commit 805da8a2221cca28215c2ae2c5fc88d513a719ac Author: C Date: Wed Mar 23 13:06:54 2022 +0500 gitignore added diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000..31bc78cab --- /dev/null +++ b/.gitignore @@ -0,0 +1,90 @@ +# ---> UnrealEngine +# Visual Studio 2015 user specific files +.vs/ + +# Visual Studio 2015 database file +*.VC.db + +# Compiled Object files +#*.slo +#*.lo +#*.o +*.obj + +# Precompiled Headers +#*.gch +#*.pch + +# Compiled Dynamic libraries +#*.so +#*.dylib +*.dll + +#plugins exception +*.pdb +*.exp +*.response +*.modules + +# Fortran module files +#*.mod + +# Compiled Static libraries +#*.lai +#*.la +#*.a +*.lib + +# Executables +#*.exe +#*.out +#*.app +#*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* + +# Builds +Build/* + +# Plugins +Plugins/* +Plugins/ + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + +# Custom files +StatisticsData.txt + +# Application folders +Offers/ + +# UnrealCLR +Managed/ \ No newline at end of file