Files
TechnoGrad/Source/TNGEditor.Target.cs

15 lines
255 B
C#

using UnrealBuildTool;
using System.Collections.Generic;
public class TNGEditorTarget : TargetRules
{
public TNGEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.AddRange( new string[] { "TNG" } );
}
}