вкл выкл raytrace в VR, адаптация материала тачек к RT, допил инфы по кв

This commit is contained in:
2019-11-28 18:33:28 +05:00
parent 3f40945ceb
commit 8b9d135cb6
11 changed files with 1 additions and 1 deletions
+1 -1
View File
@@ -25,6 +25,7 @@ UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=1080
[/Script/Engine.Engine]
NearClipPlane=1.000000
bSmoothFrameRate=False
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Level/Index.Index
@@ -137,4 +138,3 @@ PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)