добавил немного функционала

This commit is contained in:
2022-10-31 17:56:35 +05:00
parent 0c76285e81
commit 1ddd2439ee
1092 changed files with 92598 additions and 5951 deletions
+8
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.4.3
// from Assets/Settings/Input/Controls.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public partial class @Controls : IInputActionCollection2, IDisposable
{
public InputActionAsset asset { get; }
public @Controls()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""Controls"",
""maps"": [
{
""name"": ""Rotation"",
""id"": ""f566e871-f7ed-447f-833e-f81e4d7c2ea1"",
""actions"": [
{
""name"": ""Gyroscope"",
""type"": ""Value"",
""id"": ""ea866944-939a-4640-91ef-2a14c18ec769"",
""expectedControlType"": ""Quaternion"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
}
],
""bindings"": [
{
""name"": """",
""id"": ""afa02e30-18c6-4d01-b604-37a7120d23c7"",
""path"": ""<AttitudeSensor>/attitude"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Gyroscope"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": []
}");
// Rotation
m_Rotation = asset.FindActionMap("Rotation", throwIfNotFound: true);
m_Rotation_Gyroscope = m_Rotation.FindAction("Gyroscope", throwIfNotFound: true);
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
public IEnumerable<InputBinding> bindings => asset.bindings;
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
{
return asset.FindAction(actionNameOrId, throwIfNotFound);
}
public int FindBinding(InputBinding bindingMask, out InputAction action)
{
return asset.FindBinding(bindingMask, out action);
}
// Rotation
private readonly InputActionMap m_Rotation;
private IRotationActions m_RotationActionsCallbackInterface;
private readonly InputAction m_Rotation_Gyroscope;
public struct RotationActions
{
private @Controls m_Wrapper;
public RotationActions(@Controls wrapper) { m_Wrapper = wrapper; }
public InputAction @Gyroscope => m_Wrapper.m_Rotation_Gyroscope;
public InputActionMap Get() { return m_Wrapper.m_Rotation; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(RotationActions set) { return set.Get(); }
public void SetCallbacks(IRotationActions instance)
{
if (m_Wrapper.m_RotationActionsCallbackInterface != null)
{
@Gyroscope.started -= m_Wrapper.m_RotationActionsCallbackInterface.OnGyroscope;
@Gyroscope.performed -= m_Wrapper.m_RotationActionsCallbackInterface.OnGyroscope;
@Gyroscope.canceled -= m_Wrapper.m_RotationActionsCallbackInterface.OnGyroscope;
}
m_Wrapper.m_RotationActionsCallbackInterface = instance;
if (instance != null)
{
@Gyroscope.started += instance.OnGyroscope;
@Gyroscope.performed += instance.OnGyroscope;
@Gyroscope.canceled += instance.OnGyroscope;
}
}
}
public RotationActions @Rotation => new RotationActions(this);
public interface IRotationActions
{
void OnGyroscope(InputAction.CallbackContext context);
}
}
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