diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index c1a5cb496..2fb4a4bde 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -18,7 +18,7 @@ bExcludeMonolithicEngineHeadersInNativizedCode=False UsePakFile=True bUseIoStore=False bMakeBinaryConfig=False -bGenerateChunks=False +bGenerateChunks=True bGenerateNoChunks=False bChunkHardReferencesOnly=False bForceOneChunkPerFile=False diff --git a/Content/Assetpacks/assets.uasset b/Content/Assetpacks/assets.uasset new file mode 100644 index 000000000..6a2602ad7 Binary files /dev/null and b/Content/Assetpacks/assets.uasset differ diff --git a/Content/Blueprints/Player/GI.uasset b/Content/Blueprints/Player/GI.uasset index 551b090cc..ae62d9713 100644 Binary files a/Content/Blueprints/Player/GI.uasset and b/Content/Blueprints/Player/GI.uasset differ diff --git a/Content/Furniture/furniture.uasset b/Content/Furniture/furniture.uasset new file mode 100644 index 000000000..654913a65 Binary files /dev/null and b/Content/Furniture/furniture.uasset differ diff --git a/Content/Maps/Interior/GP2/gp2.uasset b/Content/Maps/Interior/GP2/gp2.uasset index be64fbca6..1fcefd74f 100644 Binary files a/Content/Maps/Interior/GP2/gp2.uasset and b/Content/Maps/Interior/GP2/gp2.uasset differ diff --git a/Content/Meshes/meshes.uasset b/Content/Meshes/meshes.uasset new file mode 100644 index 000000000..96b2fd95a Binary files /dev/null and b/Content/Meshes/meshes.uasset differ diff --git a/Content/NewDataAsset.uasset b/Content/NewDataAsset.uasset new file mode 100644 index 000000000..1cfa34dcb Binary files /dev/null and b/Content/NewDataAsset.uasset differ diff --git a/Content/Peoples/people.uasset b/Content/Peoples/people.uasset new file mode 100644 index 000000000..c149dc139 Binary files /dev/null and b/Content/Peoples/people.uasset differ diff --git a/Content/Textures/textures.uasset b/Content/Textures/textures.uasset new file mode 100644 index 000000000..6145b9642 Binary files /dev/null and b/Content/Textures/textures.uasset differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h index 6f0ad7a05..95ad1aefa 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define DLSS_ENGINE_SUPPORTS_CSSPD 1 #define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 #define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old index b7ec8a433..6f0ad7a05 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define DLSS_ENGINE_SUPPORTS_CSSPD 1 #define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 #define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old index 41526ebdc..1b8aeee90 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old index 93be01d77..dfbed6755 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old index e354f84ac..1b3204d2e 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old index fc3cdf081..4217703e8 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old index 21d11aa9f..85854721c 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS -/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS +/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h index 082e9a909..2bac966ce 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define WITH_DLSS 1 #define UE_MODULE_NAME "DLSSBlueprint" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old index 410c333c9..082e9a909 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define WITH_DLSS 1 #define UE_MODULE_NAME "DLSSBlueprint" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h index 0b9d8a3d4..311442388 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define DLSS_ENGINE_USES_FVECTOR2D 1 #define UE_MODULE_NAME "DLSSUtility" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old index c747119af..0b9d8a3d4 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define DLSS_ENGINE_USES_FVECTOR2D 1 #define UE_MODULE_NAME "DLSSUtility" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old index 88a6ca567..a05253be9 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Private /I ..\Intermediate\Build\Win64\UE4\Inc\Engine /I Runtime /I Runtime\Engine\Classes @@ -336,9 +336,9 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings @@ -371,12 +371,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h index 7b7e0cdea..cdebc77f9 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "NGXD3D11RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old index ac39a7910..7b7e0cdea 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXD3D11RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old index d1b967e9c..b8bbfaafb 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\Windows\D3D11RHI\Private /I Runtime\Windows\D3D11RHI\Private\Windows -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,15 +337,15 @@ /I Runtime\Windows /I Runtime\Windows\D3D11RHI\Public /I Runtime\Windows\D3D11RHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI /I ThirdParty\Windows /I ThirdParty\NVIDIA -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\Include /I ThirdParty\NVIDIA\nvapi /I ThirdParty\NVIDIA\NVaftermath\include @@ -381,12 +381,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h index eb3ad4c94..149bcde1e 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "NGXD3D12RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old index e8caa552c..eb3ad4c94 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXD3D12RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old index 96fc59aa7..92ff4616b 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\D3D12RHI\Private /I Runtime\D3D12RHI\Private\Windows -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,14 +337,14 @@ /I Runtime\D3D12RHI\Public /I Runtime\D3D12RHI /I ThirdParty\Windows -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI /I ThirdParty\NVIDIA -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include /I ThirdParty\Windows\PIX\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\include /I ThirdParty\Windows\D3DX12\include /I ThirdParty\NVIDIA\nvapi @@ -382,12 +382,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h index 988b63c03..85d863662 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "NGXRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old index 4d334b577..988b63c03 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old index 86831c4ca..a6e413cb0 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -332,11 +332,11 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -360,19 +360,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h index 306cf4c80..beb32e182 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "NGXVulkanRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old index 7a174926f..306cf4c80 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXVulkanRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old index 2a90da1ea..d5a2bf45b 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,13 +336,13 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -366,7 +366,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -375,12 +375,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h index a8492ade8..f31462aea 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "NGXVulkanRHIPreInit" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old index 4e5ab3a0c..a8492ade8 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "NGXVulkanRHIPreInit" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old index 9237c5fd0..83a2e716a 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,11 +336,11 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public +/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -364,7 +364,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -373,12 +373,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" -/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" +/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" +/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h index d034d8e76..5f8a03897 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "JPrinter" #define UE_PLUGIN_NAME "JPrinter" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old index b3ea68fe6..d034d8e76 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Definitions.JPrinter.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "JPrinter" #define UE_PLUGIN_NAME "JPrinter" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old index b1d054650..4b0889ee2 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Private +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter +/I E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter +/I E:\Projects\SibIntel\Plugins\JPrinter\Source +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" -/Fo"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp" +/FI"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" +/Fo"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old index fe8b77228..d01654c66 100644 --- a/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old +++ b/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Development/JPrinter/Module.JPrinter.gen.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Private +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public -/I E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter +/I E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter +/I E:\Projects\SibIntel\Plugins\JPrinter\Source +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public +/I E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" -/Fo"E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Definitions.JPrinter.h" +/Fo"E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Development\JPrinter\Module.JPrinter.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h index 7c6bf1d29..b38597fe5 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "createProcess" #define UE_PLUGIN_NAME "createProcess" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old index f648ccf6e..7c6bf1d29 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Definitions.createProcess.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "createProcess" #define UE_PLUGIN_NAME "createProcess" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old index 901cbb8aa..9905b48e3 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Private +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess +/I E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess +/I E:\Projects\SibIntel\Plugins\createProcess\Source +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" -/Fo"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp" +/FI"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" +/Fo"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old index 0e0e695f2..f20bb8f17 100644 --- a/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old +++ b/Plugins/createProcess/Intermediate/Build/Win64/UE4/Development/createProcess/Module.createProcess.gen.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Private +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public -/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess +/I E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess +/I E:\Projects\SibIntel\Plugins\createProcess\Source +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public +/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" -/Fo"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Definitions.createProcess.h" +/Fo"E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Development\createProcess\Module.createProcess.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h index c7d3cb14d..a4e60f1ed 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharov -#define UE_TARGET_NAME Masharov +#define UE_PROJECT_NAME Masharovdev +#define UE_TARGET_NAME Masharovdev #define UE_MODULE_NAME "manageTextFile" #define UE_PLUGIN_NAME "manageTextFile" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old index 897f014b9..c7d3cb14d 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Definitions.manageTextFile.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Ivazowsky -#define UE_TARGET_NAME Ivazowsky +#define UE_PROJECT_NAME Masharov +#define UE_TARGET_NAME Masharov #define UE_MODULE_NAME "manageTextFile" #define UE_PLUGIN_NAME "manageTextFile" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old index e1f44dbed..e5209d8c5 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile +/I E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" -/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old index 3fd7a5408..9d636e8ff 100644 --- a/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old +++ b/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Development/manageTextFile/Module.manageTextFile.gen.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Private +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Private /I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject /I Runtime /I Runtime\CoreUObject\Public @@ -332,10 +332,10 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public -/I E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile +/I E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public +/I E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -365,12 +365,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp" -/FI"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" -/Fo"E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" +/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp" +/FI"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Definitions.manageTextFile.h" +/Fo"E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Development\manageTextFile\Module.manageTextFile.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file