diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index ec053a65..1bc58435 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -163,3 +163,7 @@ PhysXTreeRebuildRate=10 +PhysicalSurfaces=(Type=SurfaceType1,Name="Grass") DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double) + +[/Script/UnrealEd.CookerSettings] +BlueprintComponentDataCookingMethod=AllBlueprints + diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 54433909..60e9a405 100644 Binary files a/Config/DefaultGame.ini and b/Config/DefaultGame.ini differ diff --git 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