[URL] [/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None) UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) [/Script/Engine.RendererSettings] r.MobileHDR=True r.AllowOcclusionQueries=True r.MinScreenRadiusForLights=0.030000 r.MinScreenRadiusForDepthPrepass=0.030000 r.PrecomputedVisibilityWarning=False r.TextureStreaming=True Compat.UseDXT5NormalMaps=False r.AllowStaticLighting=True r.NormalMapsForStaticLighting=False r.GBuffer=True r.GenerateMeshDistanceFields=True r.Shadow.DistanceFieldPenumbraSize=0.050000 r.TessellationAdaptivePixelsPerTriangle=48.000000 r.SeparateTranslucency=False r.CustomDepth=1 r.DefaultFeature.Bloom=True r.DefaultFeature.AmbientOcclusion=True r.DefaultFeature.AmbientOcclusionStaticFraction=True r.DefaultFeature.AutoExposure=True r.DefaultFeature.MotionBlur=True r.DefaultFeature.LensFlare=True r.DefaultFeature.AntiAliasing=2 r.EarlyZPass=3 r.EarlyZPassMovable=False r.DBuffer=False r.ClearSceneMethod=1 r.MSAA.CompositingSampleCount=4 r.WireframeCullThreshold=5.000000 UIScaleRule=ShortestSide UIScaleCurve=(EditorCurveData=(Keys=),ExternalCurve=None) r.DistanceFieldBuild.EightBit=True r.DistanceFieldBuild.Compress=True [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/BluePrints/GamemodeMy.GamemodeMy_C EditorStartupMap=/Game/Su35_2.Su35_2 GameDefaultMap=/Game/Su35_2.Su35_2 bUseSplitscreen=False [/Script/Engine.Engine] bSmoothFrameRate=True [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] PackageName=ru.Gangsta.[PROJECT] StoreVersion=1 ApplicationDisplayName=Армия Роисси VersionDisplayName=0.5 MinSDKVersion=23 TargetSDKVersion=24 InstallLocation=InternalOnly bEnableGradle=True bPackageDataInsideApk=True bCreateAllPlatformsInstall=False bDisableVerifyOBBOnStartUp=True bUseExternalFilesDir=False Orientation=Landscape MaxAspectRatio=2.100000 AntVerbosity=Quiet bFullScreen=True bEnableNewKeyboard=False DepthBufferPreference=Default bValidateTextureFormats=True ExtraApplicationSettings= ExtraActivitySettings= bAndroidVoiceEnabled=False bPackageForGearVR=False bRemoveOSIG=True bGoogleVRSustainedPerformance=False KeyStore= KeyAlias= KeyStorePassword= KeyPassword= bBuildForArmV7=False bBuildForArm64=True bBuildForX86=False bBuildForX8664=False bBuildForES2=False bBuildForES31=True bSupportsVulkan=False bBuildWithHiddenSymbolVisibility=False bEnableGooglePlaySupport=False bUseGetAccounts=False GamesAppID= bSupportAdMob=True AdMobAdUnitID= GooglePlayLicenseKey= GCMClientSenderID= bShowLaunchImage=True AndroidAudio=Default AudioSampleRate=44100 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=4 AudioMaxChannels=0 AudioNumSourceWorkers=0 SpatializationPlugin= ReverbPlugin= OcclusionPlugin= AndroidGraphicsDebugger=None MaliGraphicsDebuggerPath=(Path="") RenderDocPath=(Path="") bMultiTargetFormat_ETC1=True bMultiTargetFormat_ETC1a=True bMultiTargetFormat_ETC2=True bMultiTargetFormat_DXT=True bMultiTargetFormat_PVRTC=True bMultiTargetFormat_ATC=True bMultiTargetFormat_ASTC=True TextureFormatPriority_ETC1=0.100000 TextureFormatPriority_ETC1a=0.150000 TextureFormatPriority_ETC2=0.200000 TextureFormatPriority_DXT=0.600000 TextureFormatPriority_PVRTC=0.800000 TextureFormatPriority_ATC=0.500000 TextureFormatPriority_ASTC=0.900000 SDKAPILevelOverride= NDKAPILevelOverride= [/Script/WindowsTargetPlatform.WindowsTargetSettings] Compiler=Default -TargetedRHIs=PCD3D_SM5 -TargetedRHIs=PCD3D_SM4 +TargetedRHIs=PCD3D_SM5 MinimumOSVersion=MSOS_Vista AudioDevice= AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= ReverbPlugin= OcclusionPlugin= [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableAsyncScene=False bEnableShapeSharing=False bEnablePCM=True bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False LockedAxis=Invalid DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.020000 MinContactOffset=2.000000 MaxContactOffset=8.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bDefaultHasComplexCollision=True bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableCCD=False bEnableEnhancedDeterminism=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10