edit shader
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@@ -11,7 +11,7 @@ public class SceneHandler : MonoBehaviour
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async Task Start()
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{
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var skyboxExposure = skyboxMaterial.GetFloat("_Exposure");
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var skyboxExposure = 1;
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float currentExposure = 0;
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skyboxMaterial.SetFloat("_Exposure", 0);
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