7 Commits

Author SHA1 Message Date
AndreyCrusader 4e9e675963 for testing 2020-11-23 16:02:07 +05:00
GRAFF 9ce1237e65 на 28.10 рабочая версия, даже без лага на выборе этажа 2020-10-28 17:20:26 +05:00
GRAFF abfdc40bc3 тупое говн отупого говна (фикс вылета с ошибкой) 2020-10-21 15:42:58 +05:00
GRAFF 4de5fd7fcc ну вроде работает.. 2020-10-20 02:35:20 +05:00
GRAFF e5263e68ae осталось окошко с вводом 2020-10-16 21:50:57 +05:00
GRAFF 1a7cdf6856 Merge branch 'cpp'
# Conflicts:
#	Content/Blueprints/UI/Wbps/Filter.uasset
#	Content/Blueprints/UI/Wbps/FlatCard.uasset
#	Content/Blueprints/UI/Wbps/Menu.uasset
2020-08-28 15:08:36 +05:00
GRAFF 3c280e8112 мелкие коррективы 2020-07-29 16:35:45 +05:00
55 changed files with 29 additions and 11 deletions
+2
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@@ -71,3 +71,5 @@ Intermediate/*
DerivedDataCache/*
Content/Movies/Tour.mp4
Releases/*
+16 -4
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@@ -23,7 +23,7 @@ r.MinScreenRadiusForDepthPrepass=0.100000
r.EarlyZPassOnlyMaterialMasking=False
r.GBufferFormat=1
r.DefaultFeature.MotionBlur=False
r.ClearSceneMethod=0
r.ClearSceneMethod=1
r.AllowGlobalClipPlane=True
r.GPUSkin.Limit2BoneInfluences=False
@@ -39,12 +39,12 @@ Compiler=VisualStudio2017
OcclusionPlugin=Built-in Occlusion
ReverbPlugin=Built-in Reverb
SpatializationPlugin=Built-in Spatialization
AudioSampleRate=48000
AudioSampleRate=44100
AutoStreamingThreshold=10.000000
CacheSizeKB=256000
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=1080.000000,Value=0.500000),(Time=2160.000000,Value=1.000000)),PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=CurveFloat'"/Game/Blueprints/UI/Normal.Normal"')
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=1080.000000,Value=0.500000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
[/Script/Engine.Engine]
NearClipPlane=1.000000
@@ -131,7 +131,7 @@ BlueprintComponentDataCookingMethod=AllBlueprints
[/Script/Engine.GarbageCollectionSettings]
gc.MultithreadedDestructionEnabled=True
gc.IncrementalBeginDestroyEnabled=True
gc.AllowParallelGC=True
gc.AllowParallelGC=False
gc.CreateGCClusters=False
gc.NumRetriesBeforeForcingGC=0
gc.TimeBetweenPurgingPendingKillObjects=60.000000
@@ -175,3 +175,15 @@ bEnableLegacyReverb=True
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
AudioNumBuffersToEnqueue=4
[/Script/Engine.StreamingSettings]
s.AsyncLoadingUseFullTimeLimit=False
s.AsyncLoadingTimeLimit=1.000000
s.PriorityAsyncLoadingExtraTime=5.000000
s.LevelStreamingActorsUpdateTimeLimit=1.000000
s.PriorityLevelStreamingActorsUpdateExtraTime=5.000000
s.LevelStreamingComponentsUnregistrationGranularity=1
s.UseBackgroundLevelStreaming=True
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+3 -3
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@@ -2,15 +2,15 @@
"source": "UE",
"applications": [
{
"app_key": "application.generated.ue.ЖК-Уральский-11100242.ue4editor.exe",
"app_key": "application.generated.ue.ЖК-Уральский-11590370.ue4editor.exe",
"launch_type": "url",
"url": "steam://launch/",
"action_manifest_path": "C:/Projects/Uralsky/Config/SteamVRBindings/steamvr_manifest.json",
"action_manifest_path": "C:/Projects/uralsky/Config/SteamVRBindings/steamvr_manifest.json",
"strings":
{
"en_us":
{
"name": "ЖК Уральский-11100242 [UE Editor]"
"name": "ЖК Уральский-11590370 [UE Editor]"
}
}
}
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+3 -3
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@@ -5,13 +5,13 @@
#include "Misc/FileHelper.h"
#include "Misc/Paths.h"
bool UJsonSaver::SaveJson(FString Savetext)
bool UJsonSaver::SaveJson(FString Savetext, FString name1)
{
// get path game directory
// name file "DeviceID.txt"
FString path = FPaths::ConvertRelativePathToFull(FPaths::GameDir()) + "..\\stats.json";
FString path1 = FPaths::ConvertRelativePathToFull(FPaths::GameDir()) + "..\\"+name1+".json";
FFileHelper::SaveStringToFile(Savetext, *path1);
return FFileHelper::SaveStringToFile(Savetext, *path);
}
+1 -1
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@@ -16,6 +16,6 @@ class URA_API UJsonSaver : public UBlueprintFunctionLibrary
public:
UFUNCTION(BlueprintCallable, Category = "save")
// create a txt file and write to it device id
static bool SaveJson(FString Savetext);
static bool SaveJson(FString Savetext,FString name1);
};
+4
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@@ -157,6 +157,10 @@
"Name": "BlueprintJson",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/f837e4835fbc434a853fe1ead2410b84"
},
{
"Name": "HoudiniEngine",
"Enabled": false
}
],
"TargetPlatforms": [