diff --git a/Content/Blueprints/Player/GI.uasset b/Content/Blueprints/Player/GI.uasset index 38917563..bb70776e 100644 Binary files a/Content/Blueprints/Player/GI.uasset and b/Content/Blueprints/Player/GI.uasset differ diff --git a/Content/Blueprints/Player/GIEventFunc.uasset b/Content/Blueprints/Player/GIEventFunc.uasset index 893e03d2..644ac4e6 100644 Binary files a/Content/Blueprints/Player/GIEventFunc.uasset and b/Content/Blueprints/Player/GIEventFunc.uasset differ diff --git a/Content/Blueprints/Player/MyGM.uasset b/Content/Blueprints/Player/MyGM.uasset index aef7a0ec..8b212de9 100644 Binary files a/Content/Blueprints/Player/MyGM.uasset and b/Content/Blueprints/Player/MyGM.uasset differ diff --git a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset index fe651763..09a29171 100644 Binary files a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset and b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset differ diff --git a/Content/Blueprints/UI/Wbps/Button.uasset b/Content/Blueprints/UI/Wbps/Button.uasset index 9f884986..0d6e9fd9 100644 Binary files a/Content/Blueprints/UI/Wbps/Button.uasset and b/Content/Blueprints/UI/Wbps/Button.uasset differ diff --git a/Content/Blueprints/UI/Wbps/InputWindow.uasset b/Content/Blueprints/UI/Wbps/InputWindow.uasset index ac6b2df9..76e49b02 100644 Binary files a/Content/Blueprints/UI/Wbps/InputWindow.uasset and b/Content/Blueprints/UI/Wbps/InputWindow.uasset differ diff --git a/Content/Blueprints/UI/Wbps/Pointer.uasset b/Content/Blueprints/UI/Wbps/Pointer.uasset index ec468a72..764c315e 100644 Binary files a/Content/Blueprints/UI/Wbps/Pointer.uasset and b/Content/Blueprints/UI/Wbps/Pointer.uasset differ diff --git a/Content/Blueprints/Zone/FirstRoom.uasset b/Content/Blueprints/Zone/FirstRoom.uasset index 4e1ec4ab..c0558c93 100644 Binary files a/Content/Blueprints/Zone/FirstRoom.uasset and b/Content/Blueprints/Zone/FirstRoom.uasset differ diff --git a/Content/Blueprints/Zone/UserData.uasset b/Content/Blueprints/Zone/UserData.uasset new file mode 100644 index 00000000..14aa165f Binary files /dev/null and b/Content/Blueprints/Zone/UserData.uasset differ diff --git a/Content/Blueprints/Zone/zone.uasset b/Content/Blueprints/Zone/zone.uasset index 4f4f3043..1c2ae6f2 100644 Binary files a/Content/Blueprints/Zone/zone.uasset and b/Content/Blueprints/Zone/zone.uasset differ diff --git a/Content/Level/New_S2F1/S2F1F5.umap b/Content/Level/New_S2F1/S2F1F5.umap index d78776e2..76d0c389 100644 Binary files a/Content/Level/New_S2F1/S2F1F5.umap and b/Content/Level/New_S2F1/S2F1F5.umap differ diff --git a/zone.txt b/zone.txt new file mode 100644 index 00000000..3e976072 --- /dev/null +++ b/zone.txt @@ -0,0 +1,220 @@ +Begin Map + Begin Level + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone2 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4055.507813,Y=7247.611328,Z=39.996063) + RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000) + RelativeScale3D=(X=6.000000,Y=3.000000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + RootComponent="DefaultSceneRoot" + ActorLabel="zone2" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone3 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4117.650391,Y=7412.763672,Z=39.996048) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=6.000000,Y=1.500000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + RootComponent="DefaultSceneRoot" + ActorLabel="zone3" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone4 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4158.363281,Y=7814.310547,Z=39.996933) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=7.250000,Y=4.500000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator1 + RootComponent="DefaultSceneRoot" + ActorLabel="zone4" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-3868.340820,Y=7773.264160,Z=39.995010) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=7.250000,Y=4.000000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator2 + RootComponent="DefaultSceneRoot" + ActorLabel="zone5" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone6 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-3951.709717,Y=7397.276367,Z=39.993393) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=2.250000,Y=3.000000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator6 + RootComponent="DefaultSceneRoot" + ActorLabel="zone6" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone7 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4273.938965,Y=7868.100586,Z=202.891357) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator9 + RootComponent="DefaultSceneRoot" + ActorLabel="zone7" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone8 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4759.900879,Y=7555.303223,Z=202.891357) + RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) + RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator8 + RootComponent="DefaultSceneRoot" + ActorLabel="zone8" + FolderPath="zones" + End Actor + Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone_5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' + Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' + End Object + Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' + End Object + Begin Object Name="DefaultSceneRoot" + RelativeLocation=(X=-4459.693848,Y=7486.487305,Z=40.000000) + RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000) + RelativeScale3D=(X=7.500000,Y=4.500000,Z=1.000000) + bNetAddressable=True + CreationMethod=SimpleConstructionScript + UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") + UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") + UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") + End Object + Begin Object Name="Box" + AttachParent="DefaultSceneRoot" + bNetAddressable=True + CreationMethod=SimpleConstructionScript + End Object + Box="Box" + DefaultSceneRoot="DefaultSceneRoot" + name=NewEnumerator3 + RootComponent="DefaultSceneRoot" + ActorLabel="zone" + FolderPath="zones" + End Actor + End Level +Begin Surface +End Surface +End Map