Files
URA/Config/DefaultGame.ini
T
Andron666 18fa62bcd3 sdsfd
2020-02-19 22:36:17 +05:00

28 lines
2.5 KiB
INI

[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=52E42E9347AC36EE8A8D6C8B33F4FCE7
bUseBorderlessWindow=False
bAllowWindowResize=True
bShouldWindowPreserveAspectRatio=False
Description=Uralsky Presentation
ProjectName=ЖК Уральский
ProjectVersion=2.1
CompanyName=GraffInteractive
CopyrightNotice=
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "F8D94F5D47A17453AAA177BAC3075952", "ЖК Уральский")
[/Script/UnrealEd.ProjectPackagingSettings]
UsePakFile=True
bSkipEditorContent=True
bGenerateChunks=True
[/Script/Engine.AssetManagerSettings]
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
bOnlyCookProductionAssets=False
bShouldManagerDetermineTypeAndName=False
bShouldGuessTypeAndNameInEditor=True
bShouldAcquireMissingChunksOnLoad=False
MetaDataTagsForAssetRegistry=()