diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 1bc58435..f8551e93 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -15,7 +15,7 @@ r.DefaultFeature.AmbientOcclusionStaticFraction=False r.AllowOcclusionQueries=True r.SkinCache.SceneMemoryLimitInMB=256.000000 r.TemporalAA.Upsampling=False -r.CustomDepthTemporalAAJitter=True +r.CustomDepthTemporalAAJitter=False r.MinScreenRadiusForCSMDepth=0.000000 r.MorphTarget.Mode=False r.EarlyZPass=2 @@ -166,4 +166,3 @@ ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=Var [/Script/UnrealEd.CookerSettings] BlueprintComponentDataCookingMethod=AllBlueprints - diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 60e9a405..32b4ce9c 100644 Binary files a/Config/DefaultGame.ini and b/Config/DefaultGame.ini differ diff --git a/Content/AssetPacks/Car/BP_CarSpline.uasset b/Content/AssetPacks/Car/BP_CarSpline.uasset index 0c356982..195c2ba8 100644 Binary files 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