diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d2164f2e..fba097b7 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -4,7 +4,7 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.SkinCache.CompileShaders=True r.RayTracing=True r.ReflectionCaptureResolution=64 -r.GenerateMeshDistanceFields=True +r.GenerateMeshDistanceFields=False [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop @@ -57,6 +57,27 @@ GameInstanceClass=/Game/Blueprints/Player/GI.GI_C +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +[/Script/NavigationSystem.RecastNavMesh] +AgentRadius=15.000000 +AgentMaxSlope=11.790478 +AgentMaxStepHeight=16.122608 +DrawOffset=5.000000 + +[/Script/NavigationSystem.NavigationSystemV1] +CrowdManagerClass=/Script/AIModule.CrowdManager +bAutoCreateNavigationData=True +bSpawnNavDataInNavBoundsLevel=False +bAllowClientSideNavigation=False +bShouldDiscardSubLevelNavData=True +bTickWhilePaused=False +bInitialBuildingLocked=False +bSkipAgentHeightCheckWhenPickingNavData=False +DataGatheringMode=Instant +bGenerateNavigationOnlyAroundNavigationInvokers=False +ActiveTilesUpdateInterval=1.000000 ++SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=20.000000),NavigationDataClassName=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) +DirtyAreasUpdateFreq=60.000000 + [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 @@ -103,23 +124,3 @@ PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double) -[/Script/NavigationSystem.RecastNavMesh] -AgentRadius=15.000000 -AgentMaxSlope=11.790478 -AgentMaxStepHeight=16.122608 -DrawOffset=5.000000 - -[/Script/NavigationSystem.NavigationSystemV1] -CrowdManagerClass=/Script/AIModule.CrowdManager -bAutoCreateNavigationData=True -bSpawnNavDataInNavBoundsLevel=False -bAllowClientSideNavigation=False -bShouldDiscardSubLevelNavData=True -bTickWhilePaused=False -bInitialBuildingLocked=False -bSkipAgentHeightCheckWhenPickingNavData=False -DataGatheringMode=Instant -bGenerateNavigationOnlyAroundNavigationInvokers=False -ActiveTilesUpdateInterval=1.000000 -+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=20.000000),NavigationDataClassName=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) -DirtyAreasUpdateFreq=60.000000 diff --git a/Content/AssetPacks/Flowers_Plants_Part1/Meshes/SM_CornusAlba_01_FoliageType.uasset b/Content/AssetPacks/Flowers_Plants_Part1/Meshes/SM_CornusAlba_01_FoliageType.uasset index 4cc92e42..baa0f7e0 100644 Binary files a/Content/AssetPacks/Flowers_Plants_Part1/Meshes/SM_CornusAlba_01_FoliageType.uasset and b/Content/AssetPacks/Flowers_Plants_Part1/Meshes/SM_CornusAlba_01_FoliageType.uasset differ diff --git 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