гора багов, интерьерный свет, лифты, уи
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@@ -44,7 +44,7 @@ void UcppGI::cppLvlManage(UObject* WorldContextObject, Fcppcoords currentCoords,
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cpplvlsForLoading.AddUnique(currentCoords);
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for (const FcppLevelStruct& lvl : cpplevelLIst) {
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FString tt = lvl.path;
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if (currentCoords.floor == 100);
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if (false); //currentCoords.floor == 100);
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else {
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loadthis = false;
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bool ceq[7];
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