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@@ -13,7 +13,7 @@ bSupportsLandscapeLeftOrientation=True
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PreferredLandscapeOrientation=LandscapeLeft
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Levels/index.index
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EditorStartupMap=/Game/Levels/Hangar_2.Hangar_2
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GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
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GameDefaultMap=/Game/Levels/index.index
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bUseSplitscreen=False
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@@ -108,7 +108,7 @@ RagdollAggregateThreshold=4
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TriangleMeshTriangleMinAreaThreshold=5.000000
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bEnableAsyncScene=False
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bEnableShapeSharing=False
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bEnablePCM=True
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bEnablePCM=False
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bEnableStabilization=False
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bWarnMissingLocks=True
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bEnable2DPhysics=False
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@@ -119,8 +119,8 @@ BounceThresholdVelocity=200.000000
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FrictionCombineMode=Average
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RestitutionCombineMode=Average
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MaxAngularVelocity=3600.000000
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MaxDepenetrationVelocity=0.000000
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ContactOffsetMultiplier=0.020000
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MaxDepenetrationVelocity=100.000000
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ContactOffsetMultiplier=2.000000
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MinContactOffset=2.000000
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MaxContactOffset=8.000000
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bSimulateSkeletalMeshOnDedicatedServer=True
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@@ -133,9 +133,9 @@ bDisableKinematicStaticPairs=False
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bDisableKinematicKinematicPairs=False
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bDisableCCD=False
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bEnableEnhancedDeterminism=False
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MaxPhysicsDeltaTime=0.033333
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bSubstepping=False
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bSubsteppingAsync=False
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MaxPhysicsDeltaTime=0.030000
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bSubstepping=True
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bSubsteppingAsync=True
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MaxSubstepDeltaTime=0.016667
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MaxSubsteps=6
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SyncSceneSmoothingFactor=0.000000
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