OutProperty); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyByName(Z_Param_Out_ExtraSettings,Z_Param_SettingsName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyKey) - { - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_SessionProperty); - P_FINISH; - P_NATIVE_BEGIN; - *(FName*)Z_Param__Result=UAdvancedSessionsLibrary::GetSessionPropertyKey(Z_Param_Out_SessionProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueBuildID) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueBuildID(Z_Param_SessionResult,Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(Z_Param_WorldContextObject,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionID_AsString) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionID_AsString(Z_Param_Out_SessionResult,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidSession) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidSession(Z_Param_Out_SessionResult); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty) - { - P_GET_STRUCT(FSessionPropertyKeyPair,Z_Param_SessionSearchProperty); - P_GET_ENUM(EOnlineComparisonOpRedux,Z_Param_ComparisonOp); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionsSearchSetting*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(Z_Param_SessionSearchProperty,EOnlineComparisonOpRedux(Z_Param_ComparisonOp)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsPlayerInSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerToCheck); - P_GET_UBOOL_REF(Z_Param_Out_bIsInSession); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::IsPlayerInSession(Z_Param_WorldContextObject,Z_Param_Out_PlayerToCheck,Z_Param_Out_bIsInSession); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionSettings) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumConnections); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumPrivateConnections); - P_GET_UBOOL_REF(Z_Param_Out_bIsLAN); - P_GET_UBOOL_REF(Z_Param_Out_bIsDedicated); - P_GET_UBOOL_REF(Z_Param_Out_bAllowInvites); - P_GET_UBOOL_REF(Z_Param_Out_bAllowJoinInProgress); - P_GET_UBOOL_REF(Z_Param_Out_bIsAnticheatEnabled); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_BuildUniqueID); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionSettings(Z_Param_WorldContextObject,Z_Param_Out_NumConnections,Z_Param_Out_NumPrivateConnections,Z_Param_Out_bIsLAN,Z_Param_Out_bIsDedicated,Z_Param_Out_bAllowInvites,Z_Param_Out_bAllowJoinInProgress,Z_Param_Out_bIsAnticheatEnabled,Z_Param_Out_BuildUniqueID,Z_Param_Out_ExtraSettings,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionState) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPOnlineSessionState,Z_Param_Out_SessionState); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionState(Z_Param_WorldContextObject,(EBPOnlineSessionState&)(Z_Param_Out_SessionState)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetExtraSettings) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetExtraSettings(Z_Param_SessionResult,Z_Param_Out_ExtraSettings); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execAddOrModifyExtraSettings) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_SettingsArray); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_NewOrChangedSettings); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ModifiedSettingsArray); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::AddOrModifyExtraSettings(Z_Param_Out_SettingsArray,Z_Param_Out_NewOrChangedSettings,Z_Param_Out_ModifiedSettingsArray); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execBanPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToBan); - P_GET_PROPERTY(FTextProperty,Z_Param_BanReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::BanPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToBan,Z_Param_BanReason); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execKickPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToKick); - P_GET_PROPERTY(FTextProperty,Z_Param_KickReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::KickPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToKick,Z_Param_KickReason); - P_NATIVE_END; - } - void UAdvancedSessionsLibrary::StaticRegisterNativesUAdvancedSessionsLibrary() - { - UClass* Class = UAdvancedSessionsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "AddOrModifyExtraSettings", &UAdvancedSessionsLibrary::execAddOrModifyExtraSettings }, - { "BanPlayer", &UAdvancedSessionsLibrary::execBanPlayer }, - { "EqualEqual_UNetIDUnetID", &UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID }, - { "FindSessionPropertyByName", &UAdvancedSessionsLibrary::execFindSessionPropertyByName }, - { "FindSessionPropertyIndexByName", &UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName }, - { "GetCurrentSessionID_AsString", &UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString }, - { "GetCurrentUniqueBuildID", &UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID }, - { "GetExtraSettings", &UAdvancedSessionsLibrary::execGetExtraSettings }, - { "GetNetPlayerIndex", &UAdvancedSessionsLibrary::execGetNetPlayerIndex }, - { "GetNumberOfNetworkPlayers", &UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers }, - { "GetPlayerName", &UAdvancedSessionsLibrary::execGetPlayerName }, - { "GetSessionID_AsString", &UAdvancedSessionsLibrary::execGetSessionID_AsString }, - { "GetSessionPropertyBool", &UAdvancedSessionsLibrary::execGetSessionPropertyBool }, - { "GetSessionPropertyByte", &UAdvancedSessionsLibrary::execGetSessionPropertyByte }, - { "GetSessionPropertyFloat", &UAdvancedSessionsLibrary::execGetSessionPropertyFloat }, - { "GetSessionPropertyInt", &UAdvancedSessionsLibrary::execGetSessionPropertyInt }, - { "GetSessionPropertyKey", &UAdvancedSessionsLibrary::execGetSessionPropertyKey }, - { "GetSessionPropertyString", &UAdvancedSessionsLibrary::execGetSessionPropertyString }, - { "GetSessionSettings", &UAdvancedSessionsLibrary::execGetSessionSettings }, - { "GetSessionState", &UAdvancedSessionsLibrary::execGetSessionState }, - { "GetUniqueBuildID", &UAdvancedSessionsLibrary::execGetUniqueBuildID }, - { "GetUniqueNetID", &UAdvancedSessionsLibrary::execGetUniqueNetID }, - { "GetUniqueNetIDFromPlayerState", &UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState }, - { "HasOnlineSubsystem", &UAdvancedSessionsLibrary::execHasOnlineSubsystem }, - { "IsPlayerInSession", &UAdvancedSessionsLibrary::execIsPlayerInSession }, - { "IsValidSession", &UAdvancedSessionsLibrary::execIsValidSession }, - { "IsValidUniqueNetID", &UAdvancedSessionsLibrary::execIsValidUniqueNetID }, - { "KickPlayer", &UAdvancedSessionsLibrary::execKickPlayer }, - { "MakeLiteralSessionPropertyBool", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool }, - { "MakeLiteralSessionPropertyByte", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte }, - { "MakeLiteralSessionPropertyFloat", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat }, - { "MakeLiteralSessionPropertyInt", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt }, - { "MakeLiteralSessionPropertyString", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString }, - { "MakeLiteralSessionSearchProperty", &UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty }, - { "SetPlayerName", &UAdvancedSessionsLibrary::execSetPlayerName }, - { "UniqueNetIdToString", &UAdvancedSessionsLibrary::execUniqueNetIdToString }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms - { - TArray SettingsArray; - TArray NewOrChangedSettings; - TArray ModifiedSettingsArray; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SettingsArray; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewOrChangedSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NewOrChangedSettings; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ModifiedSettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModifiedSettingsArray; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner = { "SettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray = { "SettingsArray", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, SettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, NewOrChangedSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, ModifiedSettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Adds or modifies session settings in an existing array depending on if they exist already or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Adds or modifies session settings in an existing array depending on if they exist already or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "AddOrModifyExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics - { - struct AdvancedSessionsLibrary_eventBanPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToBan; - FText BanReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToBan; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan = { "PlayerToBan", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, PlayerToBan), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason = { "BanReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, BanReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventBanPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Ban a player from the currently active game session, only available on the server\n// Note that the default gamesession class does not implement an actual ban list and just kicks when this is called\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Ban a player from the currently active game session, only available on the server\nNote that the default gamesession class does not implement an actual ban list and just kicks when this is called" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "BanPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics - { - struct AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms - { - FBPUniqueNetId A; - FBPUniqueNetId B; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_A_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_A; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_B_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_B; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A = { "A", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, A), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B = { "B", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, B), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "/* Returns true if the values are equal (A == B) */" }, - { "CompactNodeTitle", "==" }, - { "DisplayName", "Equal Unique Net ID" }, - { "Keywords", "== equal" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Returns true if the values are equal (A == B)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "EqualEqual_UNetIDUnetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms - { - TArray ExtraSettings; - FName SettingsName; - EBlueprintResultSwitch Result; - FSessionPropertyKeyPair OutProperty; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingsName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutProperty; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName = { "SettingsName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, SettingsName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty = { "OutProperty", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, OutProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms - { - TArray ExtraSettings; - FName SettingName; - EBlueprintResultSwitch Result; - int32 OutIndex; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex = { "OutIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, OutIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property index by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property index by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyIndexByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms - { - UObject* WorldContextObject; - FString SessionID; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of the current session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of the current session ID" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms - { - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Current Build ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Current Build ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetExtraSettings_Parms - { - FBlueprintSessionResult SessionResult; - TArray ExtraSettings; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get an array of the session settings from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get an array of the session settings from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics - { - struct AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms - { - APlayerController* PlayerController; - int32 NetPlayerIndex; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NetPlayerIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex = { "NetPlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, NetPlayerIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the network player index of the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the network player index of the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNetPlayerIndex", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics - { - struct AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms - { - UObject* WorldContextObject; - int32 NumNetPlayers; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumNetPlayers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers = { "NumNetPlayers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, NumNetPlayers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams[] = { - { "bIgnoreSelf", "true" }, - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the number of network players\n" }, - { "DisplayName", "GetNumNetworkPlayers" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the number of network players" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNumberOfNetworkPlayers", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventGetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Get the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms - { - FBlueprintSessionResult SessionResult; - FString SessionID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of a session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of a session ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - bool SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static void NewProp_SettingValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms*)Obj)->SettingValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!!!\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!!!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - uint8 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingValue), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Byte (For Enums)\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - float SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Float\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - int32 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Int\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms - { - FSessionPropertyKeyPair SessionProperty; - FName ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionProperty_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionProperty; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty = { "SessionProperty", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, SessionProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session property Key Name value\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session property Key Name value" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyKey", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - FString SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as String\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionSettings_Parms - { - UObject* WorldContextObject; - int32 NumConnections; - int32 NumPrivateConnections; - bool bIsLAN; - bool bIsDedicated; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bIsAnticheatEnabled; - int32 BuildUniqueID; - TArray ExtraSettings; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPrivateConnections; - static void NewProp_bIsLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLAN; - static void NewProp_bIsDedicated_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicated; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bIsAnticheatEnabled_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAnticheatEnabled; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_BuildUniqueID; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections = { "NumConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections = { "NumPrivateConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumPrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN = { "bIsLAN", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsDedicated = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated = { "bIsDedicated", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsAnticheatEnabled = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled = { "bIsAnticheatEnabled", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID = { "BuildUniqueID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, BuildUniqueID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session settings\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session settings" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionState_Parms - { - UObject* WorldContextObject; - EBPOnlineSessionState SessionState; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionState_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SessionState; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState = { "SessionState", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, SessionState), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session state" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms - { - FBlueprintSessionResult SessionResult; - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Build ID from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Build ID from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetID_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms - { - APlayerState* PlayerState; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerState; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState = { "PlayerState", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, PlayerState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player who is assigned the the given player state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player who is assigned the the given player state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetIDFromPlayerState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics - { - struct AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms - { - FName SubSystemName; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SubSystemName; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName = { "SubSystemName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms, SubSystemName), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|Misc" }, - { "Comment", "// Checks if the stated session subsystem is active\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Checks if the stated session subsystem is active" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "HasOnlineSubsystem", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics - { - struct AdvancedSessionsLibrary_eventIsPlayerInSession_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId PlayerToCheck; - bool bIsInSession; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToCheck; - static void NewProp_bIsInSession_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInSession; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck = { "PlayerToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, PlayerToCheck), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsPlayerInSession_Parms*)Obj)->bIsInSession = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession = { "bIsInSession", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if someone is in the current session\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if someone is in the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsPlayerInSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics - { - struct AdvancedSessionsLibrary_eventIsValidSession_Parms - { - FBlueprintSessionResult SessionResult; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidSession_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidSession_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if a session result is valid or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a session result is valid or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Return True if Unique Net ID is valid\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Return True if Unique Net ID is valid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics - { - struct AdvancedSessionsLibrary_eventKickPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToKick; - FText KickReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToKick; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_KickReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick = { "PlayerToKick", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, PlayerToKick), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason = { "KickReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, KickReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventKickPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Kick a player from the currently active game session, only available on the server\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Kick a player from the currently active game session, only available on the server" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "KickPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms - { - FName Key; - bool Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static void NewProp_Value_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms*)Obj)->Value = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms - { - FName Key; - uint8 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Value), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Byte (For Enums)\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms - { - FName Key; - float Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Float\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms - { - FName Key; - int32 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Int\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms - { - FName Key; - FString Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from String\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms - { - FSessionPropertyKeyPair SessionSearchProperty; - EOnlineComparisonOpRedux ComparisonOp; - FSessionsSearchSetting ReturnValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionSearchProperty; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ComparisonOp_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ComparisonOp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty = { "SessionSearchProperty", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, SessionSearchProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp = { "ComparisonOp", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ComparisonOp), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session search parameter\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session search parameter" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionSearchProperty", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventSetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Set the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Set the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "SetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventSetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics - { - struct AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms - { - FBPUniqueNetId UniqueNetId; - FString String; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_String; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String = { "String", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, String), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|UniqueNetId" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "UniqueNetIdToString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings, "AddOrModifyExtraSettings" }, // 1444437775 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer, "BanPlayer" }, // 3070917730 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID, "EqualEqual_UNetIDUnetID" }, // 2865322094 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName, "FindSessionPropertyByName" }, // 3752161096 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName, "FindSessionPropertyIndexByName" }, // 1477604592 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString, "GetCurrentSessionID_AsString" }, // 513951002 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID, "GetCurrentUniqueBuildID" }, // 211117355 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings, "GetExtraSettings" }, // 1891259156 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex, "GetNetPlayerIndex" }, // 2142817357 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers, "GetNumberOfNetworkPlayers" }, // 3003054268 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName, "GetPlayerName" }, // 4044989891 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString, "GetSessionID_AsString" }, // 3830538906 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool, "GetSessionPropertyBool" }, // 3480069516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte, "GetSessionPropertyByte" }, // 2408291801 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat, "GetSessionPropertyFloat" }, // 2136281784 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt, "GetSessionPropertyInt" }, // 2266394887 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey, "GetSessionPropertyKey" }, // 2864813785 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString, "GetSessionPropertyString" }, // 1062643431 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings, "GetSessionSettings" }, // 1702254793 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState, "GetSessionState" }, // 2363394951 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID, "GetUniqueBuildID" }, // 1001845637 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID, "GetUniqueNetID" }, // 4228486418 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState, "GetUniqueNetIDFromPlayerState" }, // 116820640 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem, "HasOnlineSubsystem" }, // 3493615345 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession, "IsPlayerInSession" }, // 3329797634 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession, "IsValidSession" }, // 597894507 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID, "IsValidUniqueNetID" }, // 1530050162 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer, "KickPlayer" }, // 3150199164 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool, "MakeLiteralSessionPropertyBool" }, // 2585605460 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte, "MakeLiteralSessionPropertyByte" }, // 1274442788 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat, "MakeLiteralSessionPropertyFloat" }, // 74195712 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt, "MakeLiteralSessionPropertyInt" }, // 1436774214 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString, "MakeLiteralSessionPropertyString" }, // 2391632036 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty, "MakeLiteralSessionSearchProperty" }, // 714723135 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName, "SetPlayerName" }, // 3431550516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString, "UniqueNetIdToString" }, // 1844338001 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedSessionsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams = { - &UAdvancedSessionsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedSessionsLibrary, 2928963693); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedSessionsLibrary(Z_Construct_UClass_UAdvancedSessionsLibrary, &UAdvancedSessionsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedSessionsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSessionsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h deleted file mode 100644 index 13aace3..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -class UObject; -struct FBPUniqueNetId; -class APlayerState; -struct FSessionPropertyKeyPair; -enum class ESessionSettingSearchResult : uint8; -enum class EBlueprintResultSwitch : uint8; -struct FBlueprintSessionResult; -enum class EOnlineComparisonOpRedux : uint8; -struct FSessionsSearchSetting; -enum class EBPOnlineSessionState : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h -#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp deleted file mode 100644 index 1f14117..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp +++ /dev/null @@ -1,951 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent) - { - P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary() - { - UClass* Class = UAdvancedVoiceLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers }, - { "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent }, - { "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking }, - { "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted }, - { "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking }, - { "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker }, - { "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers }, - { "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker }, - { "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker }, - { "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers }, - { "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice }, - { "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice }, - { "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker }, - { "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers }, - { "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker }, - { "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics - { - struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms - { - int32 NumLocalTalkers; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Gets the number of local talkers for this system\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Gets the number of local talkers for this system" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics - { - struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms - { - bool bHasHeadset; - uint8 LocalPlayerNum; - }; - static void NewProp_bHasHeadset_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Get if a headset is present for the specified local user\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Get if a headset is present for the specified local user" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a local player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a local player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics - { - struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms - { - uint8 LocalUserNumChecking; - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a player is muted for the specified local player\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a player is muted for the specified local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a remote player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a remote player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a local player as someone interested in voice data\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a local player as someone interested in voice data" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all remote players as talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all remote players as talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all signed in players as local talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all signed in players as local talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters local player as a local talker\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters local player as a local talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters a remote player as a talker\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters a remote player as a talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedVoiceLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = { - &UAdvancedVoiceLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h deleted file mode 100644 index c58926f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h -#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp deleted file mode 100644 index 607a489..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp +++ /dev/null @@ -1,1430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeBlueprintDataDefinitions() {} -// Cross Module References - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); -// End Cross Module References - static UEnum* EOnlineComparisonOpRedux_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EOnlineComparisonOpRedux")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EOnlineComparisonOpRedux_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EOnlineComparisonOpRedux(EOnlineComparisonOpRedux_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EOnlineComparisonOpRedux"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash() { return 2804668557U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EOnlineComparisonOpRedux"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EOnlineComparisonOpRedux::Equals", (int64)EOnlineComparisonOpRedux::Equals }, - { "EOnlineComparisonOpRedux::NotEquals", (int64)EOnlineComparisonOpRedux::NotEquals }, - { "EOnlineComparisonOpRedux::GreaterThan", (int64)EOnlineComparisonOpRedux::GreaterThan }, - { "EOnlineComparisonOpRedux::GreaterThanEquals", (int64)EOnlineComparisonOpRedux::GreaterThanEquals }, - { "EOnlineComparisonOpRedux::LessThan", (int64)EOnlineComparisonOpRedux::LessThan }, - { "EOnlineComparisonOpRedux::LessThanEquals", (int64)EOnlineComparisonOpRedux::LessThanEquals }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "/** The types of comparison operations for a given search query */// Used to compare session properties\n" }, - { "Equals.Name", "EOnlineComparisonOpRedux::Equals" }, - { "GreaterThan.Name", "EOnlineComparisonOpRedux::GreaterThan" }, - { "GreaterThanEquals.Name", "EOnlineComparisonOpRedux::GreaterThanEquals" }, - { "LessThan.Name", "EOnlineComparisonOpRedux::LessThan" }, - { "LessThanEquals.Name", "EOnlineComparisonOpRedux::LessThanEquals" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotEquals.Name", "EOnlineComparisonOpRedux::NotEquals" }, - { "ToolTip", "The types of comparison operations for a given search query // Used to compare session properties" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EOnlineComparisonOpRedux", - "EOnlineComparisonOpRedux", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlineSessionState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlineSessionState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlineSessionState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlineSessionState(EBPOnlineSessionState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlineSessionState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash() { return 3531972168U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlineSessionState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlineSessionState::NoSession", (int64)EBPOnlineSessionState::NoSession }, - { "EBPOnlineSessionState::Creating", (int64)EBPOnlineSessionState::Creating }, - { "EBPOnlineSessionState::Pending", (int64)EBPOnlineSessionState::Pending }, - { "EBPOnlineSessionState::Starting", (int64)EBPOnlineSessionState::Starting }, - { "EBPOnlineSessionState::InProgress", (int64)EBPOnlineSessionState::InProgress }, - { "EBPOnlineSessionState::Ending", (int64)EBPOnlineSessionState::Ending }, - { "EBPOnlineSessionState::Ended", (int64)EBPOnlineSessionState::Ended }, - { "EBPOnlineSessionState::Destroying", (int64)EBPOnlineSessionState::Destroying }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Creating.Comment", "/** An online session is in the process of being created */" }, - { "Creating.Name", "EBPOnlineSessionState::Creating" }, - { "Creating.ToolTip", "An online session is in the process of being created" }, - { "Destroying.Comment", "/** The session is being destroyed */" }, - { "Destroying.Name", "EBPOnlineSessionState::Destroying" }, - { "Destroying.ToolTip", "The session is being destroyed" }, - { "Ended.Comment", "/** The session is closed and any stats committed */" }, - { "Ended.Name", "EBPOnlineSessionState::Ended" }, - { "Ended.ToolTip", "The session is closed and any stats committed" }, - { "Ending.Comment", "/** The session is still valid, but the session is no longer being played (post match lobby) */" }, - { "Ending.Name", "EBPOnlineSessionState::Ending" }, - { "Ending.ToolTip", "The session is still valid, but the session is no longer being played (post match lobby)" }, - { "InProgress.Comment", "/** The current session has started. Sessions with join in progress disabled are no longer joinable */" }, - { "InProgress.Name", "EBPOnlineSessionState::InProgress" }, - { "InProgress.ToolTip", "The current session has started. Sessions with join in progress disabled are no longer joinable" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NoSession.Comment", "/** An online session has not been created yet */" }, - { "NoSession.Name", "EBPOnlineSessionState::NoSession" }, - { "NoSession.ToolTip", "An online session has not been created yet" }, - { "Pending.Comment", "/** Session has been created but the session hasn't started (pre match lobby) */" }, - { "Pending.Name", "EBPOnlineSessionState::Pending" }, - { "Pending.ToolTip", "Session has been created but the session hasn't started (pre match lobby)" }, - { "Starting.Comment", "/** Session has been asked to start (may take time due to communication with backend) */" }, - { "Starting.Name", "EBPOnlineSessionState::Starting" }, - { "Starting.ToolTip", "Session has been asked to start (may take time due to communication with backend)" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlineSessionState", - "EBPOnlineSessionState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlinePresenceState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlinePresenceState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlinePresenceState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlinePresenceState(EBPOnlinePresenceState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlinePresenceState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash() { return 998553991U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlinePresenceState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlinePresenceState::Online", (int64)EBPOnlinePresenceState::Online }, - { "EBPOnlinePresenceState::Offline", (int64)EBPOnlinePresenceState::Offline }, - { "EBPOnlinePresenceState::Away", (int64)EBPOnlinePresenceState::Away }, - { "EBPOnlinePresenceState::ExtendedAway", (int64)EBPOnlinePresenceState::ExtendedAway }, - { "EBPOnlinePresenceState::DoNotDisturb", (int64)EBPOnlinePresenceState::DoNotDisturb }, - { "EBPOnlinePresenceState::Chat", (int64)EBPOnlinePresenceState::Chat }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Away.Name", "EBPOnlinePresenceState::Away" }, - { "BlueprintType", "true" }, - { "Chat.Name", "EBPOnlinePresenceState::Chat" }, - { "Comment", "// Wanted this to be switchable in the editor\n" }, - { "DoNotDisturb.Name", "EBPOnlinePresenceState::DoNotDisturb" }, - { "ExtendedAway.Name", "EBPOnlinePresenceState::ExtendedAway" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "Offline.Name", "EBPOnlinePresenceState::Offline" }, - { "Online.Name", "EBPOnlinePresenceState::Online" }, - { "ToolTip", "Wanted this to be switchable in the editor" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlinePresenceState", - "EBPOnlinePresenceState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPServerPresenceSearchType_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPServerPresenceSearchType")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPServerPresenceSearchType_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPServerPresenceSearchType(EBPServerPresenceSearchType_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPServerPresenceSearchType"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash() { return 3535587660U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPServerPresenceSearchType"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPServerPresenceSearchType::AllServers", (int64)EBPServerPresenceSearchType::AllServers }, - { "EBPServerPresenceSearchType::ClientServersOnly", (int64)EBPServerPresenceSearchType::ClientServersOnly }, - { "EBPServerPresenceSearchType::DedicatedServersOnly", (int64)EBPServerPresenceSearchType::DedicatedServersOnly }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AllServers.Name", "EBPServerPresenceSearchType::AllServers" }, - { "BlueprintType", "true" }, - { "ClientServersOnly.Name", "EBPServerPresenceSearchType::ClientServersOnly" }, - { "Comment", "// This is to define server type searches\n" }, - { "DedicatedServersOnly.Name", "EBPServerPresenceSearchType::DedicatedServersOnly" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "This is to define server type searches" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPServerPresenceSearchType", - "EBPServerPresenceSearchType", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintAsyncResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintAsyncResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintAsyncResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintAsyncResultSwitch(EBlueprintAsyncResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintAsyncResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash() { return 3463655769U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintAsyncResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintAsyncResultSwitch::OnSuccess", (int64)EBlueprintAsyncResultSwitch::OnSuccess }, - { "EBlueprintAsyncResultSwitch::AsyncLoading", (int64)EBlueprintAsyncResultSwitch::AsyncLoading }, - { "EBlueprintAsyncResultSwitch::OnFailure", (int64)EBlueprintAsyncResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AsyncLoading.Comment", "// Still loading\n" }, - { "AsyncLoading.Name", "EBlueprintAsyncResultSwitch::AsyncLoading" }, - { "AsyncLoading.ToolTip", "Still loading" }, - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintAsyncResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintAsyncResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintAsyncResultSwitch", - "EBlueprintAsyncResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintResultSwitch(EBlueprintResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash() { return 356629099U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintResultSwitch::OnSuccess", (int64)EBlueprintResultSwitch::OnSuccess }, - { "EBlueprintResultSwitch::OnFailure", (int64)EBlueprintResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintResultSwitch", - "EBlueprintResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* ESessionSettingSearchResult_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("ESessionSettingSearchResult")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return ESessionSettingSearchResult_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_ESessionSettingSearchResult(ESessionSettingSearchResult_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("ESessionSettingSearchResult"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash() { return 3722094034U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("ESessionSettingSearchResult"), 0, Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "ESessionSettingSearchResult::Found", (int64)ESessionSettingSearchResult::Found }, - { "ESessionSettingSearchResult::NotFound", (int64)ESessionSettingSearchResult::NotFound }, - { "ESessionSettingSearchResult::WrongType", (int64)ESessionSettingSearchResult::WrongType }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Found.Comment", "// Found the setting\n" }, - { "Found.Name", "ESessionSettingSearchResult::Found" }, - { "Found.ToolTip", "Found the setting" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotFound.Comment", "// Did not find the setting\n" }, - { "NotFound.Name", "ESessionSettingSearchResult::NotFound" }, - { "NotFound.ToolTip", "Did not find the setting" }, - { "WrongType.Comment", "// Was not the correct type\n" }, - { "WrongType.Name", "ESessionSettingSearchResult::WrongType" }, - { "WrongType.ToolTip", "Was not the correct type" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "ESessionSettingSearchResult", - "ESessionSettingSearchResult", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPLoginStatus_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPLoginStatus")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPLoginStatus_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPLoginStatus(EBPLoginStatus_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPLoginStatus"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash() { return 2278158689U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPLoginStatus"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPLoginStatus::NotLoggedIn", (int64)EBPLoginStatus::NotLoggedIn }, - { "EBPLoginStatus::UsingLocalProfile", (int64)EBPLoginStatus::UsingLocalProfile }, - { "EBPLoginStatus::LoggedIn", (int64)EBPLoginStatus::LoggedIn }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "LoggedIn.Comment", "/** Player has been validated by the platform specific authentication service */" }, - { "LoggedIn.Name", "EBPLoginStatus::LoggedIn" }, - { "LoggedIn.ToolTip", "Player has been validated by the platform specific authentication service" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotLoggedIn.Comment", "/** Player has not logged in or chosen a local profile */" }, - { "NotLoggedIn.Name", "EBPLoginStatus::NotLoggedIn" }, - { "NotLoggedIn.ToolTip", "Player has not logged in or chosen a local profile" }, - { "UsingLocalProfile.Comment", "/** Player is using a local profile but is not logged in */" }, - { "UsingLocalProfile.Name", "EBPLoginStatus::UsingLocalProfile" }, - { "UsingLocalProfile.ToolTip", "Player is using a local profile but is not logged in" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPLoginStatus", - "EBPLoginStatus", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPUserPrivileges_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPUserPrivileges")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPUserPrivileges_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPUserPrivileges(EBPUserPrivileges_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPUserPrivileges"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash() { return 1044184414U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPUserPrivileges"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPUserPrivileges::CanPlay", (int64)EBPUserPrivileges::CanPlay }, - { "EBPUserPrivileges::CanPlayOnline", (int64)EBPUserPrivileges::CanPlayOnline }, - { "EBPUserPrivileges::CanCommunicateOnline", (int64)EBPUserPrivileges::CanCommunicateOnline }, - { "EBPUserPrivileges::CanUseUserGeneratedContent", (int64)EBPUserPrivileges::CanUseUserGeneratedContent }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "CanCommunicateOnline.Comment", "/** Whether the user can use voice and text chat */" }, - { "CanCommunicateOnline.Name", "EBPUserPrivileges::CanCommunicateOnline" }, - { "CanCommunicateOnline.ToolTip", "Whether the user can use voice and text chat" }, - { "CanPlay.Comment", "/** Whether the user can play at all, online or offline - may be age restricted */" }, - { "CanPlay.Name", "EBPUserPrivileges::CanPlay" }, - { "CanPlay.ToolTip", "Whether the user can play at all, online or offline - may be age restricted" }, - { "CanPlayOnline.Comment", "/** Whether the user can play in online modes */" }, - { "CanPlayOnline.Name", "EBPUserPrivileges::CanPlayOnline" }, - { "CanPlayOnline.ToolTip", "Whether the user can play in online modes" }, - { "CanUseUserGeneratedContent.Comment", "/** Whether the user can use content generated by other users */" }, - { "CanUseUserGeneratedContent.Name", "EBPUserPrivileges::CanUseUserGeneratedContent" }, - { "CanUseUserGeneratedContent.ToolTip", "Whether the user can use content generated by other users" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPUserPrivileges", - "EBPUserPrivileges", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } -class UScriptStruct* FSessionsSearchSetting::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionsSearchSetting, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionsSearchSetting::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionsSearchSetting(FSessionsSearchSetting::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionsSearchSetting"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionsSearchSetting")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting; - struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Sent to the FindSessionsAdvanced to filter the end results\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Sent to the FindSessionsAdvanced to filter the end results" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionsSearchSetting", - sizeof(FSessionsSearchSetting), - alignof(FSessionsSearchSetting), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash() { return 744328678U; } -class UScriptStruct* FSessionPropertyKeyPair::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionPropertyKeyPair, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionPropertyKeyPair::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionPropertyKeyPair(FSessionPropertyKeyPair::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionPropertyKeyPair"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionPropertyKeyPair")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair; - struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Used to store session properties before converting to FVariantData\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Used to store session properties before converting to FVariantData" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionPropertyKeyPair", - sizeof(FSessionPropertyKeyPair), - alignof(FSessionPropertyKeyPair), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash() { return 1766057364U; } -class UScriptStruct* FBPFriendInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendInfo(FBPFriendInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo; - struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_OnlineState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnlineState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OnlineState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingSameGame_MetaData[]; -#endif - static void NewProp_bIsPlayingSameGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingSameGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PresenceInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState = { "OnlineState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, OnlineState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit(void* Obj) - { - ((FBPFriendInfo*)Obj)->bIsPlayingSameGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame = { "bIsPlayingSameGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendInfo), &Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo = { "PresenceInfo", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, PresenceInfo), Z_Construct_UScriptStruct_FBPFriendPresenceInfo, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendInfo", - sizeof(FBPFriendInfo), - alignof(FBPFriendInfo), - Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash() { return 3657842222U; } -class UScriptStruct* FBPFriendPresenceInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendPresenceInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendPresenceInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendPresenceInfo(FBPFriendPresenceInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendPresenceInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendPresenceInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo; - struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOnline_MetaData[]; -#endif - static void NewProp_bIsOnline_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOnline; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlaying_MetaData[]; -#endif - static void NewProp_bIsPlaying_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingThisGame_MetaData[]; -#endif - static void NewProp_bIsPlayingThisGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingThisGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsJoinable_MetaData[]; -#endif - static void NewProp_bIsJoinable_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsJoinable; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasVoiceSupport_MetaData[]; -#endif - static void NewProp_bHasVoiceSupport_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasVoiceSupport; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PresenceState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PresenceState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StatusString_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_StatusString; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsOnline = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline = { "bIsOnline", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlaying = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlayingThisGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame = { "bIsPlayingThisGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsJoinable = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable = { "bIsJoinable", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bHasVoiceSupport = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport = { "bHasVoiceSupport", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState = { "PresenceState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, PresenceState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString = { "StatusString", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, StatusString), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendPresenceInfo", - sizeof(FBPFriendPresenceInfo), - alignof(FBPFriendPresenceInfo), - Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash() { return 3002102508U; } - -static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FBPOnlineRecentPlayer cannot be polymorphic unless super FBPOnlineUser is polymorphic"); - -class UScriptStruct* FBPOnlineRecentPlayer::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineRecentPlayer::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineRecentPlayer(FBPOnlineRecentPlayer::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineRecentPlayer"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineRecentPlayer")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer; - struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastSeen_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LastSeen; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen = { "LastSeen", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineRecentPlayer, LastSeen), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - Z_Construct_UScriptStruct_FBPOnlineUser, - &NewStructOps, - "BPOnlineRecentPlayer", - sizeof(FBPOnlineRecentPlayer), - alignof(FBPOnlineRecentPlayer), - Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash() { return 3471333781U; } -class UScriptStruct* FBPOnlineUser::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineUser, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineUser::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineUser(FBPOnlineUser::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineUser"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineUser")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser; - struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPOnlineUser", - sizeof(FBPOnlineUser), - alignof(FBPOnlineUser), - Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash() { return 2821024764U; } -class UScriptStruct* FBPUniqueNetId::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUniqueNetId, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUniqueNetId::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUniqueNetId(FBPUniqueNetId::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUniqueNetId"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUniqueNetId")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId; - struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\n// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\n// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\n// I really need to re-think this later\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\nThe UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\nSo I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\nI really need to re-think this later" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUniqueNetId", - sizeof(FBPUniqueNetId), - alignof(FBPUniqueNetId), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash() { return 2587011273U; } -class UScriptStruct* FBPUserOnlineAccount::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUserOnlineAccount, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUserOnlineAccount::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUserOnlineAccount(FBPUserOnlineAccount::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUserOnlineAccount"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUserOnlineAccount")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount; - struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUserOnlineAccount", - sizeof(FBPUserOnlineAccount), - alignof(FBPUserOnlineAccount), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash() { return 2814513559U; } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h deleted file mode 100644 index 684d3dd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h +++ /dev/null @@ -1,160 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h -#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h" -#endif -#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_321_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_310_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_274_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \ - typedef FBPOnlineUser Super; - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h - - -#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \ - op(EOnlineComparisonOpRedux::Equals) \ - op(EOnlineComparisonOpRedux::NotEquals) \ - op(EOnlineComparisonOpRedux::GreaterThan) \ - op(EOnlineComparisonOpRedux::GreaterThanEquals) \ - op(EOnlineComparisonOpRedux::LessThan) \ - op(EOnlineComparisonOpRedux::LessThanEquals) - -enum class EOnlineComparisonOpRedux : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \ - op(EBPOnlineSessionState::NoSession) \ - op(EBPOnlineSessionState::Creating) \ - op(EBPOnlineSessionState::Pending) \ - op(EBPOnlineSessionState::Starting) \ - op(EBPOnlineSessionState::InProgress) \ - op(EBPOnlineSessionState::Ending) \ - op(EBPOnlineSessionState::Ended) \ - op(EBPOnlineSessionState::Destroying) - -enum class EBPOnlineSessionState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \ - op(EBPOnlinePresenceState::Online) \ - op(EBPOnlinePresenceState::Offline) \ - op(EBPOnlinePresenceState::Away) \ - op(EBPOnlinePresenceState::ExtendedAway) \ - op(EBPOnlinePresenceState::DoNotDisturb) \ - op(EBPOnlinePresenceState::Chat) - -enum class EBPOnlinePresenceState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \ - op(EBPServerPresenceSearchType::AllServers) \ - op(EBPServerPresenceSearchType::ClientServersOnly) \ - op(EBPServerPresenceSearchType::DedicatedServersOnly) - -enum class EBPServerPresenceSearchType : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \ - op(EBlueprintAsyncResultSwitch::OnSuccess) \ - op(EBlueprintAsyncResultSwitch::AsyncLoading) \ - op(EBlueprintAsyncResultSwitch::OnFailure) - -enum class EBlueprintAsyncResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \ - op(EBlueprintResultSwitch::OnSuccess) \ - op(EBlueprintResultSwitch::OnFailure) - -enum class EBlueprintResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \ - op(ESessionSettingSearchResult::Found) \ - op(ESessionSettingSearchResult::NotFound) \ - op(ESessionSettingSearchResult::WrongType) - -enum class ESessionSettingSearchResult : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPLOGINSTATUS(op) \ - op(EBPLoginStatus::NotLoggedIn) \ - op(EBPLoginStatus::UsingLocalProfile) \ - op(EBPLoginStatus::LoggedIn) - -enum class EBPLoginStatus : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \ - op(EBPUserPrivileges::CanPlay) \ - op(EBPUserPrivileges::CanPlayOnline) \ - op(EBPUserPrivileges::CanCommunicateOnline) \ - op(EBPUserPrivileges::CanUseUserGeneratedContent) - -enum class EBPUserPrivileges : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp deleted file mode 100644 index e9a2cfc..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy() - { - UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics - { - struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UCancelFindSessionsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Cancels finding sessions\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Cancels finding sessions" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, sizeof(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 2736853391 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CancelFindSessionsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = { - &UCancelFindSessionsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCancelFindSessionsCallbackProxy, 1484847254); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCancelFindSessionsCallbackProxy(Z_Construct_UClass_UCancelFindSessionsCallbackProxy, &UCancelFindSessionsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCancelFindSessionsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h deleted file mode 100644 index 17d3114..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UCancelFindSessionsCallbackProxy; -#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h -#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CancelFindSessionsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index 05496df..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_GET_UBOOL(Z_Param_bUsePresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly); - P_GET_UBOOL(Z_Param_bAntiCheatProtected); - P_GET_UBOOL(Z_Param_bUsesStats); - P_GET_UBOOL(Z_Param_bShouldAdvertise); - P_FINISH; - P_NATIVE_BEGIN; - *(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise); - P_NATIVE_END; - } - void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced() - { - UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics - { - struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - APlayerController* PlayerController; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bIsDedicatedServer; - bool bUsePresence; - bool bAllowJoinViaPresence; - bool bAllowJoinViaPresenceFriendsOnly; - bool bAntiCheatProtected; - bool bUsesStats; - bool bShouldAdvertise; - UCreateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static void NewProp_bUsePresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsePresence; - static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence; - static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly; - static void NewProp_bAntiCheatProtected_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected; - static void NewProp_bUsesStats_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsesStats; - static void NewProp_bShouldAdvertise_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 */" }, - { "CPP_Default_bAllowInvites", "true" }, - { "CPP_Default_bAllowJoinViaPresence", "true" }, - { "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" }, - { "CPP_Default_bAntiCheatProtected", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bShouldAdvertise", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_bUsePresence", "true" }, - { "CPP_Default_bUsesStats", "false" }, - { "CPP_Default_PlayerController", "None" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible." }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 593833644 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CreateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was created successfully\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was created successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error creating the session\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error creating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UCreateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCreateSessionCallbackProxyAdvanced, 1323794915); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCreateSessionCallbackProxyAdvanced(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, &UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCreateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index 299e3c8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class APlayerController; -class UCreateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h -#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CreateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp deleted file mode 100644 index b72dd71..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,181 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy() - { - UClass* Class = UEndSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "EndSession", &UEndSessionCallbackProxy::execEndSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics - { - struct EndSessionCallbackProxy_eventEndSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UEndSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions|Deprecated" }, - { "Comment", "// Ends the current session\n" }, - { "DeprecatedFunction", "" }, - { "DeprecationMessage", "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead." }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Ends the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, sizeof(EndSessionCallbackProxy_eventEndSession_Parms), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister() - { - return UEndSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UEndSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 683188859 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "EndSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UEndSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = { - &UEndSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UEndSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UEndSessionCallbackProxy, 1446654549); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UEndSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UEndSessionCallbackProxy(Z_Construct_UClass_UEndSessionCallbackProxy, &UEndSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UEndSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h deleted file mode 100644 index 3be4cf8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UEndSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h -#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class EndSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp deleted file mode 100644 index 33d0476..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms - { - TArray SessionInfo; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId); - P_NATIVE_END; - } - void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy() - { - UClass* Class = UFindFriendSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics - { - struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - UFindFriendSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Attempts to get the current session that a friend is in\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Attempts to get the current session that a friend is in" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, sizeof(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 827912277 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindFriendSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = { - &UFindFriendSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindFriendSessionCallbackProxy, 2175304236); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindFriendSessionCallbackProxy(Z_Construct_UClass_UFindFriendSessionCallbackProxy, &UFindFriendSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindFriendSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h deleted file mode 100644 index bb6f39b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h +++ /dev/null @@ -1,121 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class UFindFriendSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h -#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms \ -{ \ - TArray SessionInfo; \ -}; \ -static inline void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo) \ -{ \ - _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; \ - Parms.SessionInfo=SessionInfo; \ - BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindFriendSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index dfcbef9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,341 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults) - { - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults); - P_FINISH; - P_NATIVE_BEGIN; - UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults); - P_NATIVE_END; - } - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_UBOOL(Z_Param_bEmptyServersOnly); - P_GET_UBOOL(Z_Param_bNonEmptyServersOnly); - P_GET_UBOOL(Z_Param_bSecureServersOnly); - P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_MinSlotsAvailable); - P_NATIVE_END; - } - void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced() - { - UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults }, - { "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms - { - TArray SessionResults; - TArray Filters; - TArray FilteredResults; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionResults; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FilteredResults; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - int32 MaxResults; - bool bUseLAN; - EBPServerPresenceSearchType ServerTypeToSearch; - TArray Filters; - bool bEmptyServersOnly; - bool bNonEmptyServersOnly; - bool bSecureServersOnly; - int32 MinSlotsAvailable; - UFindSessionsCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaxResults; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static void NewProp_bEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly; - static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly; - static void NewProp_bSecureServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly; - static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_MinSlotsAvailable; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData)) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "Filters" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" }, - { "CPP_Default_bEmptyServersOnly", "false" }, - { "CPP_Default_bNonEmptyServersOnly", "false" }, - { "CPP_Default_bSecureServersOnly", "false" }, - { "CPP_Default_MinSlotsAvailable", "0" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 636344802 - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 2061466504 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindSessionsCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is a successful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is an unsuccessful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = { - &UFindSessionsCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindSessionsCallbackProxyAdvanced, 3356762052); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindSessionsCallbackProxyAdvanced(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, &UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindSessionsCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h deleted file mode 100644 index 4bccdf7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -struct FSessionsSearchSetting; -class UObject; -class APlayerController; -enum class EBPServerPresenceSearchType : uint8; -class UFindSessionsCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h -#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindSessionsCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp deleted file mode 100644 index 9ed3f3b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp +++ /dev/null @@ -1,223 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy() - { - UClass* Class = UGetFriendsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics - { - struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UGetFriendsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, sizeof(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 689887652 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetFriendsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = { - &UGetFriendsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetFriendsCallbackProxy, 2799164507); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetFriendsCallbackProxy(Z_Construct_UClass_UGetFriendsCallbackProxy, &UGetFriendsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetFriendsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h deleted file mode 100644 index e5f56bd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPFriendInfo; -class UObject; -class APlayerController; -class UGetFriendsCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h -#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetFriendsListDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetFriendsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp deleted file mode 100644 index 282e165..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp +++ /dev/null @@ -1,231 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy() - { - UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics - { - struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId UniqueNetId; - UGetRecentPlayersCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, sizeof(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 3410360930 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetRecentPlayersCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = { - &UGetRecentPlayersCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetRecentPlayersCallbackProxy, 1396503292); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetRecentPlayersCallbackProxy(Z_Construct_UClass_UGetRecentPlayersCallbackProxy, &UGetRecentPlayersCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetRecentPlayersCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h deleted file mode 100644 index cbc90c0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPOnlineRecentPlayer; -class UObject; -struct FBPUniqueNetId; -class UGetRecentPlayersCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h -#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetRecentPlayersCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp deleted file mode 100644 index 81ea1ed..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp +++ /dev/null @@ -1,251 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms - { - EBPUserPrivileges QueriedPrivilege; - bool HadPrivilege; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege; - static void NewProp_HadPrivilege_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj) - { - ((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "const &FBPUniqueNetId, PlayerID," }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID); - P_NATIVE_END; - } - void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy() - { - UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics - { - struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms - { - UObject* WorldContextObject; - EBPUserPrivileges PrivilegeToCheck; - FBPUniqueNetId PlayerUniqueNetID; - UGetUserPrivilegeCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Gets the privilage of the user\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Gets the privilage of the user" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, sizeof(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 1640909250 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetUserPrivilegeCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = { - &UGetUserPrivilegeCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetUserPrivilegeCallbackProxy, 1959037680); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetUserPrivilegeCallbackProxy(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, &UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetUserPrivilegeCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h deleted file mode 100644 index 425a7e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h +++ /dev/null @@ -1,122 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPUserPrivileges : uint8; -class UObject; -struct FBPUniqueNetId; -class UGetUserPrivilegeCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h -#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms \ -{ \ - EBPUserPrivileges QueriedPrivilege; \ - bool HadPrivilege; \ -}; \ -static inline void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; \ - Parms.QueriedPrivilege=QueriedPrivilege; \ - Parms.HadPrivilege=HadPrivilege ? true : false; \ - BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetUserPrivilegeCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp deleted file mode 100644 index 842fe26..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_UserID); - P_GET_PROPERTY(FStrProperty,Z_Param_UserToken); - P_FINISH; - P_NATIVE_BEGIN; - *(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken); - P_NATIVE_END; - } - void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy() - { - UClass* Class = ULoginUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LoginUser", &ULoginUserCallbackProxy::execLoginUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics - { - struct LoginUserCallbackProxy_eventLoginUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FString UserID; - FString UserToken; - ULoginUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserToken; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs into the identity interface\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Logs into the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, sizeof(LoginUserCallbackProxy_eventLoginUser_Parms), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister() - { - return ULoginUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULoginUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 952152064 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LoginUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULoginUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = { - &ULoginUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULoginUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULoginUserCallbackProxy, 273410733); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULoginUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULoginUserCallbackProxy(Z_Construct_UClass_ULoginUserCallbackProxy, &ULoginUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULoginUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h deleted file mode 100644 index 5df8198..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULoginUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h -#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LoginUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp deleted file mode 100644 index 3e0c4e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy() - { - UClass* Class = ULogoutUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics - { - struct LogoutUserCallbackProxy_eventLogoutUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - ULogoutUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs out of the identity interface\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Logs out of the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, sizeof(LogoutUserCallbackProxy_eventLogoutUser_Parms), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 3039454303 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LogoutUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = { - &ULogoutUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULogoutUserCallbackProxy, 2908079883); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULogoutUserCallbackProxy(Z_Construct_UClass_ULogoutUserCallbackProxy, &ULogoutUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULogoutUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h deleted file mode 100644 index add2dc5..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULogoutUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h -#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LogoutUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp deleted file mode 100644 index 6ec1f4c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited); - P_FINISH; - P_NATIVE_BEGIN; - *(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited); - P_NATIVE_END; - } - void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy() - { - UClass* Class = USendFriendInviteCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics - { - struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetIDInvited; - USendFriendInviteCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, sizeof(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 572765917 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "SendFriendInviteCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = { - &USendFriendInviteCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(USendFriendInviteCallbackProxy, 1549969020); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_USendFriendInviteCallbackProxy(Z_Construct_UClass_USendFriendInviteCallbackProxy, &USendFriendInviteCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("USendFriendInviteCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h deleted file mode 100644 index 40ba41f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class USendFriendInviteCallbackProxy; -#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h -#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \ -static inline void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) \ -{ \ - BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate(NULL); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class SendFriendInviteCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/Timestamp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/Timestamp deleted file mode 100644 index 18440c9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/Timestamp +++ /dev/null @@ -1,21 +0,0 @@ -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index a2765ff..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,258 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bAllowJoinInProgress); - P_GET_UBOOL(Z_Param_bRefreshOnlineData); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_FINISH; - P_NATIVE_BEGIN; - *(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer); - P_NATIVE_END; - } - void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced() - { - UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics - { - struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bRefreshOnlineData; - bool bIsDedicatedServer; - UUpdateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bRefreshOnlineData_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" }, - { "CPP_Default_bAllowInvites", "false" }, - { "CPP_Default_bAllowJoinInProgress", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bRefreshOnlineData", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 3813129286 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was updated successfully\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was updated successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error updating the session\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error updating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UUpdateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UUpdateSessionCallbackProxyAdvanced, 2793462679); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UUpdateSessionCallbackProxyAdvanced(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, &UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UUpdateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index d5b333f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class UUpdateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h -#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UpdateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index d11be3d..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win32/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,7 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cpp.obj", - "Module.AdvancedSessions.gen.1_of_2.cpp.obj", - "Module.AdvancedSessions.gen.2_of_2.cpp.obj" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index d11be3d..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,7 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cpp.obj", - "Module.AdvancedSessions.gen.1_of_2.cpp.obj", - "Module.AdvancedSessions.gen.2_of_2.cpp.obj" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Definitions.AdvancedSessions.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Definitions.AdvancedSessions.h deleted file mode 100644 index a52f4d9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Definitions.AdvancedSessions.h +++ /dev/null @@ -1,180 +0,0 @@ -#undef ADVANCEDSESSIONS_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#undef UE_DEPRECATED_FORGAME -#define UE_DEPRECATED_FORGAME UE_DEPRECATED -#define IS_PROGRAM 0 -#define UE_GAME 1 -#define ENABLE_PGO_PROFILE 0 -#define USE_VORBIS_FOR_STREAMING 1 -#define USE_XMA2_FOR_STREAMING 1 -#define WITH_DEV_AUTOMATION_TESTS 1 -#define WITH_PERF_AUTOMATION_TESTS 1 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 1 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 1 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_ACCESSIBILITY 1 -#define WITH_PERFCOUNTERS 0 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define USE_ESTIMATED_UTCNOW 0 -#define WITH_EDITOR 0 -#define WITH_EDITORONLY_DATA 0 -#define WITH_SERVER_CODE 1 -#define WITH_PUSH_MODEL 0 -#define WITH_CEF3 1 -#define WITH_LIVE_CODING 1 -#define UE_LIVE_CODING_ENGINE_DIR "C:\\Program Files\\Epic Games\\UE_4.26\\Engine" -#define UE_LIVE_CODING_PROJECT "C:\\Users\\Mustardo Bastardo\\Documents\\Unreal Projects\\MilkLabRemote\\MilkLabRemote.uproject" -#define UBT_MODULE_MANIFEST "UE4.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Game -#define UE_APP_NAME "UE4" -#define UE_ENGINE_DIRECTORY "../../../../../../../Program Files/Epic Games/UE_4.26/Engine/" -#define NDIS_MINIPORT_MAJOR_VERSION 0 -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define PLATFORM_MICROSOFT 1 -#define OVERRIDE_PLATFORM_HEADER_NAME Windows -#define RHI_RAYTRACING 1 -#define NDEBUG 1 -#define UE_BUILD_DEVELOPMENT 1 -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME MilkLabRemote -#define UE_TARGET_NAME MilkLabRemote -#define WITH_ADVANCED_SESSIONS 1 -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define UE_DEPRECATED_FORGAME UE_DEPRECATED -#define ONLINESUBSYSTEM_PACKAGE 1 -#define DEBUG_LAN_BEACON 0 -#define PLATFORM_MAX_LOCAL_PLAYERS 0 -#define ONLINESUBSYSTEM_API -#define JSON_API -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 1 -#define CORE_API -#define TRACELOG_API -#define SIGNALPROCESSING_API -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API -#define NETCOMMON_API -#define NETWORKING_API -#define ONLINESUBSYSTEMUTILS_PACKAGE 1 -#define ONLINESUBSYSTEMUTILS_API -#define COREUOBJECT_API -#define NETCORE_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API -#define APPLICATIONCORE_API -#define RHI_API -#define WITH_FREETYPE 1 -#define SLATECORE_API -#define INPUTCORE_API -#define SLATE_API -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_LIBJPEGTURBO 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API -#define MESSAGING_API -#define MESSAGINGCOMMON_API -#define RENDERCORE_API -#define ANALYTICSET_API -#define ANALYTICS_API -#define ASSETREGISTRY_API -#define ENGINEMESSAGES_API -#define ENGINESETTINGS_API -#define SYNTHBENCHMARK_API -#define RENDERER_API -#define GAMEPLAYTAGS_API -#define PACKETHANDLER_API -#define RELIABILITYHANDLERCOMPONENT_API -#define AUDIOPLATFORMCONFIGURATION_API -#define MESHDESCRIPTION_API -#define STATICMESHDESCRIPTION_API -#define PAKFILE_API -#define RSA_API -#define NETWORKREPLAYSTREAMING_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define PHYSICSCORE_API -#define DEVELOPERSETTINGS_API -#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 -#define INCLUDE_CHAOS 0 -#define CHAOS_MEMORY_TRACKING 0 -#define CHAOS_API -#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 -#define INCLUDE_CHAOS 0 -#define CHAOS_CHECKED 0 -#define CHAOSCORE_API -#define INTEL_ISPC 1 -#define VORONOI_API -#define WITH_PHYSX_RELEASE 0 -#define UE_PHYSX_SUFFIX PROFILE -#define UE_APEX_SUFFIX PROFILE -#define APEX_UE4 1 -#define APEX_STATICALLY_LINKED 0 -#define WITH_APEX_LEGACY 1 -#define AUDIOEXTENSIONS_API -#define AUDIOMIXERCORE_API -#define PROPERTYACCESS_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API -#define AUDIOMIXER_API -#define TARGETPLATFORM_API -#define ANIMATIONCORE_API -#define WITH_ADVANCED_SESSIONS 1 -#define ADVANCEDSESSIONS_API diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/LiveCodingInfo.json b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/LiveCodingInfo.json deleted file mode 100644 index 1a4c1b7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/LiveCodingInfo.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "RemapUnityFiles": - { - "Module.AdvancedSessions.cpp.obj": [ - "AdvancedExternalUILibrary.cpp.obj", - "AdvancedFriendsGameInstance.cpp.obj", - "AdvancedFriendsInterface.cpp.obj", - "AdvancedFriendsLibrary.cpp.obj", - "AdvancedIdentityLibrary.cpp.obj", - "AdvancedSessions.cpp.obj", - "AdvancedSessionsLibrary.cpp.obj", - "AdvancedVoiceLibrary.cpp.obj", - "CancelFindSessionsCallbackProxy.cpp.obj", - "CreateSessionCallbackProxyAdvanced.cpp.obj", - "EndSessionCallbackProxy.cpp.obj", - "FindFriendSessionCallbackProxy.cpp.obj", - "FindSessionsCallbackProxyAdvanced.cpp.obj", - "GetFriendsCallbackProxy.cpp.obj", - "GetRecentPlayersCallbackProxy.cpp.obj", - "GetUserPrivilegeCallbackProxy.cpp.obj", - "LoginUserCallbackProxy.cpp.obj", - "LogoutUserCallbackProxy.cpp.obj", - "SendFriendInviteCallbackProxy.cpp.obj", - "UpdateSessionCallbackProxyAdvanced.cpp.obj" - ], - "Module.AdvancedSessions.gen.1_of_2.cpp.obj": [ - "AdvancedExternalUILibrary.gen.cpp.obj", - "AdvancedFriendsGameInstance.gen.cpp.obj", - "AdvancedFriendsInterface.gen.cpp.obj", - "AdvancedFriendsLibrary.gen.cpp.obj", - "AdvancedGameSession.gen.cpp.obj", - "AdvancedIdentityLibrary.gen.cpp.obj", - "AdvancedSessions.init.gen.cpp.obj", - "AdvancedSessionsLibrary.gen.cpp.obj" - ], - "Module.AdvancedSessions.gen.2_of_2.cpp.obj": [ - "AdvancedVoiceLibrary.gen.cpp.obj", - "BlueprintDataDefinitions.gen.cpp.obj", - "CancelFindSessionsCallbackProxy.gen.cpp.obj", - "CreateSessionCallbackProxyAdvanced.gen.cpp.obj", - "EndSessionCallbackProxy.gen.cpp.obj", - "FindFriendSessionCallbackProxy.gen.cpp.obj", - "FindSessionsCallbackProxyAdvanced.gen.cpp.obj", - "GetFriendsCallbackProxy.gen.cpp.obj", - "GetRecentPlayersCallbackProxy.gen.cpp.obj", - "GetUserPrivilegeCallbackProxy.gen.cpp.obj", - "LoginUserCallbackProxy.gen.cpp.obj", - "LogoutUserCallbackProxy.gen.cpp.obj", - "SendFriendInviteCallbackProxy.gen.cpp.obj", - "UpdateSessionCallbackProxyAdvanced.gen.cpp.obj" - ] - } -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp deleted file mode 100644 index 5de3a25..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response deleted file mode 100644 index 7e0c43b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi 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Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Compression -/I Runtime\Core\Public\Concepts -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Experimental -/I Runtime\Core\Public\Experimental\Containers -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FileCache -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\IO -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Memory -/I Runtime\Core\Public\MemPro -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\MSVC -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I 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Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetUserPrivilegeCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LoginUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal 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Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp deleted file mode 100644 index 848219a..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp +++ /dev/null @@ -1,9 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response deleted file mode 100644 index f565f7c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Private" -/I ..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem\Source -/I ..\Plugins\Online\OnlineSubsystem\Source\Public -/I ..\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces -/I Runtime -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I Runtime\TraceLog\Public -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Compression -/I Runtime\Core\Public\Concepts -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Experimental -/I Runtime\Core\Public\Experimental\Containers -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FileCache -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\IO -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Memory -/I Runtime\Core\Public\MemPro -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\MSVC -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\String -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I Runtime\TraceLog -/I Runtime\TraceLog\Public\Trace -/I Runtime\TraceLog\Public\Trace\Detail -/I Runtime\TraceLog\Public\Trace\Detail\Protocols -/I Runtime\SignalProcessing\Public -/I Runtime\SignalProcessing -/I Runtime\SignalProcessing\Public\DSP -/I Runtime\SignalProcessing\Public\DSP\Encoders -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\Net -/I Runtime\Net\Common\Public -/I Runtime\Net\Common -/I Runtime\Net\Common\Public\Net -/I Runtime\Net\Common\Public\Net\Common -/I Runtime\Net\Common\Public\Net\Common\Packets -/I Runtime\Net\Common\Public\Net\Common\Sockets -/I Runtime\Networking\Public -/I Runtime\Networking -/I Runtime\Networking\Public\Common -/I Runtime\Networking\Public\Interfaces -/I Runtime\Networking\Public\Interfaces\IPv4 -/I Runtime\Networking\Public\Interfaces\Steam -/I ..\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils -/I ..\Plugins\Online\OnlineSubsystemUtils\Source -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Classes -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\AssetRegistry -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore -/I Runtime\Net\Core\Classes -/I Runtime\Net\Core\Public -/I Runtime\Net\Core -/I Runtime\Net\Core\Public\Net -/I Runtime\Net\Core\Public\Net\Core -/I Runtime\Net\Core\Public\Net\Core\Analytics -/I Runtime\Net\Core\Public\Net\Core\Misc -/I Runtime\Net\Core\Public\Net\Core\PushModel -/I Runtime\Net\Core\Public\Net\Core\Trace -/I Runtime\Net\Core\Public\Net\Core\Trace\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Audio -/I Runtime\Engine\Public\Blueprint -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\HLOD -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\Net\Util -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared -/I Runtime\Engine\Public\Physics\Tests -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Streaming -/I Runtime\Engine\Public\Subsystems -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\Engine\Public\VT -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\ApplicationCore\Public\Windows\Accessibility -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\RHI\Public\Tests -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\FastUpdate -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Trace -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I Runtime\SlateCore\Public\Widgets\Accessibility -/I Runtime\SlateCore\Public\Widgets\Images -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Text\Windows -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Accessibility -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\RenderCore\Public\ProfilingDebugging -/I Runtime\Analytics -/I Runtime\Analytics\AnalyticsET\Public -/I Runtime\Analytics\AnalyticsET -/I Runtime\Analytics\Analytics\Public -/I Runtime\Analytics\Analytics -/I Runtime\Analytics\Analytics\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I Runtime\AssetRegistry\Public\AssetRegistry -/I 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Runtime\AudioExtensions\Public -/I Runtime\AudioExtensions -/I Runtime\AudioMixerCore\Public -/I Runtime\AudioMixerCore -/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess -/I Runtime\PropertyAccess\Public -/I Runtime\PropertyAccess -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\Quartz -/I Runtime\AudioMixer\Public\SoundFileIO -/I Developer -/I Developer\TargetPlatform\Public -/I Developer\TargetPlatform -/I Developer\TargetPlatform\Public\Common -/I Developer\TargetPlatform\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I "C:\Users\Mustardo Bastardo\Documents\Unreal 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ThirdParty\PhysX3\APEX_1.4\include -/I ThirdParty\PhysX3\APEX_1.4\include\clothing -/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized -/I ThirdParty\PhysX3\APEX_1.4\include\legacy -/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 -/I ThirdParty\PhysX3\APEX_1.4\common\include -/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\framework\include -/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public -/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include -/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt" -/FI"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Development\Engine\SharedPCH.Engine.h" -/Yu"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Development\Engine\SharedPCH.Engine.h" -/Fp"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Development\Engine\SharedPCH.Engine.h.pch" -"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Development\AdvancedSessions\Module.AdvancedSessions.gen.1_of_2.cpp" -/FI"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Development\AdvancedSessions\Definitions.AdvancedSessions.h" -/Fo"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Development\AdvancedSessions\Module.AdvancedSessions.gen.1_of_2.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response.old b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response.old deleted file mode 100644 index 0addc7f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response.old +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Private" -/I ..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem\Source -/I ..\Plugins\Online\OnlineSubsystem\Source\Public -/I ..\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces -/I Runtime -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I Runtime\TraceLog\Public -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Compression -/I Runtime\Core\Public\Concepts -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I 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Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/CreateSessionCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\CreateSessionCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/DestroySessionCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\DestroySessionCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces/OnlineTurnBasedInterface.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem\OnlineTurnBasedInterface.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\EndMatchCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces/TurnBasedMatchInterface.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem\TurnBasedMatchInterface.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\EndTurnCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\FindSessionsCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/FindTurnBasedMatchCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\FindTurnBasedMatchCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces/OnlineStoreInterface.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem\OnlineStoreInterface.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy2.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseCallbackProxy2.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseQueryCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy2.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseQueryCallbackProxy2.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseRestoreCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy2.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseRestoreCallbackProxy2.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/IpConnection.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\IpConnection.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/IpNetDriver.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Containers/CircularQueue.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Sockets\Public\SocketSubsystem.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Sockets\Public\AddressInfoTypes.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\IpNetDriver.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\JoinSessionCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardBlueprintLibrary.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces/OnlineLeaderboardInterface.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardFlushCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardQueryCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LogoutCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TestBeaconClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeaconClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeacon.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeacon.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeaconClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TestBeaconClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TestBeaconHost.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeaconHostObject.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeaconHostObject.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TestBeaconHost.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/OnlineSessionClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/OnlineSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\OnlineSession.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineSessionClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\QuitMatchCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\ShowLoginUICallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TurnBasedBlueprintLibrary.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\BlueprintDataDefinitions.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedExternalUILibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedFriendsGameInstance.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsInterface.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsGameInstance.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedFriendsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedGameSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ServerStatReplicator.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameModeBase.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameSession.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedGameSession.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedIdentityLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedIdentityLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedSessionsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedSessionsLibrary.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp deleted file mode 100644 index 2fc4271..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp +++ /dev/null @@ -1,15 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response deleted file mode 100644 index 229e089..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Development/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Private" -/I ..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem\Source -/I ..\Plugins\Online\OnlineSubsystem\Source\Public -/I ..\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces -/I Runtime -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I Runtime\TraceLog\Public -/I 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Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy2.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseQueryCallbackProxy2.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseRestoreCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy2.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\InAppPurchaseRestoreCallbackProxy2.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/IpConnection.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\IpConnection.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/IpNetDriver.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Containers/CircularQueue.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Sockets\Public\SocketSubsystem.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Sockets\Public\AddressInfoTypes.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\IpNetDriver.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\JoinSessionCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardBlueprintLibrary.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces/OnlineLeaderboardInterface.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardFlushCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LeaderboardQueryCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\LogoutCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TestBeaconClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeaconClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeacon.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeacon.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeaconClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TestBeaconClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TestBeaconHost.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public\OnlineBeaconHostObject.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineBeaconHostObject.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TestBeaconHost.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/OnlineSessionClient.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/OnlineSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\OnlineSession.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\OnlineSessionClient.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\QuitMatchCallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\ShowLoginUICallbackProxy.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h -C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils\TurnBasedBlueprintLibrary.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\BlueprintDataDefinitions.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedVoiceLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CancelFindSessionsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CreateSessionCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/EndSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\EndSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindFriendSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindSessionsCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetFriendsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetFriendsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetRecentPlayersCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetUserPrivilegeCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/LoginUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LoginUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/LogoutUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LogoutUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\SendFriendInviteCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp deleted file mode 100644 index 13c64e0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp +++ /dev/null @@ -1,547 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::CloseWebURLUI(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains); - P_GET_UBOOL(Z_Param_bEmbedded); - P_GET_UBOOL(Z_Param_bShowBackground); - P_GET_UBOOL(Z_Param_bShowCloseButton); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeX); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeY); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary() - { - UClass* Class = UAdvancedExternalUILibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI }, - { "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI }, - { "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI }, - { "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI }, - { "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI }, - { "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI }, - { "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics - { - struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms - { - FBPUniqueNetId PlayerRequestingAccountUpgradeUI; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics - { - struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles the Friends list\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles the Friends list" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowFriendsUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics - { - struct AdvancedExternalUILibrary_eventShowInviteUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles inviting people to your game\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles inviting people to your game" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowInviteUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics - { - struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms - { - FString LeaderboardName; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LeaderboardName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics - { - struct AdvancedExternalUILibrary_eventShowProfileUI_Parms - { - FBPUniqueNetId PlayerViewingProfile; - FBPUniqueNetId PlayerToViewProfileOf; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the profile of a uniquenetid\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the profile of a uniquenetid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowProfileUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics - { - struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms - { - FString URLToShow; - EBlueprintResultSwitch Result; - TArray AllowedDomains; - bool bEmbedded; - bool bShowBackground; - bool bShowCloseButton; - int32 OffsetX; - int32 OffsetY; - int32 SizeX; - int32 SizeY; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_URLToShow; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains; - static void NewProp_bEmbedded_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmbedded; - static void NewProp_bShowBackground_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowBackground; - static void NewProp_bShowCloseButton_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetY; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeY; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "AllowedDomains" }, - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "CPP_Default_bEmbedded", "false" }, - { "CPP_Default_bShowBackground", "false" }, - { "CPP_Default_bShowCloseButton", "false" }, - { "CPP_Default_OffsetX", "0" }, - { "CPP_Default_OffsetY", "0" }, - { "CPP_Default_SizeX", "0" }, - { "CPP_Default_SizeY", "0" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 1464195108 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 4120315359 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 4043553488 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 3756740063 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 3207195387 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 1738882840 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 1556619591 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedExternalUILibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = { - &UAdvancedExternalUILibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedExternalUILibrary, 1670383639); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedExternalUILibrary(Z_Construct_UClass_UAdvancedExternalUILibrary, &UAdvancedExternalUILibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedExternalUILibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h deleted file mode 100644 index 29ab2c2..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -enum class EBlueprintResultSwitch : uint8; -class APlayerController; -#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h -#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp deleted file mode 100644 index 379dbc7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp +++ /dev/null @@ -1,430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance(); - ENGINE_API UClass* Z_Construct_UClass_UGameInstance(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged")); - void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms; - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking ? true : false; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInvited=PersonInvited; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInviting=PersonInviting; - Parms.AppId=AppId; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms); - } - void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login status\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login status" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedVoice" }, - { "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AppId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[]; -#endif - static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UGameInstance, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 4147065069 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 325261759 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 3566662989 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 592500266 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 111627664 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsGameInstance.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ObjectInitializerConstructorDeclared", "" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData[] = { - { "Category", "AdvancedVoiceInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = { - &UAdvancedFriendsGameInstance::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers), - 0, - 0x009000A8u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsGameInstance, 3372321447); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsGameInstance(Z_Construct_UClass_UAdvancedFriendsGameInstance, &UAdvancedFriendsGameInstance::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsGameInstance"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h deleted file mode 100644 index 6378ce4..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h -#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms \ - { \ - int32 PlayerNum; \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId NewPlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SessionToJoin; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInviting; \ - FString AppId; \ - FBlueprintSessionResult SessionToJoin; \ - }; - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp deleted file mode 100644 index 69ad122..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp +++ /dev/null @@ -1,381 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface(); - COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead."); - } - void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnPlayerVoiceStateChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteAccepted" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteReceived" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister() - { - return UAdvancedFriendsInterface::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UInterface, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = { - &UAdvancedFriendsInterface::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000840A1u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsInterface() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsInterface::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface); - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged); - if (Func) - { - Parms.PlayerNum=PlayerNum; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged); - if (Func) - { - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.PlayerUniqueNetID=PlayerUniqueNetID; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged); - if (Func) - { - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted); - if (Func) - { - Parms.PersonInvited=PersonInvited; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived); - if (Func) - { - Parms.PersonInviting=PersonInviting; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h deleted file mode 100644 index d6a6ed1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h +++ /dev/null @@ -1,161 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h -#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS \ - struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms \ - { \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId PlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms \ - { \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SearchResult; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms \ - { \ - FBPUniqueNetId PersonInviting; \ - FBlueprintSessionResult SearchResult; \ - }; - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsInterface(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsInterface) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ -private: \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp deleted file mode 100644 index b41417c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp +++ /dev/null @@ -1,470 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_UBOOL_REF(Z_Param_Out_IsFriend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId); - P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary() - { - UClass* Class = UAdvancedFriendsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetFriend", &UAdvancedFriendsLibrary::execGetFriend }, - { "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList }, - { "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList }, - { "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend }, - { "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend }, - { "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics - { - struct AdvancedFriendsLibrary_eventGetFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - FBPFriendInfo Friend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms - { - APlayerController* PlayerController; - TArray FriendsList; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FriendsList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms - { - FBPUniqueNetId UniqueNetId; - TArray PlayersList; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PlayersList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|RecentPlayersList" }, - { "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics - { - struct AdvancedFriendsLibrary_eventIsAFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - bool IsFriend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_IsFriend_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_IsFriend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj) - { - ((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a friend\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms - { - APlayerController* PlayerController; - TArray Friends; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friends_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Friends; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a list of friends\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a list of friends" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 1398137705 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3853821174 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 795468478 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3029336844 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 3720354019 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 2029764053 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = { - &UAdvancedFriendsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsLibrary, 2139048131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsLibrary(Z_Construct_UClass_UAdvancedFriendsLibrary, &UAdvancedFriendsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h deleted file mode 100644 index 696e78a..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -struct FBPUniqueNetId; -struct FBPOnlineRecentPlayer; -struct FBPFriendInfo; -enum class EBlueprintResultSwitch : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h -#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp deleted file mode 100644 index 5f52c9f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession(); - ENGINE_API UClass* Z_Construct_UClass_AGameSession(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); -// End Cross Module References - void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession() - { - } - UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister() - { - return AAdvancedGameSession::StaticClass(); - } - struct Z_Construct_UClass_AAdvancedGameSession_Statics - { - static UObject* (*const DependentSingletons[])(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[]; -#endif - static const UE4CodeGen_Private::FMapPropertyParams NewProp_BanList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AGameSession, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams[] = { - { "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" }, - { "HideCategories", "Input Movement Collision Rendering Utilities|Transformation" }, - { "IncludePath", "AdvancedGameSession.h" }, - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, - { "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" }, - }; -#endif - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData[] = { - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - }; -#endif - const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AAdvancedGameSession_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = { - &AAdvancedGameSession::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers), - 0, - 0x008002A4u, - METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AAdvancedGameSession() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AAdvancedGameSession, 1870491131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return AAdvancedGameSession::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_AAdvancedGameSession(Z_Construct_UClass_AAdvancedGameSession, &AAdvancedGameSession::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("AAdvancedGameSession"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h deleted file mode 100644 index 711745f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.generated.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h -#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h" -#endif -#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class AdvancedGameSession."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp deleted file mode 100644 index 276bfb0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp +++ /dev/null @@ -1,887 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts) - { - P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccount(Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary() - { - UClass* Class = UAdvancedIdentityLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts }, - { "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus }, - { "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken }, - { "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname }, - { "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount }, - { "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken }, - { "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute }, - { "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute }, - { "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName }, - { "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName }, - { "GetUserID", &UAdvancedIdentityLibrary::execGetUserID }, - { "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics - { - struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms - { - TArray AccountInfos; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AccountInfos; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get all known users accounts\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get all known users accounts" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics - { - struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms - { - FBPUniqueNetId UniqueNetID; - EBPLoginStatus LoginStatus; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LoginStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the login status of a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the login status of a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetLoginStatus_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms - { - APlayerController* PlayerController; - FString AuthToken; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthToken; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the auth token for a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the auth token for a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms - { - FBPUniqueNetId UniqueNetID; - FString PlayerNickname; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerNickname; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get a players nickname\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a players nickname" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccount_Parms - { - FBPUniqueNetId UniqueNetId; - FBPUserOnlineAccount AccountInfo; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a users account\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a users account" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccount_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AccessToken; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AccessToken; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account access token\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account access token" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AuthAttribute; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthAttribute; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account Auth attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString DisplayName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account display name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account display name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString UserName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user accounts real name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user accounts real name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics - { - struct AdvancedIdentityLibrary_eventGetUserID_Parms - { - FBPUserOnlineAccount AccountInfo; - FBPUniqueNetId UniqueNetID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserID_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString NewAttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Set a user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Set a user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 3204168474 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 866765203 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 2328596748 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 2597016064 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 963176343 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 2203534905 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 436804122 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 4177109749 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 4233721583 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 4030691781 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 2930427692 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 534121409 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedIdentityLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = { - &UAdvancedIdentityLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedIdentityLibrary, 230186338); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedIdentityLibrary(Z_Construct_UClass_UAdvancedIdentityLibrary, &UAdvancedIdentityLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedIdentityLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h deleted file mode 100644 index 15bf166..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUserOnlineAccount; -enum class EBlueprintResultSwitch : uint8; -struct FBPUniqueNetId; -class APlayerController; -enum class EBPLoginStatus : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h -#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp deleted file mode 100644 index c401e3f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {} - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static UObject* (*const SingletonFuncArray[])() = { - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, - }; - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/AdvancedSessions", - SingletonFuncArray, - UE_ARRAY_COUNT(SingletonFuncArray), - PKG_CompiledIn | 0x00000000, - 0x41C062E6, - 0xFF8D1C81, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h deleted file mode 100644 index 0c0b25f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsClasses.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" - diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp deleted file mode 100644 index 757804e..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp +++ /dev/null @@ -1,2340 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessionsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execHasOnlineSubsystem) - { - P_GET_PROPERTY(FNameProperty,Z_Param_SubSystemName); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::HasOnlineSubsystem(Z_Param_SubSystemName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNetPlayerIndex) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NetPlayerIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNetPlayerIndex(Z_Param_PlayerController,Z_Param_Out_NetPlayerIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumNetPlayers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(Z_Param_WorldContextObject,Z_Param_Out_NumNetPlayers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execSetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::SetPlayerName(Z_Param_PlayerController,Z_Param_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetPlayerName(Z_Param_PlayerController,Z_Param_Out_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execUniqueNetIdToString) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_String); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::UniqueNetIdToString(Z_Param_Out_UniqueNetId,Z_Param_Out_String); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_A); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_B); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(Z_Param_Out_A,Z_Param_Out_B); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidUniqueNetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidUniqueNetID(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState) - { - P_GET_OBJECT(APlayerState,Z_Param_PlayerState); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(Z_Param_PlayerState,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetID) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetID(Z_Param_PlayerController,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FFloatProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FIntProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FStrProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_UBOOL(Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FByteProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyFloat) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyFloat(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyInt) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyInt(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyString) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyString(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyBool) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_UBOOL_REF(Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyBool(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyByte) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FByteProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyByte(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingsName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_OutProperty); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyByName(Z_Param_Out_ExtraSettings,Z_Param_SettingsName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyKey) - { - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_SessionProperty); - P_FINISH; - P_NATIVE_BEGIN; - *(FName*)Z_Param__Result=UAdvancedSessionsLibrary::GetSessionPropertyKey(Z_Param_Out_SessionProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueBuildID) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueBuildID(Z_Param_SessionResult,Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(Z_Param_WorldContextObject,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionID_AsString) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionID_AsString(Z_Param_Out_SessionResult,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidSession) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidSession(Z_Param_Out_SessionResult); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty) - { - P_GET_STRUCT(FSessionPropertyKeyPair,Z_Param_SessionSearchProperty); - P_GET_ENUM(EOnlineComparisonOpRedux,Z_Param_ComparisonOp); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionsSearchSetting*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(Z_Param_SessionSearchProperty,EOnlineComparisonOpRedux(Z_Param_ComparisonOp)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsPlayerInSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerToCheck); - P_GET_UBOOL_REF(Z_Param_Out_bIsInSession); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::IsPlayerInSession(Z_Param_WorldContextObject,Z_Param_Out_PlayerToCheck,Z_Param_Out_bIsInSession); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionSettings) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumConnections); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumPrivateConnections); - P_GET_UBOOL_REF(Z_Param_Out_bIsLAN); - P_GET_UBOOL_REF(Z_Param_Out_bIsDedicated); - P_GET_UBOOL_REF(Z_Param_Out_bAllowInvites); - P_GET_UBOOL_REF(Z_Param_Out_bAllowJoinInProgress); - P_GET_UBOOL_REF(Z_Param_Out_bIsAnticheatEnabled); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_BuildUniqueID); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionSettings(Z_Param_WorldContextObject,Z_Param_Out_NumConnections,Z_Param_Out_NumPrivateConnections,Z_Param_Out_bIsLAN,Z_Param_Out_bIsDedicated,Z_Param_Out_bAllowInvites,Z_Param_Out_bAllowJoinInProgress,Z_Param_Out_bIsAnticheatEnabled,Z_Param_Out_BuildUniqueID,Z_Param_Out_ExtraSettings,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionState) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPOnlineSessionState,Z_Param_Out_SessionState); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionState(Z_Param_WorldContextObject,(EBPOnlineSessionState&)(Z_Param_Out_SessionState)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetExtraSettings) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetExtraSettings(Z_Param_SessionResult,Z_Param_Out_ExtraSettings); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execAddOrModifyExtraSettings) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_SettingsArray); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_NewOrChangedSettings); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ModifiedSettingsArray); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::AddOrModifyExtraSettings(Z_Param_Out_SettingsArray,Z_Param_Out_NewOrChangedSettings,Z_Param_Out_ModifiedSettingsArray); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execBanPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToBan); - P_GET_PROPERTY(FTextProperty,Z_Param_BanReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::BanPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToBan,Z_Param_BanReason); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execKickPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToKick); - P_GET_PROPERTY(FTextProperty,Z_Param_KickReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::KickPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToKick,Z_Param_KickReason); - P_NATIVE_END; - } - void UAdvancedSessionsLibrary::StaticRegisterNativesUAdvancedSessionsLibrary() - { - UClass* Class = UAdvancedSessionsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "AddOrModifyExtraSettings", &UAdvancedSessionsLibrary::execAddOrModifyExtraSettings }, - { "BanPlayer", &UAdvancedSessionsLibrary::execBanPlayer }, - { "EqualEqual_UNetIDUnetID", &UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID }, - { "FindSessionPropertyByName", &UAdvancedSessionsLibrary::execFindSessionPropertyByName }, - { "FindSessionPropertyIndexByName", &UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName }, - { "GetCurrentSessionID_AsString", &UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString }, - { "GetCurrentUniqueBuildID", &UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID }, - { "GetExtraSettings", &UAdvancedSessionsLibrary::execGetExtraSettings }, - { "GetNetPlayerIndex", &UAdvancedSessionsLibrary::execGetNetPlayerIndex }, - { "GetNumberOfNetworkPlayers", &UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers }, - { "GetPlayerName", &UAdvancedSessionsLibrary::execGetPlayerName }, - { "GetSessionID_AsString", &UAdvancedSessionsLibrary::execGetSessionID_AsString }, - { "GetSessionPropertyBool", &UAdvancedSessionsLibrary::execGetSessionPropertyBool }, - { "GetSessionPropertyByte", &UAdvancedSessionsLibrary::execGetSessionPropertyByte }, - { "GetSessionPropertyFloat", &UAdvancedSessionsLibrary::execGetSessionPropertyFloat }, - { "GetSessionPropertyInt", &UAdvancedSessionsLibrary::execGetSessionPropertyInt }, - { "GetSessionPropertyKey", &UAdvancedSessionsLibrary::execGetSessionPropertyKey }, - { "GetSessionPropertyString", &UAdvancedSessionsLibrary::execGetSessionPropertyString }, - { "GetSessionSettings", &UAdvancedSessionsLibrary::execGetSessionSettings }, - { "GetSessionState", &UAdvancedSessionsLibrary::execGetSessionState }, - { "GetUniqueBuildID", &UAdvancedSessionsLibrary::execGetUniqueBuildID }, - { "GetUniqueNetID", &UAdvancedSessionsLibrary::execGetUniqueNetID }, - { "GetUniqueNetIDFromPlayerState", &UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState }, - { "HasOnlineSubsystem", &UAdvancedSessionsLibrary::execHasOnlineSubsystem }, - { "IsPlayerInSession", &UAdvancedSessionsLibrary::execIsPlayerInSession }, - { "IsValidSession", &UAdvancedSessionsLibrary::execIsValidSession }, - { "IsValidUniqueNetID", &UAdvancedSessionsLibrary::execIsValidUniqueNetID }, - { "KickPlayer", &UAdvancedSessionsLibrary::execKickPlayer }, - { "MakeLiteralSessionPropertyBool", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool }, - { "MakeLiteralSessionPropertyByte", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte }, - { "MakeLiteralSessionPropertyFloat", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat }, - { "MakeLiteralSessionPropertyInt", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt }, - { "MakeLiteralSessionPropertyString", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString }, - { "MakeLiteralSessionSearchProperty", &UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty }, - { "SetPlayerName", &UAdvancedSessionsLibrary::execSetPlayerName }, - { "UniqueNetIdToString", &UAdvancedSessionsLibrary::execUniqueNetIdToString }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms - { - TArray SettingsArray; - TArray NewOrChangedSettings; - TArray ModifiedSettingsArray; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SettingsArray; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewOrChangedSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NewOrChangedSettings; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ModifiedSettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModifiedSettingsArray; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner = { "SettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray = { "SettingsArray", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, SettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, NewOrChangedSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, ModifiedSettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Adds or modifies session settings in an existing array depending on if they exist already or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Adds or modifies session settings in an existing array depending on if they exist already or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "AddOrModifyExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics - { - struct AdvancedSessionsLibrary_eventBanPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToBan; - FText BanReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToBan; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan = { "PlayerToBan", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, PlayerToBan), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason = { "BanReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, BanReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventBanPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Ban a player from the currently active game session, only available on the server\n// Note that the default gamesession class does not implement an actual ban list and just kicks when this is called\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Ban a player from the currently active game session, only available on the server\nNote that the default gamesession class does not implement an actual ban list and just kicks when this is called" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "BanPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics - { - struct AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms - { - FBPUniqueNetId A; - FBPUniqueNetId B; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_A_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_A; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_B_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_B; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A = { "A", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, A), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B = { "B", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, B), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "/* Returns true if the values are equal (A == B) */" }, - { "CompactNodeTitle", "==" }, - { "DisplayName", "Equal Unique Net ID" }, - { "Keywords", "== equal" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Returns true if the values are equal (A == B)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "EqualEqual_UNetIDUnetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms - { - TArray ExtraSettings; - FName SettingsName; - EBlueprintResultSwitch Result; - FSessionPropertyKeyPair OutProperty; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingsName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutProperty; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName = { "SettingsName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, SettingsName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty = { "OutProperty", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, OutProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms - { - TArray ExtraSettings; - FName SettingName; - EBlueprintResultSwitch Result; - int32 OutIndex; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex = { "OutIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, OutIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property index by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property index by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyIndexByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms - { - UObject* WorldContextObject; - FString SessionID; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of the current session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of the current session ID" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms - { - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Current Build ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Current Build ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetExtraSettings_Parms - { - FBlueprintSessionResult SessionResult; - TArray ExtraSettings; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get an array of the session settings from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get an array of the session settings from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics - { - struct AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms - { - APlayerController* PlayerController; - int32 NetPlayerIndex; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NetPlayerIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex = { "NetPlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, NetPlayerIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the network player index of the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the network player index of the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNetPlayerIndex", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics - { - struct AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms - { - UObject* WorldContextObject; - int32 NumNetPlayers; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumNetPlayers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers = { "NumNetPlayers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, NumNetPlayers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams[] = { - { "bIgnoreSelf", "true" }, - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the number of network players\n" }, - { "DisplayName", "GetNumNetworkPlayers" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the number of network players" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNumberOfNetworkPlayers", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventGetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Get the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms - { - FBlueprintSessionResult SessionResult; - FString SessionID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of a session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of a session ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - bool SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static void NewProp_SettingValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms*)Obj)->SettingValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!!!\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!!!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - uint8 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingValue), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Byte (For Enums)\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - float SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Float\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - int32 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Int\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms - { - FSessionPropertyKeyPair SessionProperty; - FName ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionProperty_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionProperty; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty = { "SessionProperty", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, SessionProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session property Key Name value\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session property Key Name value" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyKey", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - FString SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as String\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionSettings_Parms - { - UObject* WorldContextObject; - int32 NumConnections; - int32 NumPrivateConnections; - bool bIsLAN; - bool bIsDedicated; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bIsAnticheatEnabled; - int32 BuildUniqueID; - TArray ExtraSettings; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPrivateConnections; - static void NewProp_bIsLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLAN; - static void NewProp_bIsDedicated_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicated; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bIsAnticheatEnabled_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAnticheatEnabled; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_BuildUniqueID; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections = { "NumConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections = { "NumPrivateConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumPrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN = { "bIsLAN", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsDedicated = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated = { "bIsDedicated", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsAnticheatEnabled = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled = { "bIsAnticheatEnabled", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID = { "BuildUniqueID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, BuildUniqueID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session settings\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session settings" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionState_Parms - { - UObject* WorldContextObject; - EBPOnlineSessionState SessionState; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionState_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SessionState; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState = { "SessionState", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, SessionState), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session state" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms - { - FBlueprintSessionResult SessionResult; - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Build ID from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Build ID from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetID_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms - { - APlayerState* PlayerState; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerState; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState = { "PlayerState", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, PlayerState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player who is assigned the the given player state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player who is assigned the the given player state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetIDFromPlayerState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics - { - struct AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms - { - FName SubSystemName; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SubSystemName; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName = { "SubSystemName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms, SubSystemName), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|Misc" }, - { "Comment", "// Checks if the stated session subsystem is active\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Checks if the stated session subsystem is active" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "HasOnlineSubsystem", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics - { - struct AdvancedSessionsLibrary_eventIsPlayerInSession_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId PlayerToCheck; - bool bIsInSession; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToCheck; - static void NewProp_bIsInSession_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInSession; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck = { "PlayerToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, PlayerToCheck), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsPlayerInSession_Parms*)Obj)->bIsInSession = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession = { "bIsInSession", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if someone is in the current session\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if someone is in the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsPlayerInSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics - { - struct AdvancedSessionsLibrary_eventIsValidSession_Parms - { - FBlueprintSessionResult SessionResult; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidSession_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidSession_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if a session result is valid or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a session result is valid or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Return True if Unique Net ID is valid\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Return True if Unique Net ID is valid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics - { - struct AdvancedSessionsLibrary_eventKickPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToKick; - FText KickReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToKick; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_KickReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick = { "PlayerToKick", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, PlayerToKick), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason = { "KickReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, KickReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventKickPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Kick a player from the currently active game session, only available on the server\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Kick a player from the currently active game session, only available on the server" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "KickPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms - { - FName Key; - bool Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static void NewProp_Value_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms*)Obj)->Value = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms - { - FName Key; - uint8 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Value), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Byte (For Enums)\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms - { - FName Key; - float Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Float\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms - { - FName Key; - int32 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Int\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms - { - FName Key; - FString Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from String\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms - { - FSessionPropertyKeyPair SessionSearchProperty; - EOnlineComparisonOpRedux ComparisonOp; - FSessionsSearchSetting ReturnValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionSearchProperty; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ComparisonOp_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ComparisonOp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty = { "SessionSearchProperty", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, SessionSearchProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp = { "ComparisonOp", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ComparisonOp), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session search parameter\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session search parameter" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionSearchProperty", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventSetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Set the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Set the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "SetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventSetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics - { - struct AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms - { - FBPUniqueNetId UniqueNetId; - FString String; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_String; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String = { "String", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, String), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|UniqueNetId" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "UniqueNetIdToString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings, "AddOrModifyExtraSettings" }, // 1444437775 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer, "BanPlayer" }, // 3070917730 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID, "EqualEqual_UNetIDUnetID" }, // 2865322094 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName, "FindSessionPropertyByName" }, // 3752161096 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName, "FindSessionPropertyIndexByName" }, // 1477604592 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString, "GetCurrentSessionID_AsString" }, // 513951002 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID, "GetCurrentUniqueBuildID" }, // 211117355 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings, "GetExtraSettings" }, // 1891259156 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex, "GetNetPlayerIndex" }, // 2142817357 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers, "GetNumberOfNetworkPlayers" }, // 3003054268 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName, "GetPlayerName" }, // 4044989891 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString, "GetSessionID_AsString" }, // 3830538906 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool, "GetSessionPropertyBool" }, // 3480069516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte, "GetSessionPropertyByte" }, // 2408291801 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat, "GetSessionPropertyFloat" }, // 2136281784 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt, "GetSessionPropertyInt" }, // 2266394887 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey, "GetSessionPropertyKey" }, // 2864813785 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString, "GetSessionPropertyString" }, // 1062643431 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings, "GetSessionSettings" }, // 1702254793 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState, "GetSessionState" }, // 2363394951 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID, "GetUniqueBuildID" }, // 1001845637 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID, "GetUniqueNetID" }, // 4228486418 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState, "GetUniqueNetIDFromPlayerState" }, // 116820640 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem, "HasOnlineSubsystem" }, // 3493615345 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession, "IsPlayerInSession" }, // 3329797634 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession, "IsValidSession" }, // 597894507 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID, "IsValidUniqueNetID" }, // 1530050162 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer, "KickPlayer" }, // 3150199164 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool, "MakeLiteralSessionPropertyBool" }, // 2585605460 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte, "MakeLiteralSessionPropertyByte" }, // 1274442788 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat, "MakeLiteralSessionPropertyFloat" }, // 74195712 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt, "MakeLiteralSessionPropertyInt" }, // 1436774214 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString, "MakeLiteralSessionPropertyString" }, // 2391632036 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty, "MakeLiteralSessionSearchProperty" }, // 714723135 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName, "SetPlayerName" }, // 3431550516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString, "UniqueNetIdToString" }, // 1844338001 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedSessionsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams = { - &UAdvancedSessionsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedSessionsLibrary, 2928963693); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedSessionsLibrary(Z_Construct_UClass_UAdvancedSessionsLibrary, &UAdvancedSessionsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedSessionsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSessionsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h deleted file mode 100644 index 4919023..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -class UObject; -struct FBPUniqueNetId; -class APlayerState; -struct FSessionPropertyKeyPair; -enum class ESessionSettingSearchResult : uint8; -enum class EBlueprintResultSwitch : uint8; -struct FBlueprintSessionResult; -enum class EOnlineComparisonOpRedux : uint8; -struct FSessionsSearchSetting; -enum class EBPOnlineSessionState : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h -#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp deleted file mode 100644 index 1f14117..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp +++ /dev/null @@ -1,951 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent) - { - P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary() - { - UClass* Class = UAdvancedVoiceLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers }, - { "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent }, - { "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking }, - { "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted }, - { "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking }, - { "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker }, - { "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers }, - { "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker }, - { "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker }, - { "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers }, - { "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice }, - { "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice }, - { "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker }, - { "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers }, - { "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker }, - { "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics - { - struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms - { - int32 NumLocalTalkers; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Gets the number of local talkers for this system\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Gets the number of local talkers for this system" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics - { - struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms - { - bool bHasHeadset; - uint8 LocalPlayerNum; - }; - static void NewProp_bHasHeadset_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Get if a headset is present for the specified local user\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Get if a headset is present for the specified local user" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a local player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a local player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics - { - struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms - { - uint8 LocalUserNumChecking; - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a player is muted for the specified local player\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a player is muted for the specified local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a remote player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a remote player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a local player as someone interested in voice data\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a local player as someone interested in voice data" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all remote players as talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all remote players as talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all signed in players as local talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all signed in players as local talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters local player as a local talker\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters local player as a local talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters a remote player as a talker\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters a remote player as a talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedVoiceLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = { - &UAdvancedVoiceLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h deleted file mode 100644 index 4771a53..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h -#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp deleted file mode 100644 index 607a489..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp +++ /dev/null @@ -1,1430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeBlueprintDataDefinitions() {} -// Cross Module References - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); -// End Cross Module References - static UEnum* EOnlineComparisonOpRedux_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EOnlineComparisonOpRedux")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EOnlineComparisonOpRedux_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EOnlineComparisonOpRedux(EOnlineComparisonOpRedux_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EOnlineComparisonOpRedux"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash() { return 2804668557U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EOnlineComparisonOpRedux"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EOnlineComparisonOpRedux::Equals", (int64)EOnlineComparisonOpRedux::Equals }, - { "EOnlineComparisonOpRedux::NotEquals", (int64)EOnlineComparisonOpRedux::NotEquals }, - { "EOnlineComparisonOpRedux::GreaterThan", (int64)EOnlineComparisonOpRedux::GreaterThan }, - { "EOnlineComparisonOpRedux::GreaterThanEquals", (int64)EOnlineComparisonOpRedux::GreaterThanEquals }, - { "EOnlineComparisonOpRedux::LessThan", (int64)EOnlineComparisonOpRedux::LessThan }, - { "EOnlineComparisonOpRedux::LessThanEquals", (int64)EOnlineComparisonOpRedux::LessThanEquals }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "/** The types of comparison operations for a given search query */// Used to compare session properties\n" }, - { "Equals.Name", "EOnlineComparisonOpRedux::Equals" }, - { "GreaterThan.Name", "EOnlineComparisonOpRedux::GreaterThan" }, - { "GreaterThanEquals.Name", "EOnlineComparisonOpRedux::GreaterThanEquals" }, - { "LessThan.Name", "EOnlineComparisonOpRedux::LessThan" }, - { "LessThanEquals.Name", "EOnlineComparisonOpRedux::LessThanEquals" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotEquals.Name", "EOnlineComparisonOpRedux::NotEquals" }, - { "ToolTip", "The types of comparison operations for a given search query // Used to compare session properties" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EOnlineComparisonOpRedux", - "EOnlineComparisonOpRedux", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlineSessionState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlineSessionState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlineSessionState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlineSessionState(EBPOnlineSessionState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlineSessionState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash() { return 3531972168U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlineSessionState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlineSessionState::NoSession", (int64)EBPOnlineSessionState::NoSession }, - { "EBPOnlineSessionState::Creating", (int64)EBPOnlineSessionState::Creating }, - { "EBPOnlineSessionState::Pending", (int64)EBPOnlineSessionState::Pending }, - { "EBPOnlineSessionState::Starting", (int64)EBPOnlineSessionState::Starting }, - { "EBPOnlineSessionState::InProgress", (int64)EBPOnlineSessionState::InProgress }, - { "EBPOnlineSessionState::Ending", (int64)EBPOnlineSessionState::Ending }, - { "EBPOnlineSessionState::Ended", (int64)EBPOnlineSessionState::Ended }, - { "EBPOnlineSessionState::Destroying", (int64)EBPOnlineSessionState::Destroying }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Creating.Comment", "/** An online session is in the process of being created */" }, - { "Creating.Name", "EBPOnlineSessionState::Creating" }, - { "Creating.ToolTip", "An online session is in the process of being created" }, - { "Destroying.Comment", "/** The session is being destroyed */" }, - { "Destroying.Name", "EBPOnlineSessionState::Destroying" }, - { "Destroying.ToolTip", "The session is being destroyed" }, - { "Ended.Comment", "/** The session is closed and any stats committed */" }, - { "Ended.Name", "EBPOnlineSessionState::Ended" }, - { "Ended.ToolTip", "The session is closed and any stats committed" }, - { "Ending.Comment", "/** The session is still valid, but the session is no longer being played (post match lobby) */" }, - { "Ending.Name", "EBPOnlineSessionState::Ending" }, - { "Ending.ToolTip", "The session is still valid, but the session is no longer being played (post match lobby)" }, - { "InProgress.Comment", "/** The current session has started. Sessions with join in progress disabled are no longer joinable */" }, - { "InProgress.Name", "EBPOnlineSessionState::InProgress" }, - { "InProgress.ToolTip", "The current session has started. Sessions with join in progress disabled are no longer joinable" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NoSession.Comment", "/** An online session has not been created yet */" }, - { "NoSession.Name", "EBPOnlineSessionState::NoSession" }, - { "NoSession.ToolTip", "An online session has not been created yet" }, - { "Pending.Comment", "/** Session has been created but the session hasn't started (pre match lobby) */" }, - { "Pending.Name", "EBPOnlineSessionState::Pending" }, - { "Pending.ToolTip", "Session has been created but the session hasn't started (pre match lobby)" }, - { "Starting.Comment", "/** Session has been asked to start (may take time due to communication with backend) */" }, - { "Starting.Name", "EBPOnlineSessionState::Starting" }, - { "Starting.ToolTip", "Session has been asked to start (may take time due to communication with backend)" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlineSessionState", - "EBPOnlineSessionState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlinePresenceState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlinePresenceState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlinePresenceState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlinePresenceState(EBPOnlinePresenceState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlinePresenceState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash() { return 998553991U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlinePresenceState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlinePresenceState::Online", (int64)EBPOnlinePresenceState::Online }, - { "EBPOnlinePresenceState::Offline", (int64)EBPOnlinePresenceState::Offline }, - { "EBPOnlinePresenceState::Away", (int64)EBPOnlinePresenceState::Away }, - { "EBPOnlinePresenceState::ExtendedAway", (int64)EBPOnlinePresenceState::ExtendedAway }, - { "EBPOnlinePresenceState::DoNotDisturb", (int64)EBPOnlinePresenceState::DoNotDisturb }, - { "EBPOnlinePresenceState::Chat", (int64)EBPOnlinePresenceState::Chat }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Away.Name", "EBPOnlinePresenceState::Away" }, - { "BlueprintType", "true" }, - { "Chat.Name", "EBPOnlinePresenceState::Chat" }, - { "Comment", "// Wanted this to be switchable in the editor\n" }, - { "DoNotDisturb.Name", "EBPOnlinePresenceState::DoNotDisturb" }, - { "ExtendedAway.Name", "EBPOnlinePresenceState::ExtendedAway" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "Offline.Name", "EBPOnlinePresenceState::Offline" }, - { "Online.Name", "EBPOnlinePresenceState::Online" }, - { "ToolTip", "Wanted this to be switchable in the editor" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlinePresenceState", - "EBPOnlinePresenceState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPServerPresenceSearchType_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPServerPresenceSearchType")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPServerPresenceSearchType_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPServerPresenceSearchType(EBPServerPresenceSearchType_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPServerPresenceSearchType"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash() { return 3535587660U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPServerPresenceSearchType"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPServerPresenceSearchType::AllServers", (int64)EBPServerPresenceSearchType::AllServers }, - { "EBPServerPresenceSearchType::ClientServersOnly", (int64)EBPServerPresenceSearchType::ClientServersOnly }, - { "EBPServerPresenceSearchType::DedicatedServersOnly", (int64)EBPServerPresenceSearchType::DedicatedServersOnly }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AllServers.Name", "EBPServerPresenceSearchType::AllServers" }, - { "BlueprintType", "true" }, - { "ClientServersOnly.Name", "EBPServerPresenceSearchType::ClientServersOnly" }, - { "Comment", "// This is to define server type searches\n" }, - { "DedicatedServersOnly.Name", "EBPServerPresenceSearchType::DedicatedServersOnly" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "This is to define server type searches" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPServerPresenceSearchType", - "EBPServerPresenceSearchType", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintAsyncResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintAsyncResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintAsyncResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintAsyncResultSwitch(EBlueprintAsyncResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintAsyncResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash() { return 3463655769U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintAsyncResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintAsyncResultSwitch::OnSuccess", (int64)EBlueprintAsyncResultSwitch::OnSuccess }, - { "EBlueprintAsyncResultSwitch::AsyncLoading", (int64)EBlueprintAsyncResultSwitch::AsyncLoading }, - { "EBlueprintAsyncResultSwitch::OnFailure", (int64)EBlueprintAsyncResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AsyncLoading.Comment", "// Still loading\n" }, - { "AsyncLoading.Name", "EBlueprintAsyncResultSwitch::AsyncLoading" }, - { "AsyncLoading.ToolTip", "Still loading" }, - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintAsyncResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintAsyncResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintAsyncResultSwitch", - "EBlueprintAsyncResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintResultSwitch(EBlueprintResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash() { return 356629099U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintResultSwitch::OnSuccess", (int64)EBlueprintResultSwitch::OnSuccess }, - { "EBlueprintResultSwitch::OnFailure", (int64)EBlueprintResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintResultSwitch", - "EBlueprintResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* ESessionSettingSearchResult_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("ESessionSettingSearchResult")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return ESessionSettingSearchResult_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_ESessionSettingSearchResult(ESessionSettingSearchResult_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("ESessionSettingSearchResult"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash() { return 3722094034U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("ESessionSettingSearchResult"), 0, Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "ESessionSettingSearchResult::Found", (int64)ESessionSettingSearchResult::Found }, - { "ESessionSettingSearchResult::NotFound", (int64)ESessionSettingSearchResult::NotFound }, - { "ESessionSettingSearchResult::WrongType", (int64)ESessionSettingSearchResult::WrongType }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Found.Comment", "// Found the setting\n" }, - { "Found.Name", "ESessionSettingSearchResult::Found" }, - { "Found.ToolTip", "Found the setting" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotFound.Comment", "// Did not find the setting\n" }, - { "NotFound.Name", "ESessionSettingSearchResult::NotFound" }, - { "NotFound.ToolTip", "Did not find the setting" }, - { "WrongType.Comment", "// Was not the correct type\n" }, - { "WrongType.Name", "ESessionSettingSearchResult::WrongType" }, - { "WrongType.ToolTip", "Was not the correct type" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "ESessionSettingSearchResult", - "ESessionSettingSearchResult", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPLoginStatus_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPLoginStatus")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPLoginStatus_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPLoginStatus(EBPLoginStatus_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPLoginStatus"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash() { return 2278158689U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPLoginStatus"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPLoginStatus::NotLoggedIn", (int64)EBPLoginStatus::NotLoggedIn }, - { "EBPLoginStatus::UsingLocalProfile", (int64)EBPLoginStatus::UsingLocalProfile }, - { "EBPLoginStatus::LoggedIn", (int64)EBPLoginStatus::LoggedIn }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "LoggedIn.Comment", "/** Player has been validated by the platform specific authentication service */" }, - { "LoggedIn.Name", "EBPLoginStatus::LoggedIn" }, - { "LoggedIn.ToolTip", "Player has been validated by the platform specific authentication service" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotLoggedIn.Comment", "/** Player has not logged in or chosen a local profile */" }, - { "NotLoggedIn.Name", "EBPLoginStatus::NotLoggedIn" }, - { "NotLoggedIn.ToolTip", "Player has not logged in or chosen a local profile" }, - { "UsingLocalProfile.Comment", "/** Player is using a local profile but is not logged in */" }, - { "UsingLocalProfile.Name", "EBPLoginStatus::UsingLocalProfile" }, - { "UsingLocalProfile.ToolTip", "Player is using a local profile but is not logged in" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPLoginStatus", - "EBPLoginStatus", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPUserPrivileges_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPUserPrivileges")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPUserPrivileges_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPUserPrivileges(EBPUserPrivileges_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPUserPrivileges"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash() { return 1044184414U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPUserPrivileges"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPUserPrivileges::CanPlay", (int64)EBPUserPrivileges::CanPlay }, - { "EBPUserPrivileges::CanPlayOnline", (int64)EBPUserPrivileges::CanPlayOnline }, - { "EBPUserPrivileges::CanCommunicateOnline", (int64)EBPUserPrivileges::CanCommunicateOnline }, - { "EBPUserPrivileges::CanUseUserGeneratedContent", (int64)EBPUserPrivileges::CanUseUserGeneratedContent }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "CanCommunicateOnline.Comment", "/** Whether the user can use voice and text chat */" }, - { "CanCommunicateOnline.Name", "EBPUserPrivileges::CanCommunicateOnline" }, - { "CanCommunicateOnline.ToolTip", "Whether the user can use voice and text chat" }, - { "CanPlay.Comment", "/** Whether the user can play at all, online or offline - may be age restricted */" }, - { "CanPlay.Name", "EBPUserPrivileges::CanPlay" }, - { "CanPlay.ToolTip", "Whether the user can play at all, online or offline - may be age restricted" }, - { "CanPlayOnline.Comment", "/** Whether the user can play in online modes */" }, - { "CanPlayOnline.Name", "EBPUserPrivileges::CanPlayOnline" }, - { "CanPlayOnline.ToolTip", "Whether the user can play in online modes" }, - { "CanUseUserGeneratedContent.Comment", "/** Whether the user can use content generated by other users */" }, - { "CanUseUserGeneratedContent.Name", "EBPUserPrivileges::CanUseUserGeneratedContent" }, - { "CanUseUserGeneratedContent.ToolTip", "Whether the user can use content generated by other users" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPUserPrivileges", - "EBPUserPrivileges", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } -class UScriptStruct* FSessionsSearchSetting::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionsSearchSetting, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionsSearchSetting::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionsSearchSetting(FSessionsSearchSetting::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionsSearchSetting"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionsSearchSetting")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting; - struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Sent to the FindSessionsAdvanced to filter the end results\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Sent to the FindSessionsAdvanced to filter the end results" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionsSearchSetting", - sizeof(FSessionsSearchSetting), - alignof(FSessionsSearchSetting), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash() { return 744328678U; } -class UScriptStruct* FSessionPropertyKeyPair::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionPropertyKeyPair, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionPropertyKeyPair::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionPropertyKeyPair(FSessionPropertyKeyPair::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionPropertyKeyPair"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionPropertyKeyPair")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair; - struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Used to store session properties before converting to FVariantData\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Used to store session properties before converting to FVariantData" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionPropertyKeyPair", - sizeof(FSessionPropertyKeyPair), - alignof(FSessionPropertyKeyPair), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash() { return 1766057364U; } -class UScriptStruct* FBPFriendInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendInfo(FBPFriendInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo; - struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_OnlineState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnlineState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OnlineState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingSameGame_MetaData[]; -#endif - static void NewProp_bIsPlayingSameGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingSameGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PresenceInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState = { "OnlineState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, OnlineState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit(void* Obj) - { - ((FBPFriendInfo*)Obj)->bIsPlayingSameGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame = { "bIsPlayingSameGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendInfo), &Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo = { "PresenceInfo", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, PresenceInfo), Z_Construct_UScriptStruct_FBPFriendPresenceInfo, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendInfo", - sizeof(FBPFriendInfo), - alignof(FBPFriendInfo), - Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash() { return 3657842222U; } -class UScriptStruct* FBPFriendPresenceInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendPresenceInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendPresenceInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendPresenceInfo(FBPFriendPresenceInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendPresenceInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendPresenceInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo; - struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOnline_MetaData[]; -#endif - static void NewProp_bIsOnline_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOnline; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlaying_MetaData[]; -#endif - static void NewProp_bIsPlaying_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingThisGame_MetaData[]; -#endif - static void NewProp_bIsPlayingThisGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingThisGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsJoinable_MetaData[]; -#endif - static void NewProp_bIsJoinable_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsJoinable; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasVoiceSupport_MetaData[]; -#endif - static void NewProp_bHasVoiceSupport_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasVoiceSupport; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PresenceState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PresenceState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StatusString_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_StatusString; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsOnline = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline = { "bIsOnline", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlaying = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlayingThisGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame = { "bIsPlayingThisGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsJoinable = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable = { "bIsJoinable", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bHasVoiceSupport = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport = { "bHasVoiceSupport", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState = { "PresenceState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, PresenceState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString = { "StatusString", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, StatusString), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendPresenceInfo", - sizeof(FBPFriendPresenceInfo), - alignof(FBPFriendPresenceInfo), - Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash() { return 3002102508U; } - -static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FBPOnlineRecentPlayer cannot be polymorphic unless super FBPOnlineUser is polymorphic"); - -class UScriptStruct* FBPOnlineRecentPlayer::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineRecentPlayer::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineRecentPlayer(FBPOnlineRecentPlayer::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineRecentPlayer"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineRecentPlayer")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer; - struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastSeen_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LastSeen; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen = { "LastSeen", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineRecentPlayer, LastSeen), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - Z_Construct_UScriptStruct_FBPOnlineUser, - &NewStructOps, - "BPOnlineRecentPlayer", - sizeof(FBPOnlineRecentPlayer), - alignof(FBPOnlineRecentPlayer), - Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash() { return 3471333781U; } -class UScriptStruct* FBPOnlineUser::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineUser, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineUser::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineUser(FBPOnlineUser::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineUser"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineUser")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser; - struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPOnlineUser", - sizeof(FBPOnlineUser), - alignof(FBPOnlineUser), - Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash() { return 2821024764U; } -class UScriptStruct* FBPUniqueNetId::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUniqueNetId, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUniqueNetId::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUniqueNetId(FBPUniqueNetId::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUniqueNetId"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUniqueNetId")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId; - struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\n// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\n// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\n// I really need to re-think this later\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\nThe UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\nSo I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\nI really need to re-think this later" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUniqueNetId", - sizeof(FBPUniqueNetId), - alignof(FBPUniqueNetId), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash() { return 2587011273U; } -class UScriptStruct* FBPUserOnlineAccount::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUserOnlineAccount, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUserOnlineAccount::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUserOnlineAccount(FBPUserOnlineAccount::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUserOnlineAccount"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUserOnlineAccount")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount; - struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUserOnlineAccount", - sizeof(FBPUserOnlineAccount), - alignof(FBPUserOnlineAccount), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash() { return 2814513559U; } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h deleted file mode 100644 index 0068dd7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h +++ /dev/null @@ -1,160 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h -#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h" -#endif -#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_321_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_310_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_274_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \ - typedef FBPOnlineUser Super; - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h - - -#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \ - op(EOnlineComparisonOpRedux::Equals) \ - op(EOnlineComparisonOpRedux::NotEquals) \ - op(EOnlineComparisonOpRedux::GreaterThan) \ - op(EOnlineComparisonOpRedux::GreaterThanEquals) \ - op(EOnlineComparisonOpRedux::LessThan) \ - op(EOnlineComparisonOpRedux::LessThanEquals) - -enum class EOnlineComparisonOpRedux : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \ - op(EBPOnlineSessionState::NoSession) \ - op(EBPOnlineSessionState::Creating) \ - op(EBPOnlineSessionState::Pending) \ - op(EBPOnlineSessionState::Starting) \ - op(EBPOnlineSessionState::InProgress) \ - op(EBPOnlineSessionState::Ending) \ - op(EBPOnlineSessionState::Ended) \ - op(EBPOnlineSessionState::Destroying) - -enum class EBPOnlineSessionState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \ - op(EBPOnlinePresenceState::Online) \ - op(EBPOnlinePresenceState::Offline) \ - op(EBPOnlinePresenceState::Away) \ - op(EBPOnlinePresenceState::ExtendedAway) \ - op(EBPOnlinePresenceState::DoNotDisturb) \ - op(EBPOnlinePresenceState::Chat) - -enum class EBPOnlinePresenceState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \ - op(EBPServerPresenceSearchType::AllServers) \ - op(EBPServerPresenceSearchType::ClientServersOnly) \ - op(EBPServerPresenceSearchType::DedicatedServersOnly) - -enum class EBPServerPresenceSearchType : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \ - op(EBlueprintAsyncResultSwitch::OnSuccess) \ - op(EBlueprintAsyncResultSwitch::AsyncLoading) \ - op(EBlueprintAsyncResultSwitch::OnFailure) - -enum class EBlueprintAsyncResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \ - op(EBlueprintResultSwitch::OnSuccess) \ - op(EBlueprintResultSwitch::OnFailure) - -enum class EBlueprintResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \ - op(ESessionSettingSearchResult::Found) \ - op(ESessionSettingSearchResult::NotFound) \ - op(ESessionSettingSearchResult::WrongType) - -enum class ESessionSettingSearchResult : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPLOGINSTATUS(op) \ - op(EBPLoginStatus::NotLoggedIn) \ - op(EBPLoginStatus::UsingLocalProfile) \ - op(EBPLoginStatus::LoggedIn) - -enum class EBPLoginStatus : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \ - op(EBPUserPrivileges::CanPlay) \ - op(EBPUserPrivileges::CanPlayOnline) \ - op(EBPUserPrivileges::CanCommunicateOnline) \ - op(EBPUserPrivileges::CanUseUserGeneratedContent) - -enum class EBPUserPrivileges : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp deleted file mode 100644 index e9a2cfc..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy() - { - UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics - { - struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UCancelFindSessionsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Cancels finding sessions\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Cancels finding sessions" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, sizeof(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 2736853391 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CancelFindSessionsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = { - &UCancelFindSessionsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCancelFindSessionsCallbackProxy, 1484847254); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCancelFindSessionsCallbackProxy(Z_Construct_UClass_UCancelFindSessionsCallbackProxy, &UCancelFindSessionsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCancelFindSessionsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h deleted file mode 100644 index ab23b6f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UCancelFindSessionsCallbackProxy; -#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h -#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CancelFindSessionsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index 05496df..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_GET_UBOOL(Z_Param_bUsePresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly); - P_GET_UBOOL(Z_Param_bAntiCheatProtected); - P_GET_UBOOL(Z_Param_bUsesStats); - P_GET_UBOOL(Z_Param_bShouldAdvertise); - P_FINISH; - P_NATIVE_BEGIN; - *(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise); - P_NATIVE_END; - } - void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced() - { - UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics - { - struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - APlayerController* PlayerController; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bIsDedicatedServer; - bool bUsePresence; - bool bAllowJoinViaPresence; - bool bAllowJoinViaPresenceFriendsOnly; - bool bAntiCheatProtected; - bool bUsesStats; - bool bShouldAdvertise; - UCreateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static void NewProp_bUsePresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsePresence; - static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence; - static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly; - static void NewProp_bAntiCheatProtected_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected; - static void NewProp_bUsesStats_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsesStats; - static void NewProp_bShouldAdvertise_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 */" }, - { "CPP_Default_bAllowInvites", "true" }, - { "CPP_Default_bAllowJoinViaPresence", "true" }, - { "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" }, - { "CPP_Default_bAntiCheatProtected", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bShouldAdvertise", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_bUsePresence", "true" }, - { "CPP_Default_bUsesStats", "false" }, - { "CPP_Default_PlayerController", "None" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible." }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 593833644 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CreateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was created successfully\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was created successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error creating the session\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error creating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UCreateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCreateSessionCallbackProxyAdvanced, 1323794915); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCreateSessionCallbackProxyAdvanced(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, &UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCreateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index ccdbf10..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class APlayerController; -class UCreateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h -#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CreateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp deleted file mode 100644 index b72dd71..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,181 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy() - { - UClass* Class = UEndSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "EndSession", &UEndSessionCallbackProxy::execEndSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics - { - struct EndSessionCallbackProxy_eventEndSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UEndSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions|Deprecated" }, - { "Comment", "// Ends the current session\n" }, - { "DeprecatedFunction", "" }, - { "DeprecationMessage", "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead." }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Ends the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, sizeof(EndSessionCallbackProxy_eventEndSession_Parms), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister() - { - return UEndSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UEndSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 683188859 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "EndSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UEndSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = { - &UEndSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UEndSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UEndSessionCallbackProxy, 1446654549); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UEndSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UEndSessionCallbackProxy(Z_Construct_UClass_UEndSessionCallbackProxy, &UEndSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UEndSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h deleted file mode 100644 index b8c6de5..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UEndSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h -#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class EndSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp deleted file mode 100644 index 33d0476..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms - { - TArray SessionInfo; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId); - P_NATIVE_END; - } - void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy() - { - UClass* Class = UFindFriendSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics - { - struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - UFindFriendSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Attempts to get the current session that a friend is in\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Attempts to get the current session that a friend is in" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, sizeof(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 827912277 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindFriendSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = { - &UFindFriendSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindFriendSessionCallbackProxy, 2175304236); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindFriendSessionCallbackProxy(Z_Construct_UClass_UFindFriendSessionCallbackProxy, &UFindFriendSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindFriendSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h deleted file mode 100644 index dcd6ab1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h +++ /dev/null @@ -1,121 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class UFindFriendSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h -#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms \ -{ \ - TArray SessionInfo; \ -}; \ -static inline void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo) \ -{ \ - _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; \ - Parms.SessionInfo=SessionInfo; \ - BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindFriendSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index dfcbef9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,341 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults) - { - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults); - P_FINISH; - P_NATIVE_BEGIN; - UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults); - P_NATIVE_END; - } - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_UBOOL(Z_Param_bEmptyServersOnly); - P_GET_UBOOL(Z_Param_bNonEmptyServersOnly); - P_GET_UBOOL(Z_Param_bSecureServersOnly); - P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_MinSlotsAvailable); - P_NATIVE_END; - } - void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced() - { - UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults }, - { "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms - { - TArray SessionResults; - TArray Filters; - TArray FilteredResults; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionResults; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FilteredResults; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - int32 MaxResults; - bool bUseLAN; - EBPServerPresenceSearchType ServerTypeToSearch; - TArray Filters; - bool bEmptyServersOnly; - bool bNonEmptyServersOnly; - bool bSecureServersOnly; - int32 MinSlotsAvailable; - UFindSessionsCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaxResults; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static void NewProp_bEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly; - static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly; - static void NewProp_bSecureServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly; - static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_MinSlotsAvailable; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData)) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "Filters" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" }, - { "CPP_Default_bEmptyServersOnly", "false" }, - { "CPP_Default_bNonEmptyServersOnly", "false" }, - { "CPP_Default_bSecureServersOnly", "false" }, - { "CPP_Default_MinSlotsAvailable", "0" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 636344802 - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 2061466504 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindSessionsCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is a successful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is an unsuccessful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = { - &UFindSessionsCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindSessionsCallbackProxyAdvanced, 3356762052); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindSessionsCallbackProxyAdvanced(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, &UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindSessionsCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h deleted file mode 100644 index 49aceb7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -struct FSessionsSearchSetting; -class UObject; -class APlayerController; -enum class EBPServerPresenceSearchType : uint8; -class UFindSessionsCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h -#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_10_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindSessionsCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp deleted file mode 100644 index 9ed3f3b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp +++ /dev/null @@ -1,223 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy() - { - UClass* Class = UGetFriendsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics - { - struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UGetFriendsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, sizeof(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 689887652 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetFriendsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = { - &UGetFriendsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetFriendsCallbackProxy, 2799164507); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetFriendsCallbackProxy(Z_Construct_UClass_UGetFriendsCallbackProxy, &UGetFriendsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetFriendsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h deleted file mode 100644 index b5da3cd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPFriendInfo; -class UObject; -class APlayerController; -class UGetFriendsCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h -#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetFriendsListDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetFriendsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp deleted file mode 100644 index 282e165..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp +++ /dev/null @@ -1,231 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy() - { - UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics - { - struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId UniqueNetId; - UGetRecentPlayersCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, sizeof(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 3410360930 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetRecentPlayersCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = { - &UGetRecentPlayersCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetRecentPlayersCallbackProxy, 1396503292); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetRecentPlayersCallbackProxy(Z_Construct_UClass_UGetRecentPlayersCallbackProxy, &UGetRecentPlayersCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetRecentPlayersCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h deleted file mode 100644 index 355b135..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPOnlineRecentPlayer; -class UObject; -struct FBPUniqueNetId; -class UGetRecentPlayersCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h -#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetRecentPlayersCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp deleted file mode 100644 index 81ea1ed..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp +++ /dev/null @@ -1,251 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms - { - EBPUserPrivileges QueriedPrivilege; - bool HadPrivilege; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege; - static void NewProp_HadPrivilege_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj) - { - ((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "const &FBPUniqueNetId, PlayerID," }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID); - P_NATIVE_END; - } - void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy() - { - UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics - { - struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms - { - UObject* WorldContextObject; - EBPUserPrivileges PrivilegeToCheck; - FBPUniqueNetId PlayerUniqueNetID; - UGetUserPrivilegeCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Gets the privilage of the user\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Gets the privilage of the user" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, sizeof(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 1640909250 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetUserPrivilegeCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = { - &UGetUserPrivilegeCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetUserPrivilegeCallbackProxy, 1959037680); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetUserPrivilegeCallbackProxy(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, &UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetUserPrivilegeCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h deleted file mode 100644 index 0525ffe..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h +++ /dev/null @@ -1,122 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPUserPrivileges : uint8; -class UObject; -struct FBPUniqueNetId; -class UGetUserPrivilegeCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h -#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms \ -{ \ - EBPUserPrivileges QueriedPrivilege; \ - bool HadPrivilege; \ -}; \ -static inline void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; \ - Parms.QueriedPrivilege=QueriedPrivilege; \ - Parms.HadPrivilege=HadPrivilege ? true : false; \ - BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetUserPrivilegeCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp deleted file mode 100644 index 842fe26..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_UserID); - P_GET_PROPERTY(FStrProperty,Z_Param_UserToken); - P_FINISH; - P_NATIVE_BEGIN; - *(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken); - P_NATIVE_END; - } - void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy() - { - UClass* Class = ULoginUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LoginUser", &ULoginUserCallbackProxy::execLoginUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics - { - struct LoginUserCallbackProxy_eventLoginUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FString UserID; - FString UserToken; - ULoginUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserToken; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs into the identity interface\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Logs into the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, sizeof(LoginUserCallbackProxy_eventLoginUser_Parms), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister() - { - return ULoginUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULoginUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 952152064 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LoginUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULoginUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = { - &ULoginUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULoginUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULoginUserCallbackProxy, 273410733); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULoginUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULoginUserCallbackProxy(Z_Construct_UClass_ULoginUserCallbackProxy, &ULoginUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULoginUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h deleted file mode 100644 index 95bfe36..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULoginUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h -#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LoginUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp deleted file mode 100644 index 3e0c4e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy() - { - UClass* Class = ULogoutUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics - { - struct LogoutUserCallbackProxy_eventLogoutUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - ULogoutUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs out of the identity interface\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Logs out of the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, sizeof(LogoutUserCallbackProxy_eventLogoutUser_Parms), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 3039454303 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LogoutUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = { - &ULogoutUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULogoutUserCallbackProxy, 2908079883); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULogoutUserCallbackProxy(Z_Construct_UClass_ULogoutUserCallbackProxy, &ULogoutUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULogoutUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h deleted file mode 100644 index adeece6..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULogoutUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h -#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LogoutUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp deleted file mode 100644 index 6ec1f4c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited); - P_FINISH; - P_NATIVE_BEGIN; - *(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited); - P_NATIVE_END; - } - void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy() - { - UClass* Class = USendFriendInviteCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics - { - struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetIDInvited; - USendFriendInviteCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, sizeof(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 572765917 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "SendFriendInviteCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = { - &USendFriendInviteCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(USendFriendInviteCallbackProxy, 1549969020); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_USendFriendInviteCallbackProxy(Z_Construct_UClass_USendFriendInviteCallbackProxy, &USendFriendInviteCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("USendFriendInviteCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h deleted file mode 100644 index e4a6dad..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class USendFriendInviteCallbackProxy; -#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h -#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \ -static inline void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) \ -{ \ - BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate(NULL); \ -} - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class SendFriendInviteCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/Timestamp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/Timestamp deleted file mode 100644 index ad5cb4c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/Timestamp +++ /dev/null @@ -1,21 +0,0 @@ -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index a2765ff..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,258 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bAllowJoinInProgress); - P_GET_UBOOL(Z_Param_bRefreshOnlineData); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_FINISH; - P_NATIVE_BEGIN; - *(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer); - P_NATIVE_END; - } - void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced() - { - UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics - { - struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bRefreshOnlineData; - bool bIsDedicatedServer; - UUpdateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bRefreshOnlineData_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" }, - { "CPP_Default_bAllowInvites", "false" }, - { "CPP_Default_bAllowJoinInProgress", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bRefreshOnlineData", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 3813129286 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was updated successfully\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was updated successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error updating the session\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error updating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UUpdateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UUpdateSessionCallbackProxyAdvanced, 2793462679); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UUpdateSessionCallbackProxyAdvanced(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, &UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UUpdateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index 6a1645e..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class UUpdateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h -#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UpdateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID MilkLabRemote_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled deleted file mode 100644 index d11be3d..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/AdvancedSessions.precompiled +++ /dev/null @@ -1,7 +0,0 @@ -{ - "OutputFiles": [ - "Module.AdvancedSessions.cpp.obj", - "Module.AdvancedSessions.gen.1_of_2.cpp.obj", - "Module.AdvancedSessions.gen.2_of_2.cpp.obj" - ] -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Definitions.AdvancedSessions.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Definitions.AdvancedSessions.h deleted file mode 100644 index ba13f93..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Definitions.AdvancedSessions.h +++ /dev/null @@ -1,176 +0,0 @@ -#undef ADVANCEDSESSIONS_API -#undef UE_IS_ENGINE_MODULE -#undef DEPRECATED_FORGAME -#define DEPRECATED_FORGAME DEPRECATED -#undef UE_DEPRECATED_FORGAME -#define UE_DEPRECATED_FORGAME UE_DEPRECATED -#define IS_PROGRAM 0 -#define UE_GAME 1 -#define ENABLE_PGO_PROFILE 0 -#define USE_VORBIS_FOR_STREAMING 1 -#define USE_XMA2_FOR_STREAMING 1 -#define WITH_DEV_AUTOMATION_TESTS 0 -#define WITH_PERF_AUTOMATION_TESTS 0 -#define UNICODE 1 -#define _UNICODE 1 -#define __UNREAL__ 1 -#define IS_MONOLITHIC 1 -#define WITH_ENGINE 1 -#define WITH_UNREAL_DEVELOPER_TOOLS 0 -#define WITH_APPLICATION_CORE 1 -#define WITH_COREUOBJECT 1 -#define USE_STATS_WITHOUT_ENGINE 0 -#define WITH_PLUGIN_SUPPORT 0 -#define WITH_ACCESSIBILITY 1 -#define WITH_PERFCOUNTERS 0 -#define USE_LOGGING_IN_SHIPPING 0 -#define WITH_LOGGING_TO_MEMORY 0 -#define USE_CACHE_FREED_OS_ALLOCS 1 -#define USE_CHECKS_IN_SHIPPING 0 -#define USE_ESTIMATED_UTCNOW 0 -#define WITH_EDITOR 0 -#define WITH_EDITORONLY_DATA 0 -#define WITH_SERVER_CODE 1 -#define WITH_PUSH_MODEL 0 -#define WITH_CEF3 1 -#define WITH_LIVE_CODING 0 -#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules" -#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" -#define UBT_COMPILED_PLATFORM Win64 -#define UBT_COMPILED_TARGET Game -#define UE_APP_NAME "UE4" -#define UE_ENGINE_DIRECTORY "../../../../../../../Program Files/Epic Games/UE_4.26/Engine/" -#define NDIS_MINIPORT_MAJOR_VERSION 0 -#define WIN32 1 -#define _WIN32_WINNT 0x0601 -#define WINVER 0x0601 -#define PLATFORM_WINDOWS 1 -#define PLATFORM_MICROSOFT 1 -#define OVERRIDE_PLATFORM_HEADER_NAME Windows -#define RHI_RAYTRACING 1 -#define NDEBUG 1 -#define UE_BUILD_SHIPPING 1 -#define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME MilkLabRemote -#define UE_TARGET_NAME MilkLabRemote -#define WITH_ADVANCED_SESSIONS 1 -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define DEPRECATED_FORGAME DEPRECATED -#define UE_DEPRECATED_FORGAME UE_DEPRECATED -#define ONLINESUBSYSTEM_PACKAGE 1 -#define DEBUG_LAN_BEACON 0 -#define PLATFORM_MAX_LOCAL_PLAYERS 0 -#define ONLINESUBSYSTEM_API -#define JSON_API -#define UE_ENABLE_ICU 1 -#define WITH_VS_PERF_PROFILER 0 -#define WITH_DIRECTXMATH 0 -#define WITH_MALLOC_STOMP 0 -#define CORE_API -#define TRACELOG_API -#define SIGNALPROCESSING_API -#define SOCKETS_PACKAGE 1 -#define SOCKETS_API -#define NETCOMMON_API -#define NETWORKING_API -#define ONLINESUBSYSTEMUTILS_PACKAGE 1 -#define ONLINESUBSYSTEMUTILS_API -#define COREUOBJECT_API -#define NETCORE_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define GPUPARTICLE_LOCAL_VF_ONLY 0 -#define ENGINE_API -#define APPLICATIONCORE_API -#define RHI_API -#define WITH_FREETYPE 1 -#define SLATECORE_API -#define INPUTCORE_API -#define SLATE_API -#define WITH_UNREALPNG 1 -#define WITH_UNREALJPEG 1 -#define WITH_LIBJPEGTURBO 1 -#define WITH_UNREALEXR 1 -#define IMAGEWRAPPER_API -#define MESSAGING_API -#define MESSAGINGCOMMON_API -#define RENDERCORE_API -#define ANALYTICSET_API -#define ANALYTICS_API -#define ASSETREGISTRY_API -#define ENGINEMESSAGES_API -#define ENGINESETTINGS_API -#define SYNTHBENCHMARK_API -#define RENDERER_API -#define GAMEPLAYTAGS_API -#define PACKETHANDLER_API -#define RELIABILITYHANDLERCOMPONENT_API -#define AUDIOPLATFORMCONFIGURATION_API -#define MESHDESCRIPTION_API -#define STATICMESHDESCRIPTION_API -#define PAKFILE_API -#define RSA_API -#define NETWORKREPLAYSTREAMING_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define PHYSICSCORE_API -#define DEVELOPERSETTINGS_API -#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 -#define INCLUDE_CHAOS 0 -#define CHAOS_MEMORY_TRACKING 0 -#define CHAOS_API -#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 -#define INCLUDE_CHAOS 0 -#define CHAOS_CHECKED 0 -#define CHAOSCORE_API -#define INTEL_ISPC 1 -#define VORONOI_API -#define WITH_PHYSX_RELEASE 1 -#define APEX_UE4 1 -#define APEX_STATICALLY_LINKED 0 -#define WITH_APEX_LEGACY 1 -#define AUDIOEXTENSIONS_API -#define AUDIOMIXERCORE_API -#define PROPERTYACCESS_API -#define INCLUDE_CHAOS 0 -#define WITH_PHYSX 1 -#define WITH_CHAOS 0 -#define WITH_CHAOS_CLOTHING 0 -#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 -#define PHYSICS_INTERFACE_PHYSX 1 -#define WITH_APEX 1 -#define WITH_APEX_CLOTHING 1 -#define WITH_CLOTH_COLLISION_DETECTION 1 -#define WITH_PHYSX_COOKING 1 -#define WITH_NVCLOTH 1 -#define WITH_CUSTOM_SQ_STRUCTURE 0 -#define WITH_IMMEDIATE_PHYSX 0 -#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API -#define AUDIOMIXER_API -#define TARGETPLATFORM_API -#define ANIMATIONCORE_API -#define WITH_ADVANCED_SESSIONS 1 -#define ADVANCEDSESSIONS_API diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp deleted file mode 100644 index 5de3a25..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response deleted file mode 100644 index a1d97ae..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I 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-C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedVoiceLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CancelFindSessionsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CreateSessionCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\EndSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindFriendSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindSessionsCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetFriendsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetRecentPlayersCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetUserPrivilegeCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LoginUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LogoutUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\SendFriendInviteCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp deleted file mode 100644 index 848219a..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp +++ /dev/null @@ -1,9 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response deleted file mode 100644 index 6a84819..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Private" -/I ..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem\Source -/I ..\Plugins\Online\OnlineSubsystem\Source\Public -/I ..\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces -/I Runtime -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I Runtime\TraceLog\Public -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Compression -/I Runtime\Core\Public\Concepts -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Experimental -/I Runtime\Core\Public\Experimental\Containers -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FileCache -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\IO -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Memory -/I Runtime\Core\Public\MemPro -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\MSVC -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\String -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I Runtime\TraceLog -/I Runtime\TraceLog\Public\Trace -/I Runtime\TraceLog\Public\Trace\Detail -/I Runtime\TraceLog\Public\Trace\Detail\Protocols -/I Runtime\SignalProcessing\Public -/I Runtime\SignalProcessing -/I Runtime\SignalProcessing\Public\DSP -/I Runtime\SignalProcessing\Public\DSP\Encoders -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\Net -/I Runtime\Net\Common\Public -/I Runtime\Net\Common -/I Runtime\Net\Common\Public\Net -/I Runtime\Net\Common\Public\Net\Common -/I Runtime\Net\Common\Public\Net\Common\Packets -/I Runtime\Net\Common\Public\Net\Common\Sockets -/I Runtime\Networking\Public -/I Runtime\Networking -/I Runtime\Networking\Public\Common -/I Runtime\Networking\Public\Interfaces -/I Runtime\Networking\Public\Interfaces\IPv4 -/I Runtime\Networking\Public\Interfaces\Steam -/I ..\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils -/I ..\Plugins\Online\OnlineSubsystemUtils\Source -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Classes -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\AssetRegistry -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore -/I Runtime\Net\Core\Classes -/I Runtime\Net\Core\Public -/I Runtime\Net\Core -/I Runtime\Net\Core\Public\Net -/I Runtime\Net\Core\Public\Net\Core -/I Runtime\Net\Core\Public\Net\Core\Analytics -/I Runtime\Net\Core\Public\Net\Core\Misc -/I Runtime\Net\Core\Public\Net\Core\PushModel -/I Runtime\Net\Core\Public\Net\Core\Trace -/I Runtime\Net\Core\Public\Net\Core\Trace\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Audio -/I Runtime\Engine\Public\Blueprint -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\HLOD -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\Net\Util -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared -/I Runtime\Engine\Public\Physics\Tests -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Streaming -/I Runtime\Engine\Public\Subsystems -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\Engine\Public\VT -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\ApplicationCore\Public\Windows\Accessibility -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\RHI\Public\Tests -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\FastUpdate -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Trace -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I Runtime\SlateCore\Public\Widgets\Accessibility -/I Runtime\SlateCore\Public\Widgets\Images -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Text\Windows -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Accessibility -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I 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Runtime\AudioExtensions\Public -/I Runtime\AudioExtensions -/I Runtime\AudioMixerCore\Public -/I Runtime\AudioMixerCore -/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess -/I Runtime\PropertyAccess\Public -/I Runtime\PropertyAccess -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\Quartz -/I Runtime\AudioMixer\Public\SoundFileIO -/I Developer -/I Developer\TargetPlatform\Public -/I Developer\TargetPlatform -/I Developer\TargetPlatform\Public\Common -/I Developer\TargetPlatform\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions" -/I ThirdParty\PhysX3\PxShared\include -/I ThirdParty\PhysX3\PxShared\include\cudamanager -/I ThirdParty\PhysX3\PxShared\include\filebuf -/I ThirdParty\PhysX3\PxShared\include\foundation -/I ThirdParty\PhysX3\PxShared\include\pvd -/I ThirdParty\PhysX3\PxShared\include\task -/I ThirdParty\PhysX3\PhysX_3.4\Include -/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking -/I ThirdParty\PhysX3\PhysX_3.4\Include\common -/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions -/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry -/I ThirdParty\PhysX3\APEX_1.4\include -/I ThirdParty\PhysX3\APEX_1.4\include\clothing -/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized -/I ThirdParty\PhysX3\APEX_1.4\include\legacy -/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 -/I ThirdParty\PhysX3\APEX_1.4\common\include -/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\framework\include -/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public -/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include -/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt" -/FI"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Shipping\Engine\SharedPCH.Engine.h" -/Yu"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Shipping\Engine\SharedPCH.Engine.h" -/Fp"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Intermediate\Build\Win64\MilkLabRemote\Shipping\Engine\SharedPCH.Engine.h.pch" -"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Shipping\AdvancedSessions\Module.AdvancedSessions.gen.1_of_2.cpp" -/FI"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Shipping\AdvancedSessions\Definitions.AdvancedSessions.h" -/Fo"C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Shipping\AdvancedSessions\Module.AdvancedSessions.gen.1_of_2.cpp.obj" -/TP -/GR- -/W4 \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.txt b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.txt deleted file mode 100644 index d711de2..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.1_of_2.cpp.txt +++ /dev/null @@ -1,186 +0,0 @@ -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Shipping\AdvancedSessions\Definitions.AdvancedSessions.h -C:/Users/Mustardo Bastardo/Documents/Unreal 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Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\BlueprintDataDefinitions.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedExternalUILibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedFriendsGameInstance.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsInterface.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsGameInstance.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedFriendsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedFriendsLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedGameSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\ServerStatReplicator.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameModeBase.generated.h -C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameSession.h -C:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\GameSession.generated.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedGameSession.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedIdentityLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedIdentityLibrary.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/AdvancedSessionsLibrary.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\AdvancedSessionsLibrary.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp deleted file mode 100644 index 2fc4271..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp +++ /dev/null @@ -1,15 +0,0 @@ -// This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp" -#include "C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp" diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response deleted file mode 100644 index 48e1acb..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Shipping/AdvancedSessions/Module.AdvancedSessions.gen.2_of_2.cpp.obj.response +++ /dev/null @@ -1,388 +0,0 @@ -/Zc:inline -/nologo -/Oi -/c -/Gw -/Gy -/Zm1000 -/wd4819 -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/source-charset:utf-8 -/execution-charset:utf-8 -/Ob2 -/Ox -/Ot -/GF -/errorReport:prompt -/D_HAS_EXCEPTIONS=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/wd4463 -/wd4244 -/wd4838 -/I . -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Private" -/I ..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem -/I ..\Plugins\Online\OnlineSubsystem\Source -/I ..\Plugins\Online\OnlineSubsystem\Source\Public -/I ..\Plugins\Online\OnlineSubsystem\Source\Public\Interfaces -/I Runtime -/I Runtime\Json\Public -/I Runtime\Json -/I Runtime\Json\Public\Dom -/I Runtime\Json\Public\Policies -/I Runtime\Json\Public\Serialization -/I Runtime\TraceLog\Public -/I Runtime\Core\Public -/I Runtime\Core -/I Runtime\Core\Public\Algo -/I Runtime\Core\Public\Algo\Impl -/I Runtime\Core\Public\Async -/I Runtime\Core\Public\Clang -/I Runtime\Core\Public\Compression -/I Runtime\Core\Public\Concepts -/I Runtime\Core\Public\Containers -/I Runtime\Core\Public\Delegates -/I Runtime\Core\Public\Experimental -/I Runtime\Core\Public\Experimental\Containers -/I Runtime\Core\Public\Features -/I Runtime\Core\Public\FileCache -/I Runtime\Core\Public\FramePro -/I Runtime\Core\Public\GenericPlatform -/I Runtime\Core\Public\HAL -/I Runtime\Core\Public\HAL\Allocators -/I Runtime\Core\Public\Hash -/I Runtime\Core\Public\Internationalization -/I Runtime\Core\Public\IO -/I Runtime\Core\Public\Logging -/I Runtime\Core\Public\Math -/I Runtime\Core\Public\Memory -/I Runtime\Core\Public\MemPro -/I Runtime\Core\Public\Misc -/I Runtime\Core\Public\Modules -/I Runtime\Core\Public\Modules\Boilerplate -/I Runtime\Core\Public\MSVC -/I Runtime\Core\Public\ProfilingDebugging -/I Runtime\Core\Public\Serialization -/I Runtime\Core\Public\Serialization\Csv -/I Runtime\Core\Public\Serialization\Formatters -/I Runtime\Core\Public\Stats -/I Runtime\Core\Public\String -/I Runtime\Core\Public\Templates -/I Runtime\Core\Public\Traits -/I Runtime\Core\Public\UObject -/I Runtime\Core\Public\Windows -/I Runtime\TraceLog -/I Runtime\TraceLog\Public\Trace -/I Runtime\TraceLog\Public\Trace\Detail -/I Runtime\TraceLog\Public\Trace\Detail\Protocols -/I Runtime\SignalProcessing\Public -/I Runtime\SignalProcessing -/I Runtime\SignalProcessing\Public\DSP -/I Runtime\SignalProcessing\Public\DSP\Encoders -/I Runtime\Sockets\Public -/I Runtime\Sockets -/I Runtime\Net -/I Runtime\Net\Common\Public -/I Runtime\Net\Common -/I Runtime\Net\Common\Public\Net -/I Runtime\Net\Common\Public\Net\Common -/I Runtime\Net\Common\Public\Net\Common\Packets -/I Runtime\Net\Common\Public\Net\Common\Sockets -/I Runtime\Networking\Public -/I Runtime\Networking -/I Runtime\Networking\Public\Common -/I Runtime\Networking\Public\Interfaces -/I Runtime\Networking\Public\Interfaces\IPv4 -/I Runtime\Networking\Public\Interfaces\Steam -/I ..\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4\Inc\OnlineSubsystemUtils -/I ..\Plugins\Online\OnlineSubsystemUtils\Source -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Classes -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Public -/I ..\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils -/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject -/I Runtime\CoreUObject\Public -/I Runtime\CoreUObject -/I Runtime\CoreUObject\Public\AssetRegistry -/I Runtime\CoreUObject\Public\Blueprint -/I Runtime\CoreUObject\Public\Internationalization -/I Runtime\CoreUObject\Public\Misc -/I Runtime\CoreUObject\Public\Serialization -/I Runtime\CoreUObject\Public\Serialization\Formatters -/I Runtime\CoreUObject\Public\Templates -/I Runtime\CoreUObject\Public\UObject -/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore -/I Runtime\Net\Core\Classes -/I Runtime\Net\Core\Public -/I Runtime\Net\Core -/I Runtime\Net\Core\Public\Net -/I Runtime\Net\Core\Public\Net\Core -/I Runtime\Net\Core\Public\Net\Core\Analytics -/I Runtime\Net\Core\Public\Net\Core\Misc -/I Runtime\Net\Core\Public\Net\Core\PushModel -/I Runtime\Net\Core\Public\Net\Core\Trace -/I Runtime\Net\Core\Public\Net\Core\Trace\Private -/I ..\Intermediate\Build\Win64\UE4\Inc\Engine -/I Runtime\Engine\Classes -/I Runtime\Engine\Public -/I Runtime\Engine -/I Runtime\Engine\Public\AI -/I Runtime\Engine\Public\AI\Navigation -/I Runtime\Engine\Public\Analytics -/I Runtime\Engine\Public\Animation -/I Runtime\Engine\Public\Audio -/I Runtime\Engine\Public\Blueprint -/I Runtime\Engine\Public\Curves -/I Runtime\Engine\Public\EdGraph -/I Runtime\Engine\Public\HLOD -/I Runtime\Engine\Public\Internationalization -/I Runtime\Engine\Public\Net -/I Runtime\Engine\Public\Net\Util -/I Runtime\Engine\Public\PacketHandlers -/I Runtime\Engine\Public\Performance -/I Runtime\Engine\Public\Physics -/I Runtime\Engine\Public\Physics\Experimental -/I Runtime\Engine\Public\Physics\ImmediatePhysics -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX -/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared -/I Runtime\Engine\Public\Physics\Tests -/I Runtime\Engine\Public\ProfilingDebugging -/I Runtime\Engine\Public\Rendering -/I Runtime\Engine\Public\Slate -/I Runtime\Engine\Public\Streaming -/I Runtime\Engine\Public\Subsystems -/I Runtime\Engine\Public\Tests -/I Runtime\Engine\Public\VisualLogger -/I Runtime\Engine\Public\VT -/I Runtime\ApplicationCore\Public -/I Runtime\ApplicationCore -/I Runtime\ApplicationCore\Public\GenericPlatform -/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility -/I Runtime\ApplicationCore\Public\HAL -/I Runtime\ApplicationCore\Public\Windows -/I Runtime\ApplicationCore\Public\Windows\Accessibility -/I Runtime\RHI\Public -/I Runtime\RHI -/I Runtime\RHI\Public\Tests -/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore -/I Runtime\SlateCore\Public -/I Runtime\SlateCore -/I Runtime\SlateCore\Public\Animation -/I Runtime\SlateCore\Public\Application -/I Runtime\SlateCore\Public\Brushes -/I Runtime\SlateCore\Public\Debugging -/I Runtime\SlateCore\Public\FastUpdate -/I Runtime\SlateCore\Public\Fonts -/I Runtime\SlateCore\Public\Input -/I Runtime\SlateCore\Public\Layout -/I Runtime\SlateCore\Public\Rendering -/I Runtime\SlateCore\Public\Sound -/I Runtime\SlateCore\Public\Styling -/I Runtime\SlateCore\Public\Textures -/I Runtime\SlateCore\Public\Trace -/I Runtime\SlateCore\Public\Types -/I Runtime\SlateCore\Public\Widgets -/I Runtime\SlateCore\Public\Widgets\Accessibility -/I Runtime\SlateCore\Public\Widgets\Images -/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore -/I Runtime\InputCore\Classes -/I Runtime\InputCore\Public -/I Runtime\InputCore -/I Runtime\InputCore\Public\GenericPlatform -/I Runtime\InputCore\Public\HAL -/I Runtime\InputCore\Public\Windows -/I ..\Intermediate\Build\Win64\UE4\Inc\Slate -/I Runtime\Slate\Public -/I Runtime\Slate -/I Runtime\Slate\Public\Framework -/I Runtime\Slate\Public\Framework\Application -/I Runtime\Slate\Public\Framework\Commands -/I Runtime\Slate\Public\Framework\Docking -/I Runtime\Slate\Public\Framework\Layout -/I Runtime\Slate\Public\Framework\MetaData -/I Runtime\Slate\Public\Framework\MultiBox -/I Runtime\Slate\Public\Framework\Notifications -/I Runtime\Slate\Public\Framework\Styling -/I Runtime\Slate\Public\Framework\Text -/I Runtime\Slate\Public\Framework\Text\Windows -/I Runtime\Slate\Public\Framework\Views -/I Runtime\Slate\Public\Widgets -/I Runtime\Slate\Public\Widgets\Accessibility -/I Runtime\Slate\Public\Widgets\Colors -/I Runtime\Slate\Public\Widgets\Docking -/I Runtime\Slate\Public\Widgets\Images -/I Runtime\Slate\Public\Widgets\Input -/I Runtime\Slate\Public\Widgets\LayerManager -/I Runtime\Slate\Public\Widgets\Layout -/I Runtime\Slate\Public\Widgets\Navigation -/I Runtime\Slate\Public\Widgets\Notifications -/I Runtime\Slate\Public\Widgets\Text -/I Runtime\Slate\Public\Widgets\Views -/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper -/I Runtime\ImageWrapper\Public -/I Runtime\ImageWrapper -/I Runtime\Messaging\Public -/I Runtime\Messaging -/I Runtime\MessagingCommon\Public -/I Runtime\MessagingCommon -/I Runtime\RenderCore\Public -/I Runtime\RenderCore -/I Runtime\RenderCore\Public\ProfilingDebugging -/I Runtime\Analytics -/I Runtime\Analytics\AnalyticsET\Public -/I Runtime\Analytics\AnalyticsET -/I Runtime\Analytics\Analytics\Public -/I Runtime\Analytics\Analytics -/I Runtime\Analytics\Analytics\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry -/I Runtime\AssetRegistry\Public -/I Runtime\AssetRegistry -/I Runtime\AssetRegistry\Public\AssetRegistry -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages -/I Runtime\EngineMessages\Public -/I Runtime\EngineMessages -/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings -/I Runtime\EngineSettings\Classes -/I Runtime\EngineSettings\Public -/I Runtime\EngineSettings -/I Runtime\SynthBenchmark\Public -/I Runtime\SynthBenchmark -/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer -/I Runtime\Renderer\Public -/I Runtime\Renderer -/I Runtime\Renderer\Public\VT -/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags -/I Runtime\GameplayTags\Classes -/I Runtime\GameplayTags\Public -/I Runtime\GameplayTags -/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler -/I Runtime\PacketHandlers -/I Runtime\PacketHandlers\PacketHandler\Classes -/I Runtime\PacketHandlers\PacketHandler\Public -/I Runtime\PacketHandlers\PacketHandler -/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public -/I Runtime\PacketHandlers\ReliabilityHandlerComponent -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration -/I Runtime\AudioPlatformConfiguration\Public -/I Runtime\AudioPlatformConfiguration -/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription -/I Runtime\MeshDescription\Public -/I Runtime\MeshDescription -/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription -/I Runtime\StaticMeshDescription\Public -/I Runtime\StaticMeshDescription -/I Runtime\PakFile\Public -/I Runtime\PakFile -/I Runtime\RSA\Public -/I Runtime\RSA -/I Runtime\NetworkReplayStreaming -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public -/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming -/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore -/I Runtime\PhysicsCore\Public -/I Runtime\PhysicsCore -/I Runtime\PhysicsCore\Public\Chaos -/I Runtime\PhysicsCore\Public\PhysicalMaterials -/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings -/I Runtime\DeveloperSettings\Public -/I Runtime\DeveloperSettings -/I Runtime\DeveloperSettings\Public\Engine -/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos -/I Runtime\Experimental -/I Runtime\Experimental\Chaos\Public -/I Runtime\Experimental\Chaos -/I Runtime\Experimental\Chaos\Public\Chaos -/I Runtime\Experimental\Chaos\Public\Chaos\Collision -/I Runtime\Experimental\Chaos\Public\Chaos\Evolution -/I Runtime\Experimental\Chaos\Public\Chaos\Framework -/I Runtime\Experimental\Chaos\Public\Chaos\Joint -/I Runtime\Experimental\Chaos\Public\Chaos\Particle -/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger -/I Runtime\Experimental\Chaos\Public\Field -/I Runtime\Experimental\Chaos\Public\Framework -/I Runtime\Experimental\Chaos\Public\GeometryCollection -/I Runtime\Experimental\Chaos\Public\PhysicsProxy -/I Runtime\Experimental\ChaosCore\Public -/I Runtime\Experimental\ChaosCore -/I Runtime\Experimental\ChaosCore\Public\Chaos -/I ThirdParty\Intel -/I Runtime\Experimental\Voronoi\Public -/I Runtime\Experimental\Voronoi -/I Runtime\Experimental\Voronoi\Public\Voronoi -/I ThirdParty -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions -/I Runtime\AudioExtensions\Public -/I Runtime\AudioExtensions -/I Runtime\AudioMixerCore\Public -/I Runtime\AudioMixerCore -/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess -/I Runtime\PropertyAccess\Public -/I Runtime\PropertyAccess -/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface -/I Runtime\ClothingSystemRuntimeInterface\Public -/I Runtime\ClothingSystemRuntimeInterface -/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer -/I Runtime\AudioMixer\Classes -/I Runtime\AudioMixer\Public -/I Runtime\AudioMixer -/I Runtime\AudioMixer\Public\Components -/I Runtime\AudioMixer\Public\Quartz -/I Runtime\AudioMixer\Public\SoundFileIO -/I Developer -/I Developer\TargetPlatform\Public -/I Developer\TargetPlatform -/I Developer\TargetPlatform\Public\Common -/I Developer\TargetPlatform\Public\Interfaces -/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore -/I Runtime\AnimationCore\Public -/I Runtime\AnimationCore -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes" -/I "C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions" -/I ThirdParty\PhysX3\PxShared\include -/I ThirdParty\PhysX3\PxShared\include\cudamanager -/I ThirdParty\PhysX3\PxShared\include\filebuf -/I ThirdParty\PhysX3\PxShared\include\foundation -/I ThirdParty\PhysX3\PxShared\include\pvd -/I ThirdParty\PhysX3\PxShared\include\task -/I ThirdParty\PhysX3\PhysX_3.4\Include -/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking -/I ThirdParty\PhysX3\PhysX_3.4\Include\common -/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions -/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry -/I ThirdParty\PhysX3\APEX_1.4\include -/I ThirdParty\PhysX3\APEX_1.4\include\clothing -/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized -/I ThirdParty\PhysX3\APEX_1.4\include\legacy -/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 -/I ThirdParty\PhysX3\APEX_1.4\common\include -/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\framework\include -/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen -/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public -/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include -/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" -/I "C:\Program 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Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CancelFindSessionsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\CreateSessionCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/EndSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\EndSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindFriendSessionCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\FindSessionsCallbackProxyAdvanced.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetFriendsCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetFriendsCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetRecentPlayersCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\GetUserPrivilegeCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/LoginUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LoginUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/LogoutUserCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\LogoutUserCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\SendFriendInviteCallbackProxy.generated.h -C:/Users/Mustardo Bastardo/Documents/Unreal Projects/MilkLabRemote/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Source\AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h -C:\Users\Mustardo Bastardo\Documents\Unreal Projects\MilkLabRemote\Plugins\AdvancedSessions\Intermediate\Build\Win64\UE4\Inc\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.generated.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp deleted file mode 100644 index 13c64e0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.gen.cpp +++ /dev/null @@ -1,547 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::CloseWebURLUI(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains); - P_GET_UBOOL(Z_Param_bEmbedded); - P_GET_UBOOL(Z_Param_bShowBackground); - P_GET_UBOOL(Z_Param_bShowCloseButton); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX); - P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeX); - P_GET_PROPERTY(FIntProperty,Z_Param_SizeY); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI) - { - P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary() - { - UClass* Class = UAdvancedExternalUILibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI }, - { "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI }, - { "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI }, - { "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI }, - { "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI }, - { "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI }, - { "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics - { - struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms - { - FBPUniqueNetId PlayerRequestingAccountUpgradeUI; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics - { - struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles the Friends list\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles the Friends list" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowFriendsUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics - { - struct AdvancedExternalUILibrary_eventShowInviteUI_Parms - { - APlayerController* PlayerController; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that handles inviting people to your game\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that handles inviting people to your game" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowInviteUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics - { - struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms - { - FString LeaderboardName; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LeaderboardName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics - { - struct AdvancedExternalUILibrary_eventShowProfileUI_Parms - { - FBPUniqueNetId PlayerViewingProfile; - FBPUniqueNetId PlayerToViewProfileOf; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows the profile of a uniquenetid\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows the profile of a uniquenetid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowProfileUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics - { - struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms - { - FString URLToShow; - EBlueprintResultSwitch Result; - TArray AllowedDomains; - bool bEmbedded; - bool bShowBackground; - bool bShowCloseButton; - int32 OffsetX; - int32 OffsetY; - int32 SizeX; - int32 SizeY; - }; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_URLToShow; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains; - static void NewProp_bEmbedded_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmbedded; - static void NewProp_bShowBackground_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowBackground; - static void NewProp_bShowCloseButton_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OffsetY; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeX; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SizeY; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj) - { - ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "AllowedDomains" }, - { "Category", "Online|AdvancedExternalUI" }, - { "Comment", "// Show the UI that shows a web URL\n" }, - { "CPP_Default_bEmbedded", "false" }, - { "CPP_Default_bShowBackground", "false" }, - { "CPP_Default_bShowCloseButton", "false" }, - { "CPP_Default_OffsetX", "0" }, - { "CPP_Default_OffsetY", "0" }, - { "CPP_Default_SizeX", "0" }, - { "CPP_Default_SizeY", "0" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - { "ToolTip", "Show the UI that shows a web URL" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 1464195108 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 4120315359 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 4043553488 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 3756740063 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 3207195387 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 1738882840 - { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 1556619591 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedExternalUILibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = { - &UAdvancedExternalUILibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedExternalUILibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedExternalUILibrary, 1670383639); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedExternalUILibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedExternalUILibrary(Z_Construct_UClass_UAdvancedExternalUILibrary, &UAdvancedExternalUILibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedExternalUILibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h deleted file mode 100644 index 0497a87..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedExternalUILibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -enum class EBlueprintResultSwitch : uint8; -class APlayerController; -#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h -#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execShowAccountUpgradeUI); \ - DECLARE_FUNCTION(execShowProfileUI); \ - DECLARE_FUNCTION(execCloseWebURLUI); \ - DECLARE_FUNCTION(execShowWebURLUI); \ - DECLARE_FUNCTION(execShowLeaderBoardUI); \ - DECLARE_FUNCTION(execShowInviteUI); \ - DECLARE_FUNCTION(execShowFriendsUI); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ - friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ - NO_API UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp deleted file mode 100644 index 379dbc7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.gen.cpp +++ /dev/null @@ -1,430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance(); - ENGINE_API UClass* Z_Construct_UClass_UGameInstance(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID) - { - AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms; - Parms.PlayerNum=PlayerNum; - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged")); - void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms; - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking ? true : false; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInvited=PersonInvited; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms); - } - static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin) - { - AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms; - Parms.LocalPlayerNum=LocalPlayerNum; - Parms.PersonInviting=PersonInviting; - Parms.AppId=AppId; - Parms.SessionToJoin=SessionToJoin; - ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms); - } - void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedIdentity" }, - { "Comment", "// Called when the designated LocalUser has changed login status\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login status" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedVoice" }, - { "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AppId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Category", "AdvancedFriends" }, - { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[]; -#endif - static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[]; -#endif - static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UGameInstance, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 4147065069 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 325261759 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 3566662989 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 592500266 - { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 111627664 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsGameInstance.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - { "ObjectInitializerConstructorDeclared", "" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = { - { "Category", "AdvancedFriendsInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData[] = { - { "Category", "AdvancedVoiceInterface" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, - }; -#endif - void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj) - { - ((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = { - &UAdvancedFriendsGameInstance::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers), - 0, - 0x009000A8u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsGameInstance, 3372321447); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsGameInstance::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsGameInstance(Z_Construct_UClass_UAdvancedFriendsGameInstance, &UAdvancedFriendsGameInstance::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsGameInstance"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h deleted file mode 100644 index 2bb9ee1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsGameInstance.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h -#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms \ - { \ - int32 PlayerNum; \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId NewPlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SessionToJoin; \ - }; \ - struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms \ - { \ - int32 LocalPlayerNum; \ - FBPUniqueNetId PersonInviting; \ - FString AppId; \ - FBlueprintSessionResult SessionToJoin; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ - NO_API UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp deleted file mode 100644 index 69ad122..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.gen.cpp +++ /dev/null @@ -1,381 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface(); - COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); -// End Cross Module References - void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead."); - } - void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead."); - } - void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead."); - } - void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface() - { - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics - { - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics - { - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has changed login state\n" }, - { "DisplayName", "OnPlayerLoginStatusChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has changed login state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId; - static void NewProp_bIsTalking_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) - { - ((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnPlayerVoiceStateChanged" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteAccepted" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics - { - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = { - { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, - { "DisplayName", "OnSessionInviteReceived" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister() - { - return UAdvancedFriendsInterface::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UInterface, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272 - { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = { - &UAdvancedFriendsInterface::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000840A1u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsInterface() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsInterface::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface); - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged); - if (Func) - { - Parms.PlayerNum=PlayerNum; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged); - if (Func) - { - Parms.PreviousStatus=PreviousStatus; - Parms.NewStatus=NewStatus; - Parms.PlayerUniqueNetID=PlayerUniqueNetID; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged")); - void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged); - if (Func) - { - Parms.PlayerId=PlayerId; - Parms.bIsTalking=bIsTalking; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted); - if (Func) - { - Parms.PersonInvited=PersonInvited; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } - static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); - void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) - { - check(O != NULL); - check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); - AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms; - UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived); - if (Func) - { - Parms.PersonInviting=PersonInviting; - Parms.SearchResult=SearchResult; - O->ProcessEvent(Func, &Parms); - } - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h deleted file mode 100644 index 67ef838..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsInterface.generated.h +++ /dev/null @@ -1,161 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPLoginStatus : uint8; -struct FBPUniqueNetId; -struct FBlueprintSessionResult; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h -#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS \ - struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms \ - { \ - int32 PlayerNum; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms \ - { \ - EBPLoginStatus PreviousStatus; \ - EBPLoginStatus NewStatus; \ - FBPUniqueNetId PlayerUniqueNetID; \ - }; \ - struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms \ - { \ - FBPUniqueNetId PlayerId; \ - bool bIsTalking; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms \ - { \ - FBPUniqueNetId PersonInvited; \ - FBlueprintSessionResult SearchResult; \ - }; \ - struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms \ - { \ - FBPUniqueNetId PersonInviting; \ - FBlueprintSessionResult SearchResult; \ - }; - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ - ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsInterface(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsInterface) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY \ - PRAGMA_DISABLE_DEPRECATION_WARNINGS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_ENHANCED_CONSTRUCTORS \ -private: \ - PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -protected: \ - virtual ~IAdvancedFriendsInterface() {} \ -public: \ - typedef UAdvancedFriendsInterface UClassType; \ - typedef IAdvancedFriendsInterface ThisClass; \ - static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ - static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ - static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ - static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ - static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ - virtual UObject* _getUObject() const { check(0 && "Missing required implementation."); return nullptr; } - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_EVENT_PARMS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE_NO_PURE_DECLS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp deleted file mode 100644 index b41417c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.gen.cpp +++ /dev/null @@ -1,470 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_UBOOL_REF(Z_Param_Out_IsFriend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList) - { - P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); - P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId); - P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary() - { - UClass* Class = UAdvancedFriendsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetFriend", &UAdvancedFriendsLibrary::execGetFriend }, - { "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList }, - { "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList }, - { "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend }, - { "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend }, - { "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics - { - struct AdvancedFriendsLibrary_eventGetFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - FBPFriendInfo Friend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms - { - APlayerController* PlayerController; - TArray FriendsList; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FriendsList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics - { - struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms - { - FBPUniqueNetId UniqueNetId; - TArray PlayersList; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_PlayersList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|RecentPlayersList" }, - { "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics - { - struct AdvancedFriendsLibrary_eventIsAFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - bool IsFriend; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_IsFriend_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_IsFriend; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj) - { - ((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a friend\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics - { - struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms - { - APlayerController* PlayerController; - TArray Friends; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Friends_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Friends; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedFriends|FriendsList" }, - { "Comment", "// Sends an Invite to the current online session to a list of friends\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - { "ToolTip", "Sends an Invite to the current online session to a list of friends" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, sizeof(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 1398137705 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3853821174 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 795468478 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3029336844 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 3720354019 - { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 2029764053 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedFriendsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = { - &UAdvancedFriendsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedFriendsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedFriendsLibrary, 2139048131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedFriendsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsLibrary(Z_Construct_UClass_UAdvancedFriendsLibrary, &UAdvancedFriendsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h deleted file mode 100644 index 30234a6..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedFriendsLibrary.generated.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -struct FBPUniqueNetId; -struct FBPOnlineRecentPlayer; -struct FBPFriendInfo; -enum class EBlueprintResultSwitch : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h -#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execIsAFriend); \ - DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ - DECLARE_FUNCTION(execGetStoredFriendsList); \ - DECLARE_FUNCTION(execGetFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriend); \ - DECLARE_FUNCTION(execSendSessionInviteToFriends); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ - NO_API UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp deleted file mode 100644 index 5f52c9f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.gen.cpp +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession(); - ENGINE_API UClass* Z_Construct_UClass_AGameSession(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); -// End Cross Module References - void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession() - { - } - UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister() - { - return AAdvancedGameSession::StaticClass(); - } - struct Z_Construct_UClass_AAdvancedGameSession_Statics - { - static UObject* (*const DependentSingletons[])(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[]; -#endif - static const UE4CodeGen_Private::FMapPropertyParams NewProp_BanList; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AGameSession, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams[] = { - { "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" }, - { "HideCategories", "Input Movement Collision Rendering Utilities|Transformation" }, - { "IncludePath", "AdvancedGameSession.h" }, - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, - { "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" }, - }; -#endif - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, 1, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData[] = { - { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, - }; -#endif - const UE4CodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UE4CodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_AAdvancedGameSession_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = { - &AAdvancedGameSession::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers), - 0, - 0x008002A4u, - METADATA_PARAMS(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_AAdvancedGameSession() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(AAdvancedGameSession, 1870491131); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return AAdvancedGameSession::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_AAdvancedGameSession(Z_Construct_UClass_AAdvancedGameSession, &AAdvancedGameSession::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("AAdvancedGameSession"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.generated.h deleted file mode 100644 index e5659a1..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedGameSession.generated.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h -#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h" -#endif -#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesAAdvancedGameSession(); \ - friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ -public: \ - DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API AAdvancedGameSession(AAdvancedGameSession&&); \ - NO_API AAdvancedGameSession(const AAdvancedGameSession&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class AdvancedGameSession."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp deleted file mode 100644 index 276bfb0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.gen.cpp +++ /dev/null @@ -1,887 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken) - { - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts) - { - P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetUserAccount(Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); - P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary() - { - UClass* Class = UAdvancedIdentityLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts }, - { "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus }, - { "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken }, - { "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname }, - { "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount }, - { "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken }, - { "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute }, - { "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute }, - { "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName }, - { "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName }, - { "GetUserID", &UAdvancedIdentityLibrary::execGetUserID }, - { "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics - { - struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms - { - TArray AccountInfos; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_AccountInfos; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get all known users accounts\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get all known users accounts" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics - { - struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms - { - FBPUniqueNetId UniqueNetID; - EBPLoginStatus LoginStatus; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_LoginStatus; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the login status of a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the login status of a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetLoginStatus_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms - { - APlayerController* PlayerController; - FString AuthToken; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthToken; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get the auth token for a local player\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get the auth token for a local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics - { - struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms - { - FBPUniqueNetId UniqueNetID; - FString PlayerNickname; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerNickname; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Get a players nickname\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a players nickname" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccount_Parms - { - FBPUniqueNetId UniqueNetId; - FBPUserOnlineAccount AccountInfo; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a users account\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a users account" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccount_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AccessToken; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AccessToken; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account access token\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account access token" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString AuthAttribute; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AuthAttribute; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get a user account Auth attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString DisplayName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user account display name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user account display name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics - { - struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms - { - FBPUserOnlineAccount AccountInfo; - FString UserName; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user accounts real name if possible\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user accounts real name if possible" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics - { - struct AdvancedIdentityLibrary_eventGetUserID_Parms - { - FBPUserOnlineAccount AccountInfo; - FBPUniqueNetId UniqueNetID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Get user ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Get user ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventGetUserID_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics - { - struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms - { - FBPUserOnlineAccount AccountInfo; - FString AttributeName; - FString NewAttributeValue; - EBlueprintResultSwitch Result; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_AccountInfo; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_AttributeName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedIdentity|UserAccount" }, - { "Comment", "// Set a user account attribute (depends on subsystem)\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - { "ToolTip", "Set a user account attribute (depends on subsystem)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, sizeof(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 3204168474 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 866765203 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 2328596748 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 2597016064 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 963176343 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 2203534905 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 436804122 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 4177109749 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 4233721583 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 4030691781 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 2930427692 - { &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 534121409 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedIdentityLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = { - &UAdvancedIdentityLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedIdentityLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedIdentityLibrary, 230186338); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedIdentityLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedIdentityLibrary(Z_Construct_UClass_UAdvancedIdentityLibrary, &UAdvancedIdentityLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedIdentityLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h deleted file mode 100644 index 9eb14ce..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedIdentityLibrary.generated.h +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUserOnlineAccount; -enum class EBlueprintResultSwitch : uint8; -struct FBPUniqueNetId; -class APlayerController; -enum class EBPLoginStatus : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h -#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountDisplayName); \ - DECLARE_FUNCTION(execGetUserAccountRealName); \ - DECLARE_FUNCTION(execGetUserID); \ - DECLARE_FUNCTION(execSetUserAccountAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ - DECLARE_FUNCTION(execGetUserAccountAccessToken); \ - DECLARE_FUNCTION(execGetAllUserAccounts); \ - DECLARE_FUNCTION(execGetUserAccount); \ - DECLARE_FUNCTION(execGetPlayerNickname); \ - DECLARE_FUNCTION(execGetPlayerAuthToken); \ - DECLARE_FUNCTION(execGetLoginStatus); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ - NO_API UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp deleted file mode 100644 index c401e3f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessions.init.gen.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {} - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions() - { - static UPackage* ReturnPackage = nullptr; - if (!ReturnPackage) - { - static UObject* (*const SingletonFuncArray[])() = { - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, - (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, - }; - static const UE4CodeGen_Private::FPackageParams PackageParams = { - "/Script/AdvancedSessions", - SingletonFuncArray, - UE_ARRAY_COUNT(SingletonFuncArray), - PKG_CompiledIn | 0x00000000, - 0x41C062E6, - 0xFF8D1C81, - METADATA_PARAMS(nullptr, 0) - }; - UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); - } - return ReturnPackage; - } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsClasses.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsClasses.h deleted file mode 100644 index 0c0b25f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsClasses.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" -#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" -#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" -#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedGameSession.h" -#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" - diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp deleted file mode 100644 index 757804e..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.gen.cpp +++ /dev/null @@ -1,2340 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedSessionsLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execHasOnlineSubsystem) - { - P_GET_PROPERTY(FNameProperty,Z_Param_SubSystemName); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::HasOnlineSubsystem(Z_Param_SubSystemName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNetPlayerIndex) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NetPlayerIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNetPlayerIndex(Z_Param_PlayerController,Z_Param_Out_NetPlayerIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumNetPlayers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(Z_Param_WorldContextObject,Z_Param_Out_NumNetPlayers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execSetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::SetPlayerName(Z_Param_PlayerController,Z_Param_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetPlayerName) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerName); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetPlayerName(Z_Param_PlayerController,Z_Param_Out_PlayerName); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execUniqueNetIdToString) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_String); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::UniqueNetIdToString(Z_Param_Out_UniqueNetId,Z_Param_Out_String); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_A); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_B); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(Z_Param_Out_A,Z_Param_Out_B); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidUniqueNetID) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidUniqueNetID(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState) - { - P_GET_OBJECT(APlayerState,Z_Param_PlayerState); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(Z_Param_PlayerState,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetID) - { - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueNetID(Z_Param_PlayerController,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FFloatProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FIntProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FStrProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_UBOOL(Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte) - { - P_GET_PROPERTY(FNameProperty,Z_Param_Key); - P_GET_PROPERTY(FByteProperty,Z_Param_Value); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(Z_Param_Key,Z_Param_Value); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyFloat) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyFloat(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyInt) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyInt(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyString) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyString(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyBool) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_UBOOL_REF(Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyBool(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyByte) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); - P_GET_PROPERTY_REF(FByteProperty,Z_Param_Out_SettingValue); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionPropertyByte(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutIndex); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutIndex); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyByName) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FNameProperty,Z_Param_SettingsName); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_OutProperty); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::FindSessionPropertyByName(Z_Param_Out_ExtraSettings,Z_Param_SettingsName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyKey) - { - P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_SessionProperty); - P_FINISH; - P_NATIVE_BEGIN; - *(FName*)Z_Param__Result=UAdvancedSessionsLibrary::GetSessionPropertyKey(Z_Param_Out_SessionProperty); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueBuildID) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetUniqueBuildID(Z_Param_SessionResult,Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(Z_Param_Out_UniqueBuildId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(Z_Param_WorldContextObject,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionID_AsString) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionID_AsString(Z_Param_Out_SessionResult,Z_Param_Out_SessionID); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidSession) - { - P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidSession(Z_Param_Out_SessionResult); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty) - { - P_GET_STRUCT(FSessionPropertyKeyPair,Z_Param_SessionSearchProperty); - P_GET_ENUM(EOnlineComparisonOpRedux,Z_Param_ComparisonOp); - P_FINISH; - P_NATIVE_BEGIN; - *(FSessionsSearchSetting*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(Z_Param_SessionSearchProperty,EOnlineComparisonOpRedux(Z_Param_ComparisonOp)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsPlayerInSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerToCheck); - P_GET_UBOOL_REF(Z_Param_Out_bIsInSession); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::IsPlayerInSession(Z_Param_WorldContextObject,Z_Param_Out_PlayerToCheck,Z_Param_Out_bIsInSession); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionSettings) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumConnections); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumPrivateConnections); - P_GET_UBOOL_REF(Z_Param_Out_bIsLAN); - P_GET_UBOOL_REF(Z_Param_Out_bIsDedicated); - P_GET_UBOOL_REF(Z_Param_Out_bAllowInvites); - P_GET_UBOOL_REF(Z_Param_Out_bAllowJoinInProgress); - P_GET_UBOOL_REF(Z_Param_Out_bIsAnticheatEnabled); - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_BuildUniqueID); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionSettings(Z_Param_WorldContextObject,Z_Param_Out_NumConnections,Z_Param_Out_NumPrivateConnections,Z_Param_Out_bIsLAN,Z_Param_Out_bIsDedicated,Z_Param_Out_bAllowInvites,Z_Param_Out_bAllowJoinInProgress,Z_Param_Out_bIsAnticheatEnabled,Z_Param_Out_BuildUniqueID,Z_Param_Out_ExtraSettings,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionState) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPOnlineSessionState,Z_Param_Out_SessionState); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetSessionState(Z_Param_WorldContextObject,(EBPOnlineSessionState&)(Z_Param_Out_SessionState)); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetExtraSettings) - { - P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::GetExtraSettings(Z_Param_SessionResult,Z_Param_Out_ExtraSettings); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execAddOrModifyExtraSettings) - { - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_SettingsArray); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_NewOrChangedSettings); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ModifiedSettingsArray); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedSessionsLibrary::AddOrModifyExtraSettings(Z_Param_Out_SettingsArray,Z_Param_Out_NewOrChangedSettings,Z_Param_Out_ModifiedSettingsArray); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execBanPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToBan); - P_GET_PROPERTY(FTextProperty,Z_Param_BanReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::BanPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToBan,Z_Param_BanReason); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedSessionsLibrary::execKickPlayer) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerToKick); - P_GET_PROPERTY(FTextProperty,Z_Param_KickReason); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::KickPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToKick,Z_Param_KickReason); - P_NATIVE_END; - } - void UAdvancedSessionsLibrary::StaticRegisterNativesUAdvancedSessionsLibrary() - { - UClass* Class = UAdvancedSessionsLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "AddOrModifyExtraSettings", &UAdvancedSessionsLibrary::execAddOrModifyExtraSettings }, - { "BanPlayer", &UAdvancedSessionsLibrary::execBanPlayer }, - { "EqualEqual_UNetIDUnetID", &UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID }, - { "FindSessionPropertyByName", &UAdvancedSessionsLibrary::execFindSessionPropertyByName }, - { "FindSessionPropertyIndexByName", &UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName }, - { "GetCurrentSessionID_AsString", &UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString }, - { "GetCurrentUniqueBuildID", &UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID }, - { "GetExtraSettings", &UAdvancedSessionsLibrary::execGetExtraSettings }, - { "GetNetPlayerIndex", &UAdvancedSessionsLibrary::execGetNetPlayerIndex }, - { "GetNumberOfNetworkPlayers", &UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers }, - { "GetPlayerName", &UAdvancedSessionsLibrary::execGetPlayerName }, - { "GetSessionID_AsString", &UAdvancedSessionsLibrary::execGetSessionID_AsString }, - { "GetSessionPropertyBool", &UAdvancedSessionsLibrary::execGetSessionPropertyBool }, - { "GetSessionPropertyByte", &UAdvancedSessionsLibrary::execGetSessionPropertyByte }, - { "GetSessionPropertyFloat", &UAdvancedSessionsLibrary::execGetSessionPropertyFloat }, - { "GetSessionPropertyInt", &UAdvancedSessionsLibrary::execGetSessionPropertyInt }, - { "GetSessionPropertyKey", &UAdvancedSessionsLibrary::execGetSessionPropertyKey }, - { "GetSessionPropertyString", &UAdvancedSessionsLibrary::execGetSessionPropertyString }, - { "GetSessionSettings", &UAdvancedSessionsLibrary::execGetSessionSettings }, - { "GetSessionState", &UAdvancedSessionsLibrary::execGetSessionState }, - { "GetUniqueBuildID", &UAdvancedSessionsLibrary::execGetUniqueBuildID }, - { "GetUniqueNetID", &UAdvancedSessionsLibrary::execGetUniqueNetID }, - { "GetUniqueNetIDFromPlayerState", &UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState }, - { "HasOnlineSubsystem", &UAdvancedSessionsLibrary::execHasOnlineSubsystem }, - { "IsPlayerInSession", &UAdvancedSessionsLibrary::execIsPlayerInSession }, - { "IsValidSession", &UAdvancedSessionsLibrary::execIsValidSession }, - { "IsValidUniqueNetID", &UAdvancedSessionsLibrary::execIsValidUniqueNetID }, - { "KickPlayer", &UAdvancedSessionsLibrary::execKickPlayer }, - { "MakeLiteralSessionPropertyBool", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool }, - { "MakeLiteralSessionPropertyByte", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte }, - { "MakeLiteralSessionPropertyFloat", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat }, - { "MakeLiteralSessionPropertyInt", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt }, - { "MakeLiteralSessionPropertyString", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString }, - { "MakeLiteralSessionSearchProperty", &UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty }, - { "SetPlayerName", &UAdvancedSessionsLibrary::execSetPlayerName }, - { "UniqueNetIdToString", &UAdvancedSessionsLibrary::execUniqueNetIdToString }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms - { - TArray SettingsArray; - TArray NewOrChangedSettings; - TArray ModifiedSettingsArray; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SettingsArray; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewOrChangedSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_NewOrChangedSettings; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ModifiedSettingsArray_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ModifiedSettingsArray; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner = { "SettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray = { "SettingsArray", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, SettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0010000008000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, NewOrChangedSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, ModifiedSettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Adds or modifies session settings in an existing array depending on if they exist already or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Adds or modifies session settings in an existing array depending on if they exist already or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "AddOrModifyExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics - { - struct AdvancedSessionsLibrary_eventBanPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToBan; - FText BanReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToBan; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_BanReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan = { "PlayerToBan", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, PlayerToBan), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason = { "BanReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, BanReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventBanPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Ban a player from the currently active game session, only available on the server\n// Note that the default gamesession class does not implement an actual ban list and just kicks when this is called\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Ban a player from the currently active game session, only available on the server\nNote that the default gamesession class does not implement an actual ban list and just kicks when this is called" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "BanPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics - { - struct AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms - { - FBPUniqueNetId A; - FBPUniqueNetId B; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_A_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_A; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_B_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_B; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A = { "A", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, A), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B = { "B", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, B), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "/* Returns true if the values are equal (A == B) */" }, - { "CompactNodeTitle", "==" }, - { "DisplayName", "Equal Unique Net ID" }, - { "Keywords", "== equal" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Returns true if the values are equal (A == B)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "EqualEqual_UNetIDUnetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms - { - TArray ExtraSettings; - FName SettingsName; - EBlueprintResultSwitch Result; - FSessionPropertyKeyPair OutProperty; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingsName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_OutProperty; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName = { "SettingsName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, SettingsName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty = { "OutProperty", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, OutProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics - { - struct AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms - { - TArray ExtraSettings; - FName SettingName; - EBlueprintResultSwitch Result; - int32 OutIndex; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_OutIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex = { "OutIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, OutIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Find session property index by Name\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Find session property index by Name" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyIndexByName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms - { - UObject* WorldContextObject; - FString SessionID; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of the current session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of the current session ID" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms - { - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Current Build ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Current Build ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetExtraSettings_Parms - { - FBlueprintSessionResult SessionResult; - TArray ExtraSettings; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get an array of the session settings from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get an array of the session settings from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetExtraSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetExtraSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics - { - struct AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms - { - APlayerController* PlayerController; - int32 NetPlayerIndex; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NetPlayerIndex; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex = { "NetPlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, NetPlayerIndex), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the network player index of the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the network player index of the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNetPlayerIndex", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics - { - struct AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms - { - UObject* WorldContextObject; - int32 NumNetPlayers; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumNetPlayers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers = { "NumNetPlayers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, NumNetPlayers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams[] = { - { "bIgnoreSelf", "true" }, - { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, - { "Comment", "// Get the number of network players\n" }, - { "DisplayName", "GetNumNetworkPlayers" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the number of network players" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNumberOfNetworkPlayers", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventGetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Get the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms - { - FBlueprintSessionResult SessionResult; - FString SessionID; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SessionID; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get a string copy of a session ID\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get a string copy of a session ID" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionID_AsString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - bool SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static void NewProp_SettingValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms*)Obj)->SettingValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!!!\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!!!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - uint8 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingValue), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Byte (For Enums)\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - float SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Float\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - int32 SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as Int\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms - { - FSessionPropertyKeyPair SessionProperty; - FName ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionProperty_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionProperty; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty = { "SessionProperty", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, SessionProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session property Key Name value\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session property Key Name value" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyKey", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms - { - TArray ExtraSettings; - FName SettingName; - ESessionSettingSearchResult SearchResult; - FString SettingValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SettingName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SearchResult; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_SettingValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingValue), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get session custom information key/value as String\n" }, - { "ExpandEnumAsExecs", "SearchResult" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get session custom information key/value as String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionSettings_Parms - { - UObject* WorldContextObject; - int32 NumConnections; - int32 NumPrivateConnections; - bool bIsLAN; - bool bIsDedicated; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bIsAnticheatEnabled; - int32 BuildUniqueID; - TArray ExtraSettings; - EBlueprintResultSwitch Result; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumPrivateConnections; - static void NewProp_bIsLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsLAN; - static void NewProp_bIsDedicated_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicated; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bIsAnticheatEnabled_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsAnticheatEnabled; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_BuildUniqueID; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_Result; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections = { "NumConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections = { "NumPrivateConnections", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumPrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN = { "bIsLAN", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsDedicated = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated = { "bIsDedicated", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsAnticheatEnabled = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled = { "bIsAnticheatEnabled", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID = { "BuildUniqueID", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, BuildUniqueID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session settings\n" }, - { "ExpandEnumAsExecs", "Result" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session settings" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionSettings", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics - { - struct AdvancedSessionsLibrary_eventGetSessionState_Parms - { - UObject* WorldContextObject; - EBPOnlineSessionState SessionState; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_SessionState_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_SessionState; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState = { "SessionState", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, SessionState), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the current session state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the current session state" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetSessionState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms - { - FBlueprintSessionResult SessionResult; - int32 UniqueBuildId; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Get the Unique Build ID from a session search result\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the Unique Build ID from a session search result" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueBuildID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetID_Parms - { - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics - { - struct AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms - { - APlayerState* PlayerState; - FBPUniqueNetId UniqueNetId; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerState; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState = { "PlayerState", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, PlayerState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Get the unique net id of a network player who is assigned the the given player state\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Get the unique net id of a network player who is assigned the the given player state" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetIDFromPlayerState", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics - { - struct AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms - { - FName SubSystemName; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_SubSystemName; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName = { "SubSystemName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms, SubSystemName), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|Misc" }, - { "Comment", "// Checks if the stated session subsystem is active\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Checks if the stated session subsystem is active" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "HasOnlineSubsystem", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics - { - struct AdvancedSessionsLibrary_eventIsPlayerInSession_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId PlayerToCheck; - bool bIsInSession; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerToCheck; - static void NewProp_bIsInSession_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsInSession; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck = { "PlayerToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, PlayerToCheck), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsPlayerInSession_Parms*)Obj)->bIsInSession = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession = { "bIsInSession", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if someone is in the current session\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if someone is in the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsPlayerInSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics - { - struct AdvancedSessionsLibrary_eventIsValidSession_Parms - { - FBlueprintSessionResult SessionResult; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResult; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidSession_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidSession_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo" }, - { "Comment", "// Check if a session result is valid or not\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a session result is valid or not" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidSession", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics - { - struct AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, - { "Comment", "// Return True if Unique Net ID is valid\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Return True if Unique Net ID is valid" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidUniqueNetID", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics - { - struct AdvancedSessionsLibrary_eventKickPlayer_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerToKick; - FText KickReason; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerToKick; - static const UE4CodeGen_Private::FTextPropertyParams NewProp_KickReason; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick = { "PlayerToKick", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, PlayerToKick), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason = { "KickReason", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, KickReason), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventKickPlayer_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Kick a player from the currently active game session, only available on the server\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Kick a player from the currently active game session, only available on the server" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "KickPlayer", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms - { - FName Key; - bool Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static void NewProp_Value_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit(void* Obj) - { - ((AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms*)Obj)->Value = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyBool", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms - { - FName Key; - uint8 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Value), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Byte (For Enums)\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Byte (For Enums)" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyByte", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms - { - FName Key; - float Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FFloatPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Float\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Float" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyFloat", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms - { - FName Key; - int32 Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from Int\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from Int" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyInt", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms - { - FName Key; - FString Value; - FSessionPropertyKeyPair ReturnValue; - }; - static const UE4CodeGen_Private::FNamePropertyParams NewProp_Key; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_Value; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Key), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Value), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session custom information key/value pair from String\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session custom information key/value pair from String" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics - { - struct AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms - { - FSessionPropertyKeyPair SessionSearchProperty; - EOnlineComparisonOpRedux ComparisonOp; - FSessionsSearchSetting ReturnValue; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionSearchProperty; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ComparisonOp_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ComparisonOp; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty = { "SessionSearchProperty", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, SessionSearchProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp = { "ComparisonOp", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ComparisonOp), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, - { "Comment", "// Make a literal session search parameter\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Make a literal session search parameter" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionSearchProperty", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics - { - struct AdvancedSessionsLibrary_eventSetPlayerName_Parms - { - APlayerController* PlayerController; - FString PlayerName; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_PlayerName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerName), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, - { "Comment", "// Set the player name of a network player attached to the given controller\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Set the player name of a network player attached to the given controller" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "SetPlayerName", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventSetPlayerName_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics - { - struct AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms - { - FBPUniqueNetId UniqueNetId; - FString String; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_String; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String = { "String", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, String), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions|UniqueNetId" }, - { "Comment", "// Check if a UniqueNetId is a friend\n" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - { "ToolTip", "Check if a UniqueNetId is a friend" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "UniqueNetIdToString", nullptr, nullptr, sizeof(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms), Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings, "AddOrModifyExtraSettings" }, // 1444437775 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer, "BanPlayer" }, // 3070917730 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID, "EqualEqual_UNetIDUnetID" }, // 2865322094 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName, "FindSessionPropertyByName" }, // 3752161096 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName, "FindSessionPropertyIndexByName" }, // 1477604592 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString, "GetCurrentSessionID_AsString" }, // 513951002 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID, "GetCurrentUniqueBuildID" }, // 211117355 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings, "GetExtraSettings" }, // 1891259156 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex, "GetNetPlayerIndex" }, // 2142817357 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers, "GetNumberOfNetworkPlayers" }, // 3003054268 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName, "GetPlayerName" }, // 4044989891 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString, "GetSessionID_AsString" }, // 3830538906 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool, "GetSessionPropertyBool" }, // 3480069516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte, "GetSessionPropertyByte" }, // 2408291801 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat, "GetSessionPropertyFloat" }, // 2136281784 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt, "GetSessionPropertyInt" }, // 2266394887 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey, "GetSessionPropertyKey" }, // 2864813785 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString, "GetSessionPropertyString" }, // 1062643431 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings, "GetSessionSettings" }, // 1702254793 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState, "GetSessionState" }, // 2363394951 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID, "GetUniqueBuildID" }, // 1001845637 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID, "GetUniqueNetID" }, // 4228486418 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState, "GetUniqueNetIDFromPlayerState" }, // 116820640 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem, "HasOnlineSubsystem" }, // 3493615345 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession, "IsPlayerInSession" }, // 3329797634 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession, "IsValidSession" }, // 597894507 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID, "IsValidUniqueNetID" }, // 1530050162 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer, "KickPlayer" }, // 3150199164 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool, "MakeLiteralSessionPropertyBool" }, // 2585605460 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte, "MakeLiteralSessionPropertyByte" }, // 1274442788 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat, "MakeLiteralSessionPropertyFloat" }, // 74195712 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt, "MakeLiteralSessionPropertyInt" }, // 1436774214 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString, "MakeLiteralSessionPropertyString" }, // 2391632036 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty, "MakeLiteralSessionSearchProperty" }, // 714723135 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName, "SetPlayerName" }, // 3431550516 - { &Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString, "UniqueNetIdToString" }, // 1844338001 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedSessionsLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams = { - &UAdvancedSessionsLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedSessionsLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedSessionsLibrary, 2928963693); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedSessionsLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedSessionsLibrary(Z_Construct_UClass_UAdvancedSessionsLibrary, &UAdvancedSessionsLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedSessionsLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSessionsLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h deleted file mode 100644 index 13aace3..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedSessionsLibrary.generated.h +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class APlayerController; -class UObject; -struct FBPUniqueNetId; -class APlayerState; -struct FSessionPropertyKeyPair; -enum class ESessionSettingSearchResult : uint8; -enum class EBlueprintResultSwitch : uint8; -struct FBlueprintSessionResult; -enum class EOnlineComparisonOpRedux : uint8; -struct FSessionsSearchSetting; -enum class EBPOnlineSessionState : uint8; -#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h -#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execHasOnlineSubsystem); \ - DECLARE_FUNCTION(execGetNetPlayerIndex); \ - DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ - DECLARE_FUNCTION(execSetPlayerName); \ - DECLARE_FUNCTION(execGetPlayerName); \ - DECLARE_FUNCTION(execUniqueNetIdToString); \ - DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ - DECLARE_FUNCTION(execIsValidUniqueNetID); \ - DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ - DECLARE_FUNCTION(execGetUniqueNetID); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ - DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ - DECLARE_FUNCTION(execGetSessionPropertyFloat); \ - DECLARE_FUNCTION(execGetSessionPropertyInt); \ - DECLARE_FUNCTION(execGetSessionPropertyString); \ - DECLARE_FUNCTION(execGetSessionPropertyBool); \ - DECLARE_FUNCTION(execGetSessionPropertyByte); \ - DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ - DECLARE_FUNCTION(execFindSessionPropertyByName); \ - DECLARE_FUNCTION(execGetSessionPropertyKey); \ - DECLARE_FUNCTION(execGetUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ - DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ - DECLARE_FUNCTION(execGetSessionID_AsString); \ - DECLARE_FUNCTION(execIsValidSession); \ - DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ - DECLARE_FUNCTION(execIsPlayerInSession); \ - DECLARE_FUNCTION(execGetSessionSettings); \ - DECLARE_FUNCTION(execGetSessionState); \ - DECLARE_FUNCTION(execGetExtraSettings); \ - DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ - DECLARE_FUNCTION(execBanPlayer); \ - DECLARE_FUNCTION(execKickPlayer); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ - NO_API UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp deleted file mode 100644 index 1f14117..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp +++ /dev/null @@ -1,951 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); - ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers) - { - P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_GET_UBOOL(Z_Param_bIsSystemWide); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker) - { - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers) - { - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice) - { - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent) - { - P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); - P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); - P_FINISH; - P_NATIVE_BEGIN; - UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); - P_NATIVE_END; - } - void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary() - { - UClass* Class = UAdvancedVoiceLibrary::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers }, - { "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent }, - { "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking }, - { "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted }, - { "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking }, - { "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker }, - { "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers }, - { "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker }, - { "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker }, - { "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers }, - { "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice }, - { "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice }, - { "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker }, - { "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers }, - { "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker }, - { "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics - { - struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms - { - int32 NumLocalTalkers; - }; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Gets the number of local talkers for this system\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Gets the number of local talkers for this system" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics - { - struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms - { - bool bHasHeadset; - uint8 LocalPlayerNum; - }; - static void NewProp_bHasHeadset_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Get if a headset is present for the specified local user\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Get if a headset is present for the specified local user" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a local player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a local player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics - { - struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms - { - uint8 LocalUserNumChecking; - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a player is muted for the specified local player\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a player is muted for the specified local player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics - { - struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice|VoiceInfo" }, - { "Comment", "// Returns whether a remote player is currently talking\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Returns whether a remote player is currently talking" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a local player as someone interested in voice data\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a local player as someone interested in voice data" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all remote players as talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all remote players as talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics - { - struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms - { - uint8 LocalUserNum; - FBPUniqueNetId UniqueNetId; - bool bIsSystemWide; - bool ReturnValue; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_bIsSystemWide_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" }, - { "CPP_Default_bIsSystemWide", "false" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters all signed in players as local talkers\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters all signed in players as local talkers" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms - { - uint8 LocalPlayerNum; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters local player as a local talker\n" }, - { "CPP_Default_LocalPlayerNum", "0" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters local player as a local talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics - { - struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms - { - FBPUniqueNetId UniqueNetId; - bool ReturnValue; - }; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static void NewProp_ReturnValue_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) }; - void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) - { - ((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedVoice" }, - { "Comment", "// UnRegisters a remote player as a talker\n" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - { "ToolTip", "UnRegisters a remote player as a talker" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015 - { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = { - { "IncludePath", "AdvancedVoiceLibrary.h" }, - { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = { - &UAdvancedVoiceLibrary::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - 0, - 0, - 0x000000A0u, - METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UAdvancedVoiceLibrary() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UAdvancedVoiceLibrary::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h deleted file mode 100644 index c58926f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/AdvancedVoiceLibrary.generated.h +++ /dev/null @@ -1,134 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPUniqueNetId; -#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h -#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h" -#endif -#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetNumLocalTalkers); \ - DECLARE_FUNCTION(execUnMuteRemoteTalker); \ - DECLARE_FUNCTION(execMuteRemoteTalker); \ - DECLARE_FUNCTION(execIsPlayerMuted); \ - DECLARE_FUNCTION(execIsRemotePlayerTalking); \ - DECLARE_FUNCTION(execIsLocalPlayerTalking); \ - DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ - DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ - DECLARE_FUNCTION(execRegisterRemoteTalker); \ - DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execUnRegisterLocalTalker); \ - DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ - DECLARE_FUNCTION(execRegisterLocalTalker); \ - DECLARE_FUNCTION(execStopNetworkedVoice); \ - DECLARE_FUNCTION(execStartNetworkedVoice); \ - DECLARE_FUNCTION(execIsHeadsetPresent); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ -private: \ - static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ - friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ -public: \ - DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ - DECLARE_SERIALIZER(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ - NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp deleted file mode 100644 index 607a489..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.gen.cpp +++ /dev/null @@ -1,1430 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeBlueprintDataDefinitions() {} -// Cross Module References - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); -// End Cross Module References - static UEnum* EOnlineComparisonOpRedux_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EOnlineComparisonOpRedux")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EOnlineComparisonOpRedux_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EOnlineComparisonOpRedux(EOnlineComparisonOpRedux_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EOnlineComparisonOpRedux"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash() { return 2804668557U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EOnlineComparisonOpRedux"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EOnlineComparisonOpRedux::Equals", (int64)EOnlineComparisonOpRedux::Equals }, - { "EOnlineComparisonOpRedux::NotEquals", (int64)EOnlineComparisonOpRedux::NotEquals }, - { "EOnlineComparisonOpRedux::GreaterThan", (int64)EOnlineComparisonOpRedux::GreaterThan }, - { "EOnlineComparisonOpRedux::GreaterThanEquals", (int64)EOnlineComparisonOpRedux::GreaterThanEquals }, - { "EOnlineComparisonOpRedux::LessThan", (int64)EOnlineComparisonOpRedux::LessThan }, - { "EOnlineComparisonOpRedux::LessThanEquals", (int64)EOnlineComparisonOpRedux::LessThanEquals }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "/** The types of comparison operations for a given search query */// Used to compare session properties\n" }, - { "Equals.Name", "EOnlineComparisonOpRedux::Equals" }, - { "GreaterThan.Name", "EOnlineComparisonOpRedux::GreaterThan" }, - { "GreaterThanEquals.Name", "EOnlineComparisonOpRedux::GreaterThanEquals" }, - { "LessThan.Name", "EOnlineComparisonOpRedux::LessThan" }, - { "LessThanEquals.Name", "EOnlineComparisonOpRedux::LessThanEquals" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotEquals.Name", "EOnlineComparisonOpRedux::NotEquals" }, - { "ToolTip", "The types of comparison operations for a given search query // Used to compare session properties" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EOnlineComparisonOpRedux", - "EOnlineComparisonOpRedux", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlineSessionState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlineSessionState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlineSessionState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlineSessionState(EBPOnlineSessionState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlineSessionState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash() { return 3531972168U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlineSessionState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlineSessionState::NoSession", (int64)EBPOnlineSessionState::NoSession }, - { "EBPOnlineSessionState::Creating", (int64)EBPOnlineSessionState::Creating }, - { "EBPOnlineSessionState::Pending", (int64)EBPOnlineSessionState::Pending }, - { "EBPOnlineSessionState::Starting", (int64)EBPOnlineSessionState::Starting }, - { "EBPOnlineSessionState::InProgress", (int64)EBPOnlineSessionState::InProgress }, - { "EBPOnlineSessionState::Ending", (int64)EBPOnlineSessionState::Ending }, - { "EBPOnlineSessionState::Ended", (int64)EBPOnlineSessionState::Ended }, - { "EBPOnlineSessionState::Destroying", (int64)EBPOnlineSessionState::Destroying }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Creating.Comment", "/** An online session is in the process of being created */" }, - { "Creating.Name", "EBPOnlineSessionState::Creating" }, - { "Creating.ToolTip", "An online session is in the process of being created" }, - { "Destroying.Comment", "/** The session is being destroyed */" }, - { "Destroying.Name", "EBPOnlineSessionState::Destroying" }, - { "Destroying.ToolTip", "The session is being destroyed" }, - { "Ended.Comment", "/** The session is closed and any stats committed */" }, - { "Ended.Name", "EBPOnlineSessionState::Ended" }, - { "Ended.ToolTip", "The session is closed and any stats committed" }, - { "Ending.Comment", "/** The session is still valid, but the session is no longer being played (post match lobby) */" }, - { "Ending.Name", "EBPOnlineSessionState::Ending" }, - { "Ending.ToolTip", "The session is still valid, but the session is no longer being played (post match lobby)" }, - { "InProgress.Comment", "/** The current session has started. Sessions with join in progress disabled are no longer joinable */" }, - { "InProgress.Name", "EBPOnlineSessionState::InProgress" }, - { "InProgress.ToolTip", "The current session has started. Sessions with join in progress disabled are no longer joinable" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NoSession.Comment", "/** An online session has not been created yet */" }, - { "NoSession.Name", "EBPOnlineSessionState::NoSession" }, - { "NoSession.ToolTip", "An online session has not been created yet" }, - { "Pending.Comment", "/** Session has been created but the session hasn't started (pre match lobby) */" }, - { "Pending.Name", "EBPOnlineSessionState::Pending" }, - { "Pending.ToolTip", "Session has been created but the session hasn't started (pre match lobby)" }, - { "Starting.Comment", "/** Session has been asked to start (may take time due to communication with backend) */" }, - { "Starting.Name", "EBPOnlineSessionState::Starting" }, - { "Starting.ToolTip", "Session has been asked to start (may take time due to communication with backend)" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlineSessionState", - "EBPOnlineSessionState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPOnlinePresenceState_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlinePresenceState")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPOnlinePresenceState_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPOnlinePresenceState(EBPOnlinePresenceState_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPOnlinePresenceState"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash() { return 998553991U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPOnlinePresenceState"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPOnlinePresenceState::Online", (int64)EBPOnlinePresenceState::Online }, - { "EBPOnlinePresenceState::Offline", (int64)EBPOnlinePresenceState::Offline }, - { "EBPOnlinePresenceState::Away", (int64)EBPOnlinePresenceState::Away }, - { "EBPOnlinePresenceState::ExtendedAway", (int64)EBPOnlinePresenceState::ExtendedAway }, - { "EBPOnlinePresenceState::DoNotDisturb", (int64)EBPOnlinePresenceState::DoNotDisturb }, - { "EBPOnlinePresenceState::Chat", (int64)EBPOnlinePresenceState::Chat }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Away.Name", "EBPOnlinePresenceState::Away" }, - { "BlueprintType", "true" }, - { "Chat.Name", "EBPOnlinePresenceState::Chat" }, - { "Comment", "// Wanted this to be switchable in the editor\n" }, - { "DoNotDisturb.Name", "EBPOnlinePresenceState::DoNotDisturb" }, - { "ExtendedAway.Name", "EBPOnlinePresenceState::ExtendedAway" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "Offline.Name", "EBPOnlinePresenceState::Offline" }, - { "Online.Name", "EBPOnlinePresenceState::Online" }, - { "ToolTip", "Wanted this to be switchable in the editor" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPOnlinePresenceState", - "EBPOnlinePresenceState", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPServerPresenceSearchType_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPServerPresenceSearchType")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPServerPresenceSearchType_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPServerPresenceSearchType(EBPServerPresenceSearchType_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPServerPresenceSearchType"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash() { return 3535587660U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPServerPresenceSearchType"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPServerPresenceSearchType::AllServers", (int64)EBPServerPresenceSearchType::AllServers }, - { "EBPServerPresenceSearchType::ClientServersOnly", (int64)EBPServerPresenceSearchType::ClientServersOnly }, - { "EBPServerPresenceSearchType::DedicatedServersOnly", (int64)EBPServerPresenceSearchType::DedicatedServersOnly }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AllServers.Name", "EBPServerPresenceSearchType::AllServers" }, - { "BlueprintType", "true" }, - { "ClientServersOnly.Name", "EBPServerPresenceSearchType::ClientServersOnly" }, - { "Comment", "// This is to define server type searches\n" }, - { "DedicatedServersOnly.Name", "EBPServerPresenceSearchType::DedicatedServersOnly" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "This is to define server type searches" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPServerPresenceSearchType", - "EBPServerPresenceSearchType", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintAsyncResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintAsyncResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintAsyncResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintAsyncResultSwitch(EBlueprintAsyncResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintAsyncResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash() { return 3463655769U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintAsyncResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintAsyncResultSwitch::OnSuccess", (int64)EBlueprintAsyncResultSwitch::OnSuccess }, - { "EBlueprintAsyncResultSwitch::AsyncLoading", (int64)EBlueprintAsyncResultSwitch::AsyncLoading }, - { "EBlueprintAsyncResultSwitch::OnFailure", (int64)EBlueprintAsyncResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "AsyncLoading.Comment", "// Still loading\n" }, - { "AsyncLoading.Name", "EBlueprintAsyncResultSwitch::AsyncLoading" }, - { "AsyncLoading.ToolTip", "Still loading" }, - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintAsyncResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintAsyncResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintAsyncResultSwitch", - "EBlueprintAsyncResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBlueprintResultSwitch_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintResultSwitch")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBlueprintResultSwitch_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBlueprintResultSwitch(EBlueprintResultSwitch_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBlueprintResultSwitch"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash() { return 356629099U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBlueprintResultSwitch"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBlueprintResultSwitch::OnSuccess", (int64)EBlueprintResultSwitch::OnSuccess }, - { "EBlueprintResultSwitch::OnFailure", (int64)EBlueprintResultSwitch::OnFailure }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "OnFailure.Comment", "// On Failure\n" }, - { "OnFailure.Name", "EBlueprintResultSwitch::OnFailure" }, - { "OnFailure.ToolTip", "On Failure" }, - { "OnSuccess.Comment", "// On Success\n" }, - { "OnSuccess.Name", "EBlueprintResultSwitch::OnSuccess" }, - { "OnSuccess.ToolTip", "On Success" }, - { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBlueprintResultSwitch", - "EBlueprintResultSwitch", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* ESessionSettingSearchResult_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("ESessionSettingSearchResult")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return ESessionSettingSearchResult_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_ESessionSettingSearchResult(ESessionSettingSearchResult_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("ESessionSettingSearchResult"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash() { return 3722094034U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("ESessionSettingSearchResult"), 0, Get_Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "ESessionSettingSearchResult::Found", (int64)ESessionSettingSearchResult::Found }, - { "ESessionSettingSearchResult::NotFound", (int64)ESessionSettingSearchResult::NotFound }, - { "ESessionSettingSearchResult::WrongType", (int64)ESessionSettingSearchResult::WrongType }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "Found.Comment", "// Found the setting\n" }, - { "Found.Name", "ESessionSettingSearchResult::Found" }, - { "Found.ToolTip", "Found the setting" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotFound.Comment", "// Did not find the setting\n" }, - { "NotFound.Name", "ESessionSettingSearchResult::NotFound" }, - { "NotFound.ToolTip", "Did not find the setting" }, - { "WrongType.Comment", "// Was not the correct type\n" }, - { "WrongType.Name", "ESessionSettingSearchResult::WrongType" }, - { "WrongType.ToolTip", "Was not the correct type" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "ESessionSettingSearchResult", - "ESessionSettingSearchResult", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPLoginStatus_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPLoginStatus")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPLoginStatus_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPLoginStatus(EBPLoginStatus_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPLoginStatus"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash() { return 2278158689U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPLoginStatus"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPLoginStatus::NotLoggedIn", (int64)EBPLoginStatus::NotLoggedIn }, - { "EBPLoginStatus::UsingLocalProfile", (int64)EBPLoginStatus::UsingLocalProfile }, - { "EBPLoginStatus::LoggedIn", (int64)EBPLoginStatus::LoggedIn }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "LoggedIn.Comment", "/** Player has been validated by the platform specific authentication service */" }, - { "LoggedIn.Name", "EBPLoginStatus::LoggedIn" }, - { "LoggedIn.ToolTip", "Player has been validated by the platform specific authentication service" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "NotLoggedIn.Comment", "/** Player has not logged in or chosen a local profile */" }, - { "NotLoggedIn.Name", "EBPLoginStatus::NotLoggedIn" }, - { "NotLoggedIn.ToolTip", "Player has not logged in or chosen a local profile" }, - { "UsingLocalProfile.Comment", "/** Player is using a local profile but is not logged in */" }, - { "UsingLocalProfile.Name", "EBPLoginStatus::UsingLocalProfile" }, - { "UsingLocalProfile.ToolTip", "Player is using a local profile but is not logged in" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPLoginStatus", - "EBPLoginStatus", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } - static UEnum* EBPUserPrivileges_StaticEnum() - { - static UEnum* Singleton = nullptr; - if (!Singleton) - { - Singleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPUserPrivileges")); - } - return Singleton; - } - template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() - { - return EBPUserPrivileges_StaticEnum(); - } - static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EBPUserPrivileges(EBPUserPrivileges_StaticEnum, TEXT("/Script/AdvancedSessions"), TEXT("EBPUserPrivileges"), false, nullptr, nullptr); - uint32 Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash() { return 1044184414U; } - UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges() - { -#if WITH_HOT_RELOAD - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EBPUserPrivileges"), 0, Get_Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Hash(), false); -#else - static UEnum* ReturnEnum = nullptr; -#endif // WITH_HOT_RELOAD - if (!ReturnEnum) - { - static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EBPUserPrivileges::CanPlay", (int64)EBPUserPrivileges::CanPlay }, - { "EBPUserPrivileges::CanPlayOnline", (int64)EBPUserPrivileges::CanPlayOnline }, - { "EBPUserPrivileges::CanCommunicateOnline", (int64)EBPUserPrivileges::CanCommunicateOnline }, - { "EBPUserPrivileges::CanUseUserGeneratedContent", (int64)EBPUserPrivileges::CanUseUserGeneratedContent }, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "CanCommunicateOnline.Comment", "/** Whether the user can use voice and text chat */" }, - { "CanCommunicateOnline.Name", "EBPUserPrivileges::CanCommunicateOnline" }, - { "CanCommunicateOnline.ToolTip", "Whether the user can use voice and text chat" }, - { "CanPlay.Comment", "/** Whether the user can play at all, online or offline - may be age restricted */" }, - { "CanPlay.Name", "EBPUserPrivileges::CanPlay" }, - { "CanPlay.ToolTip", "Whether the user can play at all, online or offline - may be age restricted" }, - { "CanPlayOnline.Comment", "/** Whether the user can play in online modes */" }, - { "CanPlayOnline.Name", "EBPUserPrivileges::CanPlayOnline" }, - { "CanPlayOnline.ToolTip", "Whether the user can play in online modes" }, - { "CanUseUserGeneratedContent.Comment", "/** Whether the user can use content generated by other users */" }, - { "CanUseUserGeneratedContent.Name", "EBPUserPrivileges::CanUseUserGeneratedContent" }, - { "CanUseUserGeneratedContent.ToolTip", "Whether the user can use content generated by other users" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - static const UE4CodeGen_Private::FEnumParams EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - "EBPUserPrivileges", - "EBPUserPrivileges", - Enumerators, - UE_ARRAY_COUNT(Enumerators), - RF_Public|RF_Transient|RF_MarkAsNative, - EEnumFlags::None, - UE4CodeGen_Private::EDynamicType::NotDynamic, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams)) - }; - UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams); - } - return ReturnEnum; - } -class UScriptStruct* FSessionsSearchSetting::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionsSearchSetting, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionsSearchSetting::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionsSearchSetting(FSessionsSearchSetting::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionsSearchSetting"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionsSearchSetting")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionsSearchSetting; - struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Sent to the FindSessionsAdvanced to filter the end results\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Sent to the FindSessionsAdvanced to filter the end results" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionsSearchSetting", - sizeof(FSessionsSearchSetting), - alignof(FSessionsSearchSetting), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionsSearchSetting"), sizeof(FSessionsSearchSetting), Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionsSearchSetting_Hash() { return 744328678U; } -class UScriptStruct* FSessionPropertyKeyPair::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionPropertyKeyPair, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FSessionPropertyKeyPair::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FSessionPropertyKeyPair(FSessionPropertyKeyPair::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("SessionPropertyKeyPair"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("SessionPropertyKeyPair")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFSessionPropertyKeyPair; - struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Used to store session properties before converting to FVariantData\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Used to store session properties before converting to FVariantData" }, - }; -#endif - void* Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "SessionPropertyKeyPair", - sizeof(FSessionPropertyKeyPair), - alignof(FSessionPropertyKeyPair), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("SessionPropertyKeyPair"), sizeof(FSessionPropertyKeyPair), Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Hash() { return 1766057364U; } -class UScriptStruct* FBPFriendInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendInfo(FBPFriendInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendInfo; - struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_OnlineState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnlineState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_OnlineState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingSameGame_MetaData[]; -#endif - static void NewProp_bIsPlayingSameGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingSameGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PresenceInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState = { "OnlineState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, OnlineState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit(void* Obj) - { - ((FBPFriendInfo*)Obj)->bIsPlayingSameGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame = { "bIsPlayingSameGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendInfo), &Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo = { "PresenceInfo", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendInfo, PresenceInfo), Z_Construct_UScriptStruct_FBPFriendPresenceInfo, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendInfo", - sizeof(FBPFriendInfo), - alignof(FBPFriendInfo), - Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendInfo"), sizeof(FBPFriendInfo), Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendInfo_Hash() { return 3657842222U; } -class UScriptStruct* FBPFriendPresenceInfo::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendPresenceInfo, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPFriendPresenceInfo::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPFriendPresenceInfo(FBPFriendPresenceInfo::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPFriendPresenceInfo"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPFriendPresenceInfo")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPFriendPresenceInfo; - struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsOnline_MetaData[]; -#endif - static void NewProp_bIsOnline_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsOnline; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlaying_MetaData[]; -#endif - static void NewProp_bIsPlaying_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingThisGame_MetaData[]; -#endif - static void NewProp_bIsPlayingThisGame_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingThisGame; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bIsJoinable_MetaData[]; -#endif - static void NewProp_bIsJoinable_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsJoinable; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bHasVoiceSupport_MetaData[]; -#endif - static void NewProp_bHasVoiceSupport_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasVoiceSupport; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PresenceState_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PresenceState_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PresenceState; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_StatusString_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_StatusString; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsOnline = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline = { "bIsOnline", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlaying = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsPlayingThisGame = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame = { "bIsPlayingThisGame", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bIsJoinable = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable = { "bIsJoinable", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit(void* Obj) - { - ((FBPFriendPresenceInfo*)Obj)->bHasVoiceSupport = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport = { "bHasVoiceSupport", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_MetaData)) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState = { "PresenceState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, PresenceState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString = { "StatusString", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, StatusString), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPFriendPresenceInfo", - sizeof(FBPFriendPresenceInfo), - alignof(FBPFriendPresenceInfo), - Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPFriendPresenceInfo"), sizeof(FBPFriendPresenceInfo), Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Hash() { return 3002102508U; } - -static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FBPOnlineRecentPlayer cannot be polymorphic unless super FBPOnlineUser is polymorphic"); - -class UScriptStruct* FBPOnlineRecentPlayer::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineRecentPlayer::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineRecentPlayer(FBPOnlineRecentPlayer::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineRecentPlayer"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineRecentPlayer")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineRecentPlayer; - struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_LastSeen_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_LastSeen; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen = { "LastSeen", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineRecentPlayer, LastSeen), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - Z_Construct_UScriptStruct_FBPOnlineUser, - &NewStructOps, - "BPOnlineRecentPlayer", - sizeof(FBPOnlineRecentPlayer), - alignof(FBPOnlineRecentPlayer), - Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineRecentPlayer"), sizeof(FBPOnlineRecentPlayer), Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Hash() { return 3471333781U; } -class UScriptStruct* FBPOnlineUser::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineUser, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPOnlineUser::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPOnlineUser(FBPOnlineUser::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPOnlineUser"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPOnlineUser")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPOnlineUser; - struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_DisplayName; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[]; -#endif - static const UE4CodeGen_Private::FStrPropertyParams NewProp_RealName; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, DisplayName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData[] = { - { "Category", "Online|Friend" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FBPOnlineUser, RealName), METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName, - }; - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPOnlineUser", - sizeof(FBPOnlineUser), - alignof(FBPOnlineUser), - Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers, - UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers), - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPOnlineUser"), sizeof(FBPOnlineUser), Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPOnlineUser_Hash() { return 2821024764U; } -class UScriptStruct* FBPUniqueNetId::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUniqueNetId, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUniqueNetId::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUniqueNetId(FBPUniqueNetId::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUniqueNetId"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUniqueNetId")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUniqueNetId; - struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "Comment", "// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\n// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\n// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\n// I really need to re-think this later\n" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - { "ToolTip", "Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\nThe UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\nSo I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\nI really need to re-think this later" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUniqueNetId", - sizeof(FBPUniqueNetId), - alignof(FBPUniqueNetId), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUniqueNetId"), sizeof(FBPUniqueNetId), Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUniqueNetId_Hash() { return 2587011273U; } -class UScriptStruct* FBPUserOnlineAccount::StaticStruct() -{ - static class UScriptStruct* Singleton = NULL; - if (!Singleton) - { - extern ADVANCEDSESSIONS_API uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - Singleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUserOnlineAccount, Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash()); - } - return Singleton; -} -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() -{ - return FBPUserOnlineAccount::StaticStruct(); -} -static FCompiledInDeferStruct Z_CompiledInDeferStruct_UScriptStruct_FBPUserOnlineAccount(FBPUserOnlineAccount::StaticStruct, TEXT("/Script/AdvancedSessions"), TEXT("BPUserOnlineAccount"), false, nullptr, nullptr); -static struct FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount -{ - FScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount() - { - UScriptStruct::DeferCppStructOps(FName(TEXT("BPUserOnlineAccount")),new UScriptStruct::TCppStructOps); - } -} ScriptStruct_AdvancedSessions_StaticRegisterNativesFBPUserOnlineAccount; - struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[]; -#endif - static void* NewStructOps(); - static const UE4CodeGen_Private::FStructParams ReturnStructParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams[] = { - { "BlueprintType", "true" }, - { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, - }; -#endif - void* Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::NewStructOps() - { - return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); - } - const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams = { - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - nullptr, - &NewStructOps, - "BPUserOnlineAccount", - sizeof(FBPUserOnlineAccount), - alignof(FBPUserOnlineAccount), - nullptr, - 0, - RF_Public|RF_Transient|RF_MarkAsNative, - EStructFlags(0x00000001), - METADATA_PARAMS(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams)) - }; - UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount() - { -#if WITH_HOT_RELOAD - extern uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(); - UPackage* Outer = Z_Construct_UPackage__Script_AdvancedSessions(); - static UScriptStruct* ReturnStruct = FindExistingStructIfHotReloadOrDynamic(Outer, TEXT("BPUserOnlineAccount"), sizeof(FBPUserOnlineAccount), Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash(), false); -#else - static UScriptStruct* ReturnStruct = nullptr; -#endif - if (!ReturnStruct) - { - UE4CodeGen_Private::ConstructUScriptStruct(ReturnStruct, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::ReturnStructParams); - } - return ReturnStruct; - } - uint32 Get_Z_Construct_UScriptStruct_FBPUserOnlineAccount_Hash() { return 2814513559U; } -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h deleted file mode 100644 index 684d3dd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/BlueprintDataDefinitions.generated.h +++ /dev/null @@ -1,160 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h -#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h" -#endif -#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_321_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_310_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_274_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \ - typedef FBPOnlineUser Super; - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \ - friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \ - ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); - - -template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h - - -#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \ - op(EOnlineComparisonOpRedux::Equals) \ - op(EOnlineComparisonOpRedux::NotEquals) \ - op(EOnlineComparisonOpRedux::GreaterThan) \ - op(EOnlineComparisonOpRedux::GreaterThanEquals) \ - op(EOnlineComparisonOpRedux::LessThan) \ - op(EOnlineComparisonOpRedux::LessThanEquals) - -enum class EOnlineComparisonOpRedux : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \ - op(EBPOnlineSessionState::NoSession) \ - op(EBPOnlineSessionState::Creating) \ - op(EBPOnlineSessionState::Pending) \ - op(EBPOnlineSessionState::Starting) \ - op(EBPOnlineSessionState::InProgress) \ - op(EBPOnlineSessionState::Ending) \ - op(EBPOnlineSessionState::Ended) \ - op(EBPOnlineSessionState::Destroying) - -enum class EBPOnlineSessionState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \ - op(EBPOnlinePresenceState::Online) \ - op(EBPOnlinePresenceState::Offline) \ - op(EBPOnlinePresenceState::Away) \ - op(EBPOnlinePresenceState::ExtendedAway) \ - op(EBPOnlinePresenceState::DoNotDisturb) \ - op(EBPOnlinePresenceState::Chat) - -enum class EBPOnlinePresenceState : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \ - op(EBPServerPresenceSearchType::AllServers) \ - op(EBPServerPresenceSearchType::ClientServersOnly) \ - op(EBPServerPresenceSearchType::DedicatedServersOnly) - -enum class EBPServerPresenceSearchType : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \ - op(EBlueprintAsyncResultSwitch::OnSuccess) \ - op(EBlueprintAsyncResultSwitch::AsyncLoading) \ - op(EBlueprintAsyncResultSwitch::OnFailure) - -enum class EBlueprintAsyncResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \ - op(EBlueprintResultSwitch::OnSuccess) \ - op(EBlueprintResultSwitch::OnFailure) - -enum class EBlueprintResultSwitch : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \ - op(ESessionSettingSearchResult::Found) \ - op(ESessionSettingSearchResult::NotFound) \ - op(ESessionSettingSearchResult::WrongType) - -enum class ESessionSettingSearchResult : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPLOGINSTATUS(op) \ - op(EBPLoginStatus::NotLoggedIn) \ - op(EBPLoginStatus::UsingLocalProfile) \ - op(EBPLoginStatus::LoggedIn) - -enum class EBPLoginStatus : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \ - op(EBPUserPrivileges::CanPlay) \ - op(EBPUserPrivileges::CanPlayOnline) \ - op(EBPUserPrivileges::CanCommunicateOnline) \ - op(EBPUserPrivileges::CanUseUserGeneratedContent) - -enum class EBPUserPrivileges : uint8; -template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp deleted file mode 100644 index e9a2cfc..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy() - { - UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics - { - struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UCancelFindSessionsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Cancels finding sessions\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Cancels finding sessions" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, sizeof(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 2736853391 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CancelFindSessionsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = { - &UCancelFindSessionsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCancelFindSessionsCallbackProxy, 1484847254); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCancelFindSessionsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCancelFindSessionsCallbackProxy(Z_Construct_UClass_UCancelFindSessionsCallbackProxy, &UCancelFindSessionsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCancelFindSessionsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h deleted file mode 100644 index 17d3114..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CancelFindSessionsCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UCancelFindSessionsCallbackProxy; -#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h -#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCancelFindSessions); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ - friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CancelFindSessionsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index 05496df..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_GET_UBOOL(Z_Param_bUsePresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresence); - P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly); - P_GET_UBOOL(Z_Param_bAntiCheatProtected); - P_GET_UBOOL(Z_Param_bUsesStats); - P_GET_UBOOL(Z_Param_bShouldAdvertise); - P_FINISH; - P_NATIVE_BEGIN; - *(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise); - P_NATIVE_END; - } - void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced() - { - UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics - { - struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - APlayerController* PlayerController; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bIsDedicatedServer; - bool bUsePresence; - bool bAllowJoinViaPresence; - bool bAllowJoinViaPresenceFriendsOnly; - bool bAntiCheatProtected; - bool bUsesStats; - bool bShouldAdvertise; - UCreateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static void NewProp_bUsePresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsePresence; - static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence; - static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly; - static void NewProp_bAntiCheatProtected_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected; - static void NewProp_bUsesStats_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUsesStats; - static void NewProp_bShouldAdvertise_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) - { - ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 */" }, - { "CPP_Default_bAllowInvites", "true" }, - { "CPP_Default_bAllowJoinViaPresence", "true" }, - { "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" }, - { "CPP_Default_bAntiCheatProtected", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bShouldAdvertise", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_bUsePresence", "true" }, - { "CPP_Default_bUsesStats", "false" }, - { "CPP_Default_PlayerController", "None" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible." }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 593833644 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "CreateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was created successfully\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was created successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error creating the session\n" }, - { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error creating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UCreateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UCreateSessionCallbackProxyAdvanced, 1323794915); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UCreateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UCreateSessionCallbackProxyAdvanced(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, &UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UCreateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index 299e3c8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/CreateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class APlayerController; -class UCreateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h -#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execCreateAdvancedSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class CreateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp deleted file mode 100644 index b72dd71..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,181 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy() - { - UClass* Class = UEndSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "EndSession", &UEndSessionCallbackProxy::execEndSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics - { - struct EndSessionCallbackProxy_eventEndSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UEndSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions|Deprecated" }, - { "Comment", "// Ends the current session\n" }, - { "DeprecatedFunction", "" }, - { "DeprecationMessage", "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead." }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Ends the current session" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, sizeof(EndSessionCallbackProxy_eventEndSession_Parms), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister() - { - return UEndSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UEndSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 683188859 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "EndSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UEndSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = { - &UEndSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UEndSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UEndSessionCallbackProxy, 1446654549); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UEndSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UEndSessionCallbackProxy(Z_Construct_UClass_UEndSessionCallbackProxy, &UEndSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UEndSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h deleted file mode 100644 index 3be4cf8..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/EndSessionCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class UEndSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h -#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execEndSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUEndSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class EndSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp deleted file mode 100644 index 33d0476..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.gen.cpp +++ /dev/null @@ -1,237 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms - { - TArray SessionInfo; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionInfo; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId); - P_NATIVE_END; - } - void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy() - { - UClass* Class = UFindFriendSessionCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics - { - struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId FriendUniqueNetId; - UFindFriendSessionCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Attempts to get the current session that a friend is in\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Attempts to get the current session that a friend is in" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, sizeof(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 827912277 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindFriendSessionCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = { - &UFindFriendSessionCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindFriendSessionCallbackProxy, 2175304236); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindFriendSessionCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindFriendSessionCallbackProxy(Z_Construct_UClass_UFindFriendSessionCallbackProxy, &UFindFriendSessionCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindFriendSessionCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h deleted file mode 100644 index bb6f39b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindFriendSessionCallbackProxy.generated.h +++ /dev/null @@ -1,121 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class UFindFriendSessionCallbackProxy; -#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h -#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms \ -{ \ - TArray SessionInfo; \ -}; \ -static inline void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo) \ -{ \ - _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; \ - Parms.SessionInfo=SessionInfo; \ - BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFindFriendSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ - friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ - ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindFriendSessionCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index dfcbef9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,341 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); - ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults) - { - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults); - P_FINISH; - P_NATIVE_BEGIN; - UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults); - P_NATIVE_END; - } - DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch); - P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); - P_GET_UBOOL(Z_Param_bEmptyServersOnly); - P_GET_UBOOL(Z_Param_bNonEmptyServersOnly); - P_GET_UBOOL(Z_Param_bSecureServersOnly); - P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable); - P_FINISH; - P_NATIVE_BEGIN; - *(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_MinSlotsAvailable); - P_NATIVE_END; - } - void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced() - { - UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults }, - { "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms - { - TArray SessionResults; - TArray Filters; - TArray FilteredResults; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_SessionResults; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner; - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_FilteredResults; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_MetaData)) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams[] = { - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams); - } - return ReturnFunction; - } - struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics - { - struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - int32 MaxResults; - bool bUseLAN; - EBPServerPresenceSearchType ServerTypeToSearch; - TArray Filters; - bool bEmptyServersOnly; - bool bNonEmptyServersOnly; - bool bSecureServersOnly; - int32 MinSlotsAvailable; - UFindSessionsCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_MaxResults; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Filters; - static void NewProp_bEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly; - static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly; - static void NewProp_bSecureServersOnly_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly; - static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_MinSlotsAvailable; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_MetaData)) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj) - { - ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "Filters" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" }, - { "CPP_Default_bEmptyServersOnly", "false" }, - { "CPP_Default_bNonEmptyServersOnly", "false" }, - { "CPP_Default_bSecureServersOnly", "false" }, - { "CPP_Default_MinSlotsAvailable", "0" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 636344802 - { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 2061466504 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "FindSessionsCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is a successful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful query\n" }, - { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there is an unsuccessful query" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = { - &UFindSessionsCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UFindSessionsCallbackProxyAdvanced, 3356762052); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UFindSessionsCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UFindSessionsCallbackProxyAdvanced(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, &UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UFindSessionsCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h deleted file mode 100644 index 4bccdf7..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/FindSessionsCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBlueprintSessionResult; -struct FSessionsSearchSetting; -class UObject; -class APlayerController; -enum class EBPServerPresenceSearchType : uint8; -class UFindSessionsCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h -#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execFilterSessionResults); \ - DECLARE_FUNCTION(execFindSessionsAdvanced); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class FindSessionsCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp deleted file mode 100644 index 9ed3f3b..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.gen.cpp +++ /dev/null @@ -1,223 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy() - { - UClass* Class = UGetFriendsCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics - { - struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - UGetFriendsCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, sizeof(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 689887652 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetFriendsCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = { - &UGetFriendsCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetFriendsCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetFriendsCallbackProxy, 2799164507); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetFriendsCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetFriendsCallbackProxy(Z_Construct_UClass_UGetFriendsCallbackProxy, &UGetFriendsCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetFriendsCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h deleted file mode 100644 index e5f56bd..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetFriendsCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPFriendInfo; -class UObject; -class APlayerController; -class UGetFriendsCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h -#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetFriendsListDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreFriendsList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetFriendsCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp deleted file mode 100644 index 282e165..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.gen.cpp +++ /dev/null @@ -1,231 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms - { - TArray Results; - }; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_Results_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_Results; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); - P_NATIVE_END; - } - void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy() - { - UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics - { - struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms - { - UObject* WorldContextObject; - FBPUniqueNetId UniqueNetId; - UGetRecentPlayersCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, sizeof(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 3410360930 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetRecentPlayersCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = { - &UGetRecentPlayersCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetRecentPlayersCallbackProxy, 1396503292); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetRecentPlayersCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetRecentPlayersCallbackProxy(Z_Construct_UClass_UGetRecentPlayersCallbackProxy, &UGetRecentPlayersCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetRecentPlayersCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h deleted file mode 100644 index cbc90c0..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetRecentPlayersCallbackProxy.generated.h +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -struct FBPOnlineRecentPlayer; -class UObject; -struct FBPUniqueNetId; -class UGetRecentPlayersCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h -#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms \ -{ \ - TArray Results; \ -}; \ -static inline void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; \ - Parms.Results=Results; \ - BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ -private: \ - static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetRecentPlayersCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp deleted file mode 100644 index 81ea1ed..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.gen.cpp +++ /dev/null @@ -1,251 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics - { - struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms - { - EBPUserPrivileges QueriedPrivilege; - bool HadPrivilege; - }; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying; - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege; - static void NewProp_HadPrivilege_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj) - { - ((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "const &FBPUniqueNetId, PlayerID," }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID); - P_FINISH; - P_NATIVE_BEGIN; - *(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID); - P_NATIVE_END; - } - void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy() - { - UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics - { - struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms - { - UObject* WorldContextObject; - EBPUserPrivileges PrivilegeToCheck; - FBPUniqueNetId PlayerUniqueNetID; - UGetUserPrivilegeCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[]; -#endif - static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Gets the privilage of the user\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Gets the privilage of the user" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, sizeof(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 1640909250 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "GetUserPrivilegeCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = { - &UGetUserPrivilegeCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UGetUserPrivilegeCallbackProxy, 1959037680); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UGetUserPrivilegeCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UGetUserPrivilegeCallbackProxy(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, &UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UGetUserPrivilegeCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h deleted file mode 100644 index 425a7e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/GetUserPrivilegeCallbackProxy.generated.h +++ /dev/null @@ -1,122 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -enum class EBPUserPrivileges : uint8; -class UObject; -struct FBPUniqueNetId; -class UGetUserPrivilegeCallbackProxy; -#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h -#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \ -struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms \ -{ \ - EBPUserPrivileges QueriedPrivilege; \ - bool HadPrivilege; \ -}; \ -static inline void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) \ -{ \ - _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; \ - Parms.QueriedPrivilege=QueriedPrivilege; \ - Parms.HadPrivilege=HadPrivilege ? true : false; \ - BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate(&Parms); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execGetUserPrivilege); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ -private: \ - static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ - friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ - ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class GetUserPrivilegeCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp deleted file mode 100644 index 842fe26..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_PROPERTY(FStrProperty,Z_Param_UserID); - P_GET_PROPERTY(FStrProperty,Z_Param_UserToken); - P_FINISH; - P_NATIVE_BEGIN; - *(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken); - P_NATIVE_END; - } - void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy() - { - UClass* Class = ULoginUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LoginUser", &ULoginUserCallbackProxy::execLoginUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics - { - struct LoginUserCallbackProxy_eventLoginUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FString UserID; - FString UserToken; - ULoginUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserID; - static const UE4CodeGen_Private::FStrPropertyParams NewProp_UserToken; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs into the identity interface\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Logs into the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, sizeof(LoginUserCallbackProxy_eventLoginUser_Parms), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister() - { - return ULoginUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULoginUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 952152064 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LoginUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULoginUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = { - &ULoginUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULoginUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULoginUserCallbackProxy, 273410733); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULoginUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULoginUserCallbackProxy(Z_Construct_UClass_ULoginUserCallbackProxy, &ULoginUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULoginUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h deleted file mode 100644 index 5df8198..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LoginUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULoginUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h -#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLoginUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULoginUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LoginUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp deleted file mode 100644 index 3e0c4e9..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.gen.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_FINISH; - P_NATIVE_BEGIN; - *(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController); - P_NATIVE_END; - } - void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy() - { - UClass* Class = ULogoutUserCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics - { - struct LogoutUserCallbackProxy_eventLogoutUser_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - ULogoutUserCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedIdentity" }, - { "Comment", "// Logs out of the identity interface\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Logs out of the identity interface" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, sizeof(LogoutUserCallbackProxy_eventLogoutUser_Parms), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 3039454303 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "LogoutUserCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when there is a successful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is a successful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there is an unsuccessful destroy\n" }, - { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, - { "ToolTip", "Called when there is an unsuccessful destroy" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = { - &ULogoutUserCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_ULogoutUserCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(ULogoutUserCallbackProxy, 2908079883); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return ULogoutUserCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_ULogoutUserCallbackProxy(Z_Construct_UClass_ULogoutUserCallbackProxy, &ULogoutUserCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("ULogoutUserCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h deleted file mode 100644 index add2dc5..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/LogoutUserCallbackProxy.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -class ULogoutUserCallbackProxy; -#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h -#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execLogoutUser); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesULogoutUserCallbackProxy(); \ - friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ - ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class LogoutUserCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp deleted file mode 100644 index 6ec1f4c..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.gen.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {} -// Cross Module References - ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); -// End Cross Module References - struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics - { -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = { - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams); - } - return ReturnFunction; - } - DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_OBJECT(APlayerController,Z_Param_PlayerController); - P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited); - P_FINISH; - P_NATIVE_BEGIN; - *(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited); - P_NATIVE_END; - } - void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy() - { - UClass* Class = USendFriendInviteCallbackProxy::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics - { - struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms - { - UObject* WorldContextObject; - APlayerController* PlayerController; - FBPUniqueNetId UniqueNetIDInvited; - USendFriendInviteCallbackProxy* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_PlayerController; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[]; -#endif - static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited_MetaData)) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams[] = { - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedFriends" }, - { "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, sizeof(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 572765917 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams[] = { - { "IncludePath", "SendFriendInviteCallbackProxy.h" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the friends list successfully was retrieved\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when the friends list successfully was retrieved" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error retrieving the friends list\n" }, - { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, - { "ToolTip", "Called when there was an error retrieving the friends list" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = { - &USendFriendInviteCallbackProxy::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(USendFriendInviteCallbackProxy, 1549969020); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return USendFriendInviteCallbackProxy::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_USendFriendInviteCallbackProxy(Z_Construct_UClass_USendFriendInviteCallbackProxy, &USendFriendInviteCallbackProxy::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("USendFriendInviteCallbackProxy"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h deleted file mode 100644 index 40ba41f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/SendFriendInviteCallbackProxy.generated.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -class APlayerController; -struct FBPUniqueNetId; -class USendFriendInviteCallbackProxy; -#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h -#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h" -#endif -#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \ -static inline void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) \ -{ \ - BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate(NULL); \ -} - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execSendFriendInvite); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ -private: \ - static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ - friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ -public: \ - DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ - ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class SendFriendInviteCallbackProxy."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/Timestamp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/Timestamp deleted file mode 100644 index ac373b2..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/Timestamp +++ /dev/null @@ -1,21 +0,0 @@ -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h -E:\Staging\AdvancedSessions\HostProject\Plugins\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp deleted file mode 100644 index a2765ff..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp +++ /dev/null @@ -1,258 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable : 4883) -#endif -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {} -// Cross Module References - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister(); - ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced(); - ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); - UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); - COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); - ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); - ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); -// End Cross Module References - DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession) - { - P_GET_OBJECT(UObject,Z_Param_WorldContextObject); - P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); - P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); - P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); - P_GET_UBOOL(Z_Param_bUseLAN); - P_GET_UBOOL(Z_Param_bAllowInvites); - P_GET_UBOOL(Z_Param_bAllowJoinInProgress); - P_GET_UBOOL(Z_Param_bRefreshOnlineData); - P_GET_UBOOL(Z_Param_bIsDedicatedServer); - P_FINISH; - P_NATIVE_BEGIN; - *(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer); - P_NATIVE_END; - } - void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced() - { - UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); - } - struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics - { - struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms - { - UObject* WorldContextObject; - TArray ExtraSettings; - int32 PublicConnections; - int32 PrivateConnections; - bool bUseLAN; - bool bAllowInvites; - bool bAllowJoinInProgress; - bool bRefreshOnlineData; - bool bIsDedicatedServer; - UUpdateSessionCallbackProxyAdvanced* ReturnValue; - }; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; - static const UE4CodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[]; -#endif - static const UE4CodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PublicConnections; - static const UE4CodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; - static void NewProp_bUseLAN_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; - static void NewProp_bAllowInvites_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; - static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; - static void NewProp_bRefreshOnlineData_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData; - static void NewProp_bIsDedicatedServer_SetBit(void* Obj); - static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; - static const UE4CodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[]; -#endif - static const UE4CodeGen_Private::FFunctionParams FuncParams; - }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(nullptr, 0) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData[] = { - { "NativeConst", "" }, - }; -#endif - const UE4CodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_MetaData)) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(nullptr, 0) }; - void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) - { - ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1; - } - const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(nullptr, 0) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue, - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams[] = { - { "AutoCreateRefTerm", "ExtraSettings" }, - { "BlueprintInternalUseOnly", "true" }, - { "Category", "Online|AdvancedSessions" }, - { "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" }, - { "CPP_Default_bAllowInvites", "false" }, - { "CPP_Default_bAllowJoinInProgress", "false" }, - { "CPP_Default_bIsDedicatedServer", "false" }, - { "CPP_Default_bRefreshOnlineData", "true" }, - { "CPP_Default_bUseLAN", "false" }, - { "CPP_Default_PrivateConnections", "0" }, - { "CPP_Default_PublicConnections", "100" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" }, - { "WorldContext", "WorldContextObject" }, - }; -#endif - const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams)) }; - UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession() - { - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams); - } - return ReturnFunction; - } - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics - { - static UObject* (*const DependentSingletons[])(); - static const FClassFunctionLinkInfo FuncInfo[]; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; -#if WITH_METADATA - static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[]; -#endif - static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; - static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UE4CodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, - (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, - }; - const FClassFunctionLinkInfo Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::FuncInfo[] = { - { &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 3813129286 - }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams[] = { - { "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - }; -#endif -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData[] = { - { "Comment", "// Called when the session was updated successfully\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when the session was updated successfully" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess_MetaData)) }; -#if WITH_METADATA - const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData[] = { - { "Comment", "// Called when there was an error updating the session\n" }, - { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, - { "ToolTip", "Called when there was an error updating the session" }, - }; -#endif - const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure_MetaData)) }; - const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, - (const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, - }; - const FCppClassTypeInfoStatic Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = { - &UUpdateSessionCallbackProxyAdvanced::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers), - 0, - 0x008800A0u, - METADATA_PARAMS(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced() - { - static UClass* OuterClass = nullptr; - if (!OuterClass) - { - UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams); - } - return OuterClass; - } - IMPLEMENT_CLASS(UUpdateSessionCallbackProxyAdvanced, 2793462679); - template<> ADVANCEDSESSIONS_API UClass* StaticClass() - { - return UUpdateSessionCallbackProxyAdvanced::StaticClass(); - } - static FCompiledInDefer Z_CompiledInDefer_UClass_UUpdateSessionCallbackProxyAdvanced(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, &UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UUpdateSessionCallbackProxyAdvanced"), false, nullptr, nullptr, nullptr); - DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced); -PRAGMA_ENABLE_DEPRECATION_WARNINGS -#ifdef _MSC_VER -#pragma warning (pop) -#endif diff --git a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h deleted file mode 100644 index d5b333f..0000000 --- a/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4Editor/Inc/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.generated.h +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UObject; -struct FSessionPropertyKeyPair; -class UUpdateSessionCallbackProxyAdvanced; -#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h -#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h" -#endif -#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - \ - DECLARE_FUNCTION(execUpdateSession); - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ -private: \ - static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ - friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ -public: \ - DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ - DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ - ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ -DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_PRIVATE_PROPERTY_OFFSET \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_SPARSE_DATA \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS_NO_PURE_DECLS \ - HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_ENHANCED_CONSTRUCTORS \ -static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class UpdateSessionCallbackProxyAdvanced."); \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> ADVANCEDSESSIONS_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID HostProject_Plugins_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions/Resources/Icon128.png b/Plugins/AdvancedSessions/Resources/Icon128.png deleted file mode 100644 index 0649dbf..0000000 Binary files a/Plugins/AdvancedSessions/Resources/Icon128.png and /dev/null differ diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs b/Plugins/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs deleted file mode 100644 index d367fcb..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnrealBuildTool; -using System.IO; - -public class AdvancedSessions : ModuleRules -{ - public AdvancedSessions(ReadOnlyTargetRules Target) : base(Target) - { - PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; - //bEnforceIWYU = true; - - PublicDefinitions.Add("WITH_ADVANCED_SESSIONS=1"); - - // PrivateIncludePaths.AddRange(new string[] { "AdvancedSessions/Private"/*, "OnlineSubsystemSteam/Private"*/ }); - // PublicIncludePaths.AddRange(new string[] { "AdvancedSessions/Public" }); - PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets"/*"Voice", "OnlineSubsystemSteam"*/ }); - PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/}); - } -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h deleted file mode 100644 index 968f623..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h +++ /dev/null @@ -1,63 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "Engine/LocalPlayer.h" -#include "OnlineSubsystem.h" -#include "BlueprintDataDefinitions.h" -//#include "OnlineFriendsInterface.h" -//#include "OnlineUserInterface.h" -//#include "OnlineMessageInterface.h" -//#include "OnlinePresenceInterface.h" -//#include "Engine/GameInstance.h" -#include "Interfaces/OnlineSessionInterface.h" - -//#include "UObjectIterator.h" - -#include "AdvancedExternalUILibrary.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedExternalUILog, Log, All); - -UCLASS() -class UAdvancedExternalUILibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - - //********* External UI Functions *************// - - // Show the UI that handles the Friends list - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result")) - static void ShowFriendsUI(APlayerController *PlayerController, EBlueprintResultSwitch &Result); - - // Show the UI that handles inviting people to your game - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result")) - static void ShowInviteUI(APlayerController *PlayerController, EBlueprintResultSwitch &Result); - - // Show the UI that shows the leaderboard (doesn't work with steam) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result")) - static void ShowLeaderBoardUI(FString LeaderboardName, EBlueprintResultSwitch &Result); - - // Show the UI that shows a web URL - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", AutoCreateRefTerm = "AllowedDomains")) - static void ShowWebURLUI(FString URLToShow, EBlueprintResultSwitch &Result, TArray& AllowedDomains, bool bEmbedded = false , bool bShowBackground = false, bool bShowCloseButton = false, int32 OffsetX = 0, int32 OffsetY = 0, int32 SizeX = 0, int32 SizeY = 0); - - // Show the UI that shows a web URL - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI") - static void CloseWebURLUI(); - - - // Show the UI that shows the profile of a uniquenetid - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result")) - static void ShowProfileUI(const FBPUniqueNetId PlayerViewingProfile, const FBPUniqueNetId PlayerToViewProfileOf, EBlueprintResultSwitch &Result); - - // Show the UI that shows the account upgrade UI (doesn't work with steam) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result")) - static void ShowAccountUpgradeUI(const FBPUniqueNetId PlayerRequestingAccountUpgradeUI, EBlueprintResultSwitch &Result); - -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h deleted file mode 100644 index be1def9..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h +++ /dev/null @@ -1,145 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "BlueprintDataDefinitions.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Interfaces/OnlineFriendsInterface.h" -#include "Interfaces/OnlineUserInterface.h" -#include "Interfaces/OnlineMessageInterface.h" -#include "Interfaces/OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -#include "Engine/LocalPlayer.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "OnlineSessionSettings.h" -#include "UObject/UObjectIterator.h" -#include "AdvancedFriendsInterface.h" - -#include "AdvancedFriendsGameInstance.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedFriendsInterfaceLog, Log, All); - -UCLASS() -class ADVANCEDSESSIONS_API UAdvancedFriendsGameInstance : public UGameInstance -{ - GENERATED_BODY() -public: - - UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer); - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) - bool bCallFriendInterfaceEventsOnPlayerControllers; - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) - bool bCallIdentityInterfaceEventsOnPlayerControllers; - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) - bool bCallVoiceInterfaceEventsOnPlayerControllers; - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedVoiceInterface) - bool bEnableTalkingStatusDelegate; - - //virtual void PostLoad() override; - virtual void Shutdown() override; - virtual void Init() override; - - //*** Session invite received by local ***// - FOnSessionInviteReceivedDelegate SessionInviteReceivedDelegate; - FDelegateHandle SessionInviteReceivedDelegateHandle; - - //const FUniqueNetId& /*UserId*/, const FUniqueNetId& /*FromId*/, const FString& /*AppId*/, const FOnlineSessionSearchResult& /*InviteResult*/ - void OnSessionInviteReceivedMaster(const FUniqueNetId & PersonInvited, const FUniqueNetId & PersonInviting, const FString & AppId, const FOnlineSessionSearchResult& SessionToJoin); - - // After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, const FBlueprintSessionResult& SessionToJoin); - - //*** Session invite accepted by local ***// - FOnSessionUserInviteAcceptedDelegate SessionInviteAcceptedDelegate; - FDelegateHandle SessionInviteAcceptedDelegateHandle; - - void OnSessionInviteAcceptedMaster(const bool bWasSuccessful, int32 LocalPlayer, TSharedPtr PersonInviting, const FOnlineSessionSearchResult& SessionToJoin); - - // After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it - // This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, const FBlueprintSessionResult& SessionToJoin); - - - // After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedVoice") - void OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking); - - void OnPlayerTalkingStateChangedMaster(TSharedRef PlayerId, bool bIsTalking); - - FOnPlayerTalkingStateChangedDelegate PlayerTalkingStateChangedDelegate; - FDelegateHandle PlayerTalkingStateChangedDelegateHandle; - - - // Called when the designated LocalUser has changed login state - UFUNCTION(BlueprintImplementableEvent , Category = "AdvancedIdentity", meta = (DisplayName = "OnPlayerLoginChanged")) - void OnPlayerLoginChanged(int32 PlayerNum); - - void OnPlayerLoginChangedMaster(int32 PlayerNum); - FOnLoginChangedDelegate PlayerLoginChangedDelegate; - FDelegateHandle PlayerLoginChangedDelegateHandle; - - // Called when the designated LocalUser has changed login status - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedIdentity", meta = (DisplayName = "OnPlayerLoginStatusChanged")) - void OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID); - - void OnPlayerLoginStatusChangedMaster(int32 PlayerNum, ELoginStatus::Type PreviousStatus, ELoginStatus::Type NewStatus, const FUniqueNetId & NewPlayerUniqueNetID); - FOnLoginStatusChangedDelegate PlayerLoginStatusChangedDelegate; - FDelegateHandle PlayerLoginStatusChangedDelegateHandle; - - - //*** Session Invite Received From Friend ***// - // REMOVED BECAUSE IT NEVER GETS CALLED - /*FOnSessionInviteReceivedDelegate SessionInviteReceivedDelegate; - FDelegateHandle SessionInviteReceivedDelegateHandle; - - void OnSessionInviteReceivedMaster(const FUniqueNetId &InvitedPlayer, const FUniqueNetId &FriendInviting, const FOnlineSessionSearchResult& Session); - - // After a session invite has been sent from a friend this event is triggered, call JoinSession on the session result to join it - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnSessionInviteReceived(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &FriendInviting, const FBlueprintSessionResult &Session); - */ - - //*** Friend Invite Accepted ***// - /*FOnInviteAcceptedDelegate FriendInviteAcceptedDelegate; - FDelegateHandle FriendInviteAcceptedDelegateHandle; - - void OnFriendInviteAcceptedDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &PlayerInvited); - - // After a session invite has been accepted by a friend this event is triggered - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnFriendInviteAccepted(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &PlayerInvited); - */ - - //*** Friend Invite Rejected ***// - /*FOnInviteRejectedDelegate SessionInviteRejectedByFriendDelegate; - FDelegateHandle InviteRejectedByFriendDelegateHandle; - - void OnFriendInviteRejectedDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &PlayerDeclined); - - // After a friend invite has been rejected this event is triggered - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnFriendInviteRejected(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &PlayerDeclined); - */ - - //*** Removed By Friend ***// - /*FOnFriendRemovedDelegate RemovedByFriendDelegate; - FDelegateHandle RemovedByFriendDelegateHandle; - - void OnRemovedByFriendDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &FriendRemoved); - - // After a friend removed the player this event is triggered - UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") - void OnRemovedByFriend(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &FriendRemoved);*/ -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h deleted file mode 100644 index 44cfc0b..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h +++ /dev/null @@ -1,56 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Interfaces/OnlineFriendsInterface.h" -#include "Interfaces/OnlineUserInterface.h" -#include "Interfaces/OnlineMessageInterface.h" -#include "Interfaces/OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "OnlineSessionSettings.h" -#include "UObject/UObjectIterator.h" -#include "BlueprintDataDefinitions.h" -#include "AdvancedFriendsInterface.generated.h" - - -UINTERFACE(MinimalAPI) -class UAdvancedFriendsInterface : public UInterface -{ - GENERATED_UINTERFACE_BODY() -}; - -class IAdvancedFriendsInterface -{ - GENERATED_IINTERFACE_BODY() -public: - - // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect - UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteReceived")) - void OnSessionInviteReceived(FBPUniqueNetId PersonInviting, const FBlueprintSessionResult& SearchResult); - - // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect - UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteAccepted")) - void OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, const FBlueprintSessionResult& SearchResult); - - // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect - UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerVoiceStateChanged")) - void OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking); - - // Called when the designated LocalUser has changed login state - UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginChanged")) - void OnPlayerLoginChanged(int32 PlayerNum); - - // Called when the designated LocalUser has changed login state - UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginStatusChanged")) - void OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); - - // REMOVED BECAUSE IT WAS NEVER BEING CALLED - // Called when the designated LocalUser has received a session invite, use JoinSession on result to connect - //UFUNCTION(BlueprintImplementableEvent, meta = (FriendlyName = "OnSessionInviteReceived")) - //void OnSessionInviteReceived(const FBPUniqueNetId &FriendInviting, const FBlueprintSessionResult &Session); - -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h deleted file mode 100644 index fedf2c1..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h +++ /dev/null @@ -1,56 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "Engine/LocalPlayer.h" -#include "OnlineSubsystem.h" -#include "Interfaces/OnlineFriendsInterface.h" -#include "Interfaces/OnlineUserInterface.h" -#include "Interfaces/OnlineMessageInterface.h" -#include "Interfaces/OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -#include "Interfaces/OnlineSessionInterface.h" - -#include "UObject/UObjectIterator.h" - -#include "AdvancedFriendsLibrary.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedFriendsLog, Log, All); - -UCLASS() -class UAdvancedFriendsLibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - - //********* Friend List Functions *************// - - // Sends an Invite to the current online session to a list of friends - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList", meta = (ExpandEnumAsExecs = "Result")) - static void SendSessionInviteToFriends(APlayerController *PlayerController, const TArray &Friends, EBlueprintResultSwitch &Result); - - // Sends an Invite to the current online session to a friend - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList", meta = (ExpandEnumAsExecs = "Result")) - static void SendSessionInviteToFriend(APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId, EBlueprintResultSwitch &Result); - - // Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList") - static void GetFriend(APlayerController *PlayerController, const FBPUniqueNetId FriendUniqueNetId, FBPFriendInfo &Friend); - - // Get the previously read/saved friends list (Must Call GetFriends first for this to return anything) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList") - static void GetStoredFriendsList(APlayerController *PlayerController, TArray &FriendsList); - - // Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|RecentPlayersList") - static void GetStoredRecentPlayersList(FBPUniqueNetId UniqueNetId, TArray &PlayersList); - - // Check if a UniqueNetId is a friend - UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|FriendsList") - static void IsAFriend(APlayerController *PlayerController, const FBPUniqueNetId UniqueNetId, bool &IsFriend); -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h deleted file mode 100644 index 179d857..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h +++ /dev/null @@ -1,71 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Engine/GameInstance.h" -#include "GameFramework/GameModeBase.h" -#include "GameFramework/GameSession.h" -#include "GameFramework/PlayerState.h" - -//#include "UObjectIterator.h" - -#include "AdvancedGameSession.generated.h" - - - - -/** - A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session -*/ -UCLASS(config = Game, notplaceable) -class AAdvancedGameSession : public AGameSession -{ - GENERATED_UCLASS_BODY() - -public: - - UPROPERTY(Transient) - TMap BanList; - - virtual bool BanPlayer(class APlayerController* BannedPlayer, const FText& BanReason) - { - - if (APlayerState* PlayerState = (BannedPlayer != NULL) ? BannedPlayer->PlayerState : NULL) - { - FUniqueNetIdRepl UniqueNetID = PlayerState->GetUniqueId(); - bool bWasKicked = KickPlayer(BannedPlayer, BanReason); - - if (bWasKicked) - { - BanList.Add(UniqueNetID, BanReason); - } - - return bWasKicked; - } - - return false; - } - - // This should really be handled in the game mode asking game session, but I didn't want to force a custom game session AND game mode - // If done in the game mode, we could check prior to actually spooling up any player information in ApproveLogin - virtual void PostLogin(APlayerController* NewPlayer) override - { - if (APlayerState* PlayerState = (NewPlayer != NULL) ? NewPlayer->PlayerState : NULL) - { - FUniqueNetIdRepl UniqueNetID = PlayerState->GetUniqueId(); - - if (BanList.Contains(UniqueNetID)) - { - KickPlayer(NewPlayer, BanList[UniqueNetID]); - } - } - } -}; - -AAdvancedGameSession::AAdvancedGameSession(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) -{ -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h deleted file mode 100644 index 392ab8c..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h +++ /dev/null @@ -1,81 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Interfaces/OnlineIdentityInterface.h" -#include "Interfaces/OnlineUserInterface.h" -#include "Interfaces/OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -#include "Engine/LocalPlayer.h" - -#include "UObject/UObjectIterator.h" - -#include "AdvancedIdentityLibrary.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedIdentityLog, Log, All); - -UCLASS() -class UAdvancedIdentityLibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - //********* Identity Functions *************// - - // Get the login status of a local player - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity", meta = (ExpandEnumAsExecs = "Result")) - static void GetLoginStatus(const FBPUniqueNetId & UniqueNetID, EBPLoginStatus & LoginStatus, EBlueprintResultSwitch &Result); - - // Get the auth token for a local player - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity", meta = (ExpandEnumAsExecs = "Result")) - static void GetPlayerAuthToken(APlayerController * PlayerController, FString & AuthToken, EBlueprintResultSwitch &Result); - - // Get a players nickname - UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity") - static void GetPlayerNickname(const FBPUniqueNetId & UniqueNetID, FString & PlayerNickname); - - //********* User Account Functions *************// - - // Get a users account - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) - static void GetUserAccount(const FBPUniqueNetId & UniqueNetId, FBPUserOnlineAccount & AccountInfo, EBlueprintResultSwitch &Result); - - // Get all known users accounts - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) - static void GetAllUserAccounts(TArray & AccountInfos, EBlueprintResultSwitch &Result); - - // Get a user account access token - UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") - static void GetUserAccountAccessToken(const FBPUserOnlineAccount & AccountInfo, FString & AccessToken); - - // Get a user account Auth attribute (depends on subsystem) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) - static void GetUserAccountAuthAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AuthAttribute, EBlueprintResultSwitch &Result); - - // Set a user account attribute (depends on subsystem) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) - static void SetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, const FString & NewAttributeValue, EBlueprintResultSwitch &Result); - - // Get user ID - UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") - static void GetUserID(const FBPUserOnlineAccount & AccountInfo, FBPUniqueNetId & UniqueNetID); - - // Get user accounts real name if possible - UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") - static void GetUserAccountRealName(const FBPUserOnlineAccount & AccountInfo, FString & UserName); - - // Get user account display name if possible - UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") - static void GetUserAccountDisplayName(const FBPUserOnlineAccount & AccountInfo, FString & DisplayName); - - // Get user account attribute (depends on subsystem) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) - static void GetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AttributeValue, EBlueprintResultSwitch &Result); - - -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h deleted file mode 100644 index 6218cd0..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "Modules/ModuleManager.h" - -class AdvancedSessions : public IModuleInterface -{ -public: - /** IModuleInterface implementation */ - void StartupModule(); - void ShutdownModule(); -}; \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h deleted file mode 100644 index 386900a..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h +++ /dev/null @@ -1,204 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "BlueprintDataDefinitions.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Interfaces/OnlineFriendsInterface.h" -#include "Interfaces/OnlineUserInterface.h" -#include "Interfaces/OnlineMessageInterface.h" -#include "Interfaces/OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -#include "Interfaces/OnlineSessionInterface.h" - -#include "GameFramework/GameModeBase.h" -#include "GameFramework/GameSession.h" - -//#include "UObjectIterator.h" - -#include "AdvancedSessionsLibrary.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedSessionsLog, Log, All); - - -UCLASS() -class UAdvancedSessionsLibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - //********* Session Admin Functions *************// - - // Kick a player from the currently active game session, only available on the server - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions", meta = (WorldContext = "WorldContextObject")) - static bool KickPlayer(UObject* WorldContextObject, APlayerController* PlayerToKick, FText KickReason); - - // Ban a player from the currently active game session, only available on the server - // Note that the default gamesession class does not implement an actual ban list and just kicks when this is called - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions", meta = (WorldContext = "WorldContextObject")) - static bool BanPlayer(UObject* WorldContextObject, APlayerController* PlayerToBan, FText BanReason); - - //********* Session Search Functions *************// - - // Adds or modifies session settings in an existing array depending on if they exist already or not - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") - static void AddOrModifyExtraSettings(UPARAM(ref) TArray & SettingsArray, UPARAM(ref) TArray & NewOrChangedSettings, TArray & ModifiedSettingsArray); - - // Get an array of the session settings from a session search result - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") - static void GetExtraSettings(FBlueprintSessionResult SessionResult, TArray & ExtraSettings); - - // Get the current session state - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) - static void GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState); - - // Get the current session settings - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) - static void GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray &ExtraSettings, EBlueprintResultSwitch &Result); - - // Check if someone is in the current session - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) - static void IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession); - - // Make a literal session search parameter - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionsSearchSetting MakeLiteralSessionSearchProperty(FSessionPropertyKeyPair SessionSearchProperty, EOnlineComparisonOpRedux ComparisonOp); - - - //********* Session Information Functions ***********// - - // Check if a session result is valid or not - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") - static bool IsValidSession(const FBlueprintSessionResult & SessionResult); - - // Get a string copy of a session ID - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") - static void GetSessionID_AsString(const FBlueprintSessionResult & SessionResult, FString& SessionID); - - // Get a string copy of the current session ID - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) - static void GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID); - - // Get the Unique Current Build ID - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") - static void GetCurrentUniqueBuildID(int32 &UniqueBuildId); - - // Get the Unique Build ID from a session search result - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") - static void GetUniqueBuildID(FBlueprintSessionResult SessionResult, int32 &UniqueBuildId); - - - // Thanks CriErr for submission - - - // Get session property Key Name value - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") - static FName GetSessionPropertyKey(const FSessionPropertyKeyPair& SessionProperty); - - // Find session property by Name - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result")) - static void FindSessionPropertyByName(const TArray& ExtraSettings, FName SettingsName, EBlueprintResultSwitch &Result, FSessionPropertyKeyPair& OutProperty); - - // Find session property index by Name - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result")) - static void FindSessionPropertyIndexByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, int32& OutIndex); - - /// Removed the Index_None part of the last function, that isn't accessible in blueprint, better to return success/failure - // End Thanks CriErr :p - - // Get session custom information key/value as Byte (For Enums) - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) - static void GetSessionPropertyByte(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, uint8 &SettingValue); - - // Get session custom information key/value as Bool - // Steam only currently supports Int,Float,String,BYTE values for search filtering!!! - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) - static void GetSessionPropertyBool(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, bool &SettingValue); - - // Get session custom information key/value as String - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) - static void GetSessionPropertyString(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, FString &SettingValue); - - // Get session custom information key/value as Int - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) - static void GetSessionPropertyInt(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, int32 &SettingValue); - - // Get session custom information key/value as Float - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) - static void GetSessionPropertyFloat(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, float &SettingValue); - - - // Make a literal session custom information key/value pair from Byte (For Enums) - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionPropertyKeyPair MakeLiteralSessionPropertyByte(FName Key, uint8 Value); - - // Make a literal session custom information key/value pair from Bool - // Steam only currently supports Int,Float,String,BYTE values for search filtering! - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionPropertyKeyPair MakeLiteralSessionPropertyBool(FName Key, bool Value); - - // Make a literal session custom information key/value pair from String - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionPropertyKeyPair MakeLiteralSessionPropertyString(FName Key, FString Value); - - // Make a literal session custom information key/value pair from Int - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionPropertyKeyPair MakeLiteralSessionPropertyInt(FName Key, int32 Value); - - // Make a literal session custom information key/value pair from Float - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") - static FSessionPropertyKeyPair MakeLiteralSessionPropertyFloat(FName Key, float Value); - - - //******* Player ID functions *********// - - // Get the unique net id of a network player attached to the given controller - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") - static void GetUniqueNetID(APlayerController *PlayerController, FBPUniqueNetId &UniqueNetId); - - // Get the unique net id of a network player who is assigned the the given player state - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") - static void GetUniqueNetIDFromPlayerState(APlayerState *PlayerState, FBPUniqueNetId &UniqueNetId); - - // Return True if Unique Net ID is valid - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") - static bool IsValidUniqueNetID(const FBPUniqueNetId &UniqueNetId); - - /* Returns true if the values are equal (A == B) */ - UFUNCTION(BlueprintPure, meta = (DisplayName = "Equal Unique Net ID", CompactNodeTitle = "==", Keywords = "== equal"), Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") - static bool EqualEqual_UNetIDUnetID(const FBPUniqueNetId &A, const FBPUniqueNetId &B); - - // Check if a UniqueNetId is a friend - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|UniqueNetId") - static void UniqueNetIdToString(const FBPUniqueNetId &UniqueNetId, FString &String); - - //******** Player Name Functions **********// - - // Get the player name of a network player attached to the given controller - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerName") - static void GetPlayerName(APlayerController *PlayerController, FString &PlayerName); - - // Set the player name of a network player attached to the given controller - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|PlayerInfo|PlayerName") - static void SetPlayerName(APlayerController *PlayerController, FString PlayerName); - - //********** Misc Player Info Functions *********// - - // Get the number of network players - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|Misc", meta = (bIgnoreSelf = "true", WorldContext = "WorldContextObject", DisplayName = "GetNumNetworkPlayers")) - static void GetNumberOfNetworkPlayers(UObject* WorldContextObject, int32 &NumNetPlayers); - - // Get the network player index of the given controller - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|Misc") - static void GetNetPlayerIndex(APlayerController *PlayerController, int32 &NetPlayerIndex); - - // Checks if the stated session subsystem is active - UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|Misc") - static bool HasOnlineSubsystem(FName SubSystemName); - - -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h deleted file mode 100644 index 7f75b6c..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h +++ /dev/null @@ -1,99 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once -#include "CoreMinimal.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "BlueprintDataDefinitions.h" -#include "Online.h" -#include "OnlineSubsystem.h" -#include "Interfaces/VoiceInterface.h" -//#include "OnlineFriendsInterface.h" -//#include "OnlineUserInterface.h" -//#include "OnlineMessageInterface.h" -//#include "OnlinePresenceInterface.h" -#include "Engine/GameInstance.h" -//#include "OnlineSessionInterface.h" - -#include "UObject/UObjectIterator.h" - -#include "AdvancedVoiceLibrary.generated.h" - - -//General Advanced Sessions Log -DECLARE_LOG_CATEGORY_EXTERN(AdvancedVoiceLog, Log, All); - - -UCLASS() -class UAdvancedVoiceLibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - - //********* Voice Library Functions *************// - - // Get if a headset is present for the specified local user - UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo") - static void IsHeadsetPresent(bool & bHasHeadset, uint8 LocalPlayerNum = 0); - - // Starts networked voice, allows push to talk in coordination with StopNetworkedVoice - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void StartNetworkedVoice(uint8 LocalPlayerNum = 0); - - // Stops networked voice, allows push to talk in coordination with StartNetworkedVoice - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void StopNetworkedVoice(uint8 LocalPlayerNum = 0); - - // Registers a local player as someone interested in voice data - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static bool RegisterLocalTalker(uint8 LocalPlayerNum = 0); - - // Registers all signed in players as local talkers - // This is already done automatically, only do it manually if you unregistered someone - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void RegisterAllLocalTalkers(); - - // UnRegisters local player as a local talker - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void UnRegisterLocalTalker(uint8 LocalPlayerNum = 0); - - // UnRegisters all signed in players as local talkers - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void UnRegisterAllLocalTalkers(); - - // Registers a remote player as a talker - // This is already done automatically, only do it manually if you unregistered someone - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static bool RegisterRemoteTalker(const FBPUniqueNetId& UniqueNetId); - - // UnRegisters a remote player as a talker - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static bool UnRegisterRemoteTalker(const FBPUniqueNetId& UniqueNetId); - - // UnRegisters all remote players as talkers - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static void RemoveAllRemoteTalkers(); - - // Returns whether a local player is currently talking - UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo") - static bool IsLocalPlayerTalking(uint8 LocalPlayerNum); - - // Returns whether a remote player is currently talking - UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo") - static bool IsRemotePlayerTalking(const FBPUniqueNetId& UniqueNetId); - - // Returns whether a player is muted for the specified local player - UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo") - static bool IsPlayerMuted(uint8 LocalUserNumChecking, const FBPUniqueNetId& UniqueNetId); - - // Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static bool MuteRemoteTalker(uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide = false); - - // UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player - UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice") - static bool UnMuteRemoteTalker(uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide = false); - - // Gets the number of local talkers for this system - UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo") - static void GetNumLocalTalkers(int32 & NumLocalTalkers); -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h deleted file mode 100644 index 7e9109b..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h +++ /dev/null @@ -1,420 +0,0 @@ -#pragma once -#include "CoreMinimal.h" -//#include "EngineMinimal.h" -#include "Engine/Engine.h" -#include "GameFramework/PlayerState.h" -//#include "Core.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "OnlineSessionSettings.h" -#include "OnlineDelegateMacros.h" -#include "OnlineSubsystem.h" -#include "OnlineSubsystemImpl.h" -#include "OnlineSubsystemUtils.h" -#include "OnlineSubsystemUtilsModule.h" -#include "GameFramework/PlayerController.h" -#include "Modules/ModuleManager.h" -#include "OnlineSubsystemUtilsClasses.h" -#include "BlueprintDataDefinitions.generated.h" - -UENUM(BlueprintType) -enum class EBPUserPrivileges : uint8 -{ - /** Whether the user can play at all, online or offline - may be age restricted */ - CanPlay, - /** Whether the user can play in online modes */ - CanPlayOnline, - /** Whether the user can use voice and text chat */ - CanCommunicateOnline, - /** Whether the user can use content generated by other users */ - CanUseUserGeneratedContent -}; - - -UENUM(BlueprintType) -enum class EBPLoginStatus : uint8 -{ - /** Player has not logged in or chosen a local profile */ - NotLoggedIn, - /** Player is using a local profile but is not logged in */ - UsingLocalProfile, - /** Player has been validated by the platform specific authentication service */ - LoggedIn -}; - - -USTRUCT(BlueprintType) -struct FBPUserOnlineAccount -{ - GENERATED_USTRUCT_BODY() - -public: - TSharedPtr UserAccountInfo; - - FBPUserOnlineAccount() - { - - } - - FBPUserOnlineAccount(TSharedPtr UserAccount) - { - UserAccountInfo = UserAccount; - } -}; - -UENUM() -enum class ESessionSettingSearchResult : uint8 -{ - // Found the setting - Found, - - // Did not find the setting - NotFound, - - // Was not the correct type - WrongType -}; - -// This makes a lot of the blueprint functions cleaner -UENUM() -enum class EBlueprintResultSwitch : uint8 -{ - // On Success - OnSuccess, - - // On Failure - OnFailure -}; - -// This makes a lot of the blueprint functions cleaner -UENUM() -enum class EBlueprintAsyncResultSwitch : uint8 -{ - // On Success - OnSuccess, - - // Still loading - AsyncLoading, - // On Failure - OnFailure -}; - -// This is to define server type searches -UENUM(BlueprintType) -enum class EBPServerPresenceSearchType : uint8 -{ - AllServers, - ClientServersOnly, - DedicatedServersOnly -}; - -// Wanted this to be switchable in the editor -UENUM(BlueprintType) -enum class EBPOnlinePresenceState : uint8 -{ - Online, - Offline, - Away, - ExtendedAway, - DoNotDisturb, - Chat -}; - -UENUM(BlueprintType) -enum class EBPOnlineSessionState : uint8 -{ - /** An online session has not been created yet */ - NoSession, - /** An online session is in the process of being created */ - Creating, - /** Session has been created but the session hasn't started (pre match lobby) */ - Pending, - /** Session has been asked to start (may take time due to communication with backend) */ - Starting, - /** The current session has started. Sessions with join in progress disabled are no longer joinable */ - InProgress, - /** The session is still valid, but the session is no longer being played (post match lobby) */ - Ending, - /** The session is closed and any stats committed */ - Ended, - /** The session is being destroyed */ - Destroying -}; - -// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment -// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions -// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer -// I really need to re-think this later -USTRUCT(BlueprintType) -struct FBPUniqueNetId -{ - GENERATED_USTRUCT_BODY() - -private: - bool bUseDirectPointer; - - -public: - TSharedPtr UniqueNetId; - const FUniqueNetId * UniqueNetIdPtr; - - void SetUniqueNetId(const TSharedPtr &ID) - { - bUseDirectPointer = false; - UniqueNetIdPtr = nullptr; - UniqueNetId = ID; - } - - void SetUniqueNetId(const FUniqueNetId *ID) - { - bUseDirectPointer = true; - UniqueNetIdPtr = ID; - } - - bool IsValid() const - { - if (bUseDirectPointer && UniqueNetIdPtr != nullptr && UniqueNetIdPtr->IsValid()) - { - return true; - } - else if (UniqueNetId.IsValid()) - { - return true; - } - else - return false; - - } - - const FUniqueNetId* GetUniqueNetId() const - { - if (bUseDirectPointer && UniqueNetIdPtr != nullptr) - { - // No longer converting to non const as all functions now pass const UniqueNetIds - return /*const_cast*/(UniqueNetIdPtr); - } - else if (UniqueNetId.IsValid()) - { - return UniqueNetId.Get(); - } - else - return nullptr; - } - - // Adding in a compare operator so that std functions will work with this struct - FORCEINLINE bool operator==(const FBPUniqueNetId& Other) const - { - return (IsValid() && Other.IsValid() && (*GetUniqueNetId() == *Other.GetUniqueNetId())); - } - - FORCEINLINE bool operator!=(const FBPUniqueNetId& Other) const - { - return !(IsValid() && Other.IsValid() && (*GetUniqueNetId() == *Other.GetUniqueNetId())); - } - - FBPUniqueNetId() - { - bUseDirectPointer = false; - UniqueNetIdPtr = nullptr; - } -}; - -USTRUCT(BluePrintType) -struct FBPOnlineUser -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FBPUniqueNetId UniqueNetId; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString DisplayName; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString RealName; -}; - -USTRUCT(BluePrintType) -struct FBPOnlineRecentPlayer : public FBPOnlineUser -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString LastSeen; -}; - - -USTRUCT(BlueprintType) -struct FBPFriendPresenceInfo -{ - GENERATED_USTRUCT_BODY() - -public: - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsOnline; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlaying; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlayingThisGame; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsJoinable; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bHasVoiceSupport; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - EBPOnlinePresenceState PresenceState; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString StatusString; -}; - - - -USTRUCT(BlueprintType) -struct FBPFriendInfo -{ - GENERATED_USTRUCT_BODY() - -public: - - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString DisplayName; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FString RealName; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - EBPOnlinePresenceState OnlineState; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FBPUniqueNetId UniqueNetId; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlayingSameGame; - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - FBPFriendPresenceInfo PresenceInfo; -}; - -/** The types of comparison operations for a given search query */ -// Used to compare session properties -UENUM(BlueprintType) -enum class EOnlineComparisonOpRedux : uint8 -{ - Equals, - NotEquals, - GreaterThan, - GreaterThanEquals, - LessThan, - LessThanEquals, -}; - - -// Used to store session properties before converting to FVariantData -USTRUCT(BlueprintType) -struct FSessionPropertyKeyPair -{ - GENERATED_USTRUCT_BODY() - - FName Key; - FVariantData Data; -}; - - -// Sent to the FindSessionsAdvanced to filter the end results -USTRUCT(BlueprintType) -struct FSessionsSearchSetting -{ - GENERATED_USTRUCT_BODY() - //UPROPERTY() - - - // Had to make a copy of this to account for the original not being exposed to blueprints - /** How is this session setting compared on the backend searches */ - EOnlineComparisonOpRedux ComparisonOp; - - // The key pair to search for - FSessionPropertyKeyPair PropertyKeyPair; -}; - -// Couldn't use the default one as it is not exposed to other modules, had to re-create it here -// Helper class for various methods to reduce the call hierarchy -struct FOnlineSubsystemBPCallHelperAdvanced -{ -public: - FOnlineSubsystemBPCallHelperAdvanced(const TCHAR* CallFunctionContext, UWorld* World, FName SystemName = NAME_None) - : OnlineSub(Online::GetSubsystem(World, SystemName)) - , FunctionContext(CallFunctionContext) - { - if (OnlineSub == nullptr) - { - FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Invalid or uninitialized OnlineSubsystem"), FunctionContext), ELogVerbosity::Warning); - } - } - - void QueryIDFromPlayerController(APlayerController* PlayerController) - { - UserID.Reset(); - //return const_cast(UniqueNetIdPtr); - if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) - { - UserID = PlayerState->GetUniqueId().GetUniqueNetId(); - if (!UserID.IsValid()) - { - FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Cannot map local player to unique net ID"), FunctionContext), ELogVerbosity::Warning); - } - } - else - { - FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Invalid player state"), FunctionContext), ELogVerbosity::Warning); - } - } - - - bool IsValid() const - { - return UserID.IsValid() && (OnlineSub != nullptr); - } - -public: - //TSharedPtr& GetUniqueNetId() - TSharedPtr UserID; - IOnlineSubsystem* const OnlineSub; - const TCHAR* FunctionContext; -}; -class FOnlineSearchSettingsEx : public FOnlineSearchSettings -{ - /** - * Sets a key value pair combination that defines a search parameter - * - * @param Key key for the setting - * @param Value value of the setting - * @param InType type of comparison - */ -public: - - void HardSet(FName Key, const FVariantData& Value, EOnlineComparisonOpRedux CompOp) - { - FOnlineSessionSearchParam* SearchParam = SearchParams.Find(Key); - - TEnumAsByte op; - - switch (CompOp) - { - case EOnlineComparisonOpRedux::Equals: op = EOnlineComparisonOp::Equals; break; - case EOnlineComparisonOpRedux::GreaterThan: op = EOnlineComparisonOp::GreaterThan; break; - case EOnlineComparisonOpRedux::GreaterThanEquals: op = EOnlineComparisonOp::GreaterThanEquals; break; - case EOnlineComparisonOpRedux::LessThan: op = EOnlineComparisonOp::LessThan; break; - case EOnlineComparisonOpRedux::LessThanEquals: op = EOnlineComparisonOp::LessThanEquals; break; - case EOnlineComparisonOpRedux::NotEquals: op = EOnlineComparisonOp::NotEquals; break; - default: op = EOnlineComparisonOp::Equals; break; - } - - if (SearchParam) - { - SearchParam->Data = Value; - SearchParam->ComparisonOp = op; - } - else - { - FOnlineSessionSearchParam searchSetting((int)0, op); - searchSetting.Data = Value; - SearchParams.Add(Key, searchSetting); - } - } -}; - -#define INVALID_INDEX -1 \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h deleted file mode 100644 index 59ebff3..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "BlueprintDataDefinitions.h" -#include "CancelFindSessionsCallbackProxy.generated.h" - -UCLASS(MinimalAPI) -class UCancelFindSessionsCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there is an unsuccessful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Cancels finding sessions - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedSessions") - static UCancelFindSessionsCallbackProxy* CancelFindSessions(UObject* WorldContextObject, class APlayerController* PlayerController); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the operation completes, calls out to the public success/failure callbacks - void OnCompleted(bool bWasSuccessful); - -private: - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed by the online subsystem - FOnCancelFindSessionsCompleteDelegate Delegate; - - // Handle to the registered OnDestroySessionComplete delegate - FDelegateHandle DelegateHandle; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h deleted file mode 100644 index 7aec314..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "BlueprintDataDefinitions.h" -#include "CreateSessionCallbackProxyAdvanced.generated.h" - -UCLASS(MinimalAPI) -class UCreateSessionCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the session was created successfully - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there was an error creating the session - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - /** - * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence. - * @param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection) - * @param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch' - * @param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server. - * @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible. - */ - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject",AutoCreateRefTerm="ExtraSettings"), Category = "Online|AdvancedSessions") - static UCreateSessionCallbackProxyAdvanced* CreateAdvancedSession(UObject* WorldContextObject, const TArray &ExtraSettings, class APlayerController* PlayerController = NULL, int32 PublicConnections = 100, int32 PrivateConnections = 0, bool bUseLAN = false, bool bAllowInvites = true, bool bIsDedicatedServer = false, bool bUsePresence = true, bool bAllowJoinViaPresence = true, bool bAllowJoinViaPresenceFriendsOnly = false, bool bAntiCheatProtected = false, bool bUsesStats = false, bool bShouldAdvertise = true); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when session creation completes, calls StartSession - void OnCreateCompleted(FName SessionName, bool bWasSuccessful); - - // Internal callback when session creation completes, calls StartSession - void OnStartCompleted(FName SessionName, bool bWasSuccessful); - - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed by the online subsystem - FOnCreateSessionCompleteDelegate CreateCompleteDelegate; - - // The delegate executed by the online subsystem - FOnStartSessionCompleteDelegate StartCompleteDelegate; - - // Handles to the registered delegates above - FDelegateHandle CreateCompleteDelegateHandle; - FDelegateHandle StartCompleteDelegateHandle; - - // Number of public connections - int NumPublicConnections; - - // Number of private connections - int NumPrivateConnections; - - // Whether or not to search LAN - bool bUseLAN; - - // Whether or not to allow invites - bool bAllowInvites; - - // Whether this is a dedicated server or not - bool bDedicatedServer; - - // Whether to use the presence option - bool bUsePresence; - - // Whether to allow joining via presence - bool bAllowJoinViaPresence; - - // Allow joining via presence for friends only - bool bAllowJoinViaPresenceFriendsOnly; - - // Delcare the server to be anti cheat protected - bool bAntiCheatProtected; - - // Record Stats - bool bUsesStats; - - // Should advertise server? - bool bShouldAdvertise; - - // Store extra settings - TArray ExtraSettings; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h deleted file mode 100644 index fc5af72..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "BlueprintDataDefinitions.h" -#include "EndSessionCallbackProxy.generated.h" - -UCLASS(MinimalAPI) -class UEndSessionCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there is an unsuccessful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Ends the current session - UFUNCTION(BlueprintCallable, meta=(DeprecatedFunction,DeprecationMessage = "This function is deprecated, I realized that people have been using it wrong and it doesn't have much use in blueprints. Use Destroy Session only instead.",BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedSessions|Deprecated") - static UEndSessionCallbackProxy* EndSession(UObject* WorldContextObject, class APlayerController* PlayerController); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the operation completes, calls out to the public success/failure callbacks - void OnCompleted(FName SessionName, bool bWasSuccessful); - -private: - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed by the online subsystem - FOnEndSessionCompleteDelegate Delegate; - - // Handle to the registered OnDestroySessionComplete delegate - FDelegateHandle DelegateHandle; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h deleted file mode 100644 index 6876995..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Engine/LocalPlayer.h" -#include "FindFriendSessionCallbackProxy.generated.h" - -DECLARE_LOG_CATEGORY_EXTERN(AdvancedFindFriendSessionLog, Log, All); - -DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintFindFriendSessionDelegate, const TArray &, SessionInfo); - -UCLASS(MinimalAPI) -class UFindFriendSessionCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the friends list successfully was retrieved - UPROPERTY(BlueprintAssignable) - FBlueprintFindFriendSessionDelegate OnSuccess; - - // Called when there was an error retrieving the friends list - UPROPERTY(BlueprintAssignable) - FBlueprintFindFriendSessionDelegate OnFailure; - - // Attempts to get the current session that a friend is in - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") - static UFindFriendSessionCallbackProxy* FindFriendSession(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId); - - virtual void Activate() override; - -private: - // Internal callback when the friends list is retrieved - void OnFindFriendSessionCompleted(int32 LocalPlayer, bool bWasSuccessful, const TArray& SessionInfo); - - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The UniqueNetID of the person to invite - FBPUniqueNetId cUniqueNetId; - - // The delegate to call on completion - FOnFindFriendSessionCompleteDelegate OnFindFriendSessionCompleteDelegate; - - // Handles to the registered delegates above - FDelegateHandle FindFriendSessionCompleteDelegateHandle; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h deleted file mode 100644 index db325d9..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h +++ /dev/null @@ -1,100 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "Interfaces/OnlineSessionInterface.h" -#include "FindSessionsCallbackProxy.h" -#include "BlueprintDataDefinitions.h" -#include "FindSessionsCallbackProxyAdvanced.generated.h" - -UCLASS(MinimalAPI) -class UFindSessionsCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful query - UPROPERTY(BlueprintAssignable) - FBlueprintFindSessionsResultDelegate OnSuccess; - - // Called when there is an unsuccessful query - UPROPERTY(BlueprintAssignable) - FBlueprintFindSessionsResultDelegate OnFailure; - - // Searches for advertised sessions with the default online subsystem and includes an array of filters - UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true", WorldContext = "WorldContextObject", AutoCreateRefTerm="Filters"), Category = "Online|AdvancedSessions") - static UFindSessionsCallbackProxyAdvanced* FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray &Filters, bool bEmptyServersOnly = false, bool bNonEmptyServersOnly = false, bool bSecureServersOnly = false, int MinSlotsAvailable = 0); - - static bool CompareVariants(const FVariantData &A, const FVariantData &B, EOnlineComparisonOpRedux Comparator); - - // Filters an array of session results by the given search parameters, returns a new array with the filtered results - UFUNCTION(BluePrintCallable, meta = (Category = "Online|AdvancedSessions")) - static void FilterSessionResults(const TArray &SessionResults, const TArray &Filters, TArray &FilteredResults); - - // Removed, the default built in versions work fine in the normal FindSessionsCallbackProxy - /*UFUNCTION(BlueprintPure, Category = "Online|Session") - static int32 GetPingInMs(const FBlueprintSessionResult& Result); - - UFUNCTION(BlueprintPure, Category = "Online|Session") - static FString GetServerName(const FBlueprintSessionResult& Result); - - UFUNCTION(BlueprintPure, Category = "Online|Session") - static int32 GetCurrentPlayers(const FBlueprintSessionResult& Result); - - UFUNCTION(BlueprintPure, Category = "Online|Session") - static int32 GetMaxPlayers(const FBlueprintSessionResult& Result);*/ - - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the session search completes, calls out to the public success/failure callbacks - void OnCompleted(bool bSuccess); - - bool bRunSecondSearch; - bool bIsOnSecondSearch; - - TArray SessionSearchResults; - -private: - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed by the online subsystem - FOnFindSessionsCompleteDelegate Delegate; - - // Handle to the registered OnFindSessionsComplete delegate - FDelegateHandle DelegateHandle; - - // Object to track search results - TSharedPtr SearchObject; - TSharedPtr SearchObjectDedicated; - - // Whether or not to search LAN - bool bUseLAN; - - // Whether or not to search for dedicated servers - EBPServerPresenceSearchType ServerSearchType; - - // Maximum number of results to return - int MaxResults; - - // Store extra settings - TArray SearchSettings; - - // Search for empty servers only - bool bEmptyServersOnly; - - // Search for non empty servers only - bool bNonEmptyServersOnly; - - // Search for secure servers only - bool bSecureServersOnly; - - // Min slots requires to search - int MinSlotsAvailable; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h deleted file mode 100644 index 57be8f7..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Engine/LocalPlayer.h" -#include "GetFriendsCallbackProxy.generated.h" - -DECLARE_LOG_CATEGORY_EXTERN(AdvancedGetFriendsLog, Log, All); - -DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintGetFriendsListDelegate, const TArray&, Results); - -UCLASS(MinimalAPI) -class UGetFriendsCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the friends list successfully was retrieved - UPROPERTY(BlueprintAssignable) - FBlueprintGetFriendsListDelegate OnSuccess; - - // Called when there was an error retrieving the friends list - UPROPERTY(BlueprintAssignable) - FBlueprintGetFriendsListDelegate OnFailure; - - // Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") - static UGetFriendsCallbackProxy* GetAndStoreFriendsList(UObject* WorldContextObject, class APlayerController* PlayerController); - - virtual void Activate() override; - -private: - // Internal callback when the friends list is retrieved - void OnReadFriendsListCompleted(int32 LocalUserNum, bool bWasSuccessful, const FString& ListName, const FString& ErrorString); - - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed - FOnReadFriendsListComplete FriendListReadCompleteDelegate; - - // The Type of friends list to get - // Removed because all but the facebook interfaces don't even currently support anything but the default friends list. - //EBPFriendsLists FriendListToGet; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h deleted file mode 100644 index d0d7af4..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "GetRecentPlayersCallbackProxy.generated.h" - -DECLARE_LOG_CATEGORY_EXTERN(AdvancedGetRecentPlayersLog, Log, All); - -DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintGetRecentPlayersDelegate, const TArray&, Results); - -UCLASS(MinimalAPI) -class UGetRecentPlayersCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the friends list successfully was retrieved - UPROPERTY(BlueprintAssignable) - FBlueprintGetRecentPlayersDelegate OnSuccess; - - // Called when there was an error retrieving the friends list - UPROPERTY(BlueprintAssignable) - FBlueprintGetRecentPlayersDelegate OnFailure; - - // Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") - static UGetRecentPlayersCallbackProxy* GetAndStoreRecentPlayersList(UObject* WorldContextObject, const FBPUniqueNetId &UniqueNetId); - - virtual void Activate() override; - -private: - // Internal callback when the friends list is retrieved - void OnQueryRecentPlayersCompleted(const FUniqueNetId &UserID, const FString &Namespace, bool bWasSuccessful, const FString& ErrorString); - // Handle to the registered OnFindSessionsComplete delegate - FDelegateHandle DelegateHandle; - - // The player controller triggering things - //TWeakObjectPtr PlayerControllerWeakPtr; - - // The UniqueNetID of the person to get recent players for - FBPUniqueNetId cUniqueNetId; - - // The delegate executed - FOnQueryRecentPlayersCompleteDelegate QueryRecentPlayersCompleteDelegate; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h deleted file mode 100644 index 448ab59..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h +++ /dev/null @@ -1,45 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Interfaces/OnlineIdentityInterface.h" -#include "GetUserPrivilegeCallbackProxy.generated.h" - -DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FBlueprintGetUserPrivilegeDelegate,/* const &FBPUniqueNetId, PlayerID,*/ EBPUserPrivileges, QueriedPrivilege, bool, HadPrivilege); - -UCLASS(MinimalAPI) -class UGetUserPrivilegeCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful destroy - UPROPERTY(BlueprintAssignable) - FBlueprintGetUserPrivilegeDelegate OnSuccess; - - // Called when there is an unsuccessful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Gets the privilage of the user - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") - static UGetUserPrivilegeCallbackProxy* GetUserPrivilege(UObject* WorldContextObject, const EBPUserPrivileges & PrivilegeToCheck, const FBPUniqueNetId & PlayerUniqueNetID); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the operation completes, calls out to the public success/failure callbacks - void OnCompleted(const FUniqueNetId& PlayerID, EUserPrivileges::Type Privilege, uint32 Result); - -private: - // The player controller triggering things - FBPUniqueNetId PlayerUniqueNetID; - - // Privilege to check - EBPUserPrivileges UserPrivilege; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h deleted file mode 100644 index 72433f6..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Interfaces/OnlineIdentityInterface.h" -#include "Engine/LocalPlayer.h" -#include "LoginUserCallbackProxy.generated.h" - -UCLASS(MinimalAPI) -class ULoginUserCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there is an unsuccessful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Logs into the identity interface - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") - static ULoginUserCallbackProxy* LoginUser(UObject* WorldContextObject, class APlayerController* PlayerController, FString UserID, FString UserToken); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the operation completes, calls out to the public success/failure callbacks - void OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal); - -private: - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The user ID - FString UserID; - - // The user pass / token - FString UserToken; - - // The delegate executed by the online subsystem - FOnLoginCompleteDelegate Delegate; - - // Handle to the registered OnDestroySessionComplete delegate - FDelegateHandle DelegateHandle; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h deleted file mode 100644 index 9907095..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Interfaces/OnlineIdentityInterface.h" -#include "Engine/LocalPlayer.h" -#include "LogoutUserCallbackProxy.generated.h" - -UCLASS(MinimalAPI) -class ULogoutUserCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when there is a successful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there is an unsuccessful destroy - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Logs out of the identity interface - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") - static ULogoutUserCallbackProxy* LogoutUser(UObject* WorldContextObject, class APlayerController* PlayerController); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when the operation completes, calls out to the public success/failure callbacks - void OnCompleted(int LocalUserNum, bool bWasSuccessful); - -private: - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The delegate executed by the online subsystem - FOnLogoutCompleteDelegate Delegate; - - // Handle to the registered OnDestroySessionComplete delegate - FDelegateHandle DelegateHandle; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h deleted file mode 100644 index ad4b18f..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -//#include "EngineMinimal.h" -//#include "Core.h" -//#include "OnlineSessionInterface.h" -//#include "OnlineSessionSettings.h" -//#include "OnlineDelegateMacros.h" -//#include "OnlineSubsystem.h" -//#include "OnlineSubsystemImpl.h" -//#include "OnlineSubsystemUtils.h" -//#include "OnlineSubsystemUtilsModule.h" -//#include "ModuleManager.h" -//#include "OnlineSubsystemUtilsClasses.h" -//#include "BlueprintDataDefinitions.h" - - -/*#include "VoiceEngineImpl.h" -#include "VoiceInterfaceImpl.h" -#include "Voice.h"" -*/ - -// Found this in the steam controller, seems like a nice thought since steam is throwing errors -// Disable crazy warnings that claim that standard C library is "deprecated". -//#ifdef _MSC_VER -//#pragma warning(push) -//#pragma warning(disable:4996) -//#endif diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h deleted file mode 100644 index ca5c352..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "BlueprintDataDefinitions.h" -#include "Engine/LocalPlayer.h" -#include "SendFriendInviteCallbackProxy.generated.h" - -DECLARE_LOG_CATEGORY_EXTERN(AdvancedSendFriendInviteLog, Log, All); - -DECLARE_DYNAMIC_MULTICAST_DELEGATE(FBlueprintSendFriendInviteDelegate); - -UCLASS(MinimalAPI) -class USendFriendInviteCallbackProxy : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the friends list successfully was retrieved - UPROPERTY(BlueprintAssignable) - FBlueprintSendFriendInviteDelegate OnSuccess; - - // Called when there was an error retrieving the friends list - UPROPERTY(BlueprintAssignable) - FBlueprintSendFriendInviteDelegate OnFailure; - - // Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM) - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") - static USendFriendInviteCallbackProxy* SendFriendInvite(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &UniqueNetIDInvited); - - virtual void Activate() override; - -private: - // Internal callback when the friends list is retrieved - void OnSendInviteComplete(int32 LocalPlayerNum, bool bWasSuccessful, const FUniqueNetId &InvitedPlayer, const FString &ListName, const FString &ErrorString); - - - // The player controller triggering things - TWeakObjectPtr PlayerControllerWeakPtr; - - // The UniqueNetID of the person to invite - FBPUniqueNetId cUniqueNetId; - - // The delegate to call on completion - FOnSendInviteComplete OnSendInviteCompleteDelegate; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h b/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h deleted file mode 100644 index a8a68b6..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h +++ /dev/null @@ -1,67 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "CoreMinimal.h" -#include "Engine/Engine.h" -#include "BlueprintDataDefinitions.h" -#include "UpdateSessionCallbackProxyAdvanced.generated.h" - -UCLASS(MinimalAPI) -class UUpdateSessionCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase -{ - GENERATED_UCLASS_BODY() - - // Called when the session was updated successfully - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnSuccess; - - // Called when there was an error updating the session - UPROPERTY(BlueprintAssignable) - FEmptyOnlineDelegate OnFailure; - - // Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values - UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject",AutoCreateRefTerm="ExtraSettings"), Category = "Online|AdvancedSessions") - static UUpdateSessionCallbackProxyAdvanced* UpdateSession(UObject* WorldContextObject, const TArray &ExtraSettings, int32 PublicConnections = 100, int32 PrivateConnections = 0, bool bUseLAN = false, bool bAllowInvites = false, bool bAllowJoinInProgress = false, bool bRefreshOnlineData = true, bool bIsDedicatedServer = false); - - // UOnlineBlueprintCallProxyBase interface - virtual void Activate() override; - // End of UOnlineBlueprintCallProxyBase interface - -private: - // Internal callback when session creation completes, calls StartSession - void OnUpdateCompleted(FName SessionName, bool bWasSuccessful); - - // The delegate executed by the online subsystem - FOnUpdateSessionCompleteDelegate OnUpdateSessionCompleteDelegate; - - // Handles to the registered delegates above - FDelegateHandle OnUpdateSessionCompleteDelegateHandle; - - // Number of public connections - int NumPublicConnections; - - // Number of private connections - int NumPrivateConnections; - - // Whether or not to search LAN - bool bUseLAN; - - // Whether or not to allow invites - bool bAllowInvites; - - // Store extra settings - TArray ExtraSettings; - - // Whether to update the online data - bool bRefreshOnlineData; - - // Allow joining in progress - bool bAllowJoinInProgress; - - // Update whether this is a dedicated server or not - bool bDedicatedServer; - - // The world context object in which this call is taking place - UObject* WorldContextObject; -}; - diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp deleted file mode 100644 index f4b1766..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp +++ /dev/null @@ -1,160 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedExternalUILibrary.h" -#include "Engine/LocalPlayer.h" - - -//General Log -DEFINE_LOG_CATEGORY(AdvancedExternalUILog); - -void UAdvancedExternalUILibrary::ShowAccountUpgradeUI(const FBPUniqueNetId PlayerRequestingAccountUpgradeUI, EBlueprintResultSwitch &Result) -{ - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowAccountUpgradeUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ExternalUIInterface->ShowAccountUpgradeUI(*PlayerRequestingAccountUpgradeUI.GetUniqueNetId()); - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedExternalUILibrary::ShowProfileUI(const FBPUniqueNetId PlayerViewingProfile, const FBPUniqueNetId PlayerToViewProfileOf, EBlueprintResultSwitch &Result) -{ - - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowProfileUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ExternalUIInterface->ShowProfileUI(*PlayerViewingProfile.GetUniqueNetId(), *PlayerToViewProfileOf.GetUniqueNetId(), NULL); - Result = EBlueprintResultSwitch::OnSuccess; -} - - - -void UAdvancedExternalUILibrary::ShowWebURLUI(FString URLToShow, EBlueprintResultSwitch &Result, TArray& AllowedDomains, bool bEmbedded, bool bShowBackground, bool bShowCloseButton, int32 OffsetX, int32 OffsetY, int32 SizeX, int32 SizeY) -{ - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowWebURLUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - URLToShow = URLToShow.Replace(TEXT("http://"), TEXT("")); - URLToShow = URLToShow.Replace(TEXT("https://"), TEXT("")); - - FShowWebUrlParams Params; - Params.AllowedDomains = AllowedDomains; - Params.bEmbedded = bEmbedded; - Params.bShowBackground = bShowBackground; - Params.bShowCloseButton = bShowCloseButton; - Params.OffsetX = OffsetX; - Params.OffsetY = OffsetY; - Params.SizeX = SizeX; - Params.SizeY = SizeY; - - ExternalUIInterface->ShowWebURL(URLToShow, Params); - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedExternalUILibrary::CloseWebURLUI() -{ - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("CloseWebURLUI Failed to get External UI interface!")); - return; - } - - ExternalUIInterface->CloseWebURL(); -} - -void UAdvancedExternalUILibrary::ShowLeaderBoardUI(FString LeaderboardName, EBlueprintResultSwitch &Result) -{ - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowLeaderboardsUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ExternalUIInterface->ShowLeaderboardUI(LeaderboardName); - Result = EBlueprintResultSwitch::OnSuccess; - -} - - -void UAdvancedExternalUILibrary::ShowInviteUI(APlayerController *PlayerController, EBlueprintResultSwitch &Result) -{ - if (!PlayerController) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Had a bad Player Controller!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Failed to get ULocalPlayer for the given PlayerController!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ExternalUIInterface->ShowInviteUI(Player->GetControllerId(), NAME_GameSession); - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedExternalUILibrary::ShowFriendsUI(APlayerController *PlayerController, EBlueprintResultSwitch &Result) -{ - if (!PlayerController) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Had a bad Player Controller!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(); - - if (!ExternalUIInterface.IsValid()) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Failed to get External UI interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Failed to get ULocalPlayer for the given PlayerController!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ExternalUIInterface->ShowFriendsUI(Player->GetControllerId()); - Result = EBlueprintResultSwitch::OnSuccess; -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp deleted file mode 100644 index 47afb6a..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp +++ /dev/null @@ -1,334 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedFriendsGameInstance.h" -#include "Kismet/GameplayStatics.h" -#include "GameFramework/PlayerController.h" - -//General Log -DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog); - -UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , bCallFriendInterfaceEventsOnPlayerControllers(true) - , bCallIdentityInterfaceEventsOnPlayerControllers(true) - , bCallVoiceInterfaceEventsOnPlayerControllers(true) - , bEnableTalkingStatusDelegate(true) - , SessionInviteReceivedDelegate(FOnSessionInviteReceivedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteReceivedMaster)) - , SessionInviteAcceptedDelegate(FOnSessionUserInviteAcceptedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteAcceptedMaster)) - , PlayerTalkingStateChangedDelegate(FOnPlayerTalkingStateChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerTalkingStateChangedMaster)) - , PlayerLoginChangedDelegate(FOnLoginChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginChangedMaster)) - , PlayerLoginStatusChangedDelegate(FOnLoginStatusChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginStatusChangedMaster)) -{ -} - -void UAdvancedFriendsGameInstance::Shutdown() -{ - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld()); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsGameInstance Failed to get session system!")); - //return; - } - else - { - // Clear all of the delegate handles here - SessionInterface->ClearOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegateHandle); - SessionInterface->ClearOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegateHandle); - } - - - if (bEnableTalkingStatusDelegate) - { - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld()); - - if (VoiceInterface.IsValid()) - { - VoiceInterface->ClearOnPlayerTalkingStateChangedDelegate_Handle(PlayerTalkingStateChangedDelegateHandle); - } - else - { - - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get voice interface!")); - } - } - - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld()); - - if (IdentityInterface.IsValid()) - { - IdentityInterface->ClearOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegateHandle); - - - // I am just defaulting to player 1 - IdentityInterface->ClearOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegateHandle); - } - - - Super::Shutdown(); -} - -void UAdvancedFriendsGameInstance::Init() -{ - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());//OnlineSub->GetSessionInterface(); - - if (SessionInterface.IsValid()) - { - // Currently doesn't store a handle or assign a delegate to any local player beyond the first.....should handle? - // Thought about directly handling it but friends for multiple players probably isn't required - // Iterating through the local player TArray only works if it has had players assigned to it, most of the online interfaces don't support - // Multiple logins either (IE: Steam) - SessionInviteAcceptedDelegateHandle = SessionInterface->AddOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegate); - - SessionInviteReceivedDelegateHandle = SessionInterface->AddOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegate); - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get session interface!")); - //return; - } - - // Beginning work on the voice interface - if (bEnableTalkingStatusDelegate) - { - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld()); - - if (VoiceInterface.IsValid()) - { - PlayerTalkingStateChangedDelegateHandle = VoiceInterface->AddOnPlayerTalkingStateChangedDelegate_Handle(PlayerTalkingStateChangedDelegate); - } - else - { - - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get voice interface!")); - } - } - - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld()); - - if (IdentityInterface.IsValid()) - { - PlayerLoginChangedDelegateHandle = IdentityInterface->AddOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegate); - - // Just defaulting to player 1 - PlayerLoginStatusChangedDelegateHandle = IdentityInterface->AddOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegate); - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get identity interface!")); - } - - - Super::Init(); -} - -/*void UAdvancedFriendsGameInstance::PostLoad() -{ - Super::PostLoad(); -}*/ - - -// Removed because it never gets called by the online subsystems -/*void UAdvancedFriendsGameInstance::OnSessionInviteReceivedMaster(const FUniqueNetId &InvitedPlayer, const FUniqueNetId &FriendInviting, const FOnlineSessionSearchResult& Session) -{ - // Just call the blueprint event to let the user handle this - - FBPUniqueNetId IP, FI; - - IP.SetUniqueNetId(&InvitedPlayer); - - FI.SetUniqueNetId(&FriendInviting); - - FBlueprintSessionResult BPS; - BPS.OnlineResult = Session; - OnSessionInviteReceived(IP,FI,BPS); - - TArray& PlayerArray = GetWorld()->GetGameState()->PlayerArray; - const TArray&ControllerArray = this->GetLocalPlayers(); - - for (int i = 0; i < ControllerArray.Num(); i++) - { - if (*PlayerArray[ControllerArray[i]->PlayerController->NetPlayerIndex]->UniqueId.GetUniqueNetId().Get() == InvitedPlayer) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (ControllerArray[i]->PlayerController->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(ControllerArray[i]->PlayerController, FI, BPS); - } - break; - } - } -}*/ - -void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChangedMaster(int32 PlayerNum, ELoginStatus::Type PreviousStatus, ELoginStatus::Type NewStatus, const FUniqueNetId & NewPlayerUniqueNetID) -{ - EBPLoginStatus OrigStatus = (EBPLoginStatus)PreviousStatus; - EBPLoginStatus CurrentStatus = (EBPLoginStatus)NewStatus; - FBPUniqueNetId PlayerID; - PlayerID.SetUniqueNetId(&NewPlayerUniqueNetID); - - OnPlayerLoginStatusChanged(PlayerNum, OrigStatus,CurrentStatus,PlayerID); - - - if (bCallIdentityInterfaceEventsOnPlayerControllers) - { - APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum); - - if (Player != NULL) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(Player, OrigStatus, CurrentStatus, PlayerID); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginStatusChangedMaster!")); - } - } -} - -void UAdvancedFriendsGameInstance::OnPlayerLoginChangedMaster(int32 PlayerNum) -{ - OnPlayerLoginChanged(PlayerNum); - - if (bCallIdentityInterfaceEventsOnPlayerControllers) - { - APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum); - - if (Player != NULL) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(Player, PlayerNum); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginChanged!")); - } - } -} - -void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChangedMaster(TSharedRef PlayerId, bool bIsTalking) -{ - FBPUniqueNetId PlayerTalking; - PlayerTalking.SetUniqueNetId(PlayerId); - OnPlayerTalkingStateChanged(PlayerTalking, bIsTalking); - - if (bCallVoiceInterfaceEventsOnPlayerControllers) - { - APlayerController* Player = NULL; - - for (const ULocalPlayer* LPlayer : LocalPlayers) - { - Player = UGameplayStatics::GetPlayerController(GetWorld(), LPlayer->GetControllerId()); - - if (Player != NULL) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(Player, PlayerTalking, bIsTalking); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnVoiceStateChanged!")); - } - } - } -} - -void UAdvancedFriendsGameInstance::OnSessionInviteReceivedMaster(const FUniqueNetId & PersonInvited, const FUniqueNetId & PersonInviting, const FString& AppId, const FOnlineSessionSearchResult& SessionToJoin) -{ - if (SessionToJoin.IsValid()) - { - FBlueprintSessionResult BluePrintResult; - BluePrintResult.OnlineResult = SessionToJoin; - - FBPUniqueNetId PInvited; - PInvited.SetUniqueNetId(&PersonInvited); - - FBPUniqueNetId PInviting; - PInviting.SetUniqueNetId(&PersonInviting); - - - TArray PlayerList; - GEngine->GetAllLocalPlayerControllers(PlayerList); - - APlayerController* Player = NULL; - - int32 LocalPlayer = 0; - for (int i = 0; i < PlayerList.Num(); i++) - { - if (*PlayerList[i]->PlayerState->GetUniqueId().GetUniqueNetId() == PersonInvited) - { - LocalPlayer = i; - Player = PlayerList[i]; - break; - } - } - - OnSessionInviteReceived(LocalPlayer, PInviting, AppId, BluePrintResult); - - //IAdvancedFriendsInterface* TheInterface = NULL; - - if (Player != NULL) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(Player, PInviting, BluePrintResult); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnSessionInviteReceived!")); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Return a bad search result in OnSessionInviteReceived!")); - } -} - -void UAdvancedFriendsGameInstance::OnSessionInviteAcceptedMaster(const bool bWasSuccessful, int32 LocalPlayer, TSharedPtr PersonInvited, const FOnlineSessionSearchResult& SessionToJoin) -{ - if (bWasSuccessful) - { - if (SessionToJoin.IsValid()) - { - - FBlueprintSessionResult BluePrintResult; - BluePrintResult.OnlineResult = SessionToJoin; - - FBPUniqueNetId PInvited; - PInvited.SetUniqueNetId(PersonInvited); - - OnSessionInviteAccepted(LocalPlayer,PInvited, BluePrintResult); - - APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), LocalPlayer); - - //IAdvancedFriendsInterface* TheInterface = NULL; - - if (Player != NULL) - { - //Run the Event specific to the actor, if the actor has the interface, otherwise ignore - if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) - { - IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(Player,PInvited, BluePrintResult); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnSessionInviteAccepted!")); - } - } - else - { - UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Return a bad search result in OnSessionInviteAccepted!")); - } - } -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp deleted file mode 100644 index 92e5138..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp +++ /dev/null @@ -1,9 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedFriendsInterface.h" - - - -UAdvancedFriendsInterface::UAdvancedFriendsInterface(const class FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) -{ -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp deleted file mode 100644 index 1af7a5b..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp +++ /dev/null @@ -1,274 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedFriendsLibrary.h" - - - -// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro - -//General Log -DEFINE_LOG_CATEGORY(AdvancedFriendsLog); - -void UAdvancedFriendsLibrary::SendSessionInviteToFriends(APlayerController *PlayerController, const TArray &Friends, EBlueprintResultSwitch &Result) -{ - if (!PlayerController) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad Player Controller!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (Friends.Num() < 1) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had no friends in invitation array!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Failed to get session interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend failed to get LocalPlayer!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - TArray> List; - for (int i = 0; i < Friends.Num(); i++) - { - TSharedRef val(Friends[i].UniqueNetId.ToSharedRef()); - //TSharedRef val(Friends[i].GetUniqueNetId()); - List.Add(val); - } - - if (SessionInterface->SendSessionInviteToFriends(Player->GetControllerId(), NAME_GameSession, List)) - { - Result = EBlueprintResultSwitch::OnSuccess; - return; - } - - Result = EBlueprintResultSwitch::OnFailure; - return; -} - -void UAdvancedFriendsLibrary::SendSessionInviteToFriend(APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId, EBlueprintResultSwitch &Result) -{ - if (!PlayerController) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad Player Controller!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (!FriendUniqueNetId.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad UniqueNetId!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Failed to get session interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend failed to get LocalPlayer!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (SessionInterface->SendSessionInviteToFriend(Player->GetControllerId(), NAME_GameSession, *FriendUniqueNetId.GetUniqueNetId())) - { - Result = EBlueprintResultSwitch::OnSuccess; - return; - } - - Result = EBlueprintResultSwitch::OnFailure; - return; -} - -void UAdvancedFriendsLibrary::GetFriend(APlayerController *PlayerController, const FBPUniqueNetId FriendUniqueNetId, FBPFriendInfo &Friend) -{ - - if (!PlayerController) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Had a bad Player Controller!")); - return; - } - - if (!FriendUniqueNetId.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Had a bad UniqueNetId!")); - return; - } - - IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); - - if (!FriendsInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Failed to get friends interface!")); - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend failed to get LocalPlayer!")); - return; - } - - TSharedPtr fr = FriendsInterface->GetFriend(Player->GetControllerId(), *FriendUniqueNetId.GetUniqueNetId(), EFriendsLists::ToString(EFriendsLists::Default)); - if (fr.IsValid()) - { - FOnlineUserPresence pres = fr->GetPresence(); - Friend.DisplayName = fr->GetDisplayName(); - Friend.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - Friend.RealName = fr->GetRealName(); - Friend.UniqueNetId.SetUniqueNetId(fr->GetUserId()); - Friend.bIsPlayingSameGame = pres.bIsPlayingThisGame; - - Friend.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; - Friend.PresenceInfo.bIsJoinable = pres.bIsJoinable; - Friend.PresenceInfo.bIsOnline = pres.bIsOnline; - Friend.PresenceInfo.bIsPlaying = pres.bIsPlaying; - Friend.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; - Friend.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - Friend.PresenceInfo.StatusString = pres.Status.StatusStr; - } -} - -void UAdvancedFriendsLibrary::IsAFriend(APlayerController *PlayerController, const FBPUniqueNetId UniqueNetId, bool &IsFriend) -{ - if (!PlayerController) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Had a bad Player Controller!")); - return; - } - - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Had a bad UniqueNetId!")); - return; - } - - IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); - - if (!FriendsInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Failed to get friends interface!")); - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Failed to get LocalPlayer!")); - return; - } - - IsFriend = FriendsInterface->IsFriend(Player->GetControllerId(), *UniqueNetId.GetUniqueNetId(), EFriendsLists::ToString(EFriendsLists::Default)); -} - -void UAdvancedFriendsLibrary::GetStoredRecentPlayersList(FBPUniqueNetId UniqueNetId, TArray &PlayersList) -{ - IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); - - if (!FriendsInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetRecentPlayersList Failed to get friends interface!")); - return; - } - - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetRecentPlayersList Failed was given an invalid UniqueNetId!")); - return; - } - - TArray< TSharedRef > PlayerList; - - // For now getting all namespaces - FriendsInterface->GetRecentPlayers(*(UniqueNetId.GetUniqueNetId()),"", PlayerList); - - for (int32 i = 0; i < PlayerList.Num(); i++) - { - TSharedRef Player = PlayerList[i]; - FBPOnlineRecentPlayer BPF; - BPF.DisplayName = Player->GetDisplayName(); - BPF.RealName = Player->GetRealName(); - BPF.UniqueNetId.SetUniqueNetId(Player->GetUserId()); - PlayersList.Add(BPF); - } -} - -void UAdvancedFriendsLibrary::GetStoredFriendsList(APlayerController *PlayerController, TArray &FriendsList) -{ - - if (!PlayerController) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Had a bad Player Controller!")); - return; - } - - IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); - - if (!FriendsInterface.IsValid()) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Failed to get friends interface!")); - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Failed to get LocalPlayer!")); - return; - } - - - TArray< TSharedRef > FriendList; - FriendsInterface->GetFriendsList(Player->GetControllerId(), EFriendsLists::ToString((EFriendsLists::Default)), FriendList); - - for (int32 i = 0; i < FriendList.Num(); i++) - { - TSharedRef Friend = FriendList[i]; - FBPFriendInfo BPF; - FOnlineUserPresence pres = Friend->GetPresence(); - - BPF.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - BPF.DisplayName = Friend->GetDisplayName(); - BPF.RealName = Friend->GetRealName(); - BPF.UniqueNetId.SetUniqueNetId(Friend->GetUserId()); - BPF.bIsPlayingSameGame = pres.bIsPlayingThisGame; - - BPF.PresenceInfo.bIsOnline = pres.bIsOnline; - BPF.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; - BPF.PresenceInfo.bIsPlaying = pres.bIsPlaying; - BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - BPF.PresenceInfo.StatusString = pres.Status.StatusStr; - BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable; - BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; - - FriendsList.Add(BPF); - } -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp deleted file mode 100644 index a44d5ae..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp +++ /dev/null @@ -1,235 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedIdentityLibrary.h" - -//General Log -DEFINE_LOG_CATEGORY(AdvancedIdentityLog); - - -void UAdvancedIdentityLibrary::GetPlayerAuthToken(APlayerController * PlayerController, FString & AuthToken, EBlueprintResultSwitch &Result) -{ - if (!PlayerController) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken was passed a bad player controller!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - ULocalPlayer* Player = Cast(PlayerController->Player); - - if (!Player) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken failed to get LocalPlayer!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(); - - if (!IdentityInterface.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken Failed to get identity interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - AuthToken = IdentityInterface->GetAuthToken(Player->GetControllerId()); - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedIdentityLibrary::GetPlayerNickname(const FBPUniqueNetId & UniqueNetID, FString & PlayerNickname) -{ - if (!UniqueNetID.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerNickname was passed a bad player uniquenetid!")); - return; - } - - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(); - - if (!IdentityInterface.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerNickname Failed to get identity interface!")); - return; - } - PlayerNickname = IdentityInterface->GetPlayerNickname(*UniqueNetID.GetUniqueNetId()); -} - - -void UAdvancedIdentityLibrary::GetLoginStatus(const FBPUniqueNetId & UniqueNetID, EBPLoginStatus & LoginStatus, EBlueprintResultSwitch &Result) -{ - if (!UniqueNetID.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetLoginStatus was passed a bad player uniquenetid!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(); - - if (!IdentityInterface.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetLoginStatus Failed to get identity interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - LoginStatus = (EBPLoginStatus)IdentityInterface->GetLoginStatus(*UniqueNetID.GetUniqueNetId()); - Result = EBlueprintResultSwitch::OnSuccess; -} - - -void UAdvancedIdentityLibrary::GetAllUserAccounts(TArray & AccountInfos, EBlueprintResultSwitch &Result) -{ - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(); - - if (!IdentityInterface.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetAllUserAccounts Failed to get identity interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - TArray> accountInfos = IdentityInterface->GetAllUserAccounts(); - - for (int i = 0; i < accountInfos.Num(); ++i) - { - AccountInfos.Add(FBPUserOnlineAccount(accountInfos[i])); - } - - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedIdentityLibrary::GetUserAccount(const FBPUniqueNetId & UniqueNetId, FBPUserOnlineAccount & AccountInfo, EBlueprintResultSwitch &Result) -{ - IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(); - - if(!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount was passed a bad unique net id!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (!IdentityInterface.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount Failed to get identity interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - TSharedPtr accountInfo = IdentityInterface->GetUserAccount(*UniqueNetId.GetUniqueNetId()); - - if (!accountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount Failed to get the account!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - AccountInfo.UserAccountInfo = accountInfo; - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedIdentityLibrary::GetUserAccountAccessToken(const FBPUserOnlineAccount & AccountInfo, FString & AccessToken) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAccessToken was passed an invalid account!")); - return; - } - - AccessToken = AccountInfo.UserAccountInfo->GetAccessToken(); -} - -void UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AuthAttribute, EBlueprintResultSwitch &Result) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAuthAttribute was passed an invalid account!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (!AccountInfo.UserAccountInfo->GetAuthAttribute(AttributeName, AuthAttribute)) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAuthAttribute couldn't find the attribute!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedIdentityLibrary::SetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, const FString & NewAttributeValue, EBlueprintResultSwitch &Result) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("SetUserAccountAuthAttribute was passed an invalid account!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (!AccountInfo.UserAccountInfo->SetUserAttribute(AttributeName, NewAttributeValue)) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("SetUserAccountAuthAttribute was unable to set the attribute!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedIdentityLibrary::GetUserID(const FBPUserOnlineAccount & AccountInfo, FBPUniqueNetId & UniqueNetID) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserID was passed an invalid account!")); - return; - } - - - UniqueNetID.SetUniqueNetId(AccountInfo.UserAccountInfo->GetUserId()); -} - -void UAdvancedIdentityLibrary::GetUserAccountRealName(const FBPUserOnlineAccount & AccountInfo, FString & UserName) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountRealName was passed an invalid account!")); - return; - } - - - UserName = AccountInfo.UserAccountInfo->GetRealName(); -} - -void UAdvancedIdentityLibrary::GetUserAccountDisplayName(const FBPUserOnlineAccount & AccountInfo, FString & DisplayName) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountDisplayName was passed an invalid account!")); - return; - } - - - DisplayName = AccountInfo.UserAccountInfo->GetDisplayName(); -} - -void UAdvancedIdentityLibrary::GetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AttributeValue, EBlueprintResultSwitch &Result) -{ - if (!AccountInfo.UserAccountInfo.IsValid()) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAttribute was passed an invalid account!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - if (!AccountInfo.UserAccountInfo->GetUserAttribute(AttributeName, AttributeValue)) - { - UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAttribute failed to get user attribute!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - Result = EBlueprintResultSwitch::OnSuccess; -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp deleted file mode 100644 index 8a12271..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp +++ /dev/null @@ -1,12 +0,0 @@ -//#include "StandAlonePrivatePCH.h" -#include "AdvancedSessions.h" - -void AdvancedSessions::StartupModule() -{ -} - -void AdvancedSessions::ShutdownModule() -{ -} - -IMPLEMENT_MODULE(AdvancedSessions, AdvancedSessions) \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp deleted file mode 100644 index feca4e3..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp +++ /dev/null @@ -1,530 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedSessionsLibrary.h" -#include "GameFramework/PlayerState.h" -#include "GameFramework/GameStateBase.h" - -//General Log -DEFINE_LOG_CATEGORY(AdvancedSessionsLog); - - -bool UAdvancedSessionsLibrary::KickPlayer(UObject* WorldContextObject, APlayerController* PlayerToKick, FText KickReason) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - - if (World) - { - if (AGameModeBase* GameMode = World->GetAuthGameMode()) - { - if (GameMode->GameSession) - { - return GameMode->GameSession->KickPlayer(PlayerToKick, KickReason); - } - } - } - - return false; -} - -bool UAdvancedSessionsLibrary::BanPlayer(UObject* WorldContextObject, APlayerController* PlayerToBan, FText BanReason) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - - if (World) - { - if (AGameModeBase* GameMode = World->GetAuthGameMode()) - { - if (GameMode->GameSession) - { - return GameMode->GameSession->BanPlayer(PlayerToBan, BanReason); - } - } - } - - return false; -} - -bool UAdvancedSessionsLibrary::IsValidSession(const FBlueprintSessionResult & SessionResult) -{ - return SessionResult.OnlineResult.IsValid(); -} - -void UAdvancedSessionsLibrary::GetSessionID_AsString(const FBlueprintSessionResult & SessionResult, FString& SessionID) -{ - const TSharedPtr SessionInfo = SessionResult.OnlineResult.Session.SessionInfo; - if (SessionInfo.IsValid() && SessionInfo->IsValid() && SessionInfo->GetSessionId().IsValid()) - { - SessionID = SessionInfo->GetSessionId().ToString(); - return; - } - - // Zero the string out if we didn't have a valid one, in case this is called in c++ - SessionID.Empty(); -} - -void UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetCurrentSessionID_AsString couldn't get the session interface!")); - SessionID.Empty(); - return; - } - - const FNamedOnlineSession* Session = SessionInterface->GetNamedSession(NAME_GameSession); - if (Session != nullptr) - { - const TSharedPtr SessionInfo = Session->SessionInfo; - if (SessionInfo.IsValid() && SessionInfo->IsValid() && SessionInfo->GetSessionId().IsValid()) - { - SessionID = SessionInfo->GetSessionId().ToString(); - return; - } - } - - // Zero the string out if we didn't have a valid one, in case this is called in c++ - SessionID.Empty(); -} - -void UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(int32 &UniqueBuildId) -{ - UniqueBuildId = GetBuildUniqueId(); -} - -void UAdvancedSessionsLibrary::GetUniqueBuildID(FBlueprintSessionResult SessionResult, int32 &UniqueBuildId) -{ - UniqueBuildId = SessionResult.OnlineResult.Session.SessionSettings.BuildUniqueId; -} - -FName UAdvancedSessionsLibrary::GetSessionPropertyKey(const FSessionPropertyKeyPair& SessionProperty) -{ - return SessionProperty.Key; -} - -void UAdvancedSessionsLibrary::FindSessionPropertyByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, FSessionPropertyKeyPair& OutProperty) -{ - const FSessionPropertyKeyPair* prop = ExtraSettings.FindByPredicate([&](const FSessionPropertyKeyPair& it) {return it.Key == SettingName; }); - if (prop) - { - Result = EBlueprintResultSwitch::OnSuccess; - OutProperty = *prop; - return; - } - - Result = EBlueprintResultSwitch::OnFailure; -} - -void UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, int32& OutIndex) -{ - OutIndex = ExtraSettings.IndexOfByPredicate([&](const FSessionPropertyKeyPair& it) {return it.Key == SettingName; }); - - Result = OutIndex != INDEX_NONE ? EBlueprintResultSwitch::OnSuccess : EBlueprintResultSwitch::OnFailure; -} - -void UAdvancedSessionsLibrary::AddOrModifyExtraSettings(UPARAM(ref) TArray & SettingsArray, UPARAM(ref) TArray & NewOrChangedSettings, TArray & ModifiedSettingsArray) -{ - ModifiedSettingsArray = SettingsArray; - - bool bFoundSetting = false; - // For each new setting - for (const FSessionPropertyKeyPair& Setting : NewOrChangedSettings) - { - bFoundSetting = false; - - for (FSessionPropertyKeyPair & itr : ModifiedSettingsArray) - { - // Manually comparing the keys - if (itr.Key == Setting.Key) - { - bFoundSetting = true; - itr.Data = Setting.Data; - } - } - - // If it was not found, add to the array instead - if (!bFoundSetting) - { - ModifiedSettingsArray.Add(Setting); - } - } - -} - -void UAdvancedSessionsLibrary::GetExtraSettings(FBlueprintSessionResult SessionResult, TArray & ExtraSettings) -{ - FSessionPropertyKeyPair NewSetting; - for (auto& Elem : SessionResult.OnlineResult.Session.SessionSettings.Settings) - { - NewSetting.Key = Elem.Key; - NewSetting.Data = Elem.Value.Data; - ExtraSettings.Add(NewSetting); - } -} - -void UAdvancedSessionsLibrary::GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionState couldn't get the session interface!")); - return; - } - - SessionState = ((EBPOnlineSessionState)SessionInterface->GetSessionState(NAME_GameSession)); -} - -void UAdvancedSessionsLibrary::GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray &ExtraSettings, EBlueprintResultSwitch &Result) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionSettings couldn't get the session interface!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - FOnlineSessionSettings* settings = SessionInterface->GetSessionSettings(NAME_GameSession); - if (!settings) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionSettings couldn't get the session settings!")); - Result = EBlueprintResultSwitch::OnFailure; - return; - } - - BuildUniqueID = settings->BuildUniqueId; - NumConnections = settings->NumPublicConnections; - NumPrivateConnections = settings->NumPrivateConnections; - bIsLAN = settings->bIsLANMatch; - bIsDedicated = settings->bIsDedicated; - bIsAnticheatEnabled = settings->bAntiCheatProtected; - bAllowInvites = settings->bAllowInvites; - bAllowJoinInProgress = settings->bAllowJoinInProgress; - - FSessionPropertyKeyPair NewSetting; - - for (auto& Elem : settings->Settings) - { - NewSetting.Key = Elem.Key; - NewSetting.Data = Elem.Value.Data; - ExtraSettings.Add(NewSetting); - } - - Result = EBlueprintResultSwitch::OnSuccess; -} - -void UAdvancedSessionsLibrary::IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession) -{ - UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); - - if (!SessionInterface.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("IsPlayerInSession couldn't get the session interface!")); - bIsInSession = false; - return; - } - - bIsInSession = SessionInterface->IsPlayerInSession(NAME_GameSession, *PlayerToCheck.GetUniqueNetId()); -} - -FSessionsSearchSetting UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(FSessionPropertyKeyPair SessionSearchProperty, EOnlineComparisonOpRedux ComparisonOp) -{ - FSessionsSearchSetting setting; - setting.PropertyKeyPair = SessionSearchProperty; - setting.ComparisonOp = ComparisonOp; - - return setting; -} - -FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(FName Key, uint8 Value) -{ - FSessionPropertyKeyPair Prop; - Prop.Key = Key; - Prop.Data.SetValue((int32)Value); - return Prop; -} - -FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(FName Key, bool Value) -{ - FSessionPropertyKeyPair Prop; - Prop.Key = Key; - Prop.Data.SetValue(Value); - return Prop; -} - -FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(FName Key, FString Value) -{ - FSessionPropertyKeyPair Prop; - Prop.Key = Key; - Prop.Data.SetValue(Value); - return Prop; -} - -FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(FName Key, int32 Value) -{ - FSessionPropertyKeyPair Prop; - Prop.Key = Key; - Prop.Data.SetValue(Value); - return Prop; -} - -FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(FName Key, float Value) -{ - FSessionPropertyKeyPair Prop; - Prop.Key = Key; - Prop.Data.SetValue(Value); - return Prop; -} - -void UAdvancedSessionsLibrary::GetSessionPropertyByte(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, uint8 &SettingValue) -{ - for (FSessionPropertyKeyPair itr : ExtraSettings) - { - if (itr.Key == SettingName) - { - if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Int32) - { - int32 Val; - itr.Data.GetValue(Val); - SettingValue = (uint8)(Val); - SearchResult = ESessionSettingSearchResult::Found; - } - else - { - SearchResult = ESessionSettingSearchResult::WrongType; - } - return; - } - } - - SearchResult = ESessionSettingSearchResult::NotFound; - return; -} - -void UAdvancedSessionsLibrary::GetSessionPropertyBool(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, bool &SettingValue) -{ - for (FSessionPropertyKeyPair itr : ExtraSettings) - { - if (itr.Key == SettingName) - { - if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Bool) - { - itr.Data.GetValue(SettingValue); - SearchResult = ESessionSettingSearchResult::Found; - } - else - { - SearchResult = ESessionSettingSearchResult::WrongType; - } - return; - } - } - - SearchResult = ESessionSettingSearchResult::NotFound; - return; -} - -void UAdvancedSessionsLibrary::GetSessionPropertyString(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, FString &SettingValue) -{ - for (FSessionPropertyKeyPair itr : ExtraSettings) - { - if (itr.Key == SettingName) - { - if (itr.Data.GetType() == EOnlineKeyValuePairDataType::String) - { - itr.Data.GetValue(SettingValue); - SearchResult = ESessionSettingSearchResult::Found; - } - else - { - SearchResult = ESessionSettingSearchResult::WrongType; - } - return; - } - } - - SearchResult = ESessionSettingSearchResult::NotFound; - return; -} - -void UAdvancedSessionsLibrary::GetSessionPropertyInt(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, int32 &SettingValue) -{ - for (FSessionPropertyKeyPair itr : ExtraSettings) - { - if (itr.Key == SettingName) - { - if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Int32) - { - itr.Data.GetValue(SettingValue); - SearchResult = ESessionSettingSearchResult::Found; - } - else - { - SearchResult = ESessionSettingSearchResult::WrongType; - } - return; - } - } - - SearchResult = ESessionSettingSearchResult::NotFound; - return; -} - -void UAdvancedSessionsLibrary::GetSessionPropertyFloat(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, float &SettingValue) -{ - for (FSessionPropertyKeyPair itr : ExtraSettings) - { - if (itr.Key == SettingName) - { - if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Float) - { - itr.Data.GetValue(SettingValue); - SearchResult = ESessionSettingSearchResult::Found; - } - else - { - SearchResult = ESessionSettingSearchResult::WrongType; - } - return; - } - } - - SearchResult = ESessionSettingSearchResult::NotFound; - return; -} - - -bool UAdvancedSessionsLibrary::HasOnlineSubsystem(FName SubSystemName) -{ - return IOnlineSubsystem::DoesInstanceExist(SubSystemName); -} - -void UAdvancedSessionsLibrary::GetNetPlayerIndex(APlayerController *PlayerController, int32 &NetPlayerIndex) -{ - if (!PlayerController) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetNetPlayerIndex received a bad PlayerController!")); - NetPlayerIndex = 0; - return; - } - - NetPlayerIndex = PlayerController->NetPlayerIndex; - return; -} - -void UAdvancedSessionsLibrary::UniqueNetIdToString(const FBPUniqueNetId& UniqueNetId, FString &String) -{ - const FUniqueNetId * ID = UniqueNetId.GetUniqueNetId(); - - if ( !ID ) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("UniqueNetIdToString received a bad UniqueNetId!")); - String = "ERROR, BAD UNIQUE NET ID"; - } - else - String = ID->ToString(); -} - - -void UAdvancedSessionsLibrary::GetUniqueNetID(APlayerController *PlayerController, FBPUniqueNetId &UniqueNetId) -{ - if (!PlayerController) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromController received a bad PlayerController!")); - return; - } - - if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) - { - UniqueNetId.SetUniqueNetId(PlayerState->GetUniqueId().GetUniqueNetId()); - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromController couldn't get the player uniquenetid!")); - } - return; - } -} - -void UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(APlayerState *PlayerState, FBPUniqueNetId &UniqueNetId) -{ - if (!PlayerState) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromPlayerState received a bad PlayerState!")); - return; - } - - UniqueNetId.SetUniqueNetId(PlayerState->GetUniqueId().GetUniqueNetId()); - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromPlayerState couldn't get the player uniquenetid!")); - } - return; -} - -bool UAdvancedSessionsLibrary::IsValidUniqueNetID(const FBPUniqueNetId &UniqueNetId) -{ - return UniqueNetId.IsValid(); -} - -bool UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(const FBPUniqueNetId &A, const FBPUniqueNetId &B) -{ - return ((A.IsValid() && B.IsValid()) && (*A.GetUniqueNetId() == *B.GetUniqueNetId())); -} - -void UAdvancedSessionsLibrary::SetPlayerName(APlayerController *PlayerController, FString PlayerName) -{ - if (!PlayerController) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("SetLocalPlayerNameFromController Bad Player Controller!")); - return; - } - - if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) - { - PlayerState->SetPlayerName(PlayerName); - return; - } - else - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("SetLocalPlayerNameFromController had a bad player state!")); - } -} - -void UAdvancedSessionsLibrary::GetPlayerName(APlayerController *PlayerController, FString &PlayerName) -{ - if (!PlayerController) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetLocalPlayerNameFromController Bad Player Controller!")); - return; - } - - if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) - { - PlayerName = PlayerState->GetPlayerName(); - return; - } - else - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetLocalPlayerNameFromController had a bad player state!")); - } -} - -void UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(UObject* WorldContextObject, int32 &NumNetPlayers) -{ - //Get World - UWorld* TheWorld = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); - - if (!TheWorld) - { - UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetNumberOfNetworkPlayers Failed to get World()!")); - return; - } - - NumNetPlayers = TheWorld->GetGameState()->PlayerArray.Num(); -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp deleted file mode 100644 index f491524..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp +++ /dev/null @@ -1,254 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#include "AdvancedVoiceLibrary.h" - - -//General Log -DEFINE_LOG_CATEGORY(AdvancedVoiceLog); - -void UAdvancedVoiceLibrary::IsHeadsetPresent(bool & bHasHeadset, uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - bHasHeadset = false; - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Check For Headset couldn't get the voice interface!")); - return; - } - - bHasHeadset = VoiceInterface->IsHeadsetPresent(LocalPlayerNum); -} - -void UAdvancedVoiceLibrary::StartNetworkedVoice(uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Start Networked Voice couldn't get the voice interface!")); - return; - } - - VoiceInterface->StartNetworkedVoice(LocalPlayerNum); -} - -void UAdvancedVoiceLibrary::StopNetworkedVoice(uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Start Networked Voice couldn't get the voice interface!")); - return; - } - - VoiceInterface->StopNetworkedVoice(LocalPlayerNum); -} - -bool UAdvancedVoiceLibrary::RegisterLocalTalker(uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Local Talker couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->RegisterLocalTalker(LocalPlayerNum); -} - -void UAdvancedVoiceLibrary::RegisterAllLocalTalkers() -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Local Talkers couldn't get the voice interface!")); - return; - } - - VoiceInterface->RegisterLocalTalkers(); -} - - -void UAdvancedVoiceLibrary::UnRegisterLocalTalker(uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unregister Local Talker couldn't get the voice interface!")); - return; - } - - VoiceInterface->UnregisterLocalTalker(LocalPlayerNum); -} - -void UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers() -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister All Local Talkers couldn't get the voice interface!")); - return; - } - - VoiceInterface->UnregisterLocalTalkers(); -} - -bool UAdvancedVoiceLibrary::RegisterRemoteTalker(const FBPUniqueNetId& UniqueNetId) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Remote Talker was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Remote Talker couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->RegisterRemoteTalker(*UniqueNetId.GetUniqueNetId()); -} - -bool UAdvancedVoiceLibrary::UnRegisterRemoteTalker(const FBPUniqueNetId& UniqueNetId) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister Remote Talker was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister Remote Talker couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->UnregisterRemoteTalker(*UniqueNetId.GetUniqueNetId()); -} - -void UAdvancedVoiceLibrary::RemoveAllRemoteTalkers() -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Remove All Remote Talkers couldn't get the voice interface!")); - return; - } - - VoiceInterface->RemoveAllRemoteTalkers(); -} - -bool UAdvancedVoiceLibrary::IsLocalPlayerTalking(uint8 LocalPlayerNum) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Local Player Talking couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->IsLocalPlayerTalking(LocalPlayerNum); -} - -bool UAdvancedVoiceLibrary::IsRemotePlayerTalking(const FBPUniqueNetId& UniqueNetId) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Remote Player Talking was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Remote Player Talking couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->IsRemotePlayerTalking(*UniqueNetId.GetUniqueNetId()); -} - -bool UAdvancedVoiceLibrary::IsPlayerMuted(uint8 LocalUserNumChecking, const FBPUniqueNetId& UniqueNetId) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Player Muted was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Player Muted couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->IsMuted(LocalUserNumChecking, *UniqueNetId.GetUniqueNetId()); -} - -bool UAdvancedVoiceLibrary::MuteRemoteTalker(uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Mute Remote Talker was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Mute Remote Talker couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->MuteRemoteTalker(LocalUserNum, *UniqueNetId.GetUniqueNetId(), bIsSystemWide); -} - -bool UAdvancedVoiceLibrary::UnMuteRemoteTalker(uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) -{ - if (!UniqueNetId.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker was passed an invalid unique net id!")); - return false; - } - - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker couldn't get the voice interface!")); - return false; - } - - return VoiceInterface->UnmuteRemoteTalker(LocalUserNum, *UniqueNetId.GetUniqueNetId(), bIsSystemWide); -} - - -void UAdvancedVoiceLibrary::GetNumLocalTalkers(int32 & NumLocalTalkers) -{ - IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(); - - if (!VoiceInterface.IsValid()) - { - NumLocalTalkers = 0; - UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker couldn't get the voice interface!")); - return; - } - - NumLocalTalkers = VoiceInterface->GetNumLocalTalkers(); -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp deleted file mode 100644 index 7d29f5f..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "CancelFindSessionsCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UCancelFindSessionsCallbackProxy - -UCancelFindSessionsCallbackProxy::UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , Delegate(FOnCancelFindSessionsCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) -{ -} - -UCancelFindSessionsCallbackProxy* UCancelFindSessionsCallbackProxy::CancelFindSessions(UObject* WorldContextObject, class APlayerController* PlayerController) -{ - UCancelFindSessionsCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UCancelFindSessionsCallbackProxy::Activate() -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CancelFindSessions"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - DelegateHandle = Sessions->AddOnCancelFindSessionsCompleteDelegate_Handle(Delegate); - Sessions->CancelFindSessions(); - - // OnCompleted will get called, nothing more to do now - return; - } - else - { - FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); - } - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void UCancelFindSessionsCallbackProxy::OnCompleted(bool bWasSuccessful) -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CancelFindSessionsCallback"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - Sessions->ClearOnCancelFindSessionsCompleteDelegate_Handle(DelegateHandle); - } - } - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - } - else - { - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp deleted file mode 100644 index 086b8f6..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "CreateSessionCallbackProxyAdvanced.h" - - -////////////////////////////////////////////////////////////////////////// -// UCreateSessionCallbackProxyAdvanced - -UCreateSessionCallbackProxyAdvanced::UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , CreateCompleteDelegate(FOnCreateSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnCreateCompleted)) - , StartCompleteDelegate(FOnStartSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnStartCompleted)) - , NumPublicConnections(1) -{ -} - -UCreateSessionCallbackProxyAdvanced* UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(UObject* WorldContextObject, const TArray &ExtraSettings, class APlayerController* PlayerController, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bIsDedicatedServer, bool bUsePresence, bool bAllowJoinViaPresence, bool bAllowJoinViaPresenceFriendsOnly, bool bAntiCheatProtected, bool bUsesStats, bool bShouldAdvertise) -{ - UCreateSessionCallbackProxyAdvanced* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->NumPublicConnections = PublicConnections; - Proxy->NumPrivateConnections = PrivateConnections; - Proxy->bUseLAN = bUseLAN; - Proxy->WorldContextObject = WorldContextObject; - Proxy->bAllowInvites = bAllowInvites; - Proxy->ExtraSettings = ExtraSettings; - Proxy->bDedicatedServer = bIsDedicatedServer; - Proxy->bUsePresence = bUsePresence; - Proxy->bAllowJoinViaPresence = bAllowJoinViaPresence; - Proxy->bAllowJoinViaPresenceFriendsOnly = bAllowJoinViaPresenceFriendsOnly; - Proxy->bAntiCheatProtected = bAntiCheatProtected; - Proxy->bUsesStats = bUsesStats; - Proxy->bShouldAdvertise = bShouldAdvertise; - return Proxy; -} - -void UCreateSessionCallbackProxyAdvanced::Activate() -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CreateSession"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - - if (PlayerControllerWeakPtr.IsValid() ) - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.OnlineSub != nullptr) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - CreateCompleteDelegateHandle = Sessions->AddOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegate); - - FOnlineSessionSettings Settings; - Settings.NumPublicConnections = NumPublicConnections; - Settings.NumPrivateConnections = NumPrivateConnections; - Settings.bShouldAdvertise = true; - Settings.bAllowJoinInProgress = true; - Settings.bIsLANMatch = bUseLAN; - Settings.bAllowJoinViaPresence = true; - Settings.bIsDedicated = bDedicatedServer; - - if (bDedicatedServer) - Settings.bUsesPresence = false; - else - Settings.bUsesPresence = bUsePresence; - - Settings.bAllowJoinViaPresenceFriendsOnly = bAllowJoinViaPresenceFriendsOnly; - Settings.bAntiCheatProtected = bAntiCheatProtected; - Settings.bUsesStats = bUsesStats; - Settings.bShouldAdvertise = bShouldAdvertise; - - // These are about the only changes over the standard Create Sessions Node - Settings.bAllowInvites = bAllowInvites; - - FOnlineSessionSetting ExtraSetting; - for (int i = 0; i < ExtraSettings.Num(); i++) - { - ExtraSetting.Data = ExtraSettings[i].Data; - // ViaOnlineServiceAndPing - ExtraSetting.AdvertisementType = EOnlineDataAdvertisementType::ViaOnlineService; - Settings.Settings.Add(ExtraSettings[i].Key, ExtraSetting); - } - - - if (!bDedicatedServer ) - { - if (PlayerControllerWeakPtr.IsValid() && Helper.UserID.IsValid()) - { - Sessions->CreateSession(*Helper.UserID, NAME_GameSession, Settings); - } - else - { - FFrame::KismetExecutionMessage(TEXT("Invalid Player controller when attempting to start a session"), ELogVerbosity::Warning); - Sessions->ClearOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegateHandle); - - // Fail immediately - OnFailure.Broadcast(); - } - } - else - Sessions->CreateSession(0, NAME_GameSession, Settings); - - // OnCreateCompleted will get called, nothing more to do now - return; - } - else - { - FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); - } - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void UCreateSessionCallbackProxyAdvanced::OnCreateCompleted(FName SessionName, bool bWasSuccessful) -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CreateSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - //Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.OnlineSub != nullptr) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - Sessions->ClearOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegateHandle); - - if (bWasSuccessful) - { - StartCompleteDelegateHandle = Sessions->AddOnStartSessionCompleteDelegate_Handle(StartCompleteDelegate); - Sessions->StartSession(NAME_GameSession); - - // OnStartCompleted will get called, nothing more to do now - return; - } - } - } - - if (!bWasSuccessful) - { - OnFailure.Broadcast(); - } -} - -void UCreateSessionCallbackProxyAdvanced::OnStartCompleted(FName SessionName, bool bWasSuccessful) -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("StartSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - //Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.OnlineSub != nullptr) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - Sessions->ClearOnStartSessionCompleteDelegate_Handle(StartCompleteDelegateHandle); - } - } - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - } - else - { - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp deleted file mode 100644 index 0276399..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp +++ /dev/null @@ -1,78 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "EndSessionCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UEndSessionCallbackProxy - -UEndSessionCallbackProxy::UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , Delegate(FOnEndSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) -{ -} - -UEndSessionCallbackProxy* UEndSessionCallbackProxy::EndSession(UObject* WorldContextObject, class APlayerController* PlayerController) -{ - UEndSessionCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UEndSessionCallbackProxy::Activate() -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSession"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - FNamedOnlineSession* Session = Sessions->GetNamedSession(NAME_GameSession); - if (Session && - Session->SessionState == EOnlineSessionState::InProgress) - { - DelegateHandle = Sessions->AddOnEndSessionCompleteDelegate_Handle(Delegate); - Sessions->EndSession(NAME_GameSession); - } - else - { - OnSuccess.Broadcast(); - } - // OnCompleted will get called, nothing more to do now - return; - } - else - { - FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); - } - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void UEndSessionCallbackProxy::OnCompleted(FName SessionName, bool bWasSuccessful) -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - Sessions->ClearOnEndSessionCompleteDelegate_Handle(DelegateHandle); - } - } - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - } - else - { - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp deleted file mode 100644 index 79b25de..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp +++ /dev/null @@ -1,107 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "FindFriendSessionCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UGetRecentPlayersCallbackProxy -DEFINE_LOG_CATEGORY(AdvancedFindFriendSessionLog); - -UFindFriendSessionCallbackProxy::UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , OnFindFriendSessionCompleteDelegate(FOnFindFriendSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnFindFriendSessionCompleted)) -{ -} - -UFindFriendSessionCallbackProxy* UFindFriendSessionCallbackProxy::FindFriendSession(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId) -{ - UFindFriendSessionCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->cUniqueNetId = FriendUniqueNetId; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UFindFriendSessionCallbackProxy::Activate() -{ - if (!cUniqueNetId.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed received a bad UniqueNetId!")); - TArray EmptyResult; - OnFailure.Broadcast(EmptyResult); - return; - } - - if (!PlayerControllerWeakPtr.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed received a bad playercontroller!")); - TArray EmptyResult; - OnFailure.Broadcast(EmptyResult); - return; - } - - IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld()); - - if (Sessions.IsValid()) - { - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (!Player) - { - // Fail immediately - UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed couldn't cast to ULocalPlayer!")); - TArray EmptyResult; - OnFailure.Broadcast(EmptyResult); - return; - } - - FindFriendSessionCompleteDelegateHandle = Sessions->AddOnFindFriendSessionCompleteDelegate_Handle(Player->GetControllerId(), OnFindFriendSessionCompleteDelegate); - - Sessions->FindFriendSession(Player->GetControllerId(), *cUniqueNetId.GetUniqueNetId()); - - return; - } - - // Fail immediately - TArray EmptyResult; - OnFailure.Broadcast(EmptyResult); -} - - -void UFindFriendSessionCallbackProxy::OnFindFriendSessionCompleted(int32 LocalPlayer, bool bWasSuccessful, const TArray& SessionInfo) -{ - IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld()); - - if (Sessions.IsValid()) - Sessions->ClearOnFindFriendSessionCompleteDelegate_Handle(LocalPlayer, FindFriendSessionCompleteDelegateHandle); - - if ( bWasSuccessful ) - { - TArray Result; - - for (auto& Sesh : SessionInfo) - { - if (Sesh.IsValid()) - { - FBlueprintSessionResult BSesh; - BSesh.OnlineResult = Sesh; - Result.Add(BSesh); - } - } - - if(Result.Num() > 0) - OnSuccess.Broadcast(Result); - else - { - UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed, returned an invalid session.")); - OnFailure.Broadcast(Result); - } - } - else - { - UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed")); - TArray EmptyResult; - OnFailure.Broadcast(EmptyResult); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp deleted file mode 100644 index 9a70497..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp +++ /dev/null @@ -1,420 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "FindSessionsCallbackProxyAdvanced.h" - - -////////////////////////////////////////////////////////////////////////// -// UFindSessionsCallbackProxyAdvanced - - -UFindSessionsCallbackProxyAdvanced::UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , Delegate(FOnFindSessionsCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) - , bUseLAN(false) -{ - bRunSecondSearch = false; - bIsOnSecondSearch = false; -} - -UFindSessionsCallbackProxyAdvanced* UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray &Filters, bool bEmptyServersOnly, bool bNonEmptyServersOnly, bool bSecureServersOnly, int MinSlotsAvailable) -{ - UFindSessionsCallbackProxyAdvanced* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->bUseLAN = bUseLAN; - Proxy->MaxResults = MaxResults; - Proxy->WorldContextObject = WorldContextObject; - Proxy->SearchSettings = Filters; - Proxy->ServerSearchType = ServerTypeToSearch; - Proxy->bEmptyServersOnly = bEmptyServersOnly, - Proxy->bNonEmptyServersOnly = bNonEmptyServersOnly; - Proxy->bSecureServersOnly = bSecureServersOnly; - Proxy->MinSlotsAvailable = MinSlotsAvailable; - return Proxy; -} - -void UFindSessionsCallbackProxyAdvanced::Activate() -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("FindSessions"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - // Re-initialize here, otherwise I think there might be issues with people re-calling search for some reason before it is destroyed - bRunSecondSearch = false; - bIsOnSecondSearch = false; - - DelegateHandle = Sessions->AddOnFindSessionsCompleteDelegate_Handle(Delegate); - - SearchObject = MakeShareable(new FOnlineSessionSearch); - SearchObject->MaxSearchResults = MaxResults; - SearchObject->bIsLanQuery = bUseLAN; - //SearchObject->QuerySettings.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); - - // Create temp filter variable, because I had to re-define a blueprint version of this, it is required. - FOnlineSearchSettingsEx tem; - - /* // Search only for dedicated servers (value is true/false) - #define SEARCH_DEDICATED_ONLY FName(TEXT("DEDICATEDONLY")) - // Search for empty servers only (value is true/false) - #define SEARCH_EMPTY_SERVERS_ONLY FName(TEXT("EMPTYONLY")) - // Search for non empty servers only (value is true/false) - #define SEARCH_NONEMPTY_SERVERS_ONLY FName(TEXT("NONEMPTYONLY")) - // Search for secure servers only (value is true/false) - #define SEARCH_SECURE_SERVERS_ONLY FName(TEXT("SECUREONLY")) - // Search for presence sessions only (value is true/false) - #define SEARCH_PRESENCE FName(TEXT("PRESENCESEARCH")) - // Search for a match with min player availability (value is int) - #define SEARCH_MINSLOTSAVAILABLE FName(TEXT("MINSLOTSAVAILABLE")) - // Exclude all matches where any unique ids in a given array are present (value is string of the form "uniqueid1;uniqueid2;uniqueid3") - #define SEARCH_EXCLUDE_UNIQUEIDS FName(TEXT("EXCLUDEUNIQUEIDS")) - // User ID to search for session of - #define SEARCH_USER FName(TEXT("SEARCHUSER")) - // Keywords to match in session search - #define SEARCH_KEYWORDS FName(TEXT("SEARCHKEYWORDS"))*/ - - if (bEmptyServersOnly) - tem.Set(SEARCH_EMPTY_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); - - if (bNonEmptyServersOnly) - tem.Set(SEARCH_NONEMPTY_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); - - if (bSecureServersOnly) - tem.Set(SEARCH_SECURE_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); - - if (MinSlotsAvailable != 0) - tem.Set(SEARCH_MINSLOTSAVAILABLE, MinSlotsAvailable, EOnlineComparisonOp::GreaterThanEquals); - - - - // Filter results - if (SearchSettings.Num() > 0) - { - for (int i = 0; i < SearchSettings.Num(); i++) - { - // Function that was added to make directly adding a FVariant possible - tem.HardSet(SearchSettings[i].PropertyKeyPair.Key, SearchSettings[i].PropertyKeyPair.Data, SearchSettings[i].ComparisonOp); - } - } - - switch (ServerSearchType) - { - - case EBPServerPresenceSearchType::ClientServersOnly: - { - tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); - } - break; - - case EBPServerPresenceSearchType::DedicatedServersOnly: - { - //tem.Set(SEARCH_DEDICATED_ONLY, true, EOnlineComparisonOp::Equals); - } - break; - - case EBPServerPresenceSearchType::AllServers: - default: - { - // Only steam uses the separate searching flags currently - if (IOnlineSubsystem::DoesInstanceExist("STEAM")) - { - bRunSecondSearch = true; - - SearchObjectDedicated = MakeShareable(new FOnlineSessionSearch); - SearchObjectDedicated->MaxSearchResults = MaxResults; - SearchObjectDedicated->bIsLanQuery = bUseLAN; - - FOnlineSearchSettingsEx DedicatedOnly = tem; - tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); - - //DedicatedOnly.Set(SEARCH_DEDICATED_ONLY, true, EOnlineComparisonOp::Equals); - SearchObjectDedicated->QuerySettings = DedicatedOnly; - } - } - break; - } - - // Copy the derived temp variable over to it's base class - SearchObject->QuerySettings = tem; - - Sessions->FindSessions(*Helper.UserID, SearchObject.ToSharedRef()); - - // OnQueryCompleted will get called, nothing more to do now - return; - } - else - { - FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); - } - } - - // Fail immediately - OnFailure.Broadcast(SessionSearchResults); -} - -void UFindSessionsCallbackProxyAdvanced::OnCompleted(bool bSuccess) -{ - FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("FindSessionsCallback"), GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull)); - Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); - - if (!bRunSecondSearch && Helper.IsValid()) - { - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - if (Sessions.IsValid()) - { - Sessions->ClearOnFindSessionsCompleteDelegate_Handle(DelegateHandle); - } - } - - if (bSuccess) - { - if (bIsOnSecondSearch) - { - if (SearchObjectDedicated.IsValid()) - { - // Just log the results for now, will need to add a blueprint-compatible search result struct - for (auto& Result : SearchObjectDedicated->SearchResults) - { - FString ResultText = FString::Printf(TEXT("Found a session. Ping is %d"), Result.PingInMs); - - FFrame::KismetExecutionMessage(*ResultText, ELogVerbosity::Log); - - FBlueprintSessionResult BPResult; - BPResult.OnlineResult = Result; - SessionSearchResults.Add(BPResult); - } - OnSuccess.Broadcast(SessionSearchResults); - return; - } - } - else - { - if (SearchObject.IsValid()) - { - // Just log the results for now, will need to add a blueprint-compatible search result struct - for (auto& Result : SearchObject->SearchResults) - { - FString ResultText = FString::Printf(TEXT("Found a session. Ping is %d"), Result.PingInMs); - - FFrame::KismetExecutionMessage(*ResultText, ELogVerbosity::Log); - - FBlueprintSessionResult BPResult; - BPResult.OnlineResult = Result; - SessionSearchResults.Add(BPResult); - } - if (!bRunSecondSearch) - { - OnSuccess.Broadcast(SessionSearchResults); - return; - } - } - } - } - else - { - if (!bRunSecondSearch) - { - // Need to account for only one of the searches failing - if (SessionSearchResults.Num() > 0) - OnSuccess.Broadcast(SessionSearchResults); - else - OnFailure.Broadcast(SessionSearchResults); - return; - } - } - - if (Helper.IsValid() && bRunSecondSearch && ServerSearchType == EBPServerPresenceSearchType::AllServers) - { - bRunSecondSearch = false; - bIsOnSecondSearch = true; - auto Sessions = Helper.OnlineSub->GetSessionInterface(); - Sessions->FindSessions(*Helper.UserID, SearchObjectDedicated.ToSharedRef()); - } - else // We lost our player controller - { - if (bSuccess && SessionSearchResults.Num() > 0) - OnSuccess.Broadcast(SessionSearchResults); - else - OnFailure.Broadcast(SessionSearchResults); - } -} - - -void UFindSessionsCallbackProxyAdvanced::FilterSessionResults(const TArray &SessionResults, const TArray &Filters, TArray &FilteredResults) -{ - for (int j = 0; j < SessionResults.Num(); j++) - { - bool bAddResult = true; - - // Filter results - if (Filters.Num() > 0) - { - const FOnlineSessionSetting * setting; - for (int i = 0; i < Filters.Num(); i++) - { - setting = SessionResults[j].OnlineResult.Session.SessionSettings.Settings.Find(Filters[i].PropertyKeyPair.Key); - - // Couldn't find this key - if (!setting) - continue; - - if (!CompareVariants(setting->Data, Filters[i].PropertyKeyPair.Data, Filters[i].ComparisonOp)) - { - bAddResult = false; - break; - } - } - } - - if (bAddResult) - FilteredResults.Add(SessionResults[j]); - } - - return; -} - - -bool UFindSessionsCallbackProxyAdvanced::CompareVariants(const FVariantData &A, const FVariantData &B, EOnlineComparisonOpRedux Comparator) -{ - if (A.GetType() != B.GetType()) - return false; - - switch (A.GetType()) - { - case EOnlineKeyValuePairDataType::Bool: - { - bool bA, bB; - A.GetValue(bA); - B.GetValue(bB); - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - default: - return false;break; - } - } - case EOnlineKeyValuePairDataType::Double: - { - double bA, bB; - A.GetValue(bA); - B.GetValue(bB); - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - case EOnlineComparisonOpRedux::GreaterThanEquals: - return (bA == bB || bA > bB); break; - case EOnlineComparisonOpRedux::LessThanEquals: - return (bA == bB || bA < bB); break; - case EOnlineComparisonOpRedux::GreaterThan: - return bA > bB; break; - case EOnlineComparisonOpRedux::LessThan: - return bA < bB; break; - default: - return false; break; - } - } - case EOnlineKeyValuePairDataType::Float: - { - float tbA, tbB; - double bA, bB; - A.GetValue(tbA); - B.GetValue(tbB); - bA = (double)tbA; - bB = (double)tbB; - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - case EOnlineComparisonOpRedux::GreaterThanEquals: - return (bA == bB || bA > bB); break; - case EOnlineComparisonOpRedux::LessThanEquals: - return (bA == bB || bA < bB); break; - case EOnlineComparisonOpRedux::GreaterThan: - return bA > bB; break; - case EOnlineComparisonOpRedux::LessThan: - return bA < bB; break; - default: - return false; break; - } - } - case EOnlineKeyValuePairDataType::Int32: - { - int32 bA, bB; - A.GetValue(bA); - B.GetValue(bB); - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - case EOnlineComparisonOpRedux::GreaterThanEquals: - return (bA == bB || bA > bB); break; - case EOnlineComparisonOpRedux::LessThanEquals: - return (bA == bB || bA < bB); break; - case EOnlineComparisonOpRedux::GreaterThan: - return bA > bB; break; - case EOnlineComparisonOpRedux::LessThan: - return bA < bB; break; - default: - return false; break; - } - } - case EOnlineKeyValuePairDataType::Int64: - { - uint64 bA, bB; - A.GetValue(bA); - B.GetValue(bB); - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - case EOnlineComparisonOpRedux::GreaterThanEquals: - return (bA == bB || bA > bB); break; - case EOnlineComparisonOpRedux::LessThanEquals: - return (bA == bB || bA < bB); break; - case EOnlineComparisonOpRedux::GreaterThan: - return bA > bB; break; - case EOnlineComparisonOpRedux::LessThan: - return bA < bB; break; - default: - return false; break; - } - } - - case EOnlineKeyValuePairDataType::String: - { - FString bA, bB; - A.GetValue(bA); - B.GetValue(bB); - switch (Comparator) - { - case EOnlineComparisonOpRedux::Equals: - return bA == bB; break; - case EOnlineComparisonOpRedux::NotEquals: - return bA != bB; break; - default: - return false; break; - } - } - - case EOnlineKeyValuePairDataType::Empty: - case EOnlineKeyValuePairDataType::Blob: - default: - return false; break; - } - - - -} \ No newline at end of file diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp deleted file mode 100644 index 80b6682..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp +++ /dev/null @@ -1,94 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "GetFriendsCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UGetFriendsCallbackProxy -DEFINE_LOG_CATEGORY(AdvancedGetFriendsLog); - -UGetFriendsCallbackProxy::UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , FriendListReadCompleteDelegate(FOnReadFriendsListComplete::CreateUObject(this, &ThisClass::OnReadFriendsListCompleted)) -{ -} - -UGetFriendsCallbackProxy* UGetFriendsCallbackProxy::GetAndStoreFriendsList(UObject* WorldContextObject, class APlayerController* PlayerController) -{ - UGetFriendsCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UGetFriendsCallbackProxy::Activate() -{ - if (!PlayerControllerWeakPtr.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedGetFriendsLog, Warning, TEXT("GetFriends Failed received a bad player controller!")); - TArray EmptyArray; - OnFailure.Broadcast(EmptyArray); - return; - } - - IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - { - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - Friends->ReadFriendsList(Player->GetControllerId(), EFriendsLists::ToString((EFriendsLists::Default)), FriendListReadCompleteDelegate); - return; - } - - // Fail immediately - TArray EmptyArray; - - OnFailure.Broadcast(EmptyArray); -} - -void UGetFriendsCallbackProxy::OnReadFriendsListCompleted(int32 LocalUserNum, bool bWasSuccessful, const FString& ListName, const FString& ErrorString) -{ - if (bWasSuccessful) - { - IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - { - // Not actually needed anymore, plus was not being validated and causing a crash - //ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - TArray FriendsListOut; - TArray< TSharedRef > FriendList; - Friends->GetFriendsList(LocalUserNum, ListName, FriendList); - - for (int32 i = 0; i < FriendList.Num(); i++) - { - TSharedRef Friend = FriendList[i]; - FBPFriendInfo BPF; - FOnlineUserPresence pres = Friend->GetPresence(); - BPF.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - BPF.DisplayName = Friend->GetDisplayName(); - BPF.RealName = Friend->GetRealName(); - BPF.UniqueNetId.SetUniqueNetId(Friend->GetUserId()); - BPF.bIsPlayingSameGame = pres.bIsPlayingThisGame; - - BPF.PresenceInfo.bIsOnline = pres.bIsOnline; - BPF.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; - BPF.PresenceInfo.bIsPlaying = pres.bIsPlaying; - BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); - BPF.PresenceInfo.StatusString = pres.Status.StatusStr; - BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable; - BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; - - - FriendsListOut.Add(BPF); - } - - OnSuccess.Broadcast(FriendsListOut); - } - } - else - { - TArray EmptyArray; - OnFailure.Broadcast(EmptyArray); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp deleted file mode 100644 index 0765a10..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp +++ /dev/null @@ -1,85 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "GetRecentPlayersCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UGetRecentPlayersCallbackProxy -DEFINE_LOG_CATEGORY(AdvancedGetRecentPlayersLog); - -UGetRecentPlayersCallbackProxy::UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , QueryRecentPlayersCompleteDelegate(FOnQueryRecentPlayersCompleteDelegate::CreateUObject(this, &ThisClass::OnQueryRecentPlayersCompleted)) -{ -} - -UGetRecentPlayersCallbackProxy* UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId) -{ - UGetRecentPlayersCallbackProxy* Proxy = NewObject(); - Proxy->cUniqueNetId = UniqueNetId; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UGetRecentPlayersCallbackProxy::Activate() -{ - if (!cUniqueNetId.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedGetRecentPlayersLog, Warning, TEXT("GetRecentPlayers Failed received a bad UniqueNetId!")); - TArray EmptyArray; - OnFailure.Broadcast(EmptyArray); - return; - } - - IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - { - DelegateHandle = Friends->AddOnQueryRecentPlayersCompleteDelegate_Handle(QueryRecentPlayersCompleteDelegate); - - // Testing with null namespace - Friends->QueryRecentPlayers(*(cUniqueNetId.GetUniqueNetId()), ""); - return; - } - // Fail immediately - TArray EmptyArray; - OnFailure.Broadcast(EmptyArray); -} - -void UGetRecentPlayersCallbackProxy::OnQueryRecentPlayersCompleted(const FUniqueNetId &UserID, const FString &Namespace, bool bWasSuccessful, const FString& ErrorString) -{ - - IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - Friends->ClearOnQueryRecentPlayersCompleteDelegate_Handle(DelegateHandle); - - - if (bWasSuccessful) - { - // WHOOPS - //IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - { - TArray PlayersListOut; - TArray< TSharedRef > PlayerList; - - Friends->GetRecentPlayers(*(cUniqueNetId.GetUniqueNetId()), "", PlayerList); - - for (int32 i = 0; i < PlayerList.Num(); i++) - { - TSharedRef Player = PlayerList[i]; - FBPOnlineRecentPlayer BPF; - BPF.DisplayName = Player->GetDisplayName(); - BPF.RealName = Player->GetRealName(); - BPF.UniqueNetId.SetUniqueNetId(Player->GetUserId()); - PlayersListOut.Add(BPF); - } - - OnSuccess.Broadcast(PlayersListOut); - } - } - else - { - TArray EmptyArray; - OnFailure.Broadcast(EmptyArray); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp deleted file mode 100644 index 5a42020..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. - -#include "GetUserPrivilegeCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UGetUserPrivilegeCallbackProxy - -UGetUserPrivilegeCallbackProxy::UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) -{ -} - -UGetUserPrivilegeCallbackProxy* UGetUserPrivilegeCallbackProxy::GetUserPrivilege(UObject* WorldContextObject, const EBPUserPrivileges & PrivilegeToCheck, const FBPUniqueNetId & PlayerUniqueNetID) -{ - UGetUserPrivilegeCallbackProxy* Proxy = NewObject(); - Proxy->PlayerUniqueNetID.SetUniqueNetId(PlayerUniqueNetID.GetUniqueNetId()); - Proxy->UserPrivilege = PrivilegeToCheck; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void UGetUserPrivilegeCallbackProxy::Activate() -{ - auto Identity = Online::GetIdentityInterface(); - - if (Identity.IsValid()) - { - Identity->GetUserPrivilege(*PlayerUniqueNetID.GetUniqueNetId(), (EUserPrivileges::Type)UserPrivilege, IOnlineIdentity::FOnGetUserPrivilegeCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)); - return; - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void UGetUserPrivilegeCallbackProxy::OnCompleted(const FUniqueNetId& PlayerID, EUserPrivileges::Type Privilege, uint32 PrivilegeResult) -{ - OnSuccess.Broadcast(/*PlayerID,*/ (EBPUserPrivileges)Privilege, PrivilegeResult == 0); -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp deleted file mode 100644 index 7d805eb..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp +++ /dev/null @@ -1,81 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. - -#include "LoginUserCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// ULoginUserCallbackProxy - -ULoginUserCallbackProxy::ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , Delegate(FOnLoginCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) -{ -} - -ULoginUserCallbackProxy* ULoginUserCallbackProxy::LoginUser(UObject* WorldContextObject, class APlayerController* PlayerController, FString UserID, FString UserToken) -{ - ULoginUserCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->UserID = UserID; - Proxy->UserToken = UserToken; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void ULoginUserCallbackProxy::Activate() -{ - - if (!PlayerControllerWeakPtr.IsValid()) - { - OnFailure.Broadcast(); - return; - } - - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (!Player) - { - OnFailure.Broadcast(); - return; - } - - auto Identity = Online::GetIdentityInterface(); - - if (Identity.IsValid()) - { - DelegateHandle = Identity->AddOnLoginCompleteDelegate_Handle(Player->GetControllerId(), Delegate); - FOnlineAccountCredentials AccountCreds(Identity->GetAuthType(), UserID, UserToken); - Identity->Login(Player->GetControllerId(), AccountCreds); - return; - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void ULoginUserCallbackProxy::OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal) -{ - if (PlayerControllerWeakPtr.IsValid()) - { - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (Player) - { - auto Identity = Online::GetIdentityInterface(); - - if (Identity.IsValid()) - { - Identity->ClearOnLoginCompleteDelegate_Handle(Player->GetControllerId(), DelegateHandle); - } - } - } - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - } - else - { - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp deleted file mode 100644 index 9dfae02..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp +++ /dev/null @@ -1,80 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. - -#include "LogoutUserCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// ULogoutUserCallbackProxy - -ULogoutUserCallbackProxy::ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , Delegate(FOnLogoutCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) -{ -} - -ULogoutUserCallbackProxy* ULogoutUserCallbackProxy::LogoutUser(UObject* WorldContextObject, class APlayerController* PlayerController) -{ - ULogoutUserCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void ULogoutUserCallbackProxy::Activate() -{ - - if (!PlayerControllerWeakPtr.IsValid()) - { - OnFailure.Broadcast(); - return; - } - - - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (!Player) - { - OnFailure.Broadcast(); - return; - } - - auto Identity = Online::GetIdentityInterface(); - - if (Identity.IsValid()) - { - DelegateHandle = Identity->AddOnLogoutCompleteDelegate_Handle(Player->GetControllerId(), Delegate); - Identity->Logout(Player->GetControllerId()); - return; - } - - // Fail immediately - OnFailure.Broadcast(); -} - -void ULogoutUserCallbackProxy::OnCompleted(int LocalUserNum, bool bWasSuccessful) -{ - - if (PlayerControllerWeakPtr.IsValid()) - { - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (Player) - { - auto Identity = Online::GetIdentityInterface(); - - if (Identity.IsValid()) - { - Identity->ClearOnLogoutCompleteDelegate_Handle(Player->GetControllerId(), DelegateHandle); - } - } - } - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - } - else - { - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp deleted file mode 100644 index b5e36fd..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp +++ /dev/null @@ -1,73 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "SendFriendInviteCallbackProxy.h" - - -////////////////////////////////////////////////////////////////////////// -// UGetRecentPlayersCallbackProxy -DEFINE_LOG_CATEGORY(AdvancedSendFriendInviteLog); - -USendFriendInviteCallbackProxy::USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , OnSendInviteCompleteDelegate(FOnSendInviteComplete::CreateUObject(this, &ThisClass::OnSendInviteComplete)) -{ -} - -USendFriendInviteCallbackProxy* USendFriendInviteCallbackProxy::SendFriendInvite(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &UniqueNetIDInvited) -{ - USendFriendInviteCallbackProxy* Proxy = NewObject(); - Proxy->PlayerControllerWeakPtr = PlayerController; - Proxy->cUniqueNetId = UniqueNetIDInvited; - Proxy->WorldContextObject = WorldContextObject; - return Proxy; -} - -void USendFriendInviteCallbackProxy::Activate() -{ - if (!cUniqueNetId.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed received a bad UniqueNetId!")); - OnFailure.Broadcast(); - return; - } - - if (!PlayerControllerWeakPtr.IsValid()) - { - // Fail immediately - UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed received a bad playercontroller!")); - OnFailure.Broadcast(); - return; - } - - IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); - if (Friends.IsValid()) - { - ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); - - if (!Player) - { - // Fail immediately - UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed couldn't cast to ULocalPlayer!")); - OnFailure.Broadcast(); - return; - } - - Friends->SendInvite(Player->GetControllerId(), *cUniqueNetId.GetUniqueNetId(), EFriendsLists::ToString((EFriendsLists::Default)), OnSendInviteCompleteDelegate); - return; - } - // Fail immediately - OnFailure.Broadcast(); -} - -void USendFriendInviteCallbackProxy::OnSendInviteComplete(int32 LocalPlayerNum, bool bWasSuccessful, const FUniqueNetId &InvitedPlayer, const FString &ListName, const FString &ErrorString) -{ - if ( bWasSuccessful ) - { - OnSuccess.Broadcast(); - } - else - { - UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed with error: %s"), *ErrorString); - OnFailure.Broadcast(); - } -} diff --git a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp deleted file mode 100644 index 90c8a7f..0000000 --- a/Plugins/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp +++ /dev/null @@ -1,121 +0,0 @@ -// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. -#include "UpdateSessionCallbackProxyAdvanced.h" - - -////////////////////////////////////////////////////////////////////////// -// UUpdateSessionCallbackProxyAdvanced - -UUpdateSessionCallbackProxyAdvanced::UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , OnUpdateSessionCompleteDelegate(FOnUpdateSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnUpdateCompleted)) - , NumPublicConnections(1) -{ -} - -UUpdateSessionCallbackProxyAdvanced* UUpdateSessionCallbackProxyAdvanced::UpdateSession(UObject* WorldContextObject, const TArray &ExtraSettings, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bAllowJoinInProgress, bool bRefreshOnlineData, bool bIsDedicatedServer) -{ - UUpdateSessionCallbackProxyAdvanced* Proxy = NewObject(); - Proxy->NumPublicConnections = PublicConnections; - Proxy->NumPrivateConnections = PrivateConnections; - Proxy->bUseLAN = bUseLAN; - Proxy->WorldContextObject = WorldContextObject; - Proxy->bAllowInvites = bAllowInvites; - Proxy->ExtraSettings = ExtraSettings; - Proxy->bRefreshOnlineData = bRefreshOnlineData; - Proxy->bAllowJoinInProgress = bAllowJoinInProgress; - Proxy->bDedicatedServer = bIsDedicatedServer; - return Proxy; -} - -void UUpdateSessionCallbackProxyAdvanced::Activate() -{ - - IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld()); - - if (Sessions.IsValid()) - { - if (Sessions->GetNumSessions() < 1) - { - OnFailure.Broadcast(); - GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("NO REGISTERED SESSIONS!")); - return; - } - - // This gets the actual session itself - //FNamedOnlineSession * curSession = Sessions->GetNamedSession(NAME_GameSession); - FOnlineSessionSettings* Settings = Sessions->GetSessionSettings(NAME_GameSession); - - if (!Settings) - { - // Fail immediately - OnFailure.Broadcast(); - return; - } - - OnUpdateSessionCompleteDelegateHandle = Sessions->AddOnUpdateSessionCompleteDelegate_Handle(OnUpdateSessionCompleteDelegate); - - // FOnlineSessionSettings Settings; - //Settings->BuildUniqueId = GetBuildUniqueId(); - Settings->NumPublicConnections = NumPublicConnections; - Settings->NumPrivateConnections = NumPrivateConnections; - //Settings->bShouldAdvertise = true; - Settings->bAllowJoinInProgress = bAllowJoinInProgress; - Settings->bIsLANMatch = bUseLAN; - //Settings->bUsesPresence = true; - //Settings->bAllowJoinViaPresence = true; - Settings->bAllowInvites = bAllowInvites; - Settings->bAllowJoinInProgress = bAllowJoinInProgress; - Settings->bIsDedicated = bDedicatedServer; - - FOnlineSessionSetting * fSetting = NULL; - FOnlineSessionSetting ExtraSetting; - for (int i = 0; i < ExtraSettings.Num(); i++) - { - fSetting = Settings->Settings.Find(ExtraSettings[i].Key); - - if (fSetting) - { - fSetting->Data = ExtraSettings[i].Data; - } - else - { - ExtraSetting.Data = ExtraSettings[i].Data; - ExtraSetting.AdvertisementType = EOnlineDataAdvertisementType::ViaOnlineService; - Settings->Settings.Add(ExtraSettings[i].Key, ExtraSetting); - } - } - - Sessions->UpdateSession(NAME_GameSession, *Settings, bRefreshOnlineData); - - // OnUpdateCompleted will get called, nothing more to do now - return; - } - else - { - FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); - } - // Fail immediately - OnFailure.Broadcast(); - GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("Sessions not supported")); -} - -void UUpdateSessionCallbackProxyAdvanced::OnUpdateCompleted(FName SessionName, bool bWasSuccessful) -{ - IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld()); - if (Sessions.IsValid()) - { - Sessions->ClearOnUpdateSessionCompleteDelegate_Handle(OnUpdateSessionCompleteDelegateHandle); - - if (bWasSuccessful) - { - OnSuccess.Broadcast(); - return; - } - } - - if (!bWasSuccessful) - { - OnFailure.Broadcast(); - GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("WAS NOT SUCCESSFUL")); - } -} \ No newline at end of file