[URL] [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/Levels/Index.Index GameDefaultMap=/Game/Levels/Index.Index GlobalDefaultGameMode=/Game/BP/Player/Mymode.Mymode_C bUseSplitscreen=False [/Script/Engine.RendererSettings] r.DefaultFeature.LensFlare=True r.DefaultFeature.PointLightUnits=0 r.DefaultFeature.SpotLightUnits=0 r.Shadow.UnbuiltPreviewInGame=False r.SupportLowQualityLightmaps=False r.TextureStreaming=False r.DefaultFeature.AntiAliasing=2 r.TemporalAA.Upsampling=True r.GenerateMeshDistanceFields=True r.DistanceFieldBuild.EightBit=True [/Script/WindowsTargetPlatform.WindowsTargetSettings] AudioMaxChannels=0 AudioDevice=Realtek Digital Output (Realtek High Definition Audio) SpatializationPlugin=Built-in Spatialization ReverbPlugin=Built-in Reverb OcclusionPlugin=Built-in Occlusion Compiler=VisualStudio2017 [/Script/Engine.UserInterfaceSettings] RenderFocusRule=NavigationOnly HardwareCursors=() SoftwareCursors=() DefaultCursor=None TextEditBeamCursor=None CrosshairsCursor=None HandCursor=None GrabHandCursor=None GrabHandClosedCursor=None SlashedCircleCursor=None ApplicationScale=1.000000 UIScaleRule=Horizontal CustomScalingRuleClass=None UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=108.000000,Value=0.100000),(Time=2160.000000,Value=2.000000))),ExternalCurve=None) bAllowHighDPIInGameMode=True bLoadWidgetsOnDedicatedServer=True [/Script/Engine.Engine] SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=45.000000),UpperBound=(Type=Inclusive,Value=60.000000)) bSmoothFrameRate=True MinDesiredFrameRate=30.000000 [/Script/Engine.StreamingSettings] s.AsyncLoadingTimeLimit=15.000000 s.PriorityAsyncLoadingExtraTime=25.000000 [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableAsyncScene=False bEnableShapeSharing=False bEnablePCM=True bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False PhysicErrorCorrection=(PingExtrapolation=0.100000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) LockedAxis=Invalid DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.020000 MinContactOffset=2.000000 MaxContactOffset=8.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bDefaultHasComplexCollision=True bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableKinematicStaticPairs=False bDisableKinematicKinematicPairs=False bDisableCCD=False bEnableEnhancedDeterminism=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)