signalling server update
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#!/bin/bash
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# Copyright Epic Games, Inc. All Rights Reserved.
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BASH_LOCATION=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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pushd "${BASH_LOCATION}" > /dev/null
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source common_utils.sh
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set_start_default_values "y" "y" # Set both TURN and STUN server defaults
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use_args "$@"
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call_setup_sh
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print_parameters
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bash Start_TURNServer.sh --turn "${turnserver}"
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peerconnectionoptions='{\"iceServers\":[{\"urls\":[\"stun:$stunserver\",\"turn:$turnserver\"],\"username\":\"PixelStreamingUser\",\"credential\":\"AnotherTURNintheroad\"}]}'
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process="${BASH_LOCATION}/node/lib/node_modules/npm/bin/npm-cli.js run start:default --"
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arguments=""
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if [ ! -z $IS_DEBUG ]; then
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arguments+=" --inspect"
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fi
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arguments+=" --peerConnectionOptions=\"$peerconnectionoptions\" --PublicIp=$publicip"
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# Add arguments passed to script to arguments for executable
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arguments+=" ${cirruscmd}"
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pushd ../..
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echo "Running: $process $arguments"
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PATH="${BASH_LOCATION}/node/bin:$PATH"
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start_process $process $arguments
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popd
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popd
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