create menu UI
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@@ -1,3 +1,4 @@
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using System;
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using System.Linq;
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using System.Collections;
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using System.Threading.Tasks;
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@@ -14,8 +15,7 @@ public class SceneHandler : MonoBehaviour
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[SerializeField] float endPositionValue;
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[Space]
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[SerializeField] GameObject[] disableOnStart;
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[Space]
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[SerializeField] UnityEvent OnSceneLoaded;
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public event Action OnSceneLoaded;
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async Task Start()
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{
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@@ -63,10 +63,4 @@ public class SceneHandler : MonoBehaviour
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OnSceneLoaded?.Invoke();
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}
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public void LeaveScene()
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{
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var sceneLoadingOperation = SceneManager.LoadSceneAsync("MainMenu",
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LoadSceneMode.Single);
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}
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}
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