[/Script/EngineSettings.GeneralProjectSettings] ProjectID=6025DC20481B2102A29289936CA1096F ProjectName=Army ProjectVersion=0.1B Description=Sample project [StartupActions] bAddPacks=True InsertPack=(PackSource="StarterContent.upack,PackName="StarterContent") [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode BuildConfiguration=PPBC_Development StagingDirectory=(Path="C:/builds/Army") FullRebuild=False ForDistribution=False IncludeDebugFiles=False BlueprintNativizationMethod=Disabled bIncludeNativizedAssetsInProjectGeneration=False UsePakFile=False bGenerateChunks=False bGenerateNoChunks=False bChunkHardReferencesOnly=False bBuildHttpChunkInstallData=False HttpChunkInstallDataDirectory=(Path="") HttpChunkInstallDataVersion= IncludePrerequisites=True IncludeAppLocalPrerequisites=False bShareMaterialShaderCode=False bSharedMaterialNativeLibraries=False ApplocalPrerequisitesDirectory=(Path="") IncludeCrashReporter=False InternationalizationPreset=English -CulturesToStage=en +CulturesToStage=en bCookAll=False bCookMapsOnly=False bCompressed=False bEncryptIniFiles=False bEncryptPakIndex=False bSkipEditorContent=True +MapsToCook=(FilePath="/Game/Su35_2") +MapsToCook=(FilePath="/Game/Tiger") +MapsToCook=(FilePath="/Game/Admiral") +DirectoriesToNeverCook=(Path="BluePrints/UI/Screens") bNativizeBlueprintAssets=False bNativizeOnlySelectedBlueprints=False