108 lines
3.7 KiB
INI
108 lines
3.7 KiB
INI
[URL]
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Levels/Index.Index
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GameDefaultMap=/Game/Levels/Index.Index
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GlobalDefaultGameMode=/Game/BP/Player/Mymode.Mymode_C
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bUseSplitscreen=False
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[/Script/Engine.RendererSettings]
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r.DefaultFeature.LensFlare=True
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r.DefaultFeature.PointLightUnits=0
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r.DefaultFeature.SpotLightUnits=0
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r.Shadow.UnbuiltPreviewInGame=False
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r.SupportLowQualityLightmaps=False
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r.TextureStreaming=False
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r.DefaultFeature.AntiAliasing=2
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r.TemporalAA.Upsampling=True
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r.GenerateMeshDistanceFields=True
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r.DistanceFieldBuild.EightBit=True
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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AudioMaxChannels=0
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AudioDevice=Realtek Digital Output (Realtek High Definition Audio)
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SpatializationPlugin=Built-in Spatialization
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ReverbPlugin=Built-in Reverb
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OcclusionPlugin=Built-in Occlusion
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Compiler=VisualStudio2017
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[/Script/Engine.UserInterfaceSettings]
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RenderFocusRule=NavigationOnly
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HardwareCursors=()
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SoftwareCursors=()
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DefaultCursor=None
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TextEditBeamCursor=None
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CrosshairsCursor=None
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HandCursor=None
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GrabHandCursor=None
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GrabHandClosedCursor=None
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SlashedCircleCursor=None
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ApplicationScale=1.000000
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UIScaleRule=Horizontal
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CustomScalingRuleClass=None
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UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=108.000000,Value=0.100000),(Time=2160.000000,Value=2.000000))),ExternalCurve=None)
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bAllowHighDPIInGameMode=True
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bLoadWidgetsOnDedicatedServer=True
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[/Script/Engine.Engine]
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=45.000000),UpperBound=(Type=Inclusive,Value=60.000000))
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bSmoothFrameRate=True
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MinDesiredFrameRate=30.000000
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[/Script/Engine.StreamingSettings]
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s.AsyncLoadingTimeLimit=15.000000
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s.PriorityAsyncLoadingExtraTime=25.000000
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[/Script/Engine.PhysicsSettings]
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DefaultGravityZ=-980.000000
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DefaultTerminalVelocity=4000.000000
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DefaultFluidFriction=0.300000
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SimulateScratchMemorySize=262144
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RagdollAggregateThreshold=4
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TriangleMeshTriangleMinAreaThreshold=5.000000
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bEnableAsyncScene=False
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bEnableShapeSharing=False
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bEnablePCM=True
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bEnableStabilization=False
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bWarnMissingLocks=True
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bEnable2DPhysics=False
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PhysicErrorCorrection=(PingExtrapolation=0.100000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
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LockedAxis=Invalid
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DefaultDegreesOfFreedom=Full3D
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BounceThresholdVelocity=200.000000
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FrictionCombineMode=Average
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RestitutionCombineMode=Average
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MaxAngularVelocity=3600.000000
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MaxDepenetrationVelocity=0.000000
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ContactOffsetMultiplier=0.020000
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MinContactOffset=2.000000
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MaxContactOffset=8.000000
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bSimulateSkeletalMeshOnDedicatedServer=True
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DefaultShapeComplexity=CTF_UseSimpleAndComplex
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bDefaultHasComplexCollision=True
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bSuppressFaceRemapTable=False
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bSupportUVFromHitResults=False
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bDisableActiveActors=False
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bDisableKinematicStaticPairs=False
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bDisableKinematicKinematicPairs=False
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bDisableCCD=False
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bEnableEnhancedDeterminism=False
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MaxPhysicsDeltaTime=0.033333
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bSubstepping=False
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bSubsteppingAsync=False
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MaxSubstepDeltaTime=0.016667
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MaxSubsteps=6
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SyncSceneSmoothingFactor=0.000000
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AsyncSceneSmoothingFactor=0.990000
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InitialAverageFrameRate=0.016667
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PhysXTreeRebuildRate=10
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DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
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