many stuff
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@@ -15,18 +15,35 @@ struct Fcppcoords
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{
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GENERATED_BODY()
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Fcppcoords(int zone_, int house_, int section_, int floor_, int flatid_,int type_=0) {
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zone = zone_;
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house = house_;
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section = section_;
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floor = floor_;
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flat = flatid_;
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type = type_;
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}
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Fcppcoords() {
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zone = -2;
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house = -2;
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section = -2;
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floor = -2;
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flat = -2;
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type = 0;
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}
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 flat = -1;
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int flat;
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 type = 0;
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int type;
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 zone = 1;
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int zone;
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 house = -1;
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int house;
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 section = -1;
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int section;
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UPROPERTY(BlueprintReadWrite, category = "default")
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int32 floor = -1;
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int floor;
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};
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