[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/mainScene.mainScene EditorStartupMap=/Game/Masharov_MainScene.Masharov_MainScene GameInstanceClass=/Game/Blueprints/Player/GI.GI_C GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Masharov") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Masharov") [/Script/Engine.RendererSettings] r.SkinCache.CompileShaders=True r.RayTracing=True r.VirtualTextures=True r.VirtualTexturedLightmaps=True r.MinScreenRadiusForLights=0.010000 r.DefaultFeature.AmbientOcclusionStaticFraction=False r.Shadow.UnbuiltPreviewInGame=False r.RayTracing.UseTextureLod=False r.DefaultFeature.MotionBlur=False r.TemporalAA.Upsampling=False r.DefaultFeature.AntiAliasing=1 [/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) DesignScreenSize=(X=3840,Y=2160) UIScaleRule=ShortestSide [/Script/Engine.StreamingSettings] s.UseBackgroundLevelStreaming=False [/Script/NavigationSystem.RecastNavMesh] RuntimeGeneration=Dynamic ObservedPathsTickInterval=1.000000 [/Script/DLSS.DLSSSettings] bEnableDLSSInEditorViewports=False bEnableDLSSInPlayInEditorViewports=False bShowDLSSSDebugOnScreenMessages=False bEnableScreenpercentageManipulationInDLSSEditorViewports=False bEnableDLSSD3D11=False bEnableDLSSVulkan=False [/Script/NavigationSystem.NavigationSystemV1] DefaultAgentName=None CrowdManagerClass=/Script/AIModule.CrowdManager bAutoCreateNavigationData=True bSpawnNavDataInNavBoundsLevel=False bAllowClientSideNavigation=False bShouldDiscardSubLevelNavData=True bTickWhilePaused=False bInitialBuildingLocked=False bSkipAgentHeightCheckWhenPickingNavData=False bGenerateNavigationOnlyAroundNavigationInvokers=False ActiveTilesUpdateInterval=1.000000 DataGatheringMode=Instant DirtyAreaWarningSizeThreshold=-1.000000 +SupportedAgents=(Name="player",Color=(B=0,G=255,R=140,A=69),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False) +SupportedAgents=(Name="people",Color=(B=255,G=121,R=101,A=71),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=35.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False) SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True) DirtyAreasUpdateFreq=60.000000 [/Script/FSR2TemporalUpscaling.FSR2Settings] r.FidelityFX.FSR2.EnabledInEditorViewport=False r.FidelityFX.FSR2.UseSSRExperimentalDenoiser=False r.FidelityFX.FSR2.UseNativeDX12=True r.FidelityFX.FSR2.UseNativeVulkan=True [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12