signalling server update
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# Copyright Epic Games, Inc. All Rights Reserved.
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. "$PSScriptRoot\Start_Common.ps1"
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set_start_default_values "n" "y" # Set both TURN and STUN server defaults
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use_args($args)
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print_parameters
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$peerConnectionOptions = "{ \""iceServers\"": [{\""urls\"": [\""stun:" + $global:StunServer + "\""]}] }"
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$ProcessExe = "platform_scripts\cmd\node\node.exe"
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$Arguments = @("cirrus", "--peerConnectionOptions=""$peerConnectionOptions""", "--PublicIp=$global:PublicIp")
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# Add arguments passed to script to Arguments for executable
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$Arguments += $global:CirrusCmd
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Push-Location $PSScriptRoot\..\..\
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Write-Output "Running: $ProcessExe $Arguments"
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Start-Process -FilePath $ProcessExe -ArgumentList "$Arguments" -Wait -NoNewWindow
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Pop-Location
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