Files
URA/Source/URAEditor.Target.cs
2020-07-29 13:19:45 +05:00

16 lines
305 B
C#

using UnrealBuildTool;
using System.Collections.Generic;
public class URAEditorTarget : TargetRules
{
public URAEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "URA" } );
}
}