maket socket
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@@ -4,10 +4,12 @@
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#include "cppGI.h"
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#include "Kismet/GameplayStatics.h"
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#include "Misc/paths.h"
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#include "commands_model.h"
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#include "Engine/levelstreamingdynamic.h"
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/*for working tarray::Contains*/
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CSocket* soc;
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/*for working tarray::Contains*/
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bool operator==(const Fcppcoords& c1, const Fcppcoords& c2) {
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return c1.flat == c2.flat &&
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c1.floor == c2.floor &&
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@@ -94,6 +96,7 @@ void UcppGI::cppLvlManage(UObject* WorldContextObject, Fcppcoords currentCoords,
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return;
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}
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void UcppGI::cppCoordsEq(Fcppcoords coords, Fcppcoords coords1, bool relevantMinus2, bool fastEq, bool& flat_, bool& type_, bool& zone_, bool& house_, bool& section_, bool& floor_, bool& fullEq)
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{
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bool* outLvl[6] = { &flat_, &type_, &zone_, &house_, §ion_, &floor_ };
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@@ -118,3 +121,74 @@ void UcppGI::cppCoordsEq(Fcppcoords coords, Fcppcoords coords1, bool relevantMin
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}
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}
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void UcppGI::avoidAutoState()
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{
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if (!soc)return;
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DECLARE_CMD(CMD_NOP, cmd);
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sendCommand(*soc, cmd);
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}
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void UcppGI::makeSocket(FString ip, int port)
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{
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char* ipc=NULL;
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wcstombs(ipc, *ip, ip.Len());
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soc = new CSocket(ipc, port);
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}
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void UcppGI::setColor(uint8 code, FColor color)
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{
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if (!soc)return;
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DECLARE_CMD(CMD_SET_COLOR, cmd);
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cmd.code = code;
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cmd.r = color.R, cmd.g=color.G, cmd.b=color.B;
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sendCommand(*soc, cmd);
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}
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void UcppGI::setLight(int house, int floor, int strip, uint8 state)
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{
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if (!soc)return;
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if (strip < 0) {
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if (floor < 0) {
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if (house < 0) {
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DECLARE_CMD(CMD_SET_ALL_STATE, cmd);
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cmd.state = state;
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sendCommand(*soc, cmd);
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return;
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}
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DECLARE_CMD(CMD_SET_BUILDING_STATE, cmd);
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cmd.state = state;
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cmd.building = house;
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sendCommand(*soc, cmd);
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return;
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}
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DECLARE_CMD(CMD_SET_FLOOR_STATE, cmd);
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cmd.state = state;
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cmd.building = house;
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cmd.floor = floor;
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sendCommand(*soc, cmd);
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return;
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}
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DECLARE_CMD(CMD_SET_ROOM_STATE, cmd);
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cmd.state = state;
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cmd.building = house;
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cmd.floor = floor;
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cmd.strip = strip;
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sendCommand(*soc, cmd);
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}
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void UcppGI::setPartState(uint8 part, uint8 state)
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{
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if (!soc)return;
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DECLARE_CMD(CMD_SET_PART_MODE, cmd);
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cmd.mode = state;
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cmd.part = part;
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sendCommand(*soc, cmd);
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}
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