diff --git a/.gitignore b/.gitignore index c9606026b..e56484f6d 100644 --- a/.gitignore +++ b/.gitignore @@ -84,3 +84,5 @@ Users/ # UnrealCLR Managed/ + +Releases/ \ No newline at end of file diff --git a/Content/Blueprints/UI/Actors/splineTeleporter.uasset b/Content/Blueprints/UI/Actors/splineTeleporter.uasset index 7bc3180aa..6e74450a4 100644 Binary files a/Content/Blueprints/UI/Actors/splineTeleporter.uasset and b/Content/Blueprints/UI/Actors/splineTeleporter.uasset differ diff --git a/Content/Blueprints/UI/WBPS/flatPlan.uasset b/Content/Blueprints/UI/WBPS/flatPlan.uasset index fa9851eaf..43c876030 100644 Binary files a/Content/Blueprints/UI/WBPS/flatPlan.uasset and b/Content/Blueprints/UI/WBPS/flatPlan.uasset differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h index b7ec8a433..6f0ad7a05 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define DLSS_ENGINE_SUPPORTS_CSSPD 1 #define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 #define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old new file mode 100644 index 000000000..b7ec8a433 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old @@ -0,0 +1,189 @@ +#undef DLSS_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define DLSS_ENGINE_SUPPORTS_CSSPD 1 +#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 +#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 +#define DLSS_ENGINE_HAS_AAM_TSR 0 +#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1 +#define UE_MODULE_NAME "DLSS" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define ENGINESETTINGS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MATERIALSHADERQUALITYSETTINGS_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0 +#define PROJECTS_API +#define DLSSUTILITY_API +#define NGXRHI_API +#define DLSS_ENGINE_SUPPORTS_CSSPD 1 +#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 +#define DLSS_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp index 150a20e2b..874fd7340 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp @@ -1,6 +1,6 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old new file mode 100644 index 000000000..41526ebdc --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old @@ -0,0 +1,390 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I 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Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I 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Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I Runtime\MaterialShaderQualitySettings +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I Runtime\Projects\Public +/I Runtime\Projects +/I Runtime\Projects\Public\Interfaces +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old new file mode 100644 index 000000000..150a20e2b --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old @@ -0,0 +1,6 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt index f282fbf4e..57f1dbba1 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public\DLSS.h -e:\projects\ivazowsky\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h -e:\projects\ivazowsky\plugins\dlss\source\dlss\private\DLSSUpscaler.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public\DLSS.h +e:\projects\sibintel\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h +e:\projects\sibintel\plugins\dlss\source\dlss\private\DLSSUpscaler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h @@ -45,14 +45,14 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDraw D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h -e:\projects\ivazowsky\plugins\dlss\source\dlss\private\DLSSDenoiser.h +e:\projects\sibintel\plugins\dlss\source\dlss\private\DLSSDenoiser.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenSpaceDenoise.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h @@ -66,7 +66,7 @@ D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewEx d:\unrealengine4\engines\ue_4.27\engine\source\runtime\engine\public\SceneViewExtensionContext.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SceneViewExtensionContext.generated.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MessageDialog.h -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\SceneTextureParameters.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScenePrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderTargetPool.h @@ -120,13 +120,13 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\Halton.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HaltonUtilities.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricRenderTargetViewStateData.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.inl -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp -e:\projects\ivazowsky\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp +e:\projects\sibintel\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/PostProcessing.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/RenderingCompositionGraph.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PostProcessParameters.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LegacyScreenPercentageDriver.h -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp index ae748917c..2f26b9719 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old new file mode 100644 index 000000000..93be01d77 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old @@ -0,0 +1,390 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I 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E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old new file mode 100644 index 000000000..ae748917c --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt index 1fd3cdc63..c70ead83a 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h -E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h +E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:/Projects/Ivazowsky/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h +E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -e:\projects\ivazowsky\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h +e:\projects\sibintel\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old new file mode 100644 index 000000000..e354f84ac --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old @@ -0,0 +1,392 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I 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a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt @@ -1,3 +1,3 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old new file mode 100644 index 000000000..fc3cdf081 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old @@ -0,0 +1,392 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I 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+/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt index 8b1d56881..e8b3712c5 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt @@ -1,11 +1,11 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.generated.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public\DLSS.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.generated.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public\DLSS.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h @@ -48,9 +48,9 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDraw D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old new file mode 100644 index 000000000..21d11aa9f --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old @@ -0,0 +1,392 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I Runtime\MaterialShaderQualitySettings +/I Runtime\Projects\Public +/I Runtime\Projects +/I Runtime\Projects\Public\Interfaces +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS +/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt index 9f82d9f60..98536e414 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt @@ -1,5 +1,5 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h -e:\projects\ivazowsky\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h +e:\projects\sibintel\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h index 410c333c9..082e9a909 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define WITH_DLSS 1 #define UE_MODULE_NAME "DLSSBlueprint" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old new file mode 100644 index 000000000..410c333c9 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old @@ -0,0 +1,186 @@ +#undef DLSSBLUEPRINT_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define WITH_DLSS 1 +#define UE_MODULE_NAME "DLSSBlueprint" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MATERIALSHADERQUALITYSETTINGS_API +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0 +#define PROJECTS_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXRHI_API +#define DLSS_ENGINE_SUPPORTS_CSSPD 1 +#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 +#define DLSS_API +#define WITH_DLSS 1 +#define DLSSBLUEPRINT_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h index c747119af..0b9d8a3d4 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define DLSS_ENGINE_USES_FVECTOR2D 1 #define UE_MODULE_NAME "DLSSUtility" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old new file mode 100644 index 000000000..c747119af --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old @@ -0,0 +1,180 @@ +#undef DLSSUTILITY_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define DLSS_ENGINE_USES_FVECTOR2D 1 +#define UE_MODULE_NAME "DLSSUtility" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0 +#define PROJECTS_API +#define DLSSUTILITY_API +#define MATERIALSHADERQUALITYSETTINGS_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp index 389afd190..66aa31b21 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" -#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" +#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old new file mode 100644 index 000000000..88a6ca567 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old @@ -0,0 +1,382 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Renderer\Private +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I Runtime\Projects\Public +/I Runtime\Projects +/I Runtime\Projects\Public\Interfaces +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility +/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings +/I Runtime\MaterialShaderQualitySettings\Classes +/I Runtime\MaterialShaderQualitySettings +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old new file mode 100644 index 000000000..389afd190 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" +#include "E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt index 2ac3a4adf..c3726c86b 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt @@ -1,14 +1,14 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\CustomBuildSteps.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h -E:/Projects/Ivazowsky/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h +E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h index ac39a7910..7b7e0cdea 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXD3D11RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old new file mode 100644 index 000000000..ac39a7910 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old @@ -0,0 +1,182 @@ +#undef NGXD3D11RHI_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "NGXD3D11RHI" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define D3D11RHI_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXRHI_API +#define WITH_D3DX_LIBS 1 +#define NV_AFTERMATH 1 +#define INTEL_METRICSDISCOVERY 1 +#define INTEL_EXTENSIONS 1 +#define NGXD3D11RHI_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old new file mode 100644 index 000000000..d1b967e9c --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old @@ -0,0 +1,392 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\Windows\D3D11RHI\Private +/I Runtime\Windows\D3D11RHI\Private\Windows +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I 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Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering 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Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I Runtime\Windows +/I Runtime\Windows\D3D11RHI\Public +/I Runtime\Windows\D3D11RHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I ThirdParty\Windows +/I ThirdParty\NVIDIA +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I ThirdParty\Windows\DirectX\Include +/I ThirdParty\NVIDIA\nvapi +/I ThirdParty\NVIDIA\NVaftermath\include +/I ThirdParty\Intel\MetricsDiscovery\MetricsDiscoveryHelper\build\include\metrics_discovery +/I ThirdParty\Intel\ExtensionsFramework +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt index 3b64d3f9a..3036e1e30 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt @@ -1,10 +1,10 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Public\NGXD3D11RHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Public\NGXD3D11RHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11RHI.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h index e8caa552c..eb3ad4c94 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXD3D12RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old new file mode 100644 index 000000000..e8caa552c --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old @@ -0,0 +1,183 @@ +#undef NGXD3D12RHI_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "NGXD3D12RHI" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define D3D12_PROFILING_ENABLED 1 +#define PROFILE 1 +#define D3D12RHI_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXRHI_API +#define NV_AFTERMATH 1 +#define INTEL_METRICSDISCOVERY 1 +#define INTEL_EXTENSIONS 1 +#define NGXD3D12RHI_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old new file mode 100644 index 000000000..96fc59aa7 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old @@ -0,0 +1,393 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\D3D12RHI\Private +/I Runtime\D3D12RHI\Private\Windows +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I Runtime\D3D12RHI\Public +/I Runtime\D3D12RHI +/I ThirdParty\Windows +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I ThirdParty\NVIDIA +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I ThirdParty\Windows\PIX\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I ThirdParty\Windows\DirectX\include +/I ThirdParty\Windows\D3DX12\include +/I ThirdParty\NVIDIA\nvapi +/I ThirdParty\NVIDIA\NVaftermath\include +/I ThirdParty\Intel\MetricsDiscovery\MetricsDiscoveryHelper\build\include\metrics_discovery +/I ThirdParty\Intel\ExtensionsFramework +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt index ba0cd97b2..6dc3727be 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt @@ -1,10 +1,10 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Public\NGXD3D12RHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Public\NGXD3D12RHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h index 4d334b577..988b63c03 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old new file mode 100644 index 000000000..4d334b577 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old @@ -0,0 +1,176 @@ +#undef NGXRHI_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "NGXRHI" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXRHI_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old new file mode 100644 index 000000000..86831c4ca --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old @@ -0,0 +1,378 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I 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Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt index 14231b7d1..f78db5d3e 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt @@ -1,6 +1,6 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h index 7a174926f..306cf4c80 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXVulkanRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old new file mode 100644 index 000000000..7a174926f --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old @@ -0,0 +1,178 @@ +#undef NGXVULKANRHI_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "NGXVulkanRHI" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define VULKANRHI_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXRHI_API +#define NGXVULKANRHI_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old new file mode 100644 index 000000000..2a90da1ea --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old @@ -0,0 +1,386 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\VulkanRHI\Private +/I Runtime\VulkanRHI\Private\Windows +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I 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Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I Runtime\VulkanRHI\Public +/I Runtime\VulkanRHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I ThirdParty\Vulkan\Include +/I ThirdParty\Vulkan\Include\vulkan +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt index fab1eaf4b..1abd25b65 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h @@ -142,5 +142,5 @@ D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanC d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanGPUProfiler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanBarriers.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h index 4e5ab3a0c..a8492ade8 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXVulkanRHIPreInit" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old new file mode 100644 index 000000000..4e5ab3a0c --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old @@ -0,0 +1,177 @@ +#undef NGXVULKANRHIPREINIT_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "NGXVulkanRHIPreInit" +#define UE_PLUGIN_NAME "DLSS" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define VULKANRHI_API +#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll") +#define NGXVULKANRHIPREINIT_API diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old new file mode 100644 index 000000000..9237c5fd0 --- /dev/null +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old @@ -0,0 +1,384 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I Runtime\VulkanRHI\Private +/I Runtime\VulkanRHI\Private\Windows +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private +/I Runtime +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I 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..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I Runtime\VulkanRHI\Public +/I Runtime\VulkanRHI +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I ThirdParty\Vulkan\Include +/I ThirdParty\Vulkan\Include\vulkan +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" +/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt index 7d44687e8..9ee8da779 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt @@ -1,5 +1,5 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h +E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h +E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h @@ -129,6 +129,6 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanD d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h -E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -e:\projects\ivazowsky\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h +E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +e:\projects\sibintel\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h index f1711540b..8ee2d08d7 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h @@ -13,10 +13,10 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define DLSS_DLSSSettings_generated_h -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSOverrideSettings(); \ friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \ @@ -27,7 +27,7 @@ public: \ -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ private: \ static void StaticRegisterNativesUDLSSOverrideSettings(); \ friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \ @@ -38,7 +38,7 @@ public: \ -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) \ @@ -51,7 +51,7 @@ private: \ public: -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -64,38 +64,38 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_29_PROLOG -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_29_PROLOG +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSS_API UClass* StaticClass(); -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSSettings(); \ friend struct Z_Construct_UClass_UDLSSSettings_Statics; \ @@ -106,7 +106,7 @@ public: \ -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ private: \ static void StaticRegisterNativesUDLSSSettings(); \ friend struct Z_Construct_UClass_UDLSSSettings_Statics; \ @@ -117,7 +117,7 @@ public: \ -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) \ @@ -130,7 +130,7 @@ private: \ public: -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -143,28 +143,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_58_PROLOG -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_58_PROLOG +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY \ +#define SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -172,7 +172,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSS_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID Ivazowsky_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h +#define CURRENT_FILE_ID SibIntel_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h #define FOREACH_ENUM_EDLSSSETTINGOVERRIDE(op) \ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp index 69d558086..cfdab2470 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp @@ -1 +1 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h index 13ad8f36a..0637f229c 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h @@ -16,8 +16,8 @@ enum class UDLSSSupport : uint8; #endif #define DLSSBLUEPRINT_DLSSLibrary_generated_h -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ @@ -35,7 +35,7 @@ enum class UDLSSSupport : uint8; DECLARE_FUNCTION(execIsDLSSSupported); -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ @@ -53,7 +53,7 @@ enum class UDLSSSupport : uint8; DECLARE_FUNCTION(execIsDLSSSupported); -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ @@ -62,7 +62,7 @@ public: \ DECLARE_SERIALIZER(UDLSSLibrary) -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ @@ -71,7 +71,7 @@ public: \ DECLARE_SERIALIZER(UDLSSLibrary) -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \ @@ -84,7 +84,7 @@ private: \ public: -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -97,28 +97,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \ +#define SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -126,7 +126,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSSBLUEPRINT_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID Ivazowsky_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h +#define CURRENT_FILE_ID SibIntel_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h #define FOREACH_ENUM_UDLSSMODE(op) \ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp index d4c318137..a449d3679 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp @@ -1 +1 @@ -E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h +E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h index b3ea68fe6..d034d8e76 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "JPrinter" #define UE_PLUGIN_NAME "JPrinter" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old new file mode 100644 index 000000000..b3ea68fe6 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old @@ -0,0 +1,175 @@ +#undef JPRINTER_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "JPrinter" +#define UE_PLUGIN_NAME "JPrinter" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define JPRINTER_API diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp index 66deccf2d..abef4925a 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" -#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" +#include "E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" +#include "E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old new file mode 100644 index 000000000..b1d054650 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" +/Fo"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.old new file mode 100644 index 000000000..66deccf2d --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp" +#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.txt b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.txt index 872968800..c5e66ace0 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.txt +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.txt @@ -1,9 +1,9 @@ -E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h -E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp -E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public\JPrinter.h -e:\projects\ivazowsky\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h -E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp -E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h +E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h +E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp +E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public\JPrinter.h +e:\projects\sibintel\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h +E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp +E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h @@ -820,5 +820,5 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Ap d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\SlateScope.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Docking/LayoutService.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ImageUtils.h -E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter\JPrinterBPLibrary.generated.h -e:\projects\ivazowsky\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h +E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter\JPrinterBPLibrary.generated.h +e:\projects\sibintel\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp index 2dc164bd2..36f2919c9 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp" -#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old new file mode 100644 index 000000000..fe8b77228 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public +/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" +/Fo"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.old new file mode 100644 index 000000000..2dc164bd2 --- /dev/null +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp" diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.txt b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.txt index 1e75ba6b7..a97fdb04d 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.txt +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.txt @@ -1,9 +1,9 @@ -E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h -E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp +E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h +E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp -E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter/Public/JPrinterBPLibrary.h +E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp +E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter/Public/JPrinterBPLibrary.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h @@ -819,4 +819,4 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Ap d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\SlateScope.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Docking/LayoutService.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ImageUtils.h -e:\projects\ivazowsky\plugins\jprinter\intermediate\build\win64\ue4\inc\jprinter\JPrinterBPLibrary.generated.h +e:\projects\sibintel\plugins\jprinter\intermediate\build\win64\ue4\inc\jprinter\JPrinterBPLibrary.generated.h diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.generated.h b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.generated.h index 857f72589..d7a9aa7ea 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.generated.h +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.generated.h @@ -15,8 +15,8 @@ enum class EPaperSize : uint8; #endif #define JPRINTER_JPrinterBPLibrary_generated_h -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execprintTexture2D); \ DECLARE_FUNCTION(execprintImage); \ @@ -24,7 +24,7 @@ enum class EPaperSize : uint8; DECLARE_FUNCTION(execgetPrinterList); -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execprintTexture2D); \ DECLARE_FUNCTION(execprintImage); \ @@ -32,7 +32,7 @@ enum class EPaperSize : uint8; DECLARE_FUNCTION(execgetPrinterList); -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUJPrinterBPLibrary(); \ friend struct Z_Construct_UClass_UJPrinterBPLibrary_Statics; \ @@ -41,7 +41,7 @@ public: \ DECLARE_SERIALIZER(UJPrinterBPLibrary) -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS \ private: \ static void StaticRegisterNativesUJPrinterBPLibrary(); \ friend struct Z_Construct_UClass_UJPrinterBPLibrary_Statics; \ @@ -50,7 +50,7 @@ public: \ DECLARE_SERIALIZER(UJPrinterBPLibrary) -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UJPrinterBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJPrinterBPLibrary) \ @@ -63,7 +63,7 @@ private: \ public: -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UJPrinterBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -76,28 +76,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJPrinterBPLibrary) -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_43_PROLOG -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_43_PROLOG +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_GENERATED_BODY \ +#define SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_SPARSE_DATA \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h_46_ENHANCED_CONSTRUCTORS \ static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class JPrinterBPLibrary."); \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -105,7 +105,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> JPRINTER_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID Ivazowsky_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h +#define CURRENT_FILE_ID SibIntel_Plugins_JPrinter_Source_JPrinter_Public_JPrinterBPLibrary_h #define FOREACH_ENUM_EPAPERSIZE(op) \ diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/Timestamp b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/Timestamp index ad1d15deb..239255370 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/Timestamp +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/Timestamp @@ -1 +1 @@ -E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h +E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h index f648ccf6e..7c6bf1d29 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "createProcess" #define UE_PLUGIN_NAME "createProcess" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old new file mode 100644 index 000000000..f648ccf6e --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old @@ -0,0 +1,175 @@ +#undef CREATEPROCESS_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "createProcess" +#define UE_PLUGIN_NAME "createProcess" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define CREATEPROCESS_API diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp index 2a37aa092..47cbce5df 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" -#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" +#include "E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" +#include "E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old new file mode 100644 index 000000000..901cbb8aa --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I 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Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I 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E:\Projects\Ivazowsky\Plugins\createProcess\Source +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" +/Fo"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.old new file mode 100644 index 000000000..2a37aa092 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp" +#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.txt b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.txt index 595203a1e..f3a943913 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.txt +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.txt @@ -1,6 +1,6 @@ -E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h -E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp -E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcess.h -E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp -E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h -E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess\createProcessBPLibrary.generated.h +E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h +E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp +E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public\createProcess.h +E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp +E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h +E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess\createProcessBPLibrary.generated.h diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp index 0b4226c15..2786d2447 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp" -#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old new file mode 100644 index 000000000..0e0e695f2 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I 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Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I 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Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public +/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" +/Fo"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.old new file mode 100644 index 000000000..0b4226c15 --- /dev/null +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp" diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.txt b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.txt index 7fa0a6e35..0ff37d900 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.txt +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.txt @@ -1,7 +1,7 @@ -E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h -E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp +E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h +E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp -E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess/Public/createProcessBPLibrary.h -e:\projects\ivazowsky\plugins\createprocess\intermediate\build\win64\ue4\inc\createprocess\createProcessBPLibrary.generated.h +E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp +E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess/Public/createProcessBPLibrary.h +e:\projects\sibintel\plugins\createprocess\intermediate\build\win64\ue4\inc\createprocess\createProcessBPLibrary.generated.h diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/Timestamp b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/Timestamp index 91f8335e6..d5009ad75 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/Timestamp +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/Timestamp @@ -1 +1 @@ -E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h +E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.generated.h b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.generated.h index cc270f37b..ba6a0492b 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.generated.h +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.generated.h @@ -13,20 +13,20 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define CREATEPROCESS_createProcessBPLibrary_generated_h -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execRunSystemCommand); \ DECLARE_FUNCTION(execcreateProc); -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execRunSystemCommand); \ DECLARE_FUNCTION(execcreateProc); -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUcreateProcessBPLibrary(); \ friend struct Z_Construct_UClass_UcreateProcessBPLibrary_Statics; \ @@ -35,7 +35,7 @@ public: \ DECLARE_SERIALIZER(UcreateProcessBPLibrary) -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \ private: \ static void StaticRegisterNativesUcreateProcessBPLibrary(); \ friend struct Z_Construct_UClass_UcreateProcessBPLibrary_Statics; \ @@ -44,7 +44,7 @@ public: \ DECLARE_SERIALIZER(UcreateProcessBPLibrary) -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UcreateProcessBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UcreateProcessBPLibrary) \ @@ -57,7 +57,7 @@ private: \ public: -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UcreateProcessBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -70,28 +70,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UcreateProcessBPLibrary) -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_26_PROLOG -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_26_PROLOG +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY \ +#define SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \ static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class createProcessBPLibrary."); \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -99,7 +99,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> CREATEPROCESS_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h +#define CURRENT_FILE_ID SibIntel_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h index 897f014b9..c7d3cb14d 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "manageTextFile" #define UE_PLUGIN_NAME "manageTextFile" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old new file mode 100644 index 000000000..897f014b9 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old @@ -0,0 +1,175 @@ +#undef MANAGETEXTFILE_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_GAME 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 1 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 0 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 0 +#define WITH_EDITORONLY_DATA 0 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 0 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UBT_MODULE_MANIFEST "UE4.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Game +#define UE_APP_NAME "UE4" +#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME Ivazowsky +#define UE_TARGET_NAME Ivazowsky +#define UE_MODULE_NAME "manageTextFile" +#define UE_PLUGIN_NAME "manageTextFile" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UNIQUENETID_ESPMODE ESPMode::Fast +#define COREUOBJECT_API +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API +#define TRACELOG_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define WITH_ODSC 1 +#define ENGINE_API +#define NETCORE_API +#define APPLICATIONCORE_API +#define RHI_API +#define JSON_API +#define WITH_FREETYPE 1 +#define SLATECORE_API +#define INPUTCORE_API +#define SLATE_API +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_LIBJPEGTURBO 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API +#define MESSAGING_API +#define MESSAGINGCOMMON_API +#define RENDERCORE_API +#define ANALYTICSET_API +#define ANALYTICS_API +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API +#define NETCOMMON_API +#define ASSETREGISTRY_API +#define ENGINEMESSAGES_API +#define ENGINESETTINGS_API +#define SYNTHBENCHMARK_API +#define RENDERER_API +#define GAMEPLAYTAGS_API +#define DEVELOPERSETTINGS_API +#define PACKETHANDLER_API +#define RELIABILITYHANDLERCOMPONENT_API +#define AUDIOPLATFORMCONFIGURATION_API +#define MESHDESCRIPTION_API +#define STATICMESHDESCRIPTION_API +#define PAKFILE_API +#define RSA_API +#define NETWORKREPLAYSTREAMING_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 0 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API +#define INTEL_ISPC 1 +#define VORONOI_API +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define SIGNALPROCESSING_API +#define AUDIOEXTENSIONS_API +#define AUDIOMIXERCORE_API +#define PROPERTYACCESS_API +#define INCLUDE_CHAOS 0 +#define WITH_PHYSX 1 +#define WITH_CHAOS 0 +#define WITH_CHAOS_CLOTHING 0 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0 +#define PHYSICS_INTERFACE_PHYSX 1 +#define WITH_APEX 1 +#define WITH_APEX_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API +#define AUDIOMIXER_API +#define TARGETPLATFORM_API +#define ANIMATIONCORE_API +#define MANAGETEXTFILE_API diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp index 8c41efcdb..3cf9592e4 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" -#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old new file mode 100644 index 000000000..e1f44dbed --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I Runtime\Core\Public\Serialization\Formatters +/I Runtime\Core\Public\Stats +/I Runtime\Core\Public\String +/I Runtime\Core\Public\Templates +/I Runtime\Core\Public\Traits +/I Runtime\Core\Public\UObject +/I Runtime\Core\Public\Windows +/I Runtime\TraceLog +/I Runtime\TraceLog\Public\Trace +/I Runtime\TraceLog\Public\Trace\Detail +/I Runtime\TraceLog\Public\Trace\Detail\Protocols +/I ..\Intermediate\Build\Win64\UE4\Inc\Engine +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\Engine +/I Runtime\Engine\Public\AI +/I Runtime\Engine\Public\AI\Navigation +/I Runtime\Engine\Public\Analytics +/I Runtime\Engine\Public\Animation +/I Runtime\Engine\Public\Audio +/I Runtime\Engine\Public\Blueprint +/I Runtime\Engine\Public\Curves +/I Runtime\Engine\Public\EdGraph +/I Runtime\Engine\Public\HLOD +/I Runtime\Engine\Public\Internationalization +/I Runtime\Engine\Public\Net +/I Runtime\Engine\Public\Net\Util +/I Runtime\Engine\Public\ODSC +/I Runtime\Engine\Public\PacketHandlers +/I Runtime\Engine\Public\Performance +/I Runtime\Engine\Public\Physics +/I Runtime\Engine\Public\Physics\Experimental +/I Runtime\Engine\Public\Physics\ImmediatePhysics +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX +/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared +/I Runtime\Engine\Public\Physics\Tests +/I Runtime\Engine\Public\ProfilingDebugging +/I Runtime\Engine\Public\Rendering +/I Runtime\Engine\Public\Slate +/I Runtime\Engine\Public\Streaming +/I Runtime\Engine\Public\Subsystems +/I Runtime\Engine\Public\Tests +/I Runtime\Engine\Public\VisualLogger +/I Runtime\Engine\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\Net\Core +/I Runtime\Net\Core\Public\Net +/I Runtime\Net\Core\Public\Net\Core +/I Runtime\Net\Core\Public\Net\Core\Analytics +/I Runtime\Net\Core\Public\Net\Core\Misc +/I Runtime\Net\Core\Public\Net\Core\PushModel +/I Runtime\Net\Core\Public\Net\Core\Trace +/I Runtime\Net\Core\Public\Net\Core\Trace\Private +/I Runtime\ApplicationCore\Public +/I Runtime\ApplicationCore +/I Runtime\ApplicationCore\Public\GenericPlatform +/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility +/I Runtime\ApplicationCore\Public\HAL +/I Runtime\ApplicationCore\Public\Windows +/I Runtime\ApplicationCore\Public\Windows\Accessibility +/I Runtime\RHI\Public +/I Runtime\RHI +/I Runtime\RHI\Public\Tests +/I Runtime\Json\Public +/I Runtime\Json +/I Runtime\Json\Public\Dom +/I Runtime\Json\Public\JsonUtils +/I Runtime\Json\Public\Policies +/I Runtime\Json\Public\Serialization +/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore +/I Runtime\SlateCore\Public +/I Runtime\SlateCore +/I Runtime\SlateCore\Public\Animation +/I Runtime\SlateCore\Public\Application +/I Runtime\SlateCore\Public\Brushes +/I Runtime\SlateCore\Public\Debugging +/I Runtime\SlateCore\Public\FastUpdate +/I Runtime\SlateCore\Public\Fonts +/I Runtime\SlateCore\Public\Input +/I Runtime\SlateCore\Public\Layout +/I Runtime\SlateCore\Public\Rendering +/I Runtime\SlateCore\Public\Sound +/I Runtime\SlateCore\Public\Styling +/I Runtime\SlateCore\Public\Textures +/I Runtime\SlateCore\Public\Trace +/I Runtime\SlateCore\Public\Types +/I Runtime\SlateCore\Public\Widgets +/I Runtime\SlateCore\Public\Widgets\Accessibility +/I Runtime\SlateCore\Public\Widgets\Images +/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I Runtime\InputCore +/I Runtime\InputCore\Public\GenericPlatform +/I Runtime\InputCore\Public\HAL +/I Runtime\InputCore\Public\Windows +/I ..\Intermediate\Build\Win64\UE4\Inc\Slate +/I Runtime\Slate\Public +/I Runtime\Slate +/I Runtime\Slate\Public\Framework +/I Runtime\Slate\Public\Framework\Application +/I Runtime\Slate\Public\Framework\Commands +/I Runtime\Slate\Public\Framework\Docking +/I Runtime\Slate\Public\Framework\Layout +/I Runtime\Slate\Public\Framework\MetaData +/I Runtime\Slate\Public\Framework\MultiBox +/I Runtime\Slate\Public\Framework\Notifications +/I Runtime\Slate\Public\Framework\Styling +/I Runtime\Slate\Public\Framework\Text +/I Runtime\Slate\Public\Framework\Text\Windows +/I Runtime\Slate\Public\Framework\Views +/I Runtime\Slate\Public\Widgets +/I Runtime\Slate\Public\Widgets\Accessibility +/I Runtime\Slate\Public\Widgets\Colors +/I Runtime\Slate\Public\Widgets\Docking +/I Runtime\Slate\Public\Widgets\Images +/I Runtime\Slate\Public\Widgets\Input +/I Runtime\Slate\Public\Widgets\LayerManager +/I Runtime\Slate\Public\Widgets\Layout +/I Runtime\Slate\Public\Widgets\Navigation +/I Runtime\Slate\Public\Widgets\Notifications +/I Runtime\Slate\Public\Widgets\Text +/I Runtime\Slate\Public\Widgets\Views +/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\ImageWrapper +/I Runtime\Messaging\Public +/I Runtime\Messaging +/I Runtime\MessagingCommon\Public +/I Runtime\MessagingCommon +/I Runtime\RenderCore\Public +/I Runtime\RenderCore +/I Runtime\RenderCore\Public\ProfilingDebugging +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\AnalyticsET +/I Runtime\Analytics\Analytics\Public +/I Runtime\Analytics\Analytics +/I Runtime\Analytics\Analytics\Public\Interfaces +/I Runtime\Sockets\Public +/I Runtime\Sockets +/I Runtime\Net\Common\Public +/I Runtime\Net\Common +/I Runtime\Net\Common\Public\Net +/I Runtime\Net\Common\Public\Net\Common +/I Runtime\Net\Common\Public\Net\Common\Packets +/I Runtime\Net\Common\Public\Net\Common\Sockets +/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I Runtime\AssetRegistry +/I Runtime\AssetRegistry\Public\AssetRegistry +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I Runtime\EngineMessages +/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old new file mode 100644 index 000000000..8c41efcdb --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt index 5576e2eff..aec18c75a 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.txt @@ -1,6 +1,6 @@ -E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h -E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp -E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h -E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp -E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h -E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp index fb2bbccd8..3c8ec8e90 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" -#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old new file mode 100644 index 000000000..3fd7a5408 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old @@ -0,0 +1,376 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/D_HAS_EXCEPTIONS=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/wd4463 +/we4668 +/wd4244 +/wd4838 +/I . +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject +/I Runtime +/I Runtime\CoreUObject\Public +/I Runtime\CoreUObject +/I Runtime\CoreUObject\Public\AssetRegistry +/I Runtime\CoreUObject\Public\Blueprint +/I Runtime\CoreUObject\Public\Internationalization +/I Runtime\CoreUObject\Public\Misc +/I Runtime\CoreUObject\Public\Serialization +/I Runtime\CoreUObject\Public\Serialization\Formatters +/I Runtime\CoreUObject\Public\Templates +/I Runtime\CoreUObject\Public\UObject +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I Runtime\Core +/I Runtime\Core\Public\Algo +/I Runtime\Core\Public\Algo\Impl +/I Runtime\Core\Public\Async +/I Runtime\Core\Public\Clang +/I Runtime\Core\Public\Compression +/I Runtime\Core\Public\Concepts +/I Runtime\Core\Public\Containers +/I Runtime\Core\Public\Delegates +/I Runtime\Core\Public\Experimental +/I Runtime\Core\Public\Experimental\Containers +/I Runtime\Core\Public\Features +/I Runtime\Core\Public\FileCache +/I Runtime\Core\Public\FramePro +/I Runtime\Core\Public\GenericPlatform +/I Runtime\Core\Public\HAL +/I Runtime\Core\Public\HAL\Allocators +/I Runtime\Core\Public\Hash +/I Runtime\Core\Public\Internationalization +/I Runtime\Core\Public\IO +/I Runtime\Core\Public\Logging +/I Runtime\Core\Public\Math +/I Runtime\Core\Public\Memory +/I Runtime\Core\Public\MemPro +/I Runtime\Core\Public\Microsoft +/I Runtime\Core\Public\Misc +/I Runtime\Core\Public\Modules +/I Runtime\Core\Public\Modules\Boilerplate +/I Runtime\Core\Public\MSVC +/I Runtime\Core\Public\ProfilingDebugging +/I Runtime\Core\Public\Serialization +/I Runtime\Core\Public\Serialization\Csv +/I 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..\Intermediate\Build\Win64\UE4\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\EngineSettings +/I Runtime\SynthBenchmark\Public +/I Runtime\SynthBenchmark +/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer +/I Runtime\Renderer\Public +/I Runtime\Renderer +/I Runtime\Renderer\Public\VT +/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I Runtime\GameplayTags +/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I Runtime\DeveloperSettings +/I Runtime\DeveloperSettings\Public\Engine +/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\PacketHandler +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I Runtime\AudioPlatformConfiguration +/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I Runtime\MeshDescription +/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\StaticMeshDescription +/I Runtime\PakFile\Public +/I Runtime\PakFile +/I Runtime\RSA\Public +/I Runtime\RSA +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming +/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I Runtime\PhysicsCore +/I Runtime\PhysicsCore\Public\Chaos +/I Runtime\PhysicsCore\Public\PhysicalMaterials +/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos +/I Runtime\Experimental\Chaos\Public\Chaos\Collision +/I Runtime\Experimental\Chaos\Public\Chaos\Evolution +/I Runtime\Experimental\Chaos\Public\Chaos\Framework +/I Runtime\Experimental\Chaos\Public\Chaos\Joint +/I Runtime\Experimental\Chaos\Public\Chaos\Particle +/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger +/I Runtime\Experimental\Chaos\Public\Field +/I Runtime\Experimental\Chaos\Public\Framework +/I Runtime\Experimental\Chaos\Public\GeometryCollection +/I Runtime\Experimental\Chaos\Public\PhysicsProxy +/I Runtime\Experimental\ChaosCore\Public +/I Runtime\Experimental\ChaosCore +/I Runtime\Experimental\ChaosCore\Public\Chaos +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\Experimental\Voronoi +/I Runtime\Experimental\Voronoi\Public\Voronoi +/I ThirdParty +/I Runtime\SignalProcessing\Public +/I Runtime\SignalProcessing +/I Runtime\SignalProcessing\Public\DSP +/I Runtime\SignalProcessing\Public\DSP\Encoders +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioExtensions +/I Runtime\AudioMixerCore\Public +/I Runtime\AudioMixerCore +/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I Runtime\PropertyAccess +/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface +/I Runtime\ClothingSystemRuntimeInterface\Public +/I Runtime\ClothingSystemRuntimeInterface +/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer +/I Runtime\AudioMixer\Classes +/I Runtime\AudioMixer\Public +/I Runtime\AudioMixer +/I Runtime\AudioMixer\Public\Components +/I Runtime\AudioMixer\Public\Quartz +/I Runtime\AudioMixer\Public\SoundFileIO +/I Developer +/I Developer\TargetPlatform\Public +/I Developer\TargetPlatform +/I Developer\TargetPlatform\Public\Common +/I Developer\TargetPlatform\Public\Interfaces +/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore +/I Runtime\AnimationCore\Public +/I Runtime\AnimationCore +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public +/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile +/I ThirdParty\PhysX3\PxShared\include +/I ThirdParty\PhysX3\PxShared\include\cudamanager +/I ThirdParty\PhysX3\PxShared\include\filebuf +/I ThirdParty\PhysX3\PxShared\include\foundation +/I ThirdParty\PhysX3\PxShared\include\pvd +/I ThirdParty\PhysX3\PxShared\include\task +/I ThirdParty\PhysX3\PhysX_3.4\Include +/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking +/I ThirdParty\PhysX3\PhysX_3.4\Include\common +/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions +/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry +/I ThirdParty\PhysX3\APEX_1.4\include +/I ThirdParty\PhysX3\APEX_1.4\include\clothing +/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized +/I ThirdParty\PhysX3\APEX_1.4\include\legacy +/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3 +/I ThirdParty\PhysX3\APEX_1.4\common\include +/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\framework\include +/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen +/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public +/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include +/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include +/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" +/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp" +/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +/TP +/GR- +/W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old new file mode 100644 index 000000000..fb2bbccd8 --- /dev/null +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.old @@ -0,0 +1,3 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp" +#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp" diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt index aefea51f9..bce20f894 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.txt @@ -1,7 +1,7 @@ -E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h -E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h +E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp -E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h -e:\projects\ivazowsky\plugins\managetextfile\intermediate\build\win64\ue4\inc\managetextfile\manageTextFileBPLibrary.generated.h +E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h +e:\projects\sibintel\plugins\managetextfile\intermediate\build\win64\ue4\inc\managetextfile\manageTextFileBPLibrary.generated.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp index 160cd2e47..ca68aa709 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp @@ -1 +1 @@ -E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h +E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h index e12d0b1a4..d4f68d49e 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.generated.h @@ -13,8 +13,8 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define MANAGETEXTFILE_manageTextFileBPLibrary_generated_h -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execreadFile); \ DECLARE_FUNCTION(execDeleteFile); \ @@ -23,7 +23,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS DECLARE_FUNCTION(execCreateTextFile); -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execreadFile); \ DECLARE_FUNCTION(execDeleteFile); \ @@ -32,7 +32,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS DECLARE_FUNCTION(execCreateTextFile); -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ @@ -41,7 +41,7 @@ public: \ DECLARE_SERIALIZER(UmanageTextFileBPLibrary) -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ private: \ static void StaticRegisterNativesUmanageTextFileBPLibrary(); \ friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \ @@ -50,7 +50,7 @@ public: \ DECLARE_SERIALIZER(UmanageTextFileBPLibrary) -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) \ @@ -63,7 +63,7 @@ private: \ public: -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -76,28 +76,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \ +#define SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ - Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_PRIVATE_PROPERTY_OFFSET \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \ + SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \ static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class manageTextFileBPLibrary."); \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -105,7 +105,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> MANAGETEXTFILE_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID Ivazowsky_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h +#define CURRENT_FILE_ID SibIntel_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS