Files
TechnoGrad/Config/DefaultEngine.ini

108 lines
3.7 KiB
INI

[URL]
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Index.Index
GameDefaultMap=/Game/Levels/Index.Index
GlobalDefaultGameMode=/Game/BP/Player/Mymode.Mymode_C
bUseSplitscreen=False
[/Script/Engine.RendererSettings]
r.DefaultFeature.LensFlare=True
r.DefaultFeature.PointLightUnits=0
r.DefaultFeature.SpotLightUnits=0
r.Shadow.UnbuiltPreviewInGame=False
r.SupportLowQualityLightmaps=False
r.TextureStreaming=False
r.DefaultFeature.AntiAliasing=2
r.TemporalAA.Upsampling=True
r.GenerateMeshDistanceFields=True
r.DistanceFieldBuild.EightBit=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
AudioMaxChannels=0
AudioDevice=Realtek Digital Output (Realtek High Definition Audio)
SpatializationPlugin=Built-in Spatialization
ReverbPlugin=Built-in Reverb
OcclusionPlugin=Built-in Occlusion
Compiler=VisualStudio2017
[/Script/Engine.UserInterfaceSettings]
RenderFocusRule=NavigationOnly
HardwareCursors=()
SoftwareCursors=()
DefaultCursor=None
TextEditBeamCursor=None
CrosshairsCursor=None
HandCursor=None
GrabHandCursor=None
GrabHandClosedCursor=None
SlashedCircleCursor=None
ApplicationScale=1.000000
UIScaleRule=Horizontal
CustomScalingRuleClass=None
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=108.000000,Value=0.100000),(Time=2160.000000,Value=2.000000))),ExternalCurve=None)
bAllowHighDPIInGameMode=True
bLoadWidgetsOnDedicatedServer=True
[/Script/Engine.Engine]
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=45.000000),UpperBound=(Type=Inclusive,Value=60.000000))
bSmoothFrameRate=True
MinDesiredFrameRate=30.000000
[/Script/Engine.StreamingSettings]
s.AsyncLoadingTimeLimit=15.000000
s.PriorityAsyncLoadingExtraTime=25.000000
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
PhysicErrorCorrection=(PingExtrapolation=0.100000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableKinematicStaticPairs=False
bDisableKinematicKinematicPairs=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)