update
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@@ -9,7 +9,7 @@
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Debug\DebugDisplaySettingsLighting.cs" />
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||||
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||||
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||||
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Decal\DecalPreviewPass.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Tiling\TileSize.cs" />
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||||
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\ScriptableRenderer.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\2D\Passes\Utility\Light2DLookupTexture.cs" />
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Debug\DebugDisplaySettingsRendering.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Data\PostProcessData.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\ShaderUtils.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Overrides\PaniniProjection.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\External\LibTessDotNet\Geom.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Passes\ScreenSpaceShadowResolvePass.cs" />
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||||
<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@12.1.7\Runtime\Passes\CopyColorPass.cs" />
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||||
@@ -461,49 +461,49 @@
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||||
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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||||
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||||
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||||
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||||
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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||||
<HintPath>D:\UnityProjects\CPPK-VR\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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@@ -886,27 +886,27 @@
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Reference in New Issue
Block a user