Begin Map Begin Level Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone2 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4055.507813,Y=7247.611328,Z=39.996063) RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000) RelativeScale3D=(X=6.000000,Y=3.000000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" RootComponent="DefaultSceneRoot" ActorLabel="zone2" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone3 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4117.650391,Y=7412.763672,Z=39.996048) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=6.000000,Y=1.500000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" RootComponent="DefaultSceneRoot" ActorLabel="zone3" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone4 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4158.363281,Y=7814.310547,Z=39.996933) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=7.250000,Y=4.500000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator1 RootComponent="DefaultSceneRoot" ActorLabel="zone4" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-3868.340820,Y=7773.264160,Z=39.995010) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=7.250000,Y=4.000000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator2 RootComponent="DefaultSceneRoot" ActorLabel="zone5" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone6 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-3951.709717,Y=7397.276367,Z=39.993393) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=2.250000,Y=3.000000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator6 RootComponent="DefaultSceneRoot" ActorLabel="zone6" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone7 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4273.938965,Y=7868.100586,Z=202.891357) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator9 RootComponent="DefaultSceneRoot" ActorLabel="zone7" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone8 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4759.900879,Y=7555.303223,Z=202.891357) RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000) RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator8 RootComponent="DefaultSceneRoot" ActorLabel="zone8" FolderPath="zones" End Actor Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone_5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C' Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE' End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE' End Object Begin Object Name="DefaultSceneRoot" RelativeLocation=(X=-4459.693848,Y=7486.487305,Z=40.000000) RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000) RelativeScale3D=(X=7.500000,Y=4.500000,Z=1.000000) bNetAddressable=True CreationMethod=SimpleConstructionScript UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation") UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation") UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D") End Object Begin Object Name="Box" AttachParent="DefaultSceneRoot" bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" DefaultSceneRoot="DefaultSceneRoot" name=NewEnumerator3 RootComponent="DefaultSceneRoot" ActorLabel="zone" FolderPath="zones" End Actor End Level Begin Surface End Surface End Map