Files
stream.graff.tech-new/client/src/components/PixelStreamingWrapper.tsx
T
2025-10-10 19:23:53 +05:00

94 lines
2.5 KiB
TypeScript

/* eslint-disable react-hooks/exhaustive-deps */
// Copyright Epic Games, Inc. All Rights Reserved.
import { useEffect, useRef, useState } from "react";
import {
Config,
PixelStreaming,
} from "@epicgames-ps/lib-pixelstreamingfrontend-ue5.7";
import type { AllSettings } from "@epicgames-ps/lib-pixelstreamingfrontend-ue5.7";
export interface PixelStreamingWrapperProps {
initialSettings?: Partial<AllSettings>;
}
export const PixelStreamingWrapper = ({
initialSettings,
}: PixelStreamingWrapperProps) => {
// A reference to parent div element that the Pixel Streaming library attaches into:
const videoParent = useRef<HTMLDivElement>(null);
// Pixel streaming library instance is stored into this state variable after initialization:
const [pixelStreaming, setPixelStreaming] = useState<PixelStreaming>();
// A boolean state variable that determines if the Click to play overlay is shown:
const [clickToPlayVisible, setClickToPlayVisible] = useState(false);
// Run on component mount:
useEffect(() => {
if (videoParent.current) {
// Attach Pixel Streaming library to videoParent element:
const config = new Config({ initialSettings });
const streaming = new PixelStreaming(config, {
videoElementParent: videoParent.current,
});
// register a playStreamRejected handler to show Click to play overlay if needed:
streaming.addEventListener("playStreamRejected", () => {
setClickToPlayVisible(true);
});
// Save the library instance into component state so that it can be accessed later:
setPixelStreaming(streaming);
// Clean up on component unmount:
return () => {
try {
streaming.disconnect();
} catch {
//
}
};
}
}, []);
return (
<div
style={{
width: "100%",
height: "100%",
position: "relative",
}}
>
<div
style={{
width: "100%",
height: "100%",
}}
ref={videoParent}
/>
{clickToPlayVisible && (
<div
style={{
position: "absolute",
top: 0,
left: 0,
width: "100%",
height: "100%",
display: "flex",
alignItems: "center",
justifyContent: "center",
cursor: "pointer",
}}
onClick={() => {
pixelStreaming?.play();
setClickToPlayVisible(false);
}}
>
<div>Click to play</div>
</div>
)}
</div>
);
};