update
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@@ -9,7 +9,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{b4164dbb-2ae9-5b2a-3f0d-2865b0b0a052}</ProjectGuid>
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<ProjectGuid>{0d34e9dc-5a6d-199c-ef96-801ea90563ca}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>Unity.Burst.CodeGen</AssemblyName>
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@@ -38,9 +38,9 @@
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<ItemGroup>
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\FunctionPointerInvokeTransform.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\CecilExtensions.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\BurstILPostProcessor.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\ILPostProcessing.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\AssemblyResolver.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\ILPostProcessing.cs" />
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<Compile Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\BurstILPostProcessor.cs" />
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<None Include="Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.CodeGen.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>D:\UnityInstalls\2021.3.11f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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@@ -304,16 +304,16 @@
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<HintPath>D:\UnityInstalls\2021.3.11f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
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<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Cecil">
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<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll</HintPath>
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<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Cecil.Rocks">
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<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll</HintPath>
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<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Cecil.Pdb">
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<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Pdb.dll</HintPath>
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<HintPath>D:\UnityProjects\CPPK-AR\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Pdb.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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<HintPath>D:\UnityInstalls\2021.3.11f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
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@@ -708,7 +708,7 @@
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Unity.Burst.csproj">
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<Project>{c21e0a96-8550-518a-5096-b07396e951eb}</Project>
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<Project>{fc731a94-45c1-d724-ec2d-c3c9836766b2}</Project>
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<Name>Unity.Burst</Name>
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</ProjectReference>
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</ItemGroup>
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