1456 lines
197 KiB
Plaintext
1456 lines
197 KiB
Plaintext
Log file open, 10/06/22 15:06:21
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=38384)
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogInit: Display: Running engine for game: MasharovDioramu
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LogCore: UnrealTraceServer: Trace store launch successful
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
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LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
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LogCsvProfiler: Display: Metadata set : commandline="" "D:\unreal engine 4\Mashrama\MasharovDioramu.uproject"""
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LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.1826] "
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LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : loginid="25606d5f4aa82e51ec13cca216a82f83"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogPlatformFile: Not using cached read wrapper
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LogStats: Stats thread started at 12.387531
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-7602010F4F7B7D70DAF2B2B09D96862D
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Session CrashGUID >====================================================
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LogConfig: Display: Loading Linux ini files took 0.07 seconds
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LogConfig: Display: Loading IOS ini files took 0.07 seconds
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LogConfig: Display: Loading Windows ini files took 0.05 seconds
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LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
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LogConfig: Display: Loading Unix ini files took 0.05 seconds
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LogConfig: Display: Loading Android ini files took 0.07 seconds
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LogConfig: Display: Loading Mac ini files took 0.06 seconds
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LogConfig: Display: Loading TVOS ini files took 0.08 seconds
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LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds
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LogConfig: Display: Loading HoloLens ini files took 0.12 seconds
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin OpenColorIO
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin TraceDataFilters
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin MovieRenderPipeline
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin AxFImporter
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin DatasmithCADImporter
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LogPluginManager: Mounting Engine plugin DatasmithC4DImporter
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin DatasmithGLTFImporter
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LogPluginManager: Mounting Engine plugin DatasmithIFCImporter
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin DatasmithImporter
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin DataprepEditor
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosClothEditor
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin OpenImageDenoise
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin GLTFImporter
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin HDRIBackdrop
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
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LogPluginManager: Mounting Engine plugin GPULightmass
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin SunPosition
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/AxFImporter/Content/' mounted to '/AxFImporter/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HDRIBackdrop/Content/' mounted to '/HDRIBackdrop/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GPULightmass/Content/' mounted to '/GPULightmass/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
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SourceControl: Source control is disabled
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SourceControl: Source control is disabled
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogInit: Using libcurl 7.55.1-DEV
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LogInit: - built for x86_64-pc-win32
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LogInit: - supports SSL with OpenSSL/1.1.1
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LogInit: - supports HTTP deflate (compression) using libz 1.2.8
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_IDN
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
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LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
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LogGPULightmass: GPULightmass module is loaded
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LogInit: Build: ++UE5+Release-5.0-CL-20979098
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LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
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LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
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LogInit: Net CL: 19505902
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LogInit: OS: Windows 10 (21H2) [10.0.19044.1826] (), CPU: Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz, GPU: NVIDIA GeForce RTX 2060
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LogInit: Compiled (64-bit): Jul 7 2022 02:16:06
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LogInit: Compiled with Visual C++: 19.29.30138.00
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LogInit: Build Configuration: Development
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LogInit: Branch Name: ++UE5+Release-5.0
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LogInit: Command Line:
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LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/
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LogInit: Allocator: Mimalloc
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LogInit: Installed Engine Build: 1
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LogDevObjectVersion: Number of dev versions registered: 34
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LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
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LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
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LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
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LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
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LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
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LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
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LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
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LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
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LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
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LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
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LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
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LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
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LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
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LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
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LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
|
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LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
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LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
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LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
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|
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
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LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
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LogInit: Object subsystem initialized
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LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
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LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
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LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
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LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
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LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
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LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
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[2022.10.06-10.06.28:899][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
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[2022.10.06-10.06.28:899][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
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[2022.10.06-10.06.28:899][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
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[2022.10.06-10.06.28:899][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
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[2022.10.06-10.06.28:899][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[r.Lumen.TraceMeshSDF:1]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
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[2022.10.06-10.06.28:918][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
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[2022.10.06-10.06.28:918][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
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|
[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
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[2022.10.06-10.06.28:918][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
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|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
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|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
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|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
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|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
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[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2022.10.06-10.06.28:919][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:018][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:019][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:019][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2022.10.06-10.06.29:019][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
|
|
[2022.10.06-10.06.29:506][ 0]LogD3D12RHI: Aftermath initialized
|
|
[2022.10.06-10.06.29:506][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2022.10.06-10.06.30:106][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (Max supported Feature Level 12_1, shader model 6.6)
|
|
[2022.10.06-10.06.30:106][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 32735MB of shared system memory, 2 output[s]
|
|
[2022.10.06-10.06.30:141][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
|
|
[2022.10.06-10.06.30:141][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32735MB of shared system memory, 0 output[s]
|
|
[2022.10.06-10.06.30:141][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2022.10.06-10.06.30:141][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2022.10.06-10.06.30:161][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
|
|
[2022.10.06-10.06.30:180][ 0]LogHAL: Display: Platform has ~ 64 GB [68650475520 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2022.10.06-10.06.30:210][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2022.10.06-10.06.30:210][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2022.10.06-10.06.30:211][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2022.10.06-10.06.30:224][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2022.10.06-10.06.30:224][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/unreal engine 4/Mashrama/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2022.10.06-10.06.30:259][ 0]LogInit: Computer: DESKTOP-AOHCMKE
|
|
[2022.10.06-10.06.30:259][ 0]LogInit: User: GRAFF3d7
|
|
[2022.10.06-10.06.30:259][ 0]LogInit: CPU Page size=4096, Cores=10
|
|
[2022.10.06-10.06.30:259][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2022.10.06-10.06.30:259][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
|
|
[2022.10.06-10.06.30:260][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2022.10.06-10.06.30:260][ 0]LogMemory: Process Physical Memory: 288.50 MB used, 296.89 MB peak
|
|
[2022.10.06-10.06.30:260][ 0]LogMemory: Process Virtual Memory: 260.50 MB used, 260.50 MB peak
|
|
[2022.10.06-10.06.30:260][ 0]LogMemory: Physical Memory: 22133.48 MB used, 43336.72 MB free, 65470.20 MB total
|
|
[2022.10.06-10.06.30:260][ 0]LogMemory: Virtual Memory: 44189.83 MB used, 31008.36 MB free, 75198.20 MB total
|
|
[2022.10.06-10.06.30:260][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2022.10.06-10.06.30:271][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2022.10.06-10.06.30:741][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2022.10.06-10.06.30:757][ 0]LogInit: Using OS detected language (ru-RU).
|
|
[2022.10.06-10.06.30:757][ 0]LogInit: Using OS detected locale (ru-RU).
|
|
[2022.10.06-10.06.31:494][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
|
|
[2022.10.06-10.06.31:495][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:495][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:495][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:495][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:539][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:546][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:546][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
|
|
[2022.10.06-10.06.31:613][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2022.10.06-10.06.31:922][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2022.10.06-10.06.31:922][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
|
|
[2022.10.06-10.06.31:922][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
|
|
[2022.10.06-10.06.31:922][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
|
|
[2022.10.06-10.06.32:661][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
|
|
[2022.10.06-10.06.32:661][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2022.10.06-10.06.38:136][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
|
[2022.10.06-10.06.38:159][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
|
|
[2022.10.06-10.06.38:159][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
|
[2022.10.06-10.06.38:347][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
|
[2022.10.06-10.06.38:528][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
|
|
[2022.10.06-10.06.38:542][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
|
|
[2022.10.06-10.06.38:567][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
|
|
[2022.10.06-10.06.38:684][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
|
[2022.10.06-10.06.38:684][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
|
[2022.10.06-10.06.39:060][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id")
|
|
[2022.10.06-10.06.39:060][ 0]LogWindows: Attached monitors:
|
|
[2022.10.06-10.06.39:060][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1050), device: '\\.\DISPLAY1' [PRIMARY]
|
|
[2022.10.06-10.06.39:060][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1050), device: '\\.\DISPLAY2'
|
|
[2022.10.06-10.06.39:060][ 0]LogWindows: Found 2 attached monitors.
|
|
[2022.10.06-10.06.39:060][ 0]LogWindows: EnumDisplayDevices:
|
|
[2022.10.06-10.06.39:061][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2060' (P:1 D:1), name: '\\.\DISPLAY1'
|
|
[2022.10.06-10.06.39:061][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2060' (P:0 D:1), name: '\\.\DISPLAY2'
|
|
[2022.10.06-10.06.39:061][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2060' (P:0 D:0), name: '\\.\DISPLAY3'
|
|
[2022.10.06-10.06.39:062][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:0), name: '\\.\DISPLAY4'
|
|
[2022.10.06-10.06.39:062][ 0]LogWindows: DebugString: FoundDriverCount:4
|
|
[2022.10.06-10.06.39:062][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 2060
|
|
[2022.10.06-10.06.39:062][ 0]LogD3D12RHI: Driver Version: 516.59 (internal:31.0.15.1659, unified:516.59)
|
|
[2022.10.06-10.06.39:062][ 0]LogD3D12RHI: Driver Date: 6-23-2022
|
|
[2022.10.06-10.06.39:062][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB)
|
|
[2022.10.06-10.06.39:062][ 0]LogD3D12RHI: Async texture creation enabled
|
|
[2022.10.06-10.06.39:062][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
|
[2022.10.06-10.06.39:618][ 0]LogRHI: GeForceNow SDK initialized: 0
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[2022.10.06-10.06.39:822][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/unreal engine 4/Mashrama/MasharovDioramu.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/unreal engine 4/Mashrama/Intermediate/TurnkeyReport_0.log" -log="D:/unreal engine 4/Mashrama/Intermediate/TurnkeyLog_0.log" -project="D:/unreal engine 4/Mashrama/MasharovDioramu.uproject" -platform=all'
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[2022.10.06-10.06.39:824][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/unreal engine 4/Mashrama/MasharovDioramu.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/unreal engine 4/Mashrama/Intermediate/TurnkeyReport_0.log" -log="D:/unreal engine 4/Mashrama/Intermediate/TurnkeyLog_0.log" -project="D:/unreal engine 4/Mashrama/MasharovDioramu.uproject" -platform=all" ]
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[2022.10.06-10.06.40:504][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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[2022.10.06-10.06.40:504][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
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[2022.10.06-10.06.40:897][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
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[2022.10.06-10.06.40:897][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2022.10.06-10.06.41:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2022.10.06-10.06.41:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
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[2022.10.06-10.06.41:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
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[2022.10.06-10.06.41:255][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2022.10.06-10.06.41:255][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2022.10.06-10.06.41:325][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2022.10.06-10.06.41:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2022.10.06-10.06.41:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2022.10.06-10.06.41:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2022.10.06-10.06.41:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
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[2022.10.06-10.06.41:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
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[2022.10.06-10.06.41:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
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[2022.10.06-10.06.41:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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[2022.10.06-10.06.41:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
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[2022.10.06-10.06.41:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2022.10.06-10.06.41:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2022.10.06-10.06.41:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2022.10.06-10.06.41:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2022.10.06-10.06.41:575][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
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[2022.10.06-10.06.41:891][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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[2022.10.06-10.06.41:978][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
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[2022.10.06-10.06.41:978][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
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[2022.10.06-10.06.41:978][ 0]LogTargetPlatformManager: ADPCM
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[2022.10.06-10.06.41:978][ 0]LogTargetPlatformManager: PCM
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: BINKA
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: OGG
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
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[2022.10.06-10.06.42:019][ 0]LogTargetPlatformManager: OPUS
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[2022.10.06-10.06.43:438][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
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[2022.10.06-10.06.43:651][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_MRT
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_TVOS
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_SM5
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: PCD3D_SM6
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: PCD3D_SM5
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: PCD3D_ES31
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: GLSL_150_ES31
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[2022.10.06-10.06.43:652][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
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[2022.10.06-10.06.43:764][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: VVM_1_0
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
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[2022.10.06-10.06.43:799][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
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[2022.10.06-10.06.43:832][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1.
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[2022.10.06-10.06.43:879][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../unreal engine 4/Mashrama/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
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[2022.10.06-10.06.43:880][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2022.10.06-10.06.43:880][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../unreal engine 4/Mashrama/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
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[2022.10.06-10.06.43:880][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2022.10.06-10.06.43:918][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../unreal engine 4/Mashrama/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2022.10.06-10.06.43:919][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
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[2022.10.06-10.06.43:919][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../unreal engine 4/Mashrama/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2022.10.06-10.06.43:919][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
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[2022.10.06-10.06.44:102][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
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[2022.10.06-10.06.44:103][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2022.10.06-10.06.44:103][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
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[2022.10.06-10.06.44:296][ 0]LogDerivedDataCache: Speed tests for C:/Users/GRAFF-3d-7/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.19 seconds
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[2022.10.06-10.06.44:297][ 0]LogDerivedDataCache: Display: Performance to C:/Users/GRAFF-3d-7/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=7.27MBs, RandomWriteSpeed=14.82MBs. Assigned SpeedClass 'Local'
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[2022.10.06-10.06.44:321][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/GRAFF-3d-7/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
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[2022.10.06-10.06.44:321][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
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[2022.10.06-10.06.44:321][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
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[2022.10.06-10.06.44:331][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None
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[2022.10.06-10.06.44:332][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
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[2022.10.06-10.06.44:426][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../../unreal engine 4/Mashrama/Intermediate/Shaders/WorkingDirectory/20820/).
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[2022.10.06-10.06.44:427][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/GRAFF-3d-7/AppData/Local/Temp/UnrealShaderWorkingDir/55E41C7B438294356813778768AE950E/'.
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[2022.10.06-10.06.44:427][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
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[2022.10.06-10.06.44:427][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
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[2022.10.06-10.06.58:977][ 0]LogSlate: Using FreeType 2.10.0
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[2022.10.06-10.06.59:201][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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[2022.10.06-10.07.01:322][ 0]LogAssetRegistry: FAssetRegistry took 0.0533 seconds to start up
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[2022.10.06-10.07.01:608][ 0]LogEditorDomain: Display: EditorDomain is Disabled
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[2022.10.06-10.07.06:054][ 0]LogSerialization: UsePackageTrailer: 'false'
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[2022.10.06-10.07.06:357][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2022.10.06-10.07.06:990][ 0]LogInit: Selected Device Profile: [WindowsEditor]
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[2022.10.06-10.07.06:990][ 0]LogDeviceProfileManager: Active device profile: [00000B447A4E7380][00000B4471DF2800 50] WindowsEditor
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[2022.10.06-10.07.06:990][ 0]LogDeviceProfileManager: Profiles: [00000B447A4E6E40][00000B4471D5A000 50] Windows, [00000B447A4E7380][00000B4471DF2800 50] WindowsEditor, [00000B447A4E3480][00000B4454A7C800 50] WindowsServer, [00000B447A4E4980][00000B4471DCA000 50] WindowsClient, [00000B447A4E47C0][00000B4471DF0000 50] IOS, [00000B447A4E5940][00000B447A810000 50] iPadAir2, [00000B447A4E3D40][00000B447A817800 50] IPadPro, [00000B447A4E4D00][00000B447A815000 50] iPadAir3, [00000B447A4E71C0][00000B447A81A000 50] iPadAir4, [00000B447A4E63C0][00000B447A81C800 50] iPadMini4, [00000B447A4E2D80][00000B4471DC7800 50] iPadMini5, [00000B447A4E6740][00000B447A820000 50] iPadMini6, [00000B447A4EA800][00000B447A82A000 50] iPhone6S, [00000B447A4EAB80][00000B447A827800 50] iPhone7, [00000B447A4EA480][00000B447A825000 50] iPodTouch7, [00000B447A4E3800][00000B447A82C800 50] iPhone6SPlus, [00000B447A4E2F40][00000B447A812800 50] iPhone7Plus, [00000B447A4E55C0][00000B447A830000 50] iPhoneSE, [00000B447A4E9300][00000B447A835000 50] iPhone8, [00000B447A4E7540][00000B447A837800 50] iPhone8Plus, [00000B447A4E4B40][00000B447A83A000 50] iPhoneX, [00000B447A4E5240][00000B447A83C800 50] iPhoneXS, [00000B447A4E8880][00000B447A822800 50] iPhoneXSMax, [00000B447A4E6AC0][00000B447A840000 50] iPhoneXR, [00000B447A4E7C40][00000B447A845000 50] iPhone11, [00000B447A4E6C80][00000B447A847800 50] iPhone11Pro, [00000B447A4E3640][00000B447A84A000 50] iPhone11ProMax, [00000B447A4E9F40][00000B447A84C800 50] iPhoneSE2, [00000B447A4E4280][00000B447A832800 50] iPhone12Mini, [00000B447A4E5CC0][00000B447A860000 50] iPhone12, [00000B447A4EA100][00000B447A865000 50] iPhone12Pro, [00000B447A4E8DC0][00000B447A867800 50] iPhone12ProMax, [00000B447A4E94C0][00000B447A86A000 50] iPhone13Mini, [00000B447A4E8180][00000B447A86C800 50] iPhone13, [00000B447A4E32C0][00000B447A842800 50] iPhone13Pro, [00000B447A4E8A40][00000B447A870000 50] iPhone13ProMax, [00000B447A4E7FC0][00000B447A875000 50] iPadPro105, [00000B447A4E8500][00000B447A877800 50] iPadPro129, [00000B447A4E9BC0][00000B447A87A000 50] iPadPro97, [00000B447A4E9140][00000B447A87C800 50] iPadPro2_129, [00000B447A4E6900][00000B447A862800 50] iPad5, [00000B447A4E6200][00000B447A880000 50] iPad6, [00000B447A4EA640][00000B447A885000 50] iPad7, [00000B447A4E8C00][00000B447A887800 50] iPad8, [00000B447A4E4440][00000B447A88A000 50] iPad9, [00000B447A4E7700][00000B447A88C800 50] iPadPro11, [00000B447A4E5E80][00000B447A872800 50] iPadPro2_11, [00000B447A4E86C0][00000B447A890000 50] iPadPro3_11, [00000B447A4E7A80][00000B447A895000 50] iPadPro3_129, [00000B447A4E3B80][00000B447A897800 50] iPadPro4_129, [00000B447A4E9680][00000B447A89A000 50] iPadPro5_129, [00000B447A4E9D80][00000B447A89C800 50] AppleTV, [00000B447A4E6580][00000B447A882800 50] AppleTV4K, [00000B447A4E9A00][00000B447A8A0000 50] TVOS, [00000B447A4ECE80][00000B447A8A7800 50] Mac, [00000B447A4ED200][00000B447A8A5000 50] MacEditor, [00000B447A4EA2C0][00000B447A8AA000 50] MacClient, [00000B447A4E8340][00000B447A8AC800 50] MacServer, [00000B447A4EB440][00000B447A8F0000 50] Linux, [00000B447A4E9840][00000B447A8F2800 50] LinuxEditor, [00000B447A4ED900][00000B447A8F7800 50] LinuxArm64Editor, [00000B447A4EBD00][00000B447A8FA000 50] LinuxArm64, [00000B447A4E6040][00000B447A8FC800 50] LinuxClient, [00000B447A4EC780][00000B447A892800 50] LinuxArm64Client, [00000B447A4EAF00][00000B447A8F5000 50] LinuxServer, [00000B447A4E8F80][00000B447A8E0000 50] LinuxArm64Server, [00000B447A4EBB40][00000B447A8E5000 50] Android, [00000B447A4EC080][00000B447A8E7800 50] Android_Preview_OpenGL, [00000B447A4E3F00][00000B447A8EA000 50] Android_Preview_Vulkan, [00000B447A4EAD40][00000B447A8EC800 50] Android_Low, [00000B447A4ED740][00000B447A8A2800 50] Android_Mid, [00000B447A4E40C0][00000B447A8B0000 50] Android_High, [00000B447A4E5B00][00000B447A8B5000 50] Android_Default, [00000B447A4E4600][00000B447A8B7800 50] Android_Adreno4xx, [00000B447A4E5780][00000B447A8BA000 50] Android_Adreno5xx_Low, [00000B447A4EB280][00000B447A8BC800 50] Android_Adreno5xx, [00000B447A4EDAC0][00000B447A8E2800 50] Android_Adreno6xx, [00000B447A4ECB00][00000B447A8C0000 50] Android_Adreno6xx_Vulkan, [00000B447A4EB0C0][00000B447A8C5000 50] Android_Adreno7xx, [00000B447A4E39C0][00000B447A8C7800 50] Android_Adreno7xx_Vulkan, [00000B447A4EB7C0][00000B447A8CA000 50] Android_Mali_T6xx, [00000B447A4EB980][00000B447A8CC800 50] Android_Mali_T7xx, [00000B447A4EE700][00000B447A8B2800 50] Android_Mali_T8xx, [00000B447A4E5080][00000B447A900000 50] Android_Mali_G71, [00000B447A4EDE40][00000B447A905000 50] Android_Mali_G72, [00000B447A4E2840][00000B447A907800 50] Android_Mali_G72_Vulkan, [00000B447A4EE8C0][00000B447A90A000 50] Android_Mali_G76, [00000B447A4ED3C0][00000B447A90C800 50] Android_Mali_G76_Vulkan, [00000B447A4EC240][00000B447A8C2800 50] Android_Mali_G77, [00000B447A4EA9C0][00000B447A920000 50] Android_Mali_G77_Vulkan, [00000B447A4EC940][00000B447A925000 50] Android_Mali_G78, [00000B447A4EF6C0][00000B447A927800 50] Android_Mali_G78_Vulkan, [00000B447A4EBEC0][00000B447A92A000 50] Android_Mali_G710, [00000B447A4EEE00][00000B447A92C800 50] Android_Mali_G710_Vulkan, [00000B447A4E78C0][00000B447A902800 50] Android_Xclipse_920, [00000B447A4EF880][00000B447A930000 50] Android_Xclipse_920_Vulkan, [00000B447A4E4EC0][00000B447A935000 50] Android_Vulkan_SM5, [00000B447A4EEC40][00000B447A937800 50] Android_PowerVR_G6xxx, [00000B447A4EFC00][00000B447A93A000 50] Android_PowerVR_GT7xxx, [00000B447A4EEA80][00000B447A93C800 50] Android_PowerVR_GE8xxx, [00000B447A4EEFC0][00000B447A922800 50] Android_PowerVR_GM9xxx, [00000B447A960000][00000B447A940000 50] Android_PowerVR_GM9xxx_Vulkan, [00000B447A962300][00000B447A945000 50] Android_TegraK1, [00000B447A9608C0][00000B447A947800 50] Android_Unknown_Vulkan, [00000B447A961A40][00000B447A94A000 50] Oculus_Quest, [00000B447A960380][00000B447A94C800 50] Oculus_Quest2, [00000B447A962140][00000B447A932800 50] HoloLens,
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[2022.10.06-10.07.06:990][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2022.10.06-10.07.08:123][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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[2022.10.06-10.07.08:382][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK02D4C3BCAD7DFA48AB32B8281FB06B8B83DB6275
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[2022.10.06-10.07.08:409][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK041B6B3B9E899AB45EF9AF755610444318C41E81
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[2022.10.06-10.07.08:531][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK0B934CB781AAE8E29AA3F23D314364C8794736F8
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[2022.10.06-10.07.08:564][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK0DD009BBCE5CC56E4DA46F9FC47434E75F04F128
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[2022.10.06-10.07.08:630][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK12E8FAB127651DE0EC25D18B4F46B8FC893B9197
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[2022.10.06-10.07.08:630][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK17AC2604E898475FB8E53794220615C500621EDD
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[2022.10.06-10.07.08:630][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK199CD440C13B3F4E404F7D15F4FD7EC54386EF48
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[2022.10.06-10.07.08:660][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK2A5F9F60441DA258D18B46D59C64D5BAD50E8EE3
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[2022.10.06-10.07.08:661][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK2EBAEEA09A14E2EF29977A689FE2C1E8D430DF18
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[2022.10.06-10.07.08:661][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK2F4A2867395052751D8836EF97FE5498E75B72B7
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[2022.10.06-10.07.08:661][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK30EBDD45E374C249B2FE2FB12B8967EF31220975
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[2022.10.06-10.07.08:663][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK365CE181503D874312C9ED112AA656CC2699C47F
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[2022.10.06-10.07.08:664][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK38E9562469E8470A7B228F437B741A988D39C7C0
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[2022.10.06-10.07.08:665][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK3E31A0557ADC621A5CFA85AF095FF22638EF5633
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[2022.10.06-10.07.08:665][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK3E3D1FFF17C813E9C96610185DEC8B8E8965E17B
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[2022.10.06-10.07.08:711][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK446484B05B96FB9FE8A0B1907D0074EE108C1461
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[2022.10.06-10.07.08:719][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK44B429B40BB45A070EB17C1259C28734996A2F49
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[2022.10.06-10.07.08:720][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK45F6B080705E6FF583910090FCD1E7F60010D299
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[2022.10.06-10.07.08:720][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK48F4778F22C31EEB53EEAB892B4876EB9654FB44
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[2022.10.06-10.07.08:721][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK4A7AC5329A8A68EFF0EA0FF9DC81BCCED9714AB7
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[2022.10.06-10.07.08:721][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK4F4E7198DBE7D65E8579CDDCEB712ABA7BBE416B
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[2022.10.06-10.07.08:757][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK55C9516AB939C40DCF774BF5B882148003824951
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[2022.10.06-10.07.08:757][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK587924C3B9F181928158E8A31A4EC9BA0AF8AC18
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[2022.10.06-10.07.08:758][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK5FC3111A0E1F7892DB0AC1E64A876FAFD763CE99
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[2022.10.06-10.07.08:759][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK646E32C4108E578816F50515F76C382A990C55B7
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[2022.10.06-10.07.08:759][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK78909A0F47064B60029923F1790C3A29B4F2C584
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[2022.10.06-10.07.08:760][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK80752D0508461EC0ABA0333DA047D157E0BFFCFE
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[2022.10.06-10.07.08:761][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK844F476A84DEAA6BFC0CA348A709CC35C16E9236
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[2022.10.06-10.07.08:761][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK878A7EAD94916C7F2960DEF038798A200972BF91
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[2022.10.06-10.07.08:762][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK8C24B72E7E3769C37609F47C1EBE7F763A01D6AD
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[2022.10.06-10.07.08:800][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK8DC9E28765D7D32175ED82B4E8234765E3466014
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[2022.10.06-10.07.08:801][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK8E9D7A5FD9ECB084F087069EB91A6B96ABB18150
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[2022.10.06-10.07.08:802][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK9059C03D4B06D0DF7B9971C07E035D192C18043F
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[2022.10.06-10.07.08:802][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK967C747FFC357A828288FA05D93CD5DCECDA891B
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[2022.10.06-10.07.08:803][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNK9B2FAE99E304F0C94B933BC0726DA93D56691518
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[2022.10.06-10.07.08:804][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKA40F415B1DF31266B4B145AB253D69D75C23C92F
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[2022.10.06-10.07.08:804][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKA68436644BF61BF70A81F39B29099C9FDA361073
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[2022.10.06-10.07.08:805][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKA7FF12D4407B3B5EEB3E24D990F5E2DB6A6131E5
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[2022.10.06-10.07.08:805][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKA9706DC44EE902A7CEF3BF62767B521A8765D500
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[2022.10.06-10.07.08:806][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKADD97F8ADF814AE1541D0CBC3FB50485CE10BA12
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[2022.10.06-10.07.08:807][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKAE81348B544548296E9C284D9DB45646ABBCA907
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[2022.10.06-10.07.08:807][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKC30EB8FA604F8131F99FBE02E02FF8EDD12557F3
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[2022.10.06-10.07.08:808][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKC8D63098080A79BC212087BDEAC8627CC0F99CA8
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[2022.10.06-10.07.08:809][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKCEFF660F43F530401EA268402DE6BDB127AFD09D
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[2022.10.06-10.07.08:809][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKD013D6BA3789C681BE7CBAE596B9EF6702636A8E
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[2022.10.06-10.07.08:810][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKD225B672861DB6CE4881A77B52307BB2FC5A684F
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[2022.10.06-10.07.08:810][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKE29E2E4DFEAE3F4FD681857CF557CF9D26E9936A
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[2022.10.06-10.07.08:846][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKE3049ECFDF5A31A134189B23C83333B061077AA1
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[2022.10.06-10.07.08:847][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKE6FBE58C15211ADB5D45019535161CDF4B986C5A
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[2022.10.06-10.07.08:848][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKEA319E94C81E180E44395184C30AC98CF8CA3C4C
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[2022.10.06-10.07.08:848][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKED3FA94478BF44AA35F300AC884FCBCDEB8CA7A9
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[2022.10.06-10.07.08:890][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKF1526DD549263F0B3C6BB030962516BC8F0A4A78
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[2022.10.06-10.07.08:937][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKF66674287C71E0F67F37A4CCE3B1D5B766054F8D
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[2022.10.06-10.07.08:994][ 0]LogVTDiskCache: Deleted old VT cache file D:/unreal engine 4/Mashrama/DerivedDataCache/VT/TEXTURE_F36E4B807BC24Y818FE085C655C45176_VTCHUNKF6E2564B8EB542F60E89DB545C42AB661864DFF4
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[2022.10.06-10.07.11:461][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
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[2022.10.06-10.07.11:461][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
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[2022.10.06-10.07.11:461][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
|
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[2022.10.06-10.07.11:461][ 0]LogMeshReduction: No distributed automatic mesh merging module available
|
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[2022.10.06-10.07.11:462][ 0]LogMeshMerging: No distributed automatic mesh merging module available
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[2022.10.06-10.07.12:546][ 0]LogNetVersion: MasharovDioramu 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 4075394362)
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[2022.10.06-10.07.14:698][ 0]LogMaterial: Display: Missing cached shadermap for M_ChromeBall in PCD3D_SM5, Default, SM5 (DDC key hash: 027FD7029ED175208C4C956755A110A01B15234F), compiling.
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[2022.10.06-10.07.15:841][ 0]LogMaterial: Display: Missing cached shadermap for DefaultTextMaterialOpaque in PCD3D_SM5, Default, SM5 (DDC key hash: 607589A09405AB04E3B091CB6EF1B8B6FBC2239F), compiling.
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[2022.10.06-10.07.17:161][ 0]LogMaterial: Display: Missing cached shadermap for m_SimpleVolumetricCloud in PCD3D_SM5, Default, SM5 (DDC key hash: 1E54CBC6CA139FECBB6477AEBA17C72C3E2B2BAB), compiling.
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[2022.10.06-10.07.18:365][ 0]LogSlate: Border
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[2022.10.06-10.07.18:365][ 0]LogSlate: BreadcrumbButton
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[2022.10.06-10.07.18:365][ 0]LogSlate: Default
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[2022.10.06-10.07.18:365][ 0]LogSlate: Icons.Save
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[2022.10.06-10.07.18:365][ 0]LogSlate: Icons.Toolbar.Settings
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[2022.10.06-10.07.18:365][ 0]LogSlate: ListView
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[2022.10.06-10.07.18:365][ 0]LogSlate: SoftwareCursor_CardinalCross
|
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[2022.10.06-10.07.18:365][ 0]LogSlate: SoftwareCursor_Grab
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[2022.10.06-10.07.18:365][ 0]LogSlate: TableView.DarkRow
|
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[2022.10.06-10.07.18:365][ 0]LogSlate: TableView.Row
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[2022.10.06-10.07.18:365][ 0]LogSlate: TreeView
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[2022.10.06-10.07.29:007][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough in PCD3D_SM5, Default, SM5 (DDC key hash: 0A426F9BCDFA27DE53688DBBEDC5BE498090B18E), compiling.
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[2022.10.06-10.07.29:125][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Translucent in PCD3D_SM5, Default, SM5 (DDC key hash: F9459D7505D802618B28228676905A0EFC0A9381), compiling.
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[2022.10.06-10.07.29:249][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque in PCD3D_SM5, Default, SM5 (DDC key hash: 8DB5A7491F35F2CB2303DB335FD4175CB1E6F565), compiling.
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[2022.10.06-10.07.29:352][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque_OneSided in PCD3D_SM5, Default, SM5 (DDC key hash: A230D4623B88BFB74A7F27E416E949F60F9EAACB), compiling.
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[2022.10.06-10.07.29:444][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked in PCD3D_SM5, Default, SM5 (DDC key hash: CF4C8FD7CD237E06CBC4AE3822DD6BA137CD8F43), compiling.
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[2022.10.06-10.07.29:607][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked_OneSided in PCD3D_SM5, Default, SM5 (DDC key hash: 5E9A8BEE90928592DBB92409418C1A5601F7FB29), compiling.
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[2022.10.06-10.07.29:898][ 0]LogMaterial: Display: Missing cached shadermap for Widget3DCameraPassThrough_Opaque_OneSided in PCD3D_SM5, Default, SM5 (DDC key hash: FAFDC70E71BD5C8B3B109C718757D3B85CB09604), compiling.
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[2022.10.06-10.07.30:296][ 0]LogMaterial: Display: Missing cached shadermap for TransformGizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 6FDDFB32A1843C7D3864934AD37EE857FBDCACE8), compiling.
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[2022.10.06-10.07.30:326][ 0]LogMaterial: Display: Missing cached shadermap for TranslucentTransformGizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: E43758CF49F5CE83A9D475907F4FDFBFB9E42AE6), compiling.
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[2022.10.06-10.07.30:811][ 0]LogMaterial: Display: Missing cached shadermap for Main in PCD3D_SM5, Default, SM5 (DDC key hash: 8DF49A6DBCDAB6FA28210568DECE575049A3EAED), compiling.
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[2022.10.06-10.07.30:868][ 0]LogMaterial: Display: Missing cached shadermap for Xray in PCD3D_SM5, Default, SM5 (DDC key hash: 29EFD1D6D17AAA2A6FC06C7308C19DB0DEE6D1FC), compiling.
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[2022.10.06-10.07.31:595][ 0]LogMaterial: Display: Missing cached shadermap for CineMat in PCD3D_SM5, Default, SM5 (DDC key hash: 5949DC930B9C305DB47DD2AA2362975306F1AA3A), compiling.
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|
[2022.10.06-10.07.32:376][ 0]LogMaterial: Display: Missing cached shadermap for M_SimpleOpaque in PCD3D_SM5, Default, SM5 (DDC key hash: 2D1CAD46D29DBF968D2C83261DCC9D0CD7FCAFD1), compiling.
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[2022.10.06-10.07.32:704][ 0]LogMaterial: Display: Missing cached shadermap for M_SimpleUnlitTranslucent in PCD3D_SM5, Default, SM5 (DDC key hash: 1053AFAD96D88E2F958BDA107D6AA6DE11FEA972), compiling.
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[2022.10.06-10.07.34:209][ 0]SourceControl: Source control is disabled
|
|
[2022.10.06-10.07.34:817][ 0]LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 3EEACA8813010BF7DD00B5EC6E9AAAA0B0CCDB5E), compiling.
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[2022.10.06-10.07.34:990][ 0]LogMaterial: Display: Missing cached shadermap for FloorPlaneMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: F529A53F8D765BC8924CC42A5A1648782472B9F4), compiling.
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|
[2022.10.06-10.07.35:182][ 0]SourceControl: Source control is disabled
|
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[2022.10.06-10.07.35:182][ 0]SourceControl: Source control is disabled
|
|
[2022.10.06-10.07.35:405][ 0]LogMaterial: Display: Missing cached shadermap for LandscapeGizmo_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: C947B07DC8EC2D620F3E9BBDBFA562903BC5D87F), compiling.
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[2022.10.06-10.07.35:529][ 0]LogMaterial: Display: Missing cached shadermap for LandscapeGizmoHeight_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 2E956629C2E05097B2898A2D63BB2B0A0C65562D), compiling.
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[2022.10.06-10.07.35:781][ 0]LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in PCD3D_SM5, Default, SM5 (DDC key hash: A970733B1A900B77B98ED9CEC1B4CAEDCAD4494F), compiling.
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|
[2022.10.06-10.07.37:145][ 0]LogUObjectArray: 20596 objects as part of root set at end of initial load.
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[2022.10.06-10.07.37:154][ 0]LogUObjectAllocator: 5596376 out of 0 bytes used by permanent object pool.
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[2022.10.06-10.07.37:154][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2022.10.06-10.07.40:691][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
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[2022.10.06-10.07.40:776][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2022.10.06-10.07.44:548][ 0]LogMaterial: Display: Missing cached shadermap for BaseColor in PCD3D_SM5, Default, SM5 (DDC key hash: 4BFCB5AD97AF263E33EFA360446962FA1C88DE2F), compiling.
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[2022.10.06-10.07.44:699][ 0]LogMaterial: Display: Missing cached shadermap for CustomDepth in PCD3D_SM5, Default, SM5 (DDC key hash: E9026A4AC6874FE814EB2CA898085CC0C9B02035), compiling.
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[2022.10.06-10.07.44:899][ 0]LogMaterial: Display: Missing cached shadermap for CustomStencil in PCD3D_SM5, Default, SM5 (DDC key hash: 8AE1B5A87BACFADD241768099C765B44E7D91422), compiling.
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[2022.10.06-10.07.44:968][ 0]LogMaterial: Display: Missing cached shadermap for FinalImage in PCD3D_SM5, Default, SM5 (DDC key hash: 75E34A9BB356B8AF16B33B9023BF446E709A4F5E), compiling.
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[2022.10.06-10.07.45:086][ 0]LogMaterial: Display: Missing cached shadermap for LightingModel in PCD3D_SM5, Default, SM5 (DDC key hash: 02943C36EFD8FB2EAB5BE8662758F441BA9371C1), compiling.
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[2022.10.06-10.07.45:165][ 0]LogMaterial: Display: Missing cached shadermap for MaterialAO in PCD3D_SM5, Default, SM5 (DDC key hash: EF83FC9DDCD4A7404E051B11116677F92227BD05), compiling.
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[2022.10.06-10.07.45:264][ 0]LogMaterial: Display: Missing cached shadermap for Metallic in PCD3D_SM5, Default, SM5 (DDC key hash: 4049B719EC086B9C6EEF25D80A13702E07E90C4A), compiling.
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[2022.10.06-10.07.45:414][ 0]LogMaterial: Display: Missing cached shadermap for Opacity in PCD3D_SM5, Default, SM5 (DDC key hash: A2B72050B4939273B83D1F026B0BAB5570A8CAC4), compiling.
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[2022.10.06-10.07.45:469][ 0]LogMaterial: Display: Missing cached shadermap for Roughness in PCD3D_SM5, Default, SM5 (DDC key hash: 9EAE7C0A06425B97D0DCCCA1B4606DAFB1EA7D3E), compiling.
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[2022.10.06-10.07.45:606][ 0]LogMaterial: Display: Missing cached shadermap for Anisotropy in PCD3D_SM5, Default, SM5 (DDC key hash: 9317BD730C59478862C6D88CB23394234A14C0F9), compiling.
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[2022.10.06-10.07.45:654][ 0]LogMaterial: Display: Missing cached shadermap for SceneColor in PCD3D_SM5, Default, SM5 (DDC key hash: D5FDFF92AF4B704637F3180FC6BF54D348AE29DA), compiling.
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[2022.10.06-10.07.45:749][ 0]LogMaterial: Display: Missing cached shadermap for SceneDepth in PCD3D_SM5, Default, SM5 (DDC key hash: 72A184B3892CFF49287B310597DB67380C1F66E7), compiling.
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[2022.10.06-10.07.45:813][ 0]LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyRGB in PCD3D_SM5, Default, SM5 (DDC key hash: F0AB3C9F88BCB47BA22B143D3F0B9EDA85CA17CA), compiling.
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[2022.10.06-10.07.45:948][ 0]LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyA in PCD3D_SM5, Default, SM5 (DDC key hash: 190186511E29A9A0D2FF21455120AE444D8E9923), compiling.
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[2022.10.06-10.07.46:037][ 0]LogMaterial: Display: Missing cached shadermap for Specular in PCD3D_SM5, Default, SM5 (DDC key hash: 3C2CACA039C3BBC3D39A2E44F2966BE15D0DAE3A), compiling.
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[2022.10.06-10.07.46:100][ 0]LogMaterial: Display: Missing cached shadermap for SubsurfaceColor in PCD3D_SM5, Default, SM5 (DDC key hash: 0730582A6D4C5752511E4D4B8B004AF7014AE178), compiling.
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[2022.10.06-10.07.46:172][ 0]LogMaterial: Display: Missing cached shadermap for WorldNormal in PCD3D_SM5, Default, SM5 (DDC key hash: E8952C4D3F7A56F0E608A87427F386EDC8D859F5), compiling.
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[2022.10.06-10.07.46:238][ 0]LogMaterial: Display: Missing cached shadermap for WorldTangent in PCD3D_SM5, Default, SM5 (DDC key hash: 8183C2C1C5F5E7A49B6EFC4901098D960208B7C0), compiling.
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[2022.10.06-10.07.46:411][ 0]LogMaterial: Display: Missing cached shadermap for AmbientOcclusion in PCD3D_SM5, Default, SM5 (DDC key hash: F445FE12500AB607D573D874242AFD1746ED0AF0), compiling.
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[2022.10.06-10.07.46:583][ 0]LogMaterial: Display: Missing cached shadermap for CustomDepthWorldUnits in PCD3D_SM5, Default, SM5 (DDC key hash: 107A7CC55957D628E5835A290FB86D7E648B16A1), compiling.
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[2022.10.06-10.07.46:742][ 0]LogMaterial: Display: Missing cached shadermap for SceneDepthWorldUnits in PCD3D_SM5, Default, SM5 (DDC key hash: 67A825CFCD81D647BE5CBD0AE71EA160A4C02B98), compiling.
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[2022.10.06-10.07.46:831][ 0]LogMaterial: Display: Missing cached shadermap for Velocity in PCD3D_SM5, Default, SM5 (DDC key hash: 60499A3FFDFAB5196CBACD9E66306D0E9A59C64D), compiling.
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[2022.10.06-10.07.46:897][ 0]LogMaterial: Display: Missing cached shadermap for PreTonemapHDRColor in PCD3D_SM5, Default, SM5 (DDC key hash: E7315E9B3DD2899D9CBA0F8BB683D523B1CF155C), compiling.
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[2022.10.06-10.07.48:250][ 0]LogPython: Using Python 3.9.7
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[2022.10.06-10.07.53:106][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FCB5BC3748208E8F4917B6B6CB4B7D1D | Instance: 72A26DBF49AEC95833AE30B6E2D6DA1B (DESKTOP-AOHCMKE-20820).
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[2022.10.06-10.07.55:090][ 0]SourceControl: Source control is disabled
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[2022.10.06-10.07.55:357][ 0]SourceControl: Source control is disabled
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[2022.10.06-10.07.55:457][ 0]SourceControl: Source control is disabled
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[2022.10.06-10.07.55:582][ 0]LogUProjectInfo: Found projects:
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[2022.10.06-10.08.06:116][ 0]LogPackageName: Display: FPackageName: Mount point added: '../../../../../../unreal engine 4/Mashrama/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/'
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[2022.10.06-10.08.06:959][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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[2022.10.06-10.08.07:340][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2022.10.06-10.08.07:340][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2022.10.06-10.08.09:019][ 0]LogMaterial: Display: Missing cached shadermap for M_VolumeRenderSphereTracePP in PCD3D_SM5, Default, SM5 (DDC key hash: 1D00F92C75FB8B7FEFF833E30E71CA8F9E8700FF), compiling.
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[2022.10.06-10.08.11:022][ 0]LogOpenImageDenoise: OIDN starting up
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[2022.10.06-10.08.15:268][ 0]LogCollectionManager: Loaded 0 collections in 0.002152 seconds
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[2022.10.06-10.08.15:865][ 0]LogFileCache: Scanning file cache for directory 'D:/unreal engine 4/Mashrama/Saved/Collections/' took 0.00s
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[2022.10.06-10.08.15:865][ 0]LogFileCache: Scanning file cache for directory 'D:/unreal engine 4/Mashrama/Content/Developers/GRAFF3d7/Collections/' took 0.02s
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[2022.10.06-10.08.15:865][ 0]LogFileCache: Scanning file cache for directory 'D:/unreal engine 4/Mashrama/Content/Collections/' took 0.00s
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[2022.10.06-10.08.17:237][ 0]LogMaterial: Display: Missing cached shadermap for HighResScreenshot in PCD3D_SM5, Default, SM5 (DDC key hash: FD25DC48F9E21781F41AC6EAA75CC8DE6FA7F006), compiling.
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[2022.10.06-10.08.17:398][ 0]LogMaterial: Display: Missing cached shadermap for HighResScreenshotMask in PCD3D_SM5, Default, SM5 (DDC key hash: 8282C36F2A255FA8C86076247302CFB26A5C46F2), compiling.
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[2022.10.06-10.08.17:499][ 0]LogMaterial: Display: Missing cached shadermap for HighResScreenshotCaptureRegion in PCD3D_SM5, Default, SM5 (DDC key hash: 54BCADD45B5CDB7CCDEA4E5439CABE2F67133686), compiling.
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[2022.10.06-10.08.19:208][ 0]LogEngine: Initializing Engine...
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[2022.10.06-10.08.19:440][ 0]LogStylusInput: Initializing StylusInput subsystem.
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[2022.10.06-10.08.19:535][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
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[2022.10.06-10.08.19:643][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 621BFE59A8CCB70A98991AC5B6B8BC8B58B37D29), compiling. Is special engine material.
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[2022.10.06-10.08.21:137][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DB0F41A3EA423EF6F07BE7F99C0256442C418351), compiling. Is special engine material.
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[2022.10.06-10.08.23:483][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 627475C5AEAC27F4A61AC13EC559E55B94F6629E), compiling. Is special engine material.
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[2022.10.06-10.08.25:096][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2CE07CEBA8A0D5C949B294FC252D6339975E3053), compiling. Is special engine material.
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[2022.10.06-10.08.27:395][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: BCBF2D0FE4A6CF7684F11B0F34E01BF05B9C9CB5), compiling. Is special engine material.
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[2022.10.06-10.08.30:134][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 80AAE66484DDE476DEE942E6CB7F5610E65BDF54), compiling. Is special engine material.
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[2022.10.06-10.08.31:741][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 19E61FBDEA888A9BE27CE18CDA759679D343F7B6), compiling.
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[2022.10.06-10.08.32:136][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_ColorOnly in PCD3D_SM5, Default, SM5 (DDC key hash: 4E2A6A1768DB4C0905B2760889B16C853759FD59), compiling.
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[2022.10.06-10.08.32:369][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_AlphaAsColor in PCD3D_SM5, Default, SM5 (DDC key hash: F59928D747BB81670855F038BCFF6D09B30DFE20), compiling.
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[2022.10.06-10.08.32:603][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_RedOnly in PCD3D_SM5, Default, SM5 (DDC key hash: F0FEA46E95B1359D70B65BB12B2A3DE8A799C33F), compiling.
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[2022.10.06-10.08.32:768][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_GreenOnly in PCD3D_SM5, Default, SM5 (DDC key hash: CB4932BC1B45677A89D0BD5FEFF9C8C9A2A9E863), compiling.
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[2022.10.06-10.08.32:946][ 0]LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_BlueOnly in PCD3D_SM5, Default, SM5 (DDC key hash: 01EE6893AA0EEAAD14EEF947FEDC0DEC38BDACDA), compiling.
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[2022.10.06-10.08.33:177][ 0]LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 37692A09C5995175E39954076D49E88DFC10AB7E), compiling.
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[2022.10.06-10.08.33:290][ 0]LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: FCDB410EE7D97AAC42976D800C4EE71AA34F73F2), compiling.
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[2022.10.06-10.08.33:470][ 0]LogMaterial: Display: Missing cached shadermap for EmissiveMeshMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DA6CF57E418CCFBDFEE44689C587B61F585950A7), compiling.
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[2022.10.06-10.08.33:610][ 0]LogMaterial: Display: Missing cached shadermap for M_InvalidLightmapSettings in PCD3D_SM5, Default, SM5 (DDC key hash: 4175023DDA496C163F77AD4F44D06B1FEA39C10A), compiling.
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[2022.10.06-10.08.33:848][ 0]LogMaterial: Display: Missing cached shadermap for GizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: EA9C38F4C0EF744C64091FFAA65100E69EFC4161), compiling.
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[2022.10.06-10.08.34:021][ 0]LogMaterial: Display: Missing cached shadermap for PhAT_JointLimitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9782F95E85BC6C4ED4FD789D91B8E9088B2A2430), compiling.
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[2022.10.06-10.08.34:114][ 0]LogMaterial: Display: Missing cached shadermap for GeomMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7DE334F6E6BEE11080A297A38BE39BDC20801B3A), compiling.
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[2022.10.06-10.08.34:275][ 0]LogMaterial: Display: Missing cached shadermap for EditorBrushMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 21CB3243BD29D63D80C3DF578C2BCED2C6BABB6C), compiling.
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[2022.10.06-10.08.34:521][ 0]LogMaterial: Display: Missing cached shadermap for BoneWeightMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: E8794A5D3740A9C069E72657F21221865CB7DEF4), compiling.
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[2022.10.06-10.08.34:802][ 0]LogMaterial: Display: Missing cached shadermap for ClothMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5927CB70DEA69197C988AF313C292B173F4DE284), compiling.
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[2022.10.06-10.08.34:896][ 0]LogMaterial: Display: Missing cached shadermap for ClothMaterial_WF in PCD3D_SM5, Default, SM5 (DDC key hash: BF3BE20436BF65DDE34C804FB56D967CCCD0E83A), compiling.
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[2022.10.06-10.08.35:029][ 0]LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 14196BD53A2279D96CF49BA12D486F024CCE6412), compiling.
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[2022.10.06-10.08.35:138][ 0]LogMaterial: Display: Missing cached shadermap for PhysicalMaterialMaskMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: D7D4EBB9FFD180A0E411D780540230C38910F7E2), compiling.
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[2022.10.06-10.08.35:651][ 0]LogMaterial: Display: Missing cached shadermap for PreviewShadowIndicatorMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: D1A03464D28ED5C6A426B960B9B167EE7E4D25CC), compiling.
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[2022.10.06-10.08.36:165][ 0]LogMaterial: Display: Missing cached shadermap for FlattenMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 93CAD0FEF699A31304E45E5196B0F83BAD2F6980), compiling.
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[2022.10.06-10.08.36:672][ 0]LogMaterial: Display: Missing cached shadermap for FlattenMaterial_VT in PCD3D_SM5, Default, SM5 (DDC key hash: 1B9341DFE4B2BA35994D0342FAE9B3142AEC5BD9), compiling.
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[2022.10.06-10.08.36:988][ 0]LogMaterial: Display: Missing cached shadermap for FlattenMaterial_WS_Normal_VT in PCD3D_SM5, Default, SM5 (DDC key hash: EC6993351D688488B8E2555D7A21FCB69F48D902), compiling.
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[2022.10.06-10.08.38:217][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2022.10.06-10.08.38:383][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
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[2022.10.06-10.08.38:791][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
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[2022.10.06-10.08.39:175][ 0]LogAIModule: Creating AISystem for world Untitled
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[2022.10.06-10.08.39:379][ 0]LogAudio: Display: Initializing Audio Device Manager...
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[2022.10.06-10.08.39:464][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
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[2022.10.06-10.08.39:487][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
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[2022.10.06-10.08.39:487][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
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[2022.10.06-10.08.39:521][ 0]LogAudio: Display: Audio Device Manager Initialized
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[2022.10.06-10.08.39:521][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
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[2022.10.06-10.08.39:539][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2022.10.06-10.08.39:539][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2022.10.06-10.08.39:540][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2022.10.06-10.08.39:540][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2022.10.06-10.08.39:540][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
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[2022.10.06-10.08.39:540][ 0]LogAudioMixer: Display: Max Channels (voices): 0
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[2022.10.06-10.08.39:540][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2022.10.06-10.08.39:545][ 0]LogAudio: Display: AudioDevice MaxSources: 32
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[2022.10.06-10.08.39:607][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2022.10.06-10.08.39:607][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2022.10.06-10.08.39:607][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2022.10.06-10.08.39:741][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
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[2022.10.06-10.08.39:820][ 0]LogAudioMixer: Display: Using Audio Hardware Device Digital Audio (S/PDIF) (High Definition Audio Device)
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[2022.10.06-10.08.39:887][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
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[2022.10.06-10.08.40:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2022.10.06-10.08.40:092][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2022.10.06-10.08.40:113][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
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[2022.10.06-10.08.40:114][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
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[2022.10.06-10.08.40:116][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
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[2022.10.06-10.08.40:117][ 0]LogInit: FAudioDevice initialized.
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[2022.10.06-10.08.40:117][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
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[2022.10.06-10.08.40:117][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
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[2022.10.06-10.08.40:118][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2022.10.06-10.08.40:118][ 0]LogInit: Texture streaming: Enabled
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[2022.10.06-10.08.40:457][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
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[2022.10.06-10.08.40:575][ 0]LogEngineSessionManager: EngineSessionManager initialized
|
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[2022.10.06-10.08.40:852][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
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[2022.10.06-10.08.40:928][ 0]LogLiveCoding: Display: Starting LiveCoding
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[2022.10.06-10.08.40:928][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
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[2022.10.06-10.09.11:725][ 0]LogLiveCoding: Display: First instance in process group "UE_MasharovDioramu_0xdf6967e5", spawning console
|
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[2022.10.06-10.09.11:725][ 0]LogLiveCoding: Display: Waiting for server
|
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[2022.10.06-10.09.11:725][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
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[2022.10.06-10.09.11:889][ 0]LogInit: Transaction tracking system initialized
|
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[2022.10.06-10.09.13:607][ 0]BlueprintLog: New page: Editor Load
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[2022.10.06-10.09.19:643][ 0]LocalizationService: Localization service is disabled
|
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[2022.10.06-10.09.23:651][ 0]TimingProfiler: Initialize
|
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[2022.10.06-10.09.23:652][ 0]TimingProfiler: OnSessionChanged
|
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[2022.10.06-10.09.23:653][ 0]LoadingProfiler: Initialize
|
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[2022.10.06-10.09.23:653][ 0]LoadingProfiler: OnSessionChanged
|
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[2022.10.06-10.09.23:676][ 0]NetworkingProfiler: Initialize
|
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[2022.10.06-10.09.23:812][ 0]NetworkingProfiler: OnSessionChanged
|
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[2022.10.06-10.09.23:813][ 0]MemoryProfiler: Initialize
|
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[2022.10.06-10.09.23:813][ 0]MemoryProfiler: OnSessionChanged
|
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[2022.10.06-10.09.27:779][ 0]LogMaterial: Display: Missing cached shadermap for Cross_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: A8EF192282EB90BD97E4B084E1A376B3A00E718D), compiling.
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[2022.10.06-10.09.27:968][ 0]LogMaterial: Display: Missing cached shadermap for PhAT_BoneSelectedMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A5D6A830BCF05C025360B9D8067ABCCFB5BA542C), compiling.
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|
[2022.10.06-10.09.28:103][ 0]LogMaterial: Display: Missing cached shadermap for PhAT_ElemSelectedMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 4BDF286AAC25E7B715F47AFB7A8F2E62F0568526), compiling.
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[2022.10.06-10.09.28:262][ 0]LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A905C26A82D397879AD365F9E3D306DA35F85BE5), compiling.
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[2022.10.06-10.09.28:469][ 0]LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: CCE38415F292367AA8E7F85199D8AA5DE9C213F4), compiling.
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[2022.10.06-10.09.28:760][ 0]LogMaterial: Display: Missing cached shadermap for Tick_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 83995B1AB067FE8D2361D28171141E08BECFEE98), compiling.
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[2022.10.06-10.09.28:981][ 0]LogMaterial: Display: Missing cached shadermap for WidgetGridVertexColorMaterial_Ma in PCD3D_SM5, Default, SM5 (DDC key hash: 2519D4FDC5DF5617D7D43ABE790806D8DD207763), compiling.
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[2022.10.06-10.09.29:064][ 0]LogMaterial: Display: Missing cached shadermap for WidgetMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AAD02748E745235D4C149DCB0A451254845E5354), compiling.
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|
[2022.10.06-10.09.29:165][ 0]LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Current in PCD3D_SM5, Default, SM5 (DDC key hash: 242893EDCEB2507F555BF0129A24049F77C211F8), compiling.
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[2022.10.06-10.09.29:251][ 0]LogMaterial: Display: Missing cached shadermap for WidgetMaterial_X in PCD3D_SM5, Default, SM5 (DDC key hash: 7FD2A9E4FEF08CFD54F02E83B609417DC05DE805), compiling.
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[2022.10.06-10.09.29:416][ 0]LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Y in PCD3D_SM5, Default, SM5 (DDC key hash: 3D7D63385ED7E1483EAE8FD0D7F1DF4AE49112D1), compiling.
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[2022.10.06-10.09.29:502][ 0]LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Z in PCD3D_SM5, Default, SM5 (DDC key hash: 53E3601C27B2F13739AC6271C622CD08984DD337), compiling.
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[2022.10.06-10.09.29:583][ 0]LogMaterial: Display: Missing cached shadermap for WidgetVertexColorMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5AF5D4523D9B901AE0936232B97C149627D9493C), compiling.
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[2022.10.06-10.09.30:302][ 0]LogMaterial: Display: Missing cached shadermap for LevelGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 043FF8180B7D5BA56AA01EF416E939BE0B9E231E), compiling.
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[2022.10.06-10.09.31:562][ 0]LogMaterial: Display: Missing cached shadermap for BlinkingCaret in PCD3D_SM5, Default, SM5 (DDC key hash: 351B856BCEBAC601BD002BFE22E67853D911CB4E), compiling.
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[2022.10.06-10.09.34:798][ 0]LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 72449C81652283292753F3562CCA930BBF0C148E), compiling.
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[2022.10.06-10.09.36:576][ 0]LogMaterial: Display: Missing cached shadermap for M_StreamingPause in PCD3D_SM5, Default, SM5 (DDC key hash: 8FC6524A60B02E1B022B8BAAB257F26C142C8198), compiling.
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[2022.10.06-10.09.45:163][ 0]LogFileCache: Scanning file cache for directory 'D:/unreal engine 4/Mashrama/Content/' took 0.13s
|
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[2022.10.06-10.09.45:163][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
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[2022.10.06-10.09.55:918][ 0]LogMaterial: Display: Missing cached shadermap for M_Sky_Panning_Clouds2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8230383FF85AF48A5EC35AEC1C35F76D239949E0), compiling.
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[2022.10.06-10.09.56:448][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
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[2022.10.06-10.09.56:742][ 0]SourceControl: Source control is disabled
|
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[2022.10.06-10.09.56:768][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 241.808
|
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[2022.10.06-10.09.57:006][ 0]Cmd: MAP LOAD FILE="../../../../../../unreal engine 4/Mashrama/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
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[2022.10.06-10.09.57:519][ 0]LightingResults: New page: Lighting Build
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[2022.10.06-10.10.03:055][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
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[2022.10.06-10.10.03:221][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2022.10.06-10.10.04:633][ 0]MapCheck: New page: Map Check
|
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[2022.10.06-10.10.04:633][ 0]LightingResults: New page: Lighting Build
|
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[2022.10.06-10.10.06:004][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2022.10.06-10.10.06:616][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms
|
|
[2022.10.06-10.10.10:629][ 0]LogMaterial: Display: Missing cached shadermap for MM_Master in PCD3D_SM5, Default, SM5 (DDC key hash: 21A51BB78F1270A298AE258A495DBE7D71DA15B7), compiling.
|
|
[2022.10.06-10.10.10:906][ 0]LogMaterial: Display: Missing cached shadermap for MI_Wood_Dark_Triplanar1 in PCD3D_SM5, Default, SM5 (DDC key hash: 85B0567585AE82F562D793DC81D737536A4D6756), compiling.
|
|
[2022.10.06-10.10.11:167][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
|
|
[2022.10.06-10.10.11:167][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
|
|
[2022.10.06-10.10.11:211][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
|
|
[2022.10.06-10.10.11:213][ 0]LogAIModule: Creating AISystem for world Main
|
|
[2022.10.06-10.10.11:302][ 0]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.10.11:303][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2022.10.06-10.10.11:303][ 0]LogShaderCompilers: Display: Total job queries 9154, among them cache hits 0 (0.00%)
|
|
[2022.10.06-10.10.11:324][ 0]LogShaderCompilers: Display: Tracking 976 distinct input hashes that result in 542 distinct outputs (55.53%)
|
|
[2022.10.06-10.10.11:324][ 0]LogShaderCompilers: Display: RAM used: 2.40 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.07%
|
|
[2022.10.06-10.10.11:325][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2022.10.06-10.10.11:325][ 0]LogShaderCompilers: Display: Shaders Compiled: 9154
|
|
[2022.10.06-10.10.11:325][ 0]LogShaderCompilers: Display: Jobs assigned 1076, completed 976 (90.71%)
|
|
[2022.10.06-10.10.11:325][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 24.32 s, longest 172.42 s
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Job execution time: average 16.05 s, max 35.92 s
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 37.61 s, max 172.42
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 174.91 s
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Jobs were issued in 110 batches (only local compilation was used), average 9.78 jobs/batch
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Average processing rate: 5.58 jobs/sec
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Effective parallelization: 8.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 17.72 sec, max 17.72 sec, min 17.72 sec)
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 16.37 sec, max 16.37 sec, min 16.37 sec)
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: FCloudRenderViewPS001false (compiled 1 times, average 14.85 sec, max 14.85 sec, min 14.85 sec)
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: FCloudRenderViewPS101false (compiled 1 times, average 13.76 sec, max 13.76 sec, min 13.76 sec)
|
|
[2022.10.06-10.10.11:358][ 0]LogShaderCompilers: Display: FCloudRenderViewPS010false (compiled 1 times, average 11.29 sec, max 11.29 sec, min 11.29 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 6.69% of total time (compiled 30 times, average 3.22 sec, max 4.36 sec, min 1.99 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.20% of total time (compiled 44 times, average 1.38 sec, max 2.45 sec, min 1.07 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS - 3.83% of total time (compiled 24 times, average 2.30 sec, max 2.61 sec, min 1.87 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: FDebugViewModeVS - 3.77% of total time (compiled 42 times, average 1.30 sec, max 2.16 sec, min 0.51 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: FDebugViewModePS - 3.69% of total time (compiled 44 times, average 1.21 sec, max 3.84 sec, min 0.81 sec)
|
|
[2022.10.06-10.10.11:359][ 0]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.10.12:335][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2022.10.06-10.10.12:629][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
|
|
[2022.10.06-10.10.12:715][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2022.10.06-10.10.12:728][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 12,853ms to complete.
|
|
[2022.10.06-10.10.12:735][ 0]LogFileHelpers: Loading map 'Main' took 15.888
|
|
[2022.10.06-10.10.21:151][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 265.151
|
|
[2022.10.06-10.10.21:151][ 0]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.10.21:151][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Total job queries 9154, among them cache hits 0 (0.00%)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Tracking 1016 distinct input hashes that result in 568 distinct outputs (55.91%)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: RAM used: 2.53 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.08%
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Shaders Compiled: 9154
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Jobs assigned 1116, completed 1016 (91.04%)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 25.87 s, longest 182.79 s
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Job execution time: average 16.47 s, max 35.92 s
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 38.94 s, max 182.79
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 185.28 s
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Jobs were issued in 114 batches (only local compilation was used), average 9.79 jobs/batch
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Average processing rate: 5.48 jobs/sec
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Effective parallelization: 8.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 17.72 sec, max 17.72 sec, min 17.72 sec)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 16.37 sec, max 16.37 sec, min 16.37 sec)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: FCloudRenderViewPS001false (compiled 1 times, average 14.85 sec, max 14.85 sec, min 14.85 sec)
|
|
[2022.10.06-10.10.21:152][ 0]LogShaderCompilers: Display: FCloudRenderViewPS101false (compiled 1 times, average 13.76 sec, max 13.76 sec, min 13.76 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS (compiled 8 times, average 12.18 sec, max 15.78 sec, min 8.42 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 6.43% of total time (compiled 31 times, average 3.21 sec, max 4.36 sec, min 1.99 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 6.29% of total time (compiled 8 times, average 12.18 sec, max 15.78 sec, min 8.42 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.09% of total time (compiled 46 times, average 1.38 sec, max 2.45 sec, min 1.07 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: FDebugViewModeVS - 3.64% of total time (compiled 44 times, average 1.28 sec, max 2.16 sec, min 0.49 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: FDebugViewModePS - 3.61% of total time (compiled 46 times, average 1.22 sec, max 3.84 sec, min 0.81 sec)
|
|
[2022.10.06-10.10.21:153][ 0]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.10.23:237][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2022.10.06-10.10.23:375][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2022.10.06-10.10.23:386][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2022.10.06-10.10.23:398][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2022.10.06-10.10.25:845][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.25:845][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.25:892][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.25:892][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:087][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:088][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:184][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:184][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:491][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:491][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:535][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:535][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:572][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:572][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:587][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:587][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:704][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:705][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:716][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
|
[2022.10.06-10.10.26:717][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
|
|
[2022.10.06-10.10.26:717][ 0]LogFeaturePack: Error: Error in Feature pack D:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
|
|
[2022.10.06-10.10.30:837][ 0]LogSlate: Took 0.057027 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2022.10.06-10.10.31:130][ 0]LogSlate: Took 0.087984 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2022.10.06-10.10.31:226][ 0]LogSlate: Took 0.060082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2022.10.06-10.10.31:435][ 0]LogViewport: Scene viewport resized to 1385x912, mode Windowed.
|
|
[2022.10.06-10.10.38:379][ 0]LogD3D12RHI: Creating RTPSO with 123 shaders (0 cached, 123 new) took 443.77 ms. Compile time 411.35 ms, link time 31.81 ms.
|
|
[2022.10.06-10.10.38:497][ 0]LogD3D12RHI: Creating RTPSO with 9 shaders (0 cached, 9 new) took 52.22 ms. Compile time 36.12 ms, link time 15.98 ms.
|
|
[2022.10.06-10.10.38:948][ 0]LogD3D12RHI: Creating RTPSO with 4 shaders (0 cached, 4 new) took 503.07 ms. Compile time 8.20 ms, link time 494.78 ms.
|
|
[2022.10.06-10.10.38:948][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
|
|
[2022.10.06-10.10.38:974][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
|
|
[2022.10.06-10.10.38:976][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
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[2022.10.06-10.10.39:007][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
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[2022.10.06-10.10.39:009][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries
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[2022.10.06-10.10.39:038][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
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[2022.10.06-10.10.39:293][ 0]LogStall: Startup...
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[2022.10.06-10.10.39:298][ 0]LogStall: Startup complete.
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[2022.10.06-10.10.39:476][ 0]LogLoad: (Engine Initialization) Total time: 284.53 seconds
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[2022.10.06-10.10.39:476][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
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[2022.10.06-10.10.40:399][ 0]LogContentStreaming: Texture pool size now 1000 MB
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[2022.10.06-10.10.41:617][ 0]LogAutomationController: Ignoring very large delta of 19969374.51 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.10.48:040][ 1]LogSlate: Took 0.074355 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2022.10.06-10.10.48:175][ 1]LogAutomationController: Ignoring very large delta of 6.60 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.10.48:524][ 2]LogAssetRegistry: Asset discovery search completed in 227.1475 seconds
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[2022.10.06-10.10.48:853][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
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[2022.10.06-10.10.50:429][ 4]LogD3D12RHI: Creating RTPSO with 130 shaders (0 cached, 7 new) took 27.12 ms. Compile time 17.82 ms, link time 8.35 ms.
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[2022.10.06-10.10.50:777][ 7]LogSlate: Took 0.022973 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
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[2022.10.06-10.10.50:998][ 7]LogSlate: Took 0.019878 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
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[2022.10.06-10.10.55:688][ 26]LogStatusBar: Looking status bar with open content browser drawer...
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[2022.10.06-10.10.55:689][ 26]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser
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[2022.10.06-10.10.57:717][ 26]LogViewport: Scene viewport resized to 1385x592, mode Windowed.
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[2022.10.06-10.10.57:877][ 26]LogAutomationController: Ignoring very large delta of 2.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.11.11:757][699]LogViewport: Scene viewport resized to 1385x581, mode Windowed.
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[2022.10.06-10.11.11:923][701]LogViewport: Scene viewport resized to 1385x463, mode Windowed.
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[2022.10.06-10.11.13:908][853]Cmd: STAT FPS
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[2022.10.06-10.11.24:867][420]LogAutomationController: Ignoring very large delta of 2.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.11.32:102][445]LogAutomationController: Ignoring very large delta of 2.00 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.11.35:534][446]LogAutomationController: Ignoring very large delta of 3.43 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
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[2022.10.06-10.11.41:127][764]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms
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[2022.10.06-10.11.52:714][764]LogLinker: Warning: [AssetLog] D:\unreal engine 4\Mashrama\Content\Meshes\Interior\Furniture\Radiator\RadiatorGen.uasset: Failed to load '/Game/Mavis/Meshes/Interior/Furniture/Radiator/Meshes/SM_Radiator_100_200': Can't find file.
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[2022.10.06-10.11.52:722][764]LogLinker: Warning: VerifyImport: Failed to load package for import object 'Package /Game/Mavis/Meshes/Interior/Furniture/Radiator/Meshes/SM_Radiator_100_200'
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[2022.10.06-10.11.53:023][764]LogLinker: Warning: [AssetLog] D:\unreal engine 4\Mashrama\Content\Maps\Interior\GP2\S02A00.umap: Failed to load '/Game/Maps/Interior/GP2/S02A00_BuiltData': Can't find file.
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[2022.10.06-10.11.53:023][764]LogLinker: Warning: VerifyImport: Failed to load package for import object 'Package /Game/Maps/Interior/GP2/S02A00_BuiltData'
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[2022.10.06-10.12.50:866][764]LogLinker: Warning: [AssetLog] D:\unreal engine 4\Mashrama\Content\Furniture\Vol2_Unsorted\FurniturePack\Assets\Furniture\BedRoom\BedRoom_02\SM_Deco_Tri.uasset: Failed to load '/Game/Furniture/Vol2_Unsorted/SG_Condominium/Meshes/Living/Materials/M_GoldMat': Can't find file.
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[2022.10.06-10.12.50:866][764]LogLinker: Warning: VerifyImport: Failed to load package for import object 'Package /Game/Furniture/Vol2_Unsorted/SG_Condominium/Meshes/Living/Materials/M_GoldMat'
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/0_BASE/DEFAULT_TEXTURE/T_black_map_BC.T_black_map_BC (TFO_AutoDXT, 256X256 X1X1) (Required Memory Estimate: 1.250 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/0_BASE/DEFAULT_TEXTURE/T_white_map_D.T_white_map_D (TFO_AutoDXT, 256X256 X1X1) (Required Memory Estimate: 1.250 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/0_BASE/DEFAULT_TEXTURE/T_blue_map_D.T_blue_map_D (TFO_BC5, 256X256 X1X1) (Required Memory Estimate: 1.250 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_ME.T_blender_01_ME (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_N.T_blender_01_N (TFO_BC5, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_E.T_blender_01_E (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:025][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/0_BASE/DEFAULT_TEXTURE/T_noise_small_D.T_noise_small_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:026][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_E_color.T_blender_01_E_color (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:026][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_D.T_blender_01_D (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:026][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_tex_M.T_blender_01_tex_M (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:385][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_R.T_blender_01_R (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:385][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/T_blender_01_NOISE.T_blender_01_NOISE (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:544][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_D.T_coffee_brew_01_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.36:544][764]LogMaterial: Display: Missing cached shadermap for M_Advance in PCD3D_SM5, Default, SM5 (DDC key hash: B0E8646B707136A43B0BAB1A5DB5B7B65A1C980E), compiling.
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[2022.10.06-10.13.36:727][764]LogMaterial: Display: Missing cached shadermap for M_Translucent in PCD3D_SM5, Default, SM5 (DDC key hash: F34FDE420623995958D8CE8994B3AD7317A87E89), compiling.
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[2022.10.06-10.13.36:918][764]LogMaterial: Display: Missing cached shadermap for M_Advance_Mask in PCD3D_SM5, Default, SM5 (DDC key hash: FAF1B4878F7950EFA586CED57CBCA7D52B9E7F69), compiling.
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[2022.10.06-10.13.37:161][764]LogMaterial: Display: Missing cached shadermap for M_Simple in PCD3D_SM5, Default, SM5 (DDC key hash: 07F585206A6A3045CE1786CB0B08957D5379ED57), compiling.
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[2022.10.06-10.13.37:318][764]LogMaterial: Display: Missing cached shadermap for M_Metallic in PCD3D_SM5, Default, SM5 (DDC key hash: EF3BABA0A2720CD7B41204F4A2A41D1F0565BCA0), compiling.
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[2022.10.06-10.13.37:468][764]LogMaterial: Display: Missing cached shadermap for MI_Metal_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 7B2FBA38F586B4DBD4C3354E840A3A9F588DFA95), compiling.
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_body...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_blender_01_knife...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_blender_01_body...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_blender_01_base...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_blender_01_handle...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_blender_01_cover...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_bottle...
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[2022.10.06-10.13.37:616][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_filter...
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[2022.10.06-10.13.37:617][764]LogMaterial: Display: Missing cached shadermap for M_Plastic in PCD3D_SM5, Default, SM5 (DDC key hash: B45B35092E65D81A16F02D5A77644CFF5BD5C734), compiling.
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[2022.10.06-10.13.37:772][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_spoon...
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[2022.10.06-10.13.37:772][764]LogMaterial: Display: Missing cached shadermap for MM_DoorFade in PCD3D_SM5, Default, SM5 (DDC key hash: 42B4A8BBE2561678B9D9847C31135D17CFB59F8A), compiling.
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[2022.10.06-10.13.37:967][764]LogMaterial: Display: Missing cached shadermap for MI_DoorFade_Biege in PCD3D_SM5, Default, SM5 (DDC key hash: 75396C5A11674C779107B2971B76E472F44CF47E), compiling.
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[2022.10.06-10.13.38:142][764]LogMaterial: Display: Missing cached shadermap for M_KFabric_White in PCD3D_SM5, Default, SM5 (DDC key hash: 83C3592BD8CFCF2B75E29CE1AD51094EA4A84856), compiling.
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[2022.10.06-10.13.38:500][764]LogMaterial: Display: Missing cached shadermap for M_KTea1 in PCD3D_SM5, Default, SM5 (DDC key hash: F1E90448F25C33E1E851990FD10B9061D00CB2A5), compiling.
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[2022.10.06-10.13.38:640][764]LogMaterial: Display: Missing cached shadermap for M_Marble_Black in PCD3D_SM5, Default, SM5 (DDC key hash: AC76504F30683D2AF4C9AB4012DA748FE10D5D48), compiling.
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[2022.10.06-10.13.38:747][764]LogMaterial: Display: Missing cached shadermap for M_CabinetBlack in PCD3D_SM5, Default, SM5 (DDC key hash: 857352D0C587C8208F86E94F3B32A932079DF131), compiling.
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[2022.10.06-10.13.38:849][764]LogMaterial: Display: Missing cached shadermap for MI_Fabric2_biege in PCD3D_SM5, Default, SM5 (DDC key hash: 4164575EF8AA84D81B265501963EE8DC8BB522B4), compiling.
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[2022.10.06-10.13.39:122][764]LogMaterial: Display: Missing cached shadermap for M_Glass in PCD3D_SM5, Default, SM5 (DDC key hash: 77ABDA5F7EB0040009A69D4C1E23A01D52C8D732), compiling.
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[2022.10.06-10.13.40:715][764]LogMaterial: Display: Missing cached shadermap for MI_Glass in PCD3D_SM5, Default, SM5 (DDC key hash: 6EA97753EA6433B0F414F7CB9C2485FE162092D9), compiling.
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[2022.10.06-10.13.41:150][764]LogMaterial: Display: Missing cached shadermap for MI_Glass in PCD3D_SM5, Default, SM5 (DDC key hash: 7003EBA46ECB93F95BDEC97FAD250A34535ECDC3), compiling.
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.27s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_bottle.SM_coffee_brew_01_bottle
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.42s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/SM_blender_01_base.SM_blender_01_base
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.41s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/SM_blender_01_handle.SM_blender_01_handle
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.42s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/SM_blender_01_cover.SM_blender_01_cover
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.11s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_spoon.SM_coffee_brew_01_spoon
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.40s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/SM_blender_01_knife.SM_blender_01_knife
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.25s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_filter.SM_coffee_brew_01_filter
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.42s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/BLENDER/BLENDER_01/SM_blender_01_body.SM_blender_01_body
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[2022.10.06-10.13.42:204][764]LogStaticMesh: Built static mesh [4.38s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_body.SM_coffee_brew_01_body
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[2022.10.06-10.13.42:204][764]LogMaterial: Display: Missing cached shadermap for MI_PlasticGreyDark in PCD3D_SM5, Default, SM5 (DDC key hash: 86391480283FF2A23A21FB1A777051957DFEDB5E), compiling.
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[2022.10.06-10.13.42:476][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_water_tank...
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[2022.10.06-10.13.42:476][764]LogStaticMesh: Display: Building static mesh SM_coffee_brew_01_whirl...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_game_controller...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_game_controller_button...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_PC_screen_01_base...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_PC_screen_01_body...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_PC_screen_01_joint_01...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Built static mesh [0.04s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/SM_game_controller_button.SM_game_controller_button
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/SM_PC_screen_01_base.SM_PC_screen_01_base
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Display: Building static mesh SM_PC_screen_01_joint_02...
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Built static mesh [0.09s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/SM_PC_screen_01_joint_01.SM_PC_screen_01_joint_01
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[2022.10.06-10.13.42:477][764]LogStaticMesh: Built static mesh [0.10s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_whirl.SM_coffee_brew_01_whirl
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[2022.10.06-10.13.42:477][764]LogMaterial: Display: Missing cached shadermap for MI_PlasticWhite in PCD3D_SM5, Default, SM5 (DDC key hash: BE053CB036CD5B0B420B63C596896D08E1A1F2C3), compiling.
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_toaster_01_body...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_PC_screen_01_joint_mid...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_toaster_01_valve...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_toaster_01_holder...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_toaster_01_level...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.01s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/SM_toaster_01_level.SM_toaster_01_level
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.01s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/SM_toaster_01_valve.SM_toaster_01_valve
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_vaccum_cleaner_01_body...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.05s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/SM_PC_screen_01_joint_mid.SM_PC_screen_01_joint_mid
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_vaccum_cleaner_01_dust_box...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_Mirror_001...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.07s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/SM_toaster_01_holder.SM_toaster_01_holder
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_Door_Invis...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.07s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Bathroom/SM_Mirror_001.SM_Mirror_001
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.09s] /Game/Meshes/Interior/Furniture/Other/SM_Door_Invis.SM_Door_Invis
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Display: Building static mesh SM_Door_Invis_Contour...
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[2022.10.06-10.13.42:958][764]LogStaticMesh: Built static mesh [0.01s] /Game/Meshes/Interior/Furniture/Other/SM_Door_Invis_Contour.SM_Door_Invis_Contour
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[2022.10.06-10.13.42:958][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_E.T_coffee_brew_01_E (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.42:959][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_ME.T_coffee_brew_01_ME (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.42:959][764]LogStaticMesh: Built static mesh [0.56s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/SM_PC_screen_01_joint_02.SM_PC_screen_01_joint_02
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[2022.10.06-10.13.42:959][764]LogStaticMesh: Built static mesh [0.65s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/SM_coffee_brew_01_water_tank.SM_coffee_brew_01_water_tank
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[2022.10.06-10.13.42:959][764]LogMaterial: Display: Missing cached shadermap for MI_Metal in PCD3D_SM5, Default, SM5 (DDC key hash: 80CE5AA64A5E4BCDDBA01A8957946C415B6EBF88), compiling.
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[2022.10.06-10.13.43:548][764]LogStaticMesh: Built static mesh [0.83s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/SM_PC_screen_01_body.SM_PC_screen_01_body
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[2022.10.06-10.13.43:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_R.T_coffee_brew_01_R (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_D.T_game_controller_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_N.T_coffee_brew_01_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:549][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/COFFEE_BREWER/COFFEE_BREWER_01/T_coffee_brew_01_glass_D.T_coffee_brew_01_glass_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:549][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/0_BASE/DEFAULT_TEXTURE/T_noise_small_N.T_noise_small_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:549][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_E.T_game_controller_E (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:549][764]LogStaticMesh: Built static mesh [0.99s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/SM_toaster_01_body.SM_toaster_01_body
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[2022.10.06-10.13.43:549][764]LogMaterial: Display: Missing cached shadermap for MI_Rubber in PCD3D_SM5, Default, SM5 (DDC key hash: BAC6CB76039C3603095817455024A208DF822DE3), compiling.
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[2022.10.06-10.13.43:888][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_ME.T_game_controller_ME (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:888][764]LogStaticMesh: Built static mesh [1.06s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/SM_vaccum_cleaner_01_dust_box.SM_vaccum_cleaner_01_dust_box
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[2022.10.06-10.13.43:888][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_N.T_game_controller_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:888][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_R.T_game_controller_R (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:888][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/T_game_controller_NOISE.T_game_controller_NOISE (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.43:888][764]LogMaterial: Display: Missing cached shadermap for MI_Emissive_Mash in PCD3D_SM5, Default, SM5 (DDC key hash: 70CEEFB6F57B664B3EB91249BEE36DBC9E3164C6), compiling.
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[2022.10.06-10.13.44:209][764]LogStaticMesh: Built static mesh [1.73s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONTROLLER/SM_game_controller.SM_game_controller
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[2022.10.06-10.13.44:209][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_E.T_PC_screen_01_E (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:209][764]LogMaterial: Display: Missing cached shadermap for MM_Fabric_Mash in PCD3D_SM5, Default, SM5 (DDC key hash: 5AADD2AE9672853A05F95139C0E1DE4F8E0D8506), compiling.
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_E_color.T_PC_screen_01_E_color (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_N.T_PC_screen_01_N (TFO_BC5, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_D.T_PC_screen_01_D (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_ME.T_PC_screen_01_ME (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_NOISE.T_PC_screen_01_NOISE (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_SCREEN_01/T_PC_screen_01_R.T_PC_screen_01_R (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.44:567][764]LogMaterial: Display: Missing cached shadermap for MI_Fabric_Curtain_ZigZag_Mash in PCD3D_SM5, Default, SM5 (DDC key hash: 76E38B026EF87D5BA8125B7804D8B04BAEB15CCA), compiling.
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[2022.10.06-10.13.45:065][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/T_toaster_01_D.T_toaster_01_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.45:065][764]LogMaterial: Display: Missing cached shadermap for MI_Glass_Mash in PCD3D_SM5, Default, SM5 (DDC key hash: 6DE8E5EA34263EE636E3FF13F102A33219C824A1), compiling.
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[2022.10.06-10.13.45:323][764]LogMaterial: Display: Missing cached shadermap for MI_BlackRubber in PCD3D_SM5, Default, SM5 (DDC key hash: EF1F7C141404F6F28CCE1114B507D5C9C0FDF3A9), compiling.
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[2022.10.06-10.13.45:734][764]LogStaticMesh: Display: Building static mesh bottle_soap_002_v1_0...
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[2022.10.06-10.13.45:734][764]LogStaticMesh: Built static mesh [0.09s] /Game/Furniture/All/Meshes/Furniture/Bathroom/bottle_soap_002_v1_0.bottle_soap_002_v1_0
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[2022.10.06-10.13.45:734][764]LogStaticMesh: Display: Building static mesh SM_Bathroom_Shelf...
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[2022.10.06-10.13.45:734][764]LogStaticMesh: Built static mesh [0.02s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_Bathroom_Shelf.SM_Bathroom_Shelf
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[2022.10.06-10.13.45:734][764]LogMaterial: Display: Missing cached shadermap for MI_Ceramic in PCD3D_SM5, Default, SM5 (DDC key hash: 0470C637831CF9965320AF9780BBAA5940F7C719), compiling.
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[2022.10.06-10.13.46:429][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/T_toaster_01_ME.T_toaster_01_ME (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:429][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/T_toaster_01_NOISE.T_toaster_01_NOISE (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:429][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/T_toaster_01_N.T_toaster_01_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:430][764]LogStaticMesh: Built static mesh [3.60s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/SM_vaccum_cleaner_01_body.SM_vaccum_cleaner_01_body
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[2022.10.06-10.13.46:430][764]LogStaticMesh: Display: Building static mesh SM_Crane_03...
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[2022.10.06-10.13.46:430][764]LogStaticMesh: Display: Building static mesh SM_Decor_bathroom...
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[2022.10.06-10.13.46:430][764]LogStaticMesh: Display: Building static mesh SM_HeatedTowelRail...
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[2022.10.06-10.13.46:430][764]LogStaticMesh: Display: Building static mesh SM_ToiletBowl_01...
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[2022.10.06-10.13.46:430][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TOASTER/TOASTER_01/T_toaster_01_R.T_toaster_01_R (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:430][764]LogMaterial: Display: Missing cached shadermap for M_Color_MASTER in PCD3D_SM5, Default, SM5 (DDC key hash: 42D8789BB92DC7F25C848AAB58F9AFB20DED58FA), compiling.
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[2022.10.06-10.13.46:741][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_E.T_vaccum_cleaner_01_E (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:741][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_ME.T_vaccum_cleaner_01_ME (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.46:741][764]LogMaterial: Display: Missing cached shadermap for M_Deo_Design01 in PCD3D_SM5, Default, SM5 (DDC key hash: 706853641A89C84D2959C2C58409563762902EF0), compiling.
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[2022.10.06-10.13.48:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_E_color.T_vaccum_cleaner_01_E_color (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.48:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_D.T_vaccum_cleaner_01_D (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.48:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_N.T_vaccum_cleaner_01_N (TFO_BC5, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.48:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_NOISE.T_vaccum_cleaner_01_NOISE (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.48:548][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/Kitchen/T_Emissive_Refrigerator.T_Emissive_Refrigerator (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.13.48:548][764]LogMaterial: Display: Missing cached shadermap for M_Toiletpaper in PCD3D_SM5, Default, SM5 (DDC key hash: 574FFBD2118DCE43558D333C6A1B7E4BB114B9DE), compiling.
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[2022.10.06-10.13.48:855][764]LogMaterial: Display: Missing cached shadermap for MI_TowerBath in PCD3D_SM5, Default, SM5 (DDC key hash: 0FF5EA5A11B2153A5E8B07B8D1E2949490801A5C), compiling.
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[2022.10.06-10.13.49:276][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/T_vaccum_cleaner_01_R.T_vaccum_cleaner_01_R (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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|
[2022.10.06-10.13.49:276][764]LogStaticMesh: Display: Building static mesh SM_Toiletroll...
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[2022.10.06-10.13.49:276][764]LogStaticMesh: Display: Building static mesh SM_Towel_10...
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[2022.10.06-10.13.49:276][764]LogMaterial: Display: Missing cached shadermap for M_AI_vol3_1_basemat_01_replace_remove in PCD3D_SM5, Default, SM5 (DDC key hash: FBA7A9361F9BF4F0AB258ACC2B91341991E70C37), compiling.
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[2022.10.06-10.13.49:439][764]LogMaterial: Display: Missing cached shadermap for MI_AI_vol3_2_book_21_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A9E2E667E9DC7FFACD1DD0766AE97B19A7B58BB6), compiling.
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[2022.10.06-10.13.49:582][764]LogStaticMesh: Display: Building static mesh SM_Newbridge...
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[2022.10.06-10.13.49:582][764]LogMaterial: Display: Missing cached shadermap for M_Plastic_Black_Smooth in PCD3D_SM5, Default, SM5 (DDC key hash: A91315124320C2AA56D688213544D26356759003), compiling.
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[2022.10.06-10.13.49:978][764]LogStaticMesh: Display: Building static mesh SM_MERGED_Book3_61...
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[2022.10.06-10.13.49:978][764]LogStaticMesh: Display: Building static mesh SM_AI_vol6_1_carpet_1_01...
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[2022.10.06-10.13.49:978][764]LogMaterial: Display: Missing cached shadermap for MI_Glass_Biege in PCD3D_SM5, Default, SM5 (DDC key hash: 41A0239350EF0840BF0005EC9AF0D689A1BB23FE), compiling.
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[2022.10.06-10.13.50:438][764]LogMaterial: Display: Missing cached shadermap for MI_Deco in PCD3D_SM5, Default, SM5 (DDC key hash: BD17A88DA49A1D39E332823B3C16881719599336), compiling.
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[2022.10.06-10.13.50:761][764]LogMaterial: Display: Missing cached shadermap for M_FoliageMasterMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 56827D95171DD07C3695B5383E70707CA8AC55EE), compiling.
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[2022.10.06-10.13.50:942][764]LogMaterial: Display: Missing cached shadermap for M_Emissive in PCD3D_SM5, Default, SM5 (DDC key hash: 07EFADC1EF527BB076E80D5FD9F198E947C763F5), compiling.
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[2022.10.06-10.13.51:061][764]LogMaterial: Display: Missing cached shadermap for MI_Wood_Sonoma_Oak_Dark in PCD3D_SM5, Default, SM5 (DDC key hash: 976B0DDDDDBD9E9844B2B6697AFE044F5F018465), compiling.
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [1.24s] /Game/Furniture/All/Meshes/Furniture/Carpets/SM_AI_vol6_1_carpet_1_01.SM_AI_vol6_1_carpet_1_01
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [1.87s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_Towel_10.SM_Towel_10
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [4.97s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_ToiletBowl_01.SM_ToiletBowl_01
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [4.99s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_HeatedTowelRail.SM_HeatedTowelRail
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [5.00s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_Crane_03.SM_Crane_03
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [2.20s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_Toiletroll.SM_Toiletroll
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Built static mesh [5.00s] /Game/Furniture/All/Meshes/Furniture/Bathroom/SM_Decor_bathroom.SM_Decor_bathroom
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Display: Building static mesh furniture_Armchair_002_v1_0...
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[2022.10.06-10.13.51:499][764]LogStaticMesh: Display: Building static mesh furniture_Armchair_004_v1_0...
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[2022.10.06-10.13.51:500][764]LogStaticMesh: Display: Building static mesh bottle_005_perfume_v1_0...
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[2022.10.06-10.13.51:500][764]LogStaticMesh: Display: Building static mesh gadget_073_alrmclock_v1_0...
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[2022.10.06-10.13.51:500][764]LogStaticMesh: Built static mesh [0.09s] /Game/Furniture/All/Meshes/Furniture/Deco/bottle_005_perfume_v1_0.bottle_005_perfume_v1_0
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[2022.10.06-10.13.51:500][764]LogStaticMesh: Display: Building static mesh SM_AI_vol3_2_glasses_01_0...
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[2022.10.06-10.13.51:500][764]LogMaterial: Display: Missing cached shadermap for M_AE_vol1_foliage_small_plant in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1FF1C36F90AAE5D69AC68FC90AD757FFD5B8C7), compiling.
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[2022.10.06-10.13.51:837][764]LogStaticMesh: Built static mesh [0.37s] /Game/Furniture/All/Meshes/Furniture/Deco/gadget_073_alrmclock_v1_0.gadget_073_alrmclock_v1_0
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[2022.10.06-10.13.51:837][764]LogStaticMesh: Display: Building static mesh SM_AI_vol5_2_candles...
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[2022.10.06-10.13.51:838][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_AI_vol5_2_candles.SM_AI_vol5_2_candles
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[2022.10.06-10.13.51:838][764]LogStaticMesh: Display: Building static mesh SM_AI_vol5_5_cupboard_cylinder_2_01...
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[2022.10.06-10.13.51:838][764]LogStaticMesh: Display: Building static mesh SM_AI_vol5_5_cupboard_cylinder_3_01...
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[2022.10.06-10.13.51:838][764]LogMaterial: Display: Missing cached shadermap for M_Fabric_master_Dev in PCD3D_SM5, Default, SM5 (DDC key hash: EC40083A709ECAAA2371EC65E3BD7D36471886F9), compiling.
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[2022.10.06-10.13.51:976][764]LogStaticMesh: Built static mesh [0.59s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_AI_vol3_2_glasses_01_0.SM_AI_vol3_2_glasses_01_0
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[2022.10.06-10.13.51:976][764]LogStaticMesh: Display: Building static mesh SM_Decor_2...
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[2022.10.06-10.13.51:976][764]LogStaticMesh: Display: Building static mesh SM_Decorations29...
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[2022.10.06-10.13.51:976][764]LogStaticMesh: Built static mesh [0.07s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Decor_2.SM_Decor_2
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[2022.10.06-10.13.51:976][764]LogMaterial: Display: Missing cached shadermap for M_Advance_Mask_Rotating in PCD3D_SM5, Default, SM5 (DDC key hash: 501E363AA45F4D330978612A04B37F20050BC34E), compiling.
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[2022.10.06-10.13.52:144][764]LogStaticMesh: Display: Building static mesh SM_Decorations30...
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[2022.10.06-10.13.52:144][764]LogStaticMesh: Built static mesh [0.05s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Decorations29.SM_Decorations29
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[2022.10.06-10.13.52:144][764]LogStaticMesh: Built static mesh [0.02s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Decorations30.SM_Decorations30
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[2022.10.06-10.13.52:144][764]LogStaticMesh: Built static mesh [0.90s] /Game/Furniture/All/Meshes/Furniture/Chairs/furniture_Armchair_004_v1_0.furniture_Armchair_004_v1_0
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[2022.10.06-10.13.52:144][764]LogStaticMesh: Display: Building static mesh SM_Decorations48...
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[2022.10.06-10.13.52:144][764]LogMaterial: Display: Missing cached shadermap for M_Chrome in PCD3D_SM5, Default, SM5 (DDC key hash: 9ADDFABA4D08037C1898AEA7F49EB6DF4F807701), compiling.
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Decorations48.SM_Decorations48
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Built static mesh [1.03s] /Game/Furniture/All/Meshes/Furniture/Chairs/furniture_Armchair_002_v1_0.furniture_Armchair_002_v1_0
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Display: Building static mesh SM_Decorations49...
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Display: Building static mesh SM_Magazine_open3...
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Built static mesh [0.01s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Magazine_open3.SM_Magazine_open3
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Display: Building static mesh SM_MERGED_Candle2...
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[2022.10.06-10.13.52:268][764]LogStaticMesh: Built static mesh [0.10s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Decorations49.SM_Decorations49
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[2022.10.06-10.13.52:268][764]LogMaterial: Display: Missing cached shadermap for M_BBodyLoution in PCD3D_SM5, Default, SM5 (DDC key hash: C669DFCB445D7EE9BC0BE36742F00AA04A55FB50), compiling.
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_MERGED_SM_Decorations10...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_MERGED_SM_PencilVase_6...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Built static mesh [0.29s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_MERGED_SM_Decorations10.SM_MERGED_SM_Decorations10
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_Notebook...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Built static mesh [0.01s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_Notebook.SM_Notebook
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_AI_vol6_1_speaker_center_01...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh AIUE_V01_002_oranges...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Built static mesh [0.95s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_AI_vol5_5_cupboard_cylinder_3_01.SM_AI_vol5_5_cupboard_cylinder_3_01
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_AI_vol5_3_Fruit_obj_48...
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Built static mesh [0.97s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_AI_vol5_5_cupboard_cylinder_2_01.SM_AI_vol5_5_cupboard_cylinder_2_01
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[2022.10.06-10.13.52:916][764]LogStaticMesh: Display: Building static mesh SM_Apple_Green...
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[2022.10.06-10.13.52:917][764]LogStaticMesh: Built static mesh [0.03s] /Game/Furniture/All/Meshes/Furniture/Food/SM_Apple_Green.SM_Apple_Green
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[2022.10.06-10.13.52:917][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/All/Meshes/Furniture/Food/SM_AI_vol5_3_Fruit_obj_48.SM_AI_vol5_3_Fruit_obj_48
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[2022.10.06-10.13.52:917][764]LogStaticMesh: Display: Building static mesh SM_AI_vol3_1_basket_06_0...
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[2022.10.06-10.13.52:917][764]LogMaterial: Display: Missing cached shadermap for M_Black_Gloss in PCD3D_SM5, Default, SM5 (DDC key hash: 656521DF4138AB3EC1549C63D258FF1EA5252B6E), compiling.
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Built static mesh [0.42s] /Game/Furniture/All/Meshes/Furniture/Food/AIUE_V01_002_oranges.AIUE_V01_002_oranges
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh AIUE_V01_002_kettle_001...
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh Orange...
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh SM_AI_vol3_2_bowl_02_0...
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Built static mesh [0.14s] /Game/Furniture/All/Meshes/Furniture/Kitchen/AIUE_V01_002_kettle_001.AIUE_V01_002_kettle_001
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Built static mesh [0.05s] /Game/Furniture/All/Meshes/Furniture/Kitchen/SM_AI_vol3_2_bowl_02_0.SM_AI_vol3_2_bowl_02_0
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh SM_AI_vol4_1_Salt_Papper...
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh SM_MERGED_SM_tableware18...
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Built static mesh [0.66s] /Game/Furniture/All/Meshes/Furniture/Electronic_Devices/SM_AI_vol6_1_speaker_center_01.SM_AI_vol6_1_speaker_center_01
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Built static mesh [0.14s] /Game/Furniture/All/Meshes/Furniture/Kitchen/SM_AI_vol4_1_Salt_Papper.SM_AI_vol4_1_Salt_Papper
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[2022.10.06-10.13.53:436][764]LogStaticMesh: Display: Building static mesh AIUE_V01_004_bedsidelamp_001...
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[2022.10.06-10.13.53:436][764]LogMaterial: Display: Missing cached shadermap for M_GlassMaster in PCD3D_SM5, Default, SM5 (DDC key hash: 8D18C91616C91C9203FB65D1FD9AA9A8B90D9D62), compiling.
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[2022.10.06-10.13.53:598][764]LogStaticMesh: Built static mesh [0.70s] /Game/Furniture/All/Meshes/Furniture/Hallway/SM_AI_vol3_1_basket_06_0.SM_AI_vol3_1_basket_06_0
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[2022.10.06-10.13.53:598][764]LogStaticMesh: Display: Building static mesh SM_AE_vol1_plant_2_plant...
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[2022.10.06-10.13.53:598][764]LogStaticMesh: Display: Building static mesh SM_Craig-JP3Seat...
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[2022.10.06-10.13.53:598][764]LogMaterial: Display: Missing cached shadermap for M_BShaveCream in PCD3D_SM5, Default, SM5 (DDC key hash: EBECC2CE4E624721CD35C91BAC38E5E88D20E6A8), compiling.
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Built static mesh [0.23s] /Game/Furniture/All/Meshes/Furniture/Lamps/AIUE_V01_004_bedsidelamp_001.AIUE_V01_004_bedsidelamp_001
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Built static mesh [0.05s] /Game/Furniture/All/Meshes/Furniture/Sofa/SM_Craig-JP3Seat.SM_Craig-JP3Seat
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Display: Building static mesh SM_Sofa_1...
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Display: Building static mesh TEST_Kitchen_SM_ModularKitchen_HeatSurface_2...
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Built static mesh [0.01s] /Game/Furniture/All/ModularKitchen/Additional/TEST_Kitchen_SM_ModularKitchen_HeatSurface_2.TEST_Kitchen_SM_ModularKitchen_HeatSurface_2
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Built static mesh [0.10s] /Game/Furniture/All/Meshes/Furniture/Plants/SM_AE_vol1_plant_2_plant.SM_AE_vol1_plant_2_plant
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[2022.10.06-10.13.53:783][764]LogStaticMesh: Display: Building static mesh SM_game_console...
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[2022.10.06-10.13.53:783][764]LogMaterial: Display: Missing cached shadermap for M_KFridge_Glass in PCD3D_SM5, Default, SM5 (DDC key hash: 0AB7CBAC89115B97535B3FF9CEFF50F6B5291F1F), compiling.
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[2022.10.06-10.13.53:936][764]LogStaticMesh: Display: Building static mesh SM_keyboard_01...
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[2022.10.06-10.13.53:936][764]LogMaterial: Display: Missing cached shadermap for M_Wood_02 in PCD3D_SM5, Default, SM5 (DDC key hash: B5A3B620D2FABB6EC61302B3AD9B4F58F14B0F88), compiling.
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[2022.10.06-10.13.54:053][764]LogMaterial: Display: Missing cached shadermap for M_Wood_05 in PCD3D_SM5, Default, SM5 (DDC key hash: 39AF2912A21C026F6907D5DAA36362B65CE67CC0), compiling.
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[2022.10.06-10.13.54:164][764]LogMaterial: Display: Missing cached shadermap for M_Kid_Toys in PCD3D_SM5, Default, SM5 (DDC key hash: A2AC83E407B55C04FCEA59815A49DF0827B66061), compiling.
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[2022.10.06-10.13.54:299][764]LogStaticMesh: Built static mesh [0.56s] /Game/Furniture/All/Meshes/Furniture/Sofa/SM_Sofa_1.SM_Sofa_1
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[2022.10.06-10.13.54:299][764]LogMaterial: Display: Missing cached shadermap for M_Book_Master in PCD3D_SM5, Default, SM5 (DDC key hash: 2C0F6326DA25C49E3DC61A9008D013947ABD40B7), compiling.
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[2022.10.06-10.13.54:426][764]LogStaticMesh: Display: Building static mesh SM_mouse_01...
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[2022.10.06-10.13.54:426][764]LogMaterial: Display: Missing cached shadermap for M_KTea in PCD3D_SM5, Default, SM5 (DDC key hash: 6F853FBE20B948AE957AD0234DB91C1B91D14906), compiling.
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[2022.10.06-10.13.54:598][764]LogMaterial: Display: Missing cached shadermap for M_GoldMat in PCD3D_SM5, Default, SM5 (DDC key hash: A762D515F24EC6F5907C3AC6963A4E1C2AF3E128), compiling.
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[2022.10.06-10.13.54:757][764]LogStaticMesh: Built static mesh [0.87s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/GAME_STATION/GAME_CONSOLE/SM_game_console.SM_game_console
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[2022.10.06-10.13.54:757][764]LogStaticMesh: Display: Building static mesh SM_PC_case_01_...
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[2022.10.06-10.13.54:757][764]LogStaticMesh: Built static mesh [0.35s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/MOUSE_01/SM_mouse_01.SM_mouse_01
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[2022.10.06-10.13.54:757][764]LogStaticMesh: Display: Building static mesh SM_speaker_01_DVD...
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[2022.10.06-10.13.54:757][764]LogMaterial: Display: Missing cached shadermap for M_Wood_07 in PCD3D_SM5, Default, SM5 (DDC key hash: FBECFA6287B8DD14A644A3A792628EF11DA9A31A), compiling.
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[2022.10.06-10.13.54:947][764]LogMaterial: Display: Missing cached shadermap for M_BasicColor in PCD3D_SM5, Default, SM5 (DDC key hash: A0CD11336FC469FD8794F88534EAAB8449D6E23E), compiling.
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[2022.10.06-10.13.55:064][764]LogStaticMesh: Built static mesh [0.38s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/SPEAKER/SPEAKER_01/SM_speaker_01_DVD.SM_speaker_01_DVD
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[2022.10.06-10.13.55:065][764]LogStaticMesh: Display: Building static mesh SM_TV_01...
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[2022.10.06-10.13.55:065][764]LogMaterial: Display: Missing cached shadermap for M_GoldMetal in PCD3D_SM5, Default, SM5 (DDC key hash: 6141F443EEBFBF972236FFBA0A09984215394C8B), compiling.
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[2022.10.06-10.13.55:213][764]LogMaterial: Display: Missing cached shadermap for M_Brown_Gloss_Dirt in PCD3D_SM5, Default, SM5 (DDC key hash: 275D4F765472B5093DBF16890601E5B8559F39C0), compiling.
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[2022.10.06-10.13.55:384][764]LogMaterial: Display: Missing cached shadermap for M_Plant_04 in PCD3D_SM5, Default, SM5 (DDC key hash: A6108CA2AA1EF24770C1C9ACA382C1CA9178A94A), compiling.
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[2022.10.06-10.13.55:499][764]LogMaterial: Display: Missing cached shadermap for M_Soil in PCD3D_SM5, Default, SM5 (DDC key hash: 1099576AF11971E29602F1D42B664AC2E3370997), compiling.
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[2022.10.06-10.13.55:620][764]LogMaterial: Display: Missing cached shadermap for M_Color in PCD3D_SM5, Default, SM5 (DDC key hash: 3FF28C167B37F3F596DBB001F15FA6126CA1334C), compiling.
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[2022.10.06-10.13.55:822][764]LogMaterial: Display: Missing cached shadermap for M_KCWood_03 in PCD3D_SM5, Default, SM5 (DDC key hash: 0EF7936951142223E0E9B587AC877ABE287E96DF), compiling.
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[2022.10.06-10.13.55:942][764]LogMaterial: Display: Missing cached shadermap for M_KCWood_02 in PCD3D_SM5, Default, SM5 (DDC key hash: 32A8EEAADE585E641CF9C25B9F65AEF2ACA6FAF2), compiling.
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[2022.10.06-10.13.56:082][764]LogStaticMesh: Built static mesh [1.03s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TV/TV_01/SM_TV_01.SM_TV_01
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[2022.10.06-10.13.56:083][764]LogStaticMesh: Display: Building static mesh SM_TV_01_remote...
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[2022.10.06-10.13.56:083][764]LogMaterial: Display: Missing cached shadermap for M_Marble_White in PCD3D_SM5, Default, SM5 (DDC key hash: 34DB57C6D4B5CD249FDB0DA3344D45700296F9DB), compiling.
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[2022.10.06-10.13.56:205][764]LogMaterial: Display: Missing cached shadermap for M_Metal in PCD3D_SM5, Default, SM5 (DDC key hash: 15A6F5DBA85741AC8A4CB33A33D9CC66180195E8), compiling.
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[2022.10.06-10.13.56:413][764]LogMaterial: Display: Missing cached shadermap for M_damagedBlackPaint in PCD3D_SM5, Default, SM5 (DDC key hash: 25A7F0760AF4F999F3A877303A94DF4EED5BB958), compiling.
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[2022.10.06-10.13.56:538][764]LogMaterial: Display: Missing cached shadermap for M_steel in PCD3D_SM5, Default, SM5 (DDC key hash: F8E35132BD37704FA69CE079E59447A3729A9578), compiling.
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[2022.10.06-10.13.56:669][764]LogMaterial: Display: Missing cached shadermap for M_Color_2 in PCD3D_SM5, Default, SM5 (DDC key hash: E26FAD579F14593BCD4CD099CAEF08671085EE82), compiling.
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[2022.10.06-10.13.57:018][764]LogStaticMesh: Built static mesh [3.54s] /Game/Furniture/All/Meshes/Furniture/Kitchen/Orange.Orange
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[2022.10.06-10.13.57:018][764]LogStaticMesh: Display: Building static mesh SM_vaccum_cleaner_01_charger...
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[2022.10.06-10.13.57:018][764]LogMaterial: Display: Missing cached shadermap for M_Sponge in PCD3D_SM5, Default, SM5 (DDC key hash: 852D137D5A44FD74CB8CDB80126463EA03029A59), compiling.
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[2022.10.06-10.13.57:198][764]LogStaticMesh: Built static mesh [3.81s] /Game/Furniture/All/Meshes/Furniture/Kitchen/SM_MERGED_SM_tableware18.SM_MERGED_SM_tableware18
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[2022.10.06-10.13.57:198][764]LogStaticMesh: Display: Building static mesh SM_BathRoom_Tap...
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[2022.10.06-10.13.57:198][764]LogMaterial: Display: Missing cached shadermap for M_Sofa in PCD3D_SM5, Default, SM5 (DDC key hash: ECE36A888AB31A57A9DF0AF014DBB47DA6873624), compiling.
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[2022.10.06-10.13.57:424][764]LogMaterial: Display: Missing cached shadermap for M_Book in PCD3D_SM5, Default, SM5 (DDC key hash: 51D539A99E268676FD1261D1EE3C77C0D2B269DC), compiling.
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[2022.10.06-10.13.57:600][764]LogMaterial: Display: Missing cached shadermap for M_Chrome_Line in PCD3D_SM5, Default, SM5 (DDC key hash: 003BCE14F77E9B7352DEFBBF23BB66CF79604965), compiling.
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[2022.10.06-10.13.57:727][764]LogMaterial: Display: Missing cached shadermap for MainMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A5024B20985AD8267DAE915D6EE270D43B8622A5), compiling.
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[2022.10.06-10.13.57:926][764]LogMaterial: Display: Missing cached shadermap for Plastic_White_Inst in PCD3D_SM5, Default, SM5 (DDC key hash: D554A72B520B7975CE05F32834DEA50389B794F7), compiling.
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[2022.10.06-10.13.58:178][764]LogMaterial: Display: Missing cached shadermap for M_MasterFurniture in PCD3D_SM5, Default, SM5 (DDC key hash: D861DFA2D81DC9DFBFE41E5E1391F497D5AC8275), compiling.
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[2022.10.06-10.13.58:302][764]LogMaterial: Display: Missing cached shadermap for MI_Metal_008 in PCD3D_SM5, Default, SM5 (DDC key hash: E8315439500FE149AB61D9E6736C577697FB103C), compiling.
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[2022.10.06-10.13.58:454][764]LogMaterial: Display: Missing cached shadermap for M_Floors in PCD3D_SM5, Default, SM5 (DDC key hash: C88E3B079C524A9F40352E8A7ADC5EEC68284C5E), compiling.
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[2022.10.06-10.13.58:655][764]LogMaterial: Display: Missing cached shadermap for MI_Cloth_006 in PCD3D_SM5, Default, SM5 (DDC key hash: 0835786EA0BF881DF0410CB7DDCF5D7C74EB49CF), compiling.
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[2022.10.06-10.13.58:851][764]LogMaterial: Display: Missing cached shadermap for M_Albedo_Wine_c in PCD3D_SM5, Default, SM5 (DDC key hash: F3D70869BE36553FB7F7960C83AD82B2602FA285), compiling.
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[2022.10.06-10.13.59:900][764]LogMaterial: Display: Missing cached shadermap for MI_Pillow_004 in PCD3D_SM5, Default, SM5 (DDC key hash: B94CA46CF67D28575AC9E714DDF1E19D2A47F097), compiling.
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[2022.10.06-10.14.00:108][764]LogStaticMesh: Built static mesh [3.21s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/VACCUM_CLEANER/VACCUM_CLEANER_01/SM_vaccum_cleaner_01_charger.SM_vaccum_cleaner_01_charger
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[2022.10.06-10.14.00:108][764]LogStaticMesh: Built static mesh [2.80s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Bathroom/SM_BathRoom_Tap.SM_BathRoom_Tap
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[2022.10.06-10.14.00:108][764]LogStaticMesh: Built static mesh [3.83s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/TV/TV_01/SM_TV_01_remote.SM_TV_01_remote
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[2022.10.06-10.14.00:108][764]LogStaticMesh: Built static mesh [6.00s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/KEYBOARD_01/SM_keyboard_01.SM_keyboard_01
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[2022.10.06-10.14.00:108][764]LogStaticMesh: Built static mesh [5.29s] /Game/Furniture/Vol2_Unsorted/ELECTRONICS/2_ASSETS/PC/PC_case_01/SM_PC_case_01_.SM_PC_case_01_
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Built static mesh [10.27s] /Game/Furniture/All/Meshes/Furniture/Books/SM_MERGED_Book3_61.SM_MERGED_Book3_61
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_BBodyLoution...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_BShaveCream...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_Deco_Tri...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_Kid_Toys...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_Kid_Toys_02...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Built static mesh [0.03s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/BedRoom_02/SM_Deco_Tri.SM_Deco_Tri
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_BBooks_02...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_BBooks_03...
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Built static mesh [0.12s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/BedRoom_03/SM_Kid_Toys_02.SM_Kid_Toys_02
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[2022.10.06-10.14.00:109][764]LogStaticMesh: Display: Building static mesh SM_BCosmetic_02...
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[2022.10.06-10.14.00:109][764]LogMaterial: Display: Missing cached shadermap for MM_FakeGlass in PCD3D_SM5, Default, SM5 (DDC key hash: E5ACE52136DA071D3E3ED9FCF99BB2D0EBB7EF21), compiling.
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[2022.10.06-10.14.00:342][764]LogStaticMesh: Built static mesh [0.20s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Bathroom/SM_BShaveCream.SM_BShaveCream
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[2022.10.06-10.14.00:342][764]LogStaticMesh: Display: Building static mesh SM_BDeco_Book...
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Built static mesh [0.18s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BBooks_03.SM_BBooks_03
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Display: Building static mesh SM_BDecoDeer...
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Built static mesh [0.11s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BDeco_Book.SM_BDeco_Book
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Built static mesh [0.33s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/BedRoom_03/SM_Kid_Toys.SM_Kid_Toys
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Display: Building static mesh SM_BSideTable...
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Built static mesh [0.30s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BBooks_02.SM_BBooks_02
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Built static mesh [0.23s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BCosmetic_02.SM_BCosmetic_02
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Display: Building static mesh SM_BVase_01...
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[2022.10.06-10.14.00:343][764]LogStaticMesh: Display: Building static mesh SM_BVase_02...
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[2022.10.06-10.14.00:343][764]LogMaterial: Display: Missing cached shadermap for M_black in PCD3D_SM5, Default, SM5 (DDC key hash: 96FD3BCEB43F30E8CA868B15F0475960861FB68A), compiling.
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[2022.10.06-10.14.00:538][764]LogStaticMesh: Built static mesh [0.16s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BSideTable.SM_BSideTable
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[2022.10.06-10.14.00:538][764]LogStaticMesh: Built static mesh [0.54s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Bathroom/SM_BBodyLoution.SM_BBodyLoution
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[2022.10.06-10.14.00:538][764]LogStaticMesh: Display: Building static mesh SM_BVase_05...
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[2022.10.06-10.14.00:538][764]LogMaterial: Display: Missing cached shadermap for MM_kitchen_appliances_decals in PCD3D_SM5, Default, SM5 (DDC key hash: 2EAA611E2FD7E766E5363741CD37785F71368B99), compiling.
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[2022.10.06-10.14.00:801][764]LogStaticMesh: Built static mesh [0.12s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BVase_05.SM_BVase_05
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[2022.10.06-10.14.00:801][764]LogStaticMesh: Display: Building static mesh SM_Plant_04...
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[2022.10.06-10.14.00:801][764]LogMaterial: Display: Missing cached shadermap for M_Master_ORM in PCD3D_SM5, Default, SM5 (DDC key hash: FB20ED247F8A7D0DCC7B9082FDE706D6DF3165C2), compiling.
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Built static mesh [0.73s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BDecoDeer.SM_BDecoDeer
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|
[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_KCuttingBoard_02...
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Built static mesh [0.10s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_KCuttingBoard_02.SM_KCuttingBoard_02
|
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_KCuttingBoard_03...
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_KCuttingBoard_03.SM_KCuttingBoard_03
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_Kitchen_sink...
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Built static mesh [0.63s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Decoration/SM_Plant_04.SM_Plant_04
|
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[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_Kitchen_sink_drain...
|
|
[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_KitchenDecor_01...
|
|
[2022.10.06-10.14.01:343][764]LogStaticMesh: Display: Building static mesh SM_Pan_1...
|
|
[2022.10.06-10.14.01:343][764]LogMaterial: Display: Missing cached shadermap for MI_Wood_Mash1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D3A1D78ACE86C16F38B3217351FFAA545D4BFF2), compiling.
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[2022.10.06-10.14.01:694][764]LogStaticMesh: Built static mesh [0.13s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_Kitchen_sink_drain.SM_Kitchen_sink_drain
|
|
[2022.10.06-10.14.01:694][764]LogStaticMesh: Display: Building static mesh SM_Sponge...
|
|
[2022.10.06-10.14.01:694][764]LogStaticMesh: Built static mesh [0.24s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_Kitchen_sink.SM_Kitchen_sink
|
|
[2022.10.06-10.14.01:694][764]LogStaticMesh: Built static mesh [0.02s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_Sponge.SM_Sponge
|
|
[2022.10.06-10.14.01:694][764]LogStaticMesh: Display: Building static mesh SM_Curtain_01...
|
|
[2022.10.06-10.14.01:694][764]LogStaticMesh: Display: Building static mesh SM_LBook_001...
|
|
[2022.10.06-10.14.01:694][764]LogMaterial: Display: Missing cached shadermap for MI_Floor_Ceramic_Mash in PCD3D_SM5, Default, SM5 (DDC key hash: FE8153DE06E6E10634F60B772052E186AED23B1D), compiling.
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|
[2022.10.06-10.14.02:091][764]LogStaticMesh: Built static mesh [0.41s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_KitchenDecor_01.SM_KitchenDecor_01
|
|
[2022.10.06-10.14.02:091][764]LogStaticMesh: Display: Building static mesh SM_LBook_005...
|
|
[2022.10.06-10.14.02:091][764]LogStaticMesh: Built static mesh [0.61s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Kitchen/SM_Pan_1.SM_Pan_1
|
|
[2022.10.06-10.14.02:092][764]LogStaticMesh: Display: Building static mesh SM_LBook_006...
|
|
[2022.10.06-10.14.02:092][764]LogStaticMesh: Built static mesh [0.62s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_Curtain_01.SM_Curtain_01
|
|
[2022.10.06-10.14.02:092][764]LogStaticMesh: Built static mesh [0.29s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_005.SM_LBook_005
|
|
[2022.10.06-10.14.02:092][764]LogStaticMesh: Display: Building static mesh SM_LBook_016...
|
|
[2022.10.06-10.14.02:092][764]LogStaticMesh: Display: Building static mesh SM_LBook_020...
|
|
[2022.10.06-10.14.02:179][764]LogStaticMesh: Built static mesh [0.69s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_001.SM_LBook_001
|
|
[2022.10.06-10.14.02:179][764]LogStaticMesh: Display: Building static mesh SM_LBook_025...
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Total job queries 14816, among them cache hits 105 (0.71%)
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Tracking 2403 distinct input hashes that result in 1173 distinct outputs (48.81%)
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: RAM used: 5.83 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.18%
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Shaders Compiled: 14816
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Jobs assigned 2503, completed 2403 (96.00%)
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
|
|
[2022.10.06-10.14.02:232][764]LogShaderCompilers: Display: Time job spent in pending queue: average 111.61 s, longest 389.38 s
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Job execution time: average 16.05 s, max 49.31 s
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Job life time (pending + execution): average 128.00 s, max 389.35
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 403.91 s
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Jobs were issued in 259 batches (only local compilation was used), average 9.66 jobs/batch
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Average processing rate: 5.95 jobs/sec
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Effective parallelization: 9.08 (times faster than compiling all shaders on one thread). Compare with number of workers: 10
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS (compiled 17 times, average 20.04 sec, max 35.44 sec, min 7.83 sec)
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FCloudRenderViewPS011false (compiled 1 times, average 17.72 sec, max 17.72 sec, min 17.72 sec)
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FCloudRenderViewPS111false (compiled 1 times, average 16.37 sec, max 16.37 sec, min 16.37 sec)
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FCloudRenderViewPS001false (compiled 1 times, average 14.85 sec, max 14.85 sec, min 14.85 sec)
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FCloudRenderViewPS101false (compiled 1 times, average 13.76 sec, max 13.76 sec, min 13.76 sec)
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FRenderVolumetricCloudRenderViewCS - 9.28% of total time (compiled 17 times, average 20.04 sec, max 35.44 sec, min 7.83 sec)
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|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 4.83% of total time (compiled 56 times, average 3.17 sec, max 5.03 sec, min 1.79 sec)
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|
[2022.10.06-10.14.02:233][764]LogShaderCompilers: Display: FDebugViewModePS - 3.59% of total time (compiled 103 times, average 1.28 sec, max 3.84 sec, min 0.81 sec)
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|
[2022.10.06-10.14.02:234][764]LogShaderCompilers: Display: FDebugViewModeVS - 3.57% of total time (compiled 98 times, average 1.34 sec, max 3.30 sec, min 0.49 sec)
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|
[2022.10.06-10.14.02:234][764]LogShaderCompilers: Display: FPathTracingMaterialCHS - 3.53% of total time (compiled 56 times, average 2.32 sec, max 3.48 sec, min 1.61 sec)
|
|
[2022.10.06-10.14.02:234][764]LogShaderCompilers: Display: ================================================
|
|
[2022.10.06-10.14.02:342][764]LogStaticMesh: Built static mesh [1.99s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BVase_02.SM_BVase_02
|
|
[2022.10.06-10.14.02:342][764]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Interior/GP2/S02A00.S02A00
|
|
[2022.10.06-10.14.02:376][764]LogStaticMesh: Built static mesh [0.19s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_025.SM_LBook_025
|
|
[2022.10.06-10.14.02:376][764]Cmd: MAP LOAD FILE="../../../../../../unreal engine 4/Mashrama/Content/Maps/Interior/GP2/S02A00.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
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|
[2022.10.06-10.14.02:380][764]LightingResults: New page: Lighting Build
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|
[2022.10.06-10.14.02:380][764]LoadErrors: New page: Loading map: S02A00.umap
|
|
[2022.10.06-10.14.02:384][764]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
|
|
[2022.10.06-10.14.02:385][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2022.10.06-10.14.02:385][764]MapCheck: New page: Map Check
|
|
[2022.10.06-10.14.02:385][764]LightingResults: New page: Lighting Build
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Display: Building static mesh SM_LDC_Book_04...
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Built static mesh [0.34s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_020.SM_LBook_020
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Built static mesh [0.42s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_016.SM_LBook_016
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Display: Building static mesh SM_LDeco_001...
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Built static mesh [0.57s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LBook_006.SM_LBook_006
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Display: Building static mesh SM_Game_console...
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Display: Building static mesh SM_Game_console_controller...
|
|
[2022.10.06-10.14.02:626][764]LogStaticMesh: Display: Building static mesh Vase_1...
|
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[2022.10.06-10.14.02:626][764]LogStaticMesh: Built static mesh [0.06s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living_Room/SM_Game_console.SM_Game_console
|
|
[2022.10.06-10.14.02:626][764]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Display: Building static mesh SM_Box_02...
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Built static mesh [0.02s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Meshes/Vase_1.Vase_1
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Display: Building static mesh SM_Set_01_Fork...
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[2022.10.06-10.14.02:798][764]LogStaticMesh: Built static mesh [0.04s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/MiscellaneousObjects/SM_Box_02.SM_Box_02
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Display: Building static mesh SM_Set_01_Knife...
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Built static mesh [0.29s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LDC_Book_04.SM_LDC_Book_04
|
|
[2022.10.06-10.14.02:798][764]LogStaticMesh: Display: Building static mesh SM_Set_01_Spoon...
|
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[2022.10.06-10.14.02:798][764]LogStaticMesh: Built static mesh [0.10s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Tableware/SM_Set_01_Knife.SM_Set_01_Knife
|
|
[2022.10.06-10.14.02:965][764]LogStaticMesh: Display: Building static mesh SM_MirrorStand_001...
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[2022.10.06-10.14.02:966][764]LogStaticMesh: Built static mesh [0.17s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Tableware/SM_Set_01_Spoon.SM_Set_01_Spoon
|
|
[2022.10.06-10.14.02:966][764]LogStaticMesh: Built static mesh [0.09s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Bathroom/SM_MirrorStand_001.SM_MirrorStand_001
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|
[2022.10.06-10.14.02:966][764]LogStaticMesh: Built static mesh [0.38s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living/SM_LDeco_001.SM_LDeco_001
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|
[2022.10.06-10.14.02:966][764]LogStaticMesh: Built static mesh [0.23s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Tableware/SM_Set_01_Fork.SM_Set_01_Fork
|
|
[2022.10.06-10.14.02:966][764]LogStaticMesh: Built static mesh [2.59s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/BedRoom/SM_BVase_01.SM_BVase_01
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|
[2022.10.06-10.14.02:966][764]LogStaticMesh: Display: Building static mesh SM_SoapHolder_001...
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[2022.10.06-10.14.02:966][764]LogStaticMesh: Display: Building static mesh SM_Towel_006...
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[2022.10.06-10.14.02:966][764]LogStaticMesh: Display: Building static mesh SM_Carpet_002...
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[2022.10.06-10.14.02:966][764]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
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[2022.10.06-10.14.03:241][764]LogStaticMesh: Display: Building static mesh SM_FlowerPot_007...
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[2022.10.06-10.14.03:242][764]LogStaticMesh: Display: Building static mesh SM_Wine_Bottle_2...
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[2022.10.06-10.14.03:242][764]LogStaticMesh: Built static mesh [0.34s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Bathroom/SM_SoapHolder_001.SM_SoapHolder_001
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[2022.10.06-10.14.03:242][764]LogStaticMesh: Built static mesh [0.33s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Carpets/SM_Carpet_002.SM_Carpet_002
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[2022.10.06-10.14.03:242][764]LogStaticMesh: Built static mesh [0.34s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Bathroom/SM_Towel_006.SM_Towel_006
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[2022.10.06-10.14.03:242][764]LogStaticMesh: Built static mesh [0.63s] /Game/Furniture/Vol2_Unsorted/FurniturePack/Assets/Furniture/Living_Room/SM_Game_console_controller.SM_Game_console_controller
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[2022.10.06-10.14.03:291][764]LogStaticMesh: Built static mesh [0.03s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Kitchen/SM_Wine_Bottle_2.SM_Wine_Bottle_2
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[2022.10.06-10.14.03:291][764]LogTexture: Display: Waiting for textures to be ready 41/396 (/Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Albedo_Marble_001) ...
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[2022.10.06-10.14.03:486][764]LogStaticMesh: Built static mesh [0.31s] /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Meshes/Kitchen/SM_FlowerPot_007.SM_FlowerPot_007
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[2022.10.06-10.14.04:126][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/Kitchen/T_Albedo_CokerStrove_.T_Albedo_CokerStrove_ (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.04:126][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Roughness_Marble_001.T_Roughness_Marble_001 (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.04:327][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Albedo_Marble_001.T_Albedo_Marble_001 (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Normal_Marble_001.T_Normal_Marble_001 (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/Kitchen/T_AO_CokerStrove.T_AO_CokerStrove (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Roughness_Wood_001.T_Roughness_Wood_001 (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/T_Normal_Metallic_001.T_Normal_Metallic_001 (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/MigrateIvazovsky/Textures/base_flat_n.base_flat_n (TFO_BC5, 8X8 X1X1) (Required Memory Estimate: 0.001221 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/base_white_d.base_white_d (TFO_AutoDXT, 8X8 X1X1) (Required Memory Estimate: 0.001221 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Curtain_Fabric.T_Curtain_Fabric (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_Fabric2_a.T_Fabric2_a (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/Noises/T_Wave_N.T_Wave_N (TFO_BC5, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogStaticMesh: Built static mesh [12.94s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_MERGED_SM_PencilVase_6.SM_MERGED_SM_PencilVase_6
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_Fabric2_c.T_Fabric2_c (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_Fabric2_N.T_Fabric2_N (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/Plastic/T_Plastic_BC.T_Plastic_BC (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/Plastic/T_Plastic_R.T_Plastic_R (G8, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/Rubber/T_Roof_RooberBlack_BC.T_Roof_RooberBlack_BC (TFO_AutoDXT, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:066][764]LogTexture: Display: Building textures: /Game/Textures/Metal/T_MetalCorroded_R.T_MetalCorroded_R (G8, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Textures/Metal/Roughness_2K_se4objgc.Roughness_2K_se4objgc (G8, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Marble_Black.T_Marble_Black (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Textures/Rubber/T_RubberRough_AO.T_RubberRough_AO (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/Kitchen/T_Albedo_Marble_002.T_Albedo_Marble_002 (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Unimodels_Department_Vol_1/Textures/Kitchen/T_Albedo_Marble_003.T_Albedo_Marble_003 (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogTexture: Display: Building textures: /Game/Textures/Rubber/T_RubberRough_R.T_RubberRough_R (G8, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:067][764]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.020938s
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[2022.10.06-10.14.11:098][764]LogTexture: Display: Waiting for textures to be ready 61/396 (/Game/Textures/Rubber/T_Roof_RooberBlack_ORM) ...
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[2022.10.06-10.14.11:278][764]LogTexture: Display: Building textures: /Game/Textures/Rubber/T_Roof_RooberBlack_ORM.T_Roof_RooberBlack_ORM (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:278][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Grey_Tile_2048_Mash_R.T_Carpet_Grey_Tile_2048_Mash_R (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:624][764]LogTexture: Display: Waiting for textures to be ready 66/396 (/Game/Textures/Masharov_Interior/T_Carpet_Grey_Tile_2048_Mash_N) ...
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[2022.10.06-10.14.11:914][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Black_Fabric.T_Black_Fabric (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:914][764]LogTexture: Display: Building textures: /Game/MigrateIvazovsky/MigrateFortis/AssetPacks/Cars/Textures/T_Fabric_Roughness.T_Fabric_Roughness (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.11:914][764]LogTexture: Display: Building textures: /Game/MigrateIvazovsky/MigrateFortis/AssetPacks/Cars/Textures/T_Fabric_Normal.T_Fabric_Normal (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:130][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Fabric_N_02.T_Fabric_N_02 (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:130][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Grey_Tile_2048_Mash_N.T_Carpet_Grey_Tile_2048_Mash_N (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:130][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_fabric_AM_beige_N.T_fabric_AM_beige_N (TFO_BC5, 1000X1000 X1X1) (Required Memory Estimate: 19.073486 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:301][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Line_D.T_Carpet_Line_D (TFO_AutoDXT, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:301][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_fabric_AM_beige_S.T_fabric_AM_beige_S (TFO_AutoDXT, 1000X1000 X1X1) (Required Memory Estimate: 19.073486 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:301][764]LogTexture: Display: Waiting for textures to be ready 68/396 (/Game/Textures/Masharov_Interior/T_Carpet_Line_D) ...
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[2022.10.06-10.14.12:762][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_fabric_AM_beige.T_fabric_AM_beige (TFO_AutoDXT, 1000X1000 X1X1) (Required Memory Estimate: 19.073486 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.12:967][764]LogTexture: Display: Waiting for textures to be ready 71/396 (/Game/Furniture/Vol2_Unsorted/Textures/Fabrics/T_Fabric_02_Normal) ...
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[2022.10.06-10.14.15:961][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_2_R.T_Carpet_Mash_2_R (G8, 3000X4686 X1X1) (Required Memory Estimate: 268.135071 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.16:395][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Fabric_Chicago_2_D.T_Fabric_Chicago_2_D (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.16:613][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_R.T_Carpet_Mash_R (TFO_AutoDXT, 3080X4356 X1X1) (Required Memory Estimate: 255.899048 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.16:613][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_D.T_Carpet_Mash_D (TFO_AutoDXT, 3080X4356 X1X1) (Required Memory Estimate: 255.899048 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.16:821][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_D_2.T_Carpet_Mash_D_2 (BGRA8, 3000X4686 X1X1) (Required Memory Estimate: 268.135071 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.17:037][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_GoldMetal_R.T_GoldMetal_R (TFO_AutoDXT, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.17:265][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_N.T_Carpet_Mash_N (TFO_BC5, 3080X4356 X1X1) (Required Memory Estimate: 255.899048 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.17:265][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Wall_Dirt_R1.T_Wall_Dirt_R1 (G8, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.17:681][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/Fabrics/T_Fabric_02_Normal.T_Fabric_02_Normal (TFO_BC5, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:115][764]LogTexture: Display: Building textures: /Game/Textures/Noises/T_AE_vol1_dirt_metal_M.T_AE_vol1_dirt_metal_M (G8, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:332][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_fabric_102_N.T_fabric_102_N (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:332][764]LogStaticMesh: Built static mesh [25.98s] /Game/Furniture/All/Meshes/Furniture/Deco/SM_MERGED_Candle2.SM_MERGED_Candle2
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[2022.10.06-10.14.18:548][764]LogTexture: Display: Building textures: /Game/Furniture/All/Meshes/Furniture/Sofa/Textures/T_Normal_Fabric_002.T_Normal_Fabric_002 (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:762][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_Fabric2_b.T_Fabric2_b (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:762][764]LogTexture: Display: Building textures: /Game/MigrateIvazovsky/MigrateFortis/AssetPacks/Cars/Textures/T_Plastic_Normal.T_Plastic_Normal (TFO_BC5, 2048X2048 X1X1) (Required Memory Estimate: 80.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:762][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Carpet_Mash_2_N.T_Carpet_Mash_2_N (BGRA8, 3000X4686 X1X1) (Required Memory Estimate: 268.135071 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.18:778][764]LogTexture: Display: Waiting for textures to be ready 80/396 (/Game/Textures/Masharov_Interior/T_Carpet_Mash_2_N) ...
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[2022.10.06-10.14.18:977][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_AI_vol3_1_fabric_01_N.T_AI_vol3_1_fabric_01_N (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:210][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Painting_Woman_Abstract.T_Painting_Woman_Abstract (TFO_AutoDXT, 1600X2124 X1X1) (Required Memory Estimate: 64.819336 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:210][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Ribs_Normal.T_Ribs_Normal (TFO_BC5, 1024X1024 X1X1) (Required Memory Estimate: 40.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:210][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/T_Fabric_R.T_Fabric_R (TFO_AutoDXT, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:210][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Props/bottle_soap_002_v1_col.bottle_soap_002_v1_col (TFO_AutoDXT, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:210][764]LogTexture: Display: Building textures: /Game/Textures/Masharov_Interior/T_Picture_Pablo_Palazuelo_D1.T_Picture_Pablo_Palazuelo_D1 (TFO_AutoDXT, 2944X3988 X1X1) (Required Memory Estimate: 55.983887 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:224][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Fabric/T_AI_vol3_1_fabric_01_R.T_AI_vol3_1_fabric_01_R (G8, 1024X1024 X1X1) (Required Memory Estimate: 20.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:378][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Rubber/T_BlackRubber_BC.T_BlackRubber_BC (TFO_AutoDXT, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:383][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Rubber/T_BlackRubber_N.T_BlackRubber_N (TFO_BC5, 512X512 X1X1) (Required Memory Estimate: 5.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:422][764]LogTexture: Display: Building textures: /Game/Furniture/Vol2_Unsorted/Textures/Tiles_Rocks/T_Marble_White_BC.T_Marble_White_BC (TFO_AutoDXT, 4096X4096 X1X1) (Required Memory Estimate: 320.000 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:453][764]LogTexture: Display: Building textures: /Game/Furniture/All/Textures/Tileable/Rubber/T_BlackRubber_R.T_BlackRubber_R (G8, 512X512 X1X1) (Required Memory Estimate: 1.250 MB), EncodeSpeed: Fast
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[2022.10.06-10.14.19:483][764]LogTexture: Display: Waiting for textures to be ready 87/396 (/Game/Furniture/Vol2_Unsorted/Textures/Tiles_Rocks/T_Marble_White_BC) ...
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