diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 7daf82c4..0ac5a096 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -149,3 +149,4 @@ PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double) + diff --git a/Content/AssetPacks/Au_Bedroom_03/Materials/MI_Plant_q.uasset b/Content/AssetPacks/Au_Bedroom_03/Materials/MI_Plant_q.uasset index 296909ae..c5e8ce70 100644 Binary files a/Content/AssetPacks/Au_Bedroom_03/Materials/MI_Plant_q.uasset and b/Content/AssetPacks/Au_Bedroom_03/Materials/MI_Plant_q.uasset differ diff --git a/Content/AssetPacks/Au_Bedroom_03/Materials/M_MaskedMaster.uasset b/Content/AssetPacks/Au_Bedroom_03/Materials/M_MaskedMaster.uasset index c2e53735..20c75924 100644 Binary files a/Content/AssetPacks/Au_Bedroom_03/Materials/M_MaskedMaster.uasset and b/Content/AssetPacks/Au_Bedroom_03/Materials/M_MaskedMaster.uasset differ diff --git a/Content/Blueprints/Player/MyGM.uasset b/Content/Blueprints/Player/MyGM.uasset index 9fd4005b..ccee6055 100644 Binary files a/Content/Blueprints/Player/MyGM.uasset and b/Content/Blueprints/Player/MyGM.uasset differ diff --git a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset index d403a72e..86e9d4df 100644 Binary files a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset and b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset differ diff --git a/Content/Blueprints/Player/infoHud.uasset b/Content/Blueprints/Player/infoHud.uasset index 3e25d19f..689c263e 100644 Binary files a/Content/Blueprints/Player/infoHud.uasset and b/Content/Blueprints/Player/infoHud.uasset differ diff --git a/Content/Blueprints/UI/Wbps/Button.uasset b/Content/Blueprints/UI/Wbps/Button.uasset index baebe76e..90c82ac6 100644 Binary files a/Content/Blueprints/UI/Wbps/Button.uasset and b/Content/Blueprints/UI/Wbps/Button.uasset differ diff --git a/Content/Blueprints/UI/Wbps/Menu.uasset b/Content/Blueprints/UI/Wbps/Menu.uasset index 0923d085..0cab2029 100644 Binary files a/Content/Blueprints/UI/Wbps/Menu.uasset and b/Content/Blueprints/UI/Wbps/Menu.uasset differ diff --git a/Content/Level/GenPlan.umap b/Content/Level/GenPlan.umap index 22bcbd60..cd4599fa 100644 Binary files a/Content/Level/GenPlan.umap and b/Content/Level/GenPlan.umap differ diff --git a/Content/Level/Genplan2.umap b/Content/Level/Genplan2.umap index ed542948..090f4a80 100644 Binary files a/Content/Level/Genplan2.umap and b/Content/Level/Genplan2.umap differ diff --git a/Content/Level/Index.umap b/Content/Level/Index.umap index c7d91ff1..6630b4c4 100644 Binary files a/Content/Level/Index.umap and b/Content/Level/Index.umap differ diff --git a/Lightmass props.txt b/Lightmass props.txt index 535bbb5f..3b6f23a6 100644 --- a/Lightmass props.txt +++ b/Lightmass props.txt @@ -1,7 +1,7 @@ envir: -(StaticLightingLevelScale=2.000000,NumIndirectLightingBounces=3,NumSkyLightingBounces=2,IndirectLightingQuality=1.000000,IndirectLightingSmoothness=1.000000,EnvironmentColor=(B=0,G=0,R=0,A=0),EnvironmentIntensity=0.000000,EmissiveBoost=1.000000,DiffuseBoost=1.000000,VolumeLightingMethod=VLM_VolumetricLightmap,bUseAmbientOcclusion=True,bGenerateAmbientOcclusionMaterialMask=False,bVisualizeMaterialDiffuse=False,bVisualizeAmbientOcclusion=False,bCompressLightmaps=False,VolumetricLightmapDetailCellSize=50.000000,VolumetricLightmapMaximumBrickMemoryMb=1.000000,VolumetricLightmapSphericalHarmonicSmoothing=0.020000,VolumeLightSamplePlacementScale=0.200000,DirectIlluminationOcclusionFraction=0.500000,IndirectIlluminationOcclusionFraction=1.000000,OcclusionExponent=1.000000,FullyOccludedSamplesFraction=1.000000,MaxOcclusionDistance=100.000000) +(StaticLightingLevelScale=1.000000,NumIndirectLightingBounces=3,NumSkyLightingBounces=2,IndirectLightingQuality=2.000000,IndirectLightingSmoothness=1.000000,EnvironmentColor=(B=0,G=0,R=0,A=0),EnvironmentIntensity=0.000000,EmissiveBoost=1.000000,DiffuseBoost=1.000000,VolumeLightingMethod=VLM_VolumetricLightmap,bUseAmbientOcclusion=True,bGenerateAmbientOcclusionMaterialMask=False,bVisualizeMaterialDiffuse=False,bVisualizeAmbientOcclusion=False,bCompressLightmaps=False,VolumetricLightmapDetailCellSize=1000.000000,VolumetricLightmapMaximumBrickMemoryMb=1.000000,VolumetricLightmapSphericalHarmonicSmoothing=0.020000,VolumeLightSamplePlacementScale=0.200000,DirectIlluminationOcclusionFraction=0.500000,IndirectIlluminationOcclusionFraction=0.500000,OcclusionExponent=1.000000,FullyOccludedSamplesFraction=1.000000,MaxOcclusionDistance=200.000000) Indoor -(StaticLightingLevelScale=1.000000,NumIndirectLightingBounces=10,NumSkyLightingBounces=5,IndirectLightingQuality=4.000000,IndirectLightingSmoothness=0.850000,EnvironmentColor=(B=0,G=0,R=0,A=0),EnvironmentIntensity=0.000000,EmissiveBoost=1.000000,DiffuseBoost=1.000000,VolumeLightingMethod=VLM_VolumetricLightmap,bUseAmbientOcclusion=True,bGenerateAmbientOcclusionMaterialMask=False,bVisualizeMaterialDiffuse=False,bVisualizeAmbientOcclusion=False,bCompressLightmaps=False,VolumetricLightmapDetailCellSize=50.000000,VolumetricLightmapMaximumBrickMemoryMb=120.295227,VolumetricLightmapSphericalHarmonicSmoothing=0.020000,VolumeLightSamplePlacementScale=0.200000,DirectIlluminationOcclusionFraction=0.500000,IndirectIlluminationOcclusionFraction=1.000000,OcclusionExponent=1.000000,FullyOccludedSamplesFraction=1.000000,MaxOcclusionDistance=100.000000) \ No newline at end of file +(StaticLightingLevelScale=1.000000,NumIndirectLightingBounces=10,NumSkyLightingBounces=5,IndirectLightingQuality=4.000000,IndirectLightingSmoothness=0.850000,EnvironmentColor=(B=0,G=0,R=0,A=0),EnvironmentIntensity=0.000000,EmissiveBoost=1.000000,DiffuseBoost=1.000000,VolumeLightingMethod=VLM_VolumetricLightmap,bUseAmbientOcclusion=True,bGenerateAmbientOcclusionMaterialMask=False,bVisualizeMaterialDiffuse=False,bVisualizeAmbientOcclusion=False,bCompressLightmaps=False,VolumetricLightmapDetailCellSize=50.000000,VolumetricLightmapMaximumBrickMemoryMb=120.295227,VolumetricLightmapSphericalHarmonicSmoothing=0.020000,VolumeLightSamplePlacementScale=0.200000,DirectIlluminationOcclusionFraction=0.500000,IndirectIlluminationOcclusionFraction=0.300000,OcclusionExponent=1.000000,FullyOccludedSamplesFraction=1.000000,MaxOcclusionDistance=100.000000) \ No newline at end of file