diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 537deb21b..c8572b52e 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -14,8 +14,7 @@ AppliedDefaultGraphicsPerformance=Maximum +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Masharov") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Masharov") MaximumLoopIterationCount=2000000 -SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=41.000000)) -MinDesiredFrameRate=30.000000 + [/Script/Engine.RendererSettings] r.SkinCache.CompileShaders=True diff --git a/Content/Blueprints/Player/GameplayFunctions.uasset b/Content/Blueprints/Player/GameplayFunctions.uasset index f1526afb2..efd41e5c2 100644 Binary files a/Content/Blueprints/Player/GameplayFunctions.uasset and b/Content/Blueprints/Player/GameplayFunctions.uasset differ diff --git a/Content/Blueprints/UI/WBPS/Menu/settings.uasset b/Content/Blueprints/UI/WBPS/Menu/settings.uasset index 7a0270b26..306d17cde 100644 Binary files a/Content/Blueprints/UI/WBPS/Menu/settings.uasset and b/Content/Blueprints/UI/WBPS/Menu/settings.uasset differ diff --git a/Content/Maps/mainScene.umap b/Content/Maps/mainScene.umap index 210a42f78..f4901a453 100644 Binary files a/Content/Maps/mainScene.umap and b/Content/Maps/mainScene.umap differ